initial public release.
This commit is contained in:
@@ -0,0 +1,675 @@
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import type { KGProject } from '../KGProject';
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import type { KGMidiNote } from '../midi/KGMidiNote';
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import { TIME_CONSTANTS, AUDIO_INTERFACE_CONSTANTS } from '../../constants/coreConstants';
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import { FLUIDR3_INSTRUMENT_MAP } from '../../constants/generalMidiConstants';
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import { pitchToNoteNameString } from '../../util/midiUtil';
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import * as Tone from 'tone';
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import { KGAudioBus } from './KGAudioBus';
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import type { InstrumentType } from '../track/KGMidiTrack';
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import { KGCore } from '../KGCore';
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/**
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* KGAudioInterface - Audio engine interface for the DAW
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* Implements the singleton pattern for global audio management
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* Abstracts audio engine implementation (Tone.js) for potential future replacement
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*/
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export class KGAudioInterface {
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// Private static instance for singleton pattern
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private static _instance: KGAudioInterface | null = null;
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// Audio engine state
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private isInitialized: boolean = false;
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private isAudioContextStarted: boolean = false;
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// Track management - now using KGAudioBus
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private trackAudioBuses: Map<string, KGAudioBus> = new Map();
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// Playback state
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private isPlaying: boolean = false;
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private masterVolume: number = AUDIO_INTERFACE_CONSTANTS.DEFAULT_MASTER_VOLUME;
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private scheduledEvents: Set<number> = new Set(); // Tone event IDs
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// Master volume control
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private masterGain: Tone.Gain | null = null;
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// Private constructor to prevent direct instantiation
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private constructor() {
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console.log("KGAudioInterface initialized");
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}
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/**
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* Get the singleton instance of KGAudioInterface
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* Creates the instance if it doesn't exist yet
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*/
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public static instance(): KGAudioInterface {
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if (!KGAudioInterface._instance) {
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KGAudioInterface._instance = new KGAudioInterface();
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}
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return KGAudioInterface._instance;
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}
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// ===== INITIALIZATION =====
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/**
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* Initialize the audio engine (Tone.js)
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*/
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public async initialize(): Promise<void> {
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if (this.isInitialized) {
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return;
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}
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try {
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// Set up master gain for volume control
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this.masterGain = new Tone.Gain(this.masterVolume).toDestination();
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// Configure transport settings
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Tone.Transport.bpm.value = TIME_CONSTANTS.DEFAULT_BPM; // Default BPM
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Tone.Transport.timeSignature = [TIME_CONSTANTS.DEFAULT_TIME_SIGNATURE.numerator, TIME_CONSTANTS.DEFAULT_TIME_SIGNATURE.denominator]; // Default time signature
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this.isInitialized = true;
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console.log("Audio engine initialized successfully");
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} catch (error) {
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console.error("Failed to initialize audio engine:", error);
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throw error;
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}
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}
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/**
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* Start the audio context (required for Web Audio)
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*/
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public async startAudioContext(): Promise<void> {
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if (this.isAudioContextStarted) {
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return;
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}
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try {
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await Tone.start();
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this.isAudioContextStarted = true;
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console.log("Audio context started successfully");
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} catch (error) {
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console.error("Failed to start audio context:", error);
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throw error;
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}
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}
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/**
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* Clean up audio resources
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*/
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public async dispose(): Promise<void> {
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try {
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// Stop playback
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this.stopPlayback();
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// Clear all scheduled events
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this.clearScheduledEvents();
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// Dispose of all audio buses
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this.trackAudioBuses.forEach(audioBus => {
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audioBus.dispose();
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});
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this.trackAudioBuses.clear();
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// Dispose master gain
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if (this.masterGain) {
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this.masterGain.dispose();
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this.masterGain = null;
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}
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this.isInitialized = false;
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this.isAudioContextStarted = false;
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console.log("Audio resources disposed successfully");
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} catch (error) {
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console.error("Error disposing audio resources:", error);
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}
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}
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// ===== TRACK MANAGEMENT =====
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/**
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* Create a synth/sampler for a track (backward compatibility wrapper)
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*/
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public async createTrackSynth(trackId: string, instrumentType: InstrumentType): Promise<void> {
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await this.createTrackAudioBus(trackId, instrumentType);
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}
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/**
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* Remove a track's synth (backward compatibility wrapper)
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*/
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public async removeTrackSynth(trackId: string): Promise<void> {
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await this.removeTrackAudioBus(trackId);
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}
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/**
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* Create an audio bus for a track (replaces createTrackSynth)
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*/
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public async createTrackAudioBus(trackId: string, instrumentType: InstrumentType): Promise<void> {
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// Remove existing audio bus if it exists
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await this.removeTrackAudioBus(trackId);
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try {
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console.log(`Creating audio bus for track ${trackId} with instrument ${instrumentType}`);
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// Create new audio bus
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// Initialize with track's stored volume if available
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const project = KGCore.instance().getCurrentProject();
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const track = project.getTracks().find(t => t.getId().toString() === trackId);
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const initialVolume = track ? track.getVolume() : AUDIO_INTERFACE_CONSTANTS.DEFAULT_TRACK_VOLUME;
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const audioBus = await KGAudioBus.create(instrumentType, initialVolume);
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// Connect to master gain if available, otherwise to destination
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if (this.masterGain) {
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audioBus.connect(this.masterGain);
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} else {
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audioBus.toDestination();
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}
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// Store the audio bus
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this.trackAudioBuses.set(trackId, audioBus);
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console.log(`Created audio bus for track ${trackId} with ${instrumentType}`);
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} catch (error) {
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console.error(`Failed to create audio bus for track ${trackId}:`, error);
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throw error;
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}
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}
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/**
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* Remove a track's audio bus (replaces removeTrackSynth)
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*/
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public async removeTrackAudioBus(trackId: string): Promise<void> {
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try {
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const audioBus = this.trackAudioBuses.get(trackId);
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if (audioBus) {
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// Dispose of the audio bus
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audioBus.dispose();
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// Remove from map
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this.trackAudioBuses.delete(trackId);
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console.log(`Removed audio bus for track ${trackId}`);
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}
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} catch (error) {
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console.error(`Error removing audio bus for track ${trackId}:`, error);
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}
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}
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/**
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* Change instrument type for a track (replaces setTrackInstrument)
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*/
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public async setTrackInstrument(trackId: string, instrumentType: InstrumentType): Promise<void> {
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try {
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const audioBus = this.trackAudioBuses.get(trackId);
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if (audioBus) {
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await audioBus.setInstrument(instrumentType);
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// reconnect to master gain
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if (this.masterGain) {
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audioBus.connect(this.masterGain);
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} else {
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audioBus.toDestination();
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}
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console.log(`Changed track ${trackId} instrument to ${instrumentType}`);
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} else {
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// Create new audio bus if it doesn't exist
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await this.createTrackAudioBus(trackId, instrumentType);
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}
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} catch (error) {
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console.error(`Failed to change instrument for track ${trackId}:`, error);
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throw error;
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}
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}
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// ===== PLAYBACK CONTROL =====
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/**
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* Prepare playback by scheduling all MIDI events
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*/
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public preparePlayback(project: KGProject, startPosition: number): void {
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// Clear any existing scheduled events
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this.clearScheduledEvents();
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try {
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// Set project BPM and time signature FIRST (this affects timing calculations)
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Tone.Transport.bpm.value = project.getBpm();
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const timeSignature = project.getTimeSignature();
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Tone.Transport.timeSignature = [timeSignature.numerator, timeSignature.denominator];
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console.log(`Setting Tone.js BPM to ${project.getBpm()}, actual value: ${Tone.Transport.bpm.value}`);
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// Set transport position (convert beats to Tone.js format)
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this.setTransportPosition(startPosition);
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// Schedule all MIDI events
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project.getTracks().forEach(track => {
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const trackId = track.getId().toString();
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const audioBus = this.trackAudioBuses.get(trackId);
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if (audioBus && track.getType() === 'MIDI') {
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track.getRegions().forEach(region => {
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if (region.constructor.name === 'KGMidiRegion') {
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const midiRegion = region as unknown as { getNotes: () => KGMidiNote[] };
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// Get notes from region (assuming it has a getNotes method)
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if (midiRegion.getNotes) {
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midiRegion.getNotes().forEach((note: KGMidiNote) => {
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// Calculate absolute note timing in beats (note position + region start position)
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const regionStartBeat = region.getStartFromBeat();
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const noteStartBeat = note.getStartBeat() + regionStartBeat;
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const noteDurationBeats = note.getEndBeat() - note.getStartBeat();
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// Only schedule notes that start at or after the playback start position
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if (noteStartBeat < startPosition) {
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return; // Skip notes that would have already finished before playback starts
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}
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// Convert beats to Tone.js time format for scheduling
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const noteStartTime = this.beatsToToneTime(noteStartBeat);
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const noteDuration = this.beatsToToneTime(noteDurationBeats);
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// Convert MIDI note number to note name
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const noteName = pitchToNoteNameString(note.getPitch());
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const velocity = note.getVelocity() / 127; // Normalize to 0-1
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console.log(
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`Scheduling note ${noteName} at beat ${Number(noteStartBeat.toFixed ? noteStartBeat.toFixed(3) : noteStartBeat.toLocaleString(undefined, {maximumFractionDigits: 3}))}, Tone time: ${Number(Number(noteStartTime).toFixed(3))}, duration: ${Number(Number(noteDuration).toFixed(3))}`
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);
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// Schedule the note
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const eventId = Tone.Transport.schedule((time) => {
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// Check if track should play considering solo logic
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const hasSoloedTracks = this.hasSoloedTracks();
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if (audioBus.shouldPlayWithSolo(hasSoloedTracks)) {
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audioBus.triggerAttackRelease(noteName, noteDuration, time, velocity);
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}
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}, noteStartTime);
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this.scheduledEvents.add(eventId);
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});
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}
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}
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});
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}
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});
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console.log(`Prepared playback from position ${startPosition} with ${this.scheduledEvents.size} events`);
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} catch (error) {
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console.error('Error preparing playback:', error);
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}
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}
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/**
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* Start playback
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*/
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public startPlayback(): void {
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try {
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if (!this.isInitialized) {
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throw new Error('Audio interface not initialized');
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}
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if (!this.isAudioContextStarted) {
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throw new Error('Audio context not started');
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}
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Tone.Transport.start();
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this.isPlaying = true;
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console.log('Audio playback started');
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} catch (error) {
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console.error('Error starting playback:', error);
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throw error;
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}
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}
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/**
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* Stop playback
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*/
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public stopPlayback(): void {
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try {
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Tone.Transport.stop();
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// Release all currently playing notes
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this.trackAudioBuses.forEach(audioBus => {
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audioBus.releaseAll();
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});
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this.isPlaying = false;
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console.log('Audio playback stopped');
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} catch (error) {
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console.error('Error stopping playback:', error);
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}
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}
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/**
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* Trigger a single MIDI note
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*/
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public triggerNote(trackId: string, note: KGMidiNote, time?: number): void {
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try {
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||||
const audioBus = this.trackAudioBuses.get(trackId);
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if (!audioBus) {
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console.warn(`No audio bus found for track ${trackId}`);
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return;
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||||
}
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const noteName = pitchToNoteNameString(note.getPitch());
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const velocity = note.getVelocity() / 127; // Normalize to 0-1
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// Convert note duration from beats to Tone.js time format
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const durationInBeats = note.getEndBeat() - note.getStartBeat();
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const duration = this.beatsToToneTime(durationInBeats);
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const triggerTime = time ?? Tone.now();
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// Check if track should play considering solo logic
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const hasSoloedTracks = this.hasSoloedTracks();
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if (audioBus.shouldPlayWithSolo(hasSoloedTracks)) {
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audioBus.triggerAttackRelease(noteName, duration, triggerTime, velocity);
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console.log(`Triggered note ${noteName} for track ${trackId}`);
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||||
}
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||||
} catch (error) {
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||||
console.error(`Error triggering note for track ${trackId}:`, error);
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||||
}
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||||
}
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/**
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||||
* Trigger note attack (start playing) without automatic release
|
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* Used for piano key press
|
||||
*/
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||||
public triggerNoteAttack(trackId: string, pitch: number, velocity: number = 127, time?: number): void {
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||||
try {
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||||
const audioBus = this.trackAudioBuses.get(trackId);
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||||
if (!audioBus) {
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||||
console.warn(`No audio bus found for track ${trackId}`);
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||||
return;
|
||||
}
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||||
|
||||
const noteName = pitchToNoteNameString(pitch);
|
||||
const normalizedVelocity = velocity / 127; // Normalize to 0-1
|
||||
const triggerTime = time ?? Tone.now();
|
||||
|
||||
// Check if track should play considering solo logic
|
||||
const hasSoloedTracks = this.hasSoloedTracks();
|
||||
if (audioBus.shouldPlayWithSolo(hasSoloedTracks)) {
|
||||
audioBus.triggerAttack(noteName, triggerTime, normalizedVelocity);
|
||||
console.log(`Triggered attack for note ${noteName} (pitch ${pitch}) on track ${trackId}`);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Error triggering note attack for track ${trackId}:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Release a specific note
|
||||
* Used for piano key release
|
||||
*/
|
||||
public releaseNote(trackId: string, pitch: number, time?: number): void {
|
||||
try {
|
||||
const audioBus = this.trackAudioBuses.get(trackId);
|
||||
if (!audioBus) {
|
||||
console.warn(`No audio bus found for track ${trackId}`);
|
||||
return;
|
||||
}
|
||||
|
||||
const noteName = pitchToNoteNameString(pitch);
|
||||
const releaseTime = time ?? Tone.now();
|
||||
|
||||
audioBus.triggerRelease(noteName, releaseTime);
|
||||
console.log(`Released note ${noteName} (pitch ${pitch}) on track ${trackId}`);
|
||||
} catch (error) {
|
||||
console.error(`Error releasing note for track ${trackId}:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear all scheduled events
|
||||
*/
|
||||
public clearScheduledEvents(): void {
|
||||
try {
|
||||
// Cancel all scheduled events
|
||||
this.scheduledEvents.forEach(eventId => {
|
||||
Tone.Transport.clear(eventId);
|
||||
});
|
||||
|
||||
// Clear the set
|
||||
this.scheduledEvents.clear();
|
||||
|
||||
console.log('Cleared all scheduled events');
|
||||
} catch (error) {
|
||||
console.error('Error clearing scheduled events:', error);
|
||||
}
|
||||
}
|
||||
|
||||
// ===== TRANSPORT CONTROL =====
|
||||
|
||||
/**
|
||||
* Set transport position
|
||||
*/
|
||||
public setTransportPosition(position: number): void {
|
||||
try {
|
||||
// Convert beats to Tone.js time format
|
||||
const toneTime = this.beatsToToneTime(position);
|
||||
Tone.Transport.position = toneTime;
|
||||
console.log(`Set transport position to ${position} beats (${toneTime})`);
|
||||
} catch (error) {
|
||||
console.error('Error setting transport position:', error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get current transport position
|
||||
*/
|
||||
public getTransportPosition(): number {
|
||||
try {
|
||||
const position = Tone.Transport.position;
|
||||
return this.toneTimeToBeats(position);
|
||||
} catch (error) {
|
||||
console.error('Error getting transport position:', error);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set transport BPM
|
||||
*/
|
||||
public setBpm(bpm: number): void {
|
||||
try {
|
||||
Tone.Transport.bpm.value = bpm;
|
||||
console.log(`Set BPM to ${bpm}`);
|
||||
} catch (error) {
|
||||
console.error('Error setting BPM:', error);
|
||||
}
|
||||
}
|
||||
|
||||
// ===== TRACK PROPERTIES =====
|
||||
|
||||
/**
|
||||
* Set track volume
|
||||
*/
|
||||
public setTrackVolume(trackId: string, volume: number): void {
|
||||
try {
|
||||
const audioBus = this.trackAudioBuses.get(trackId);
|
||||
if (audioBus) {
|
||||
audioBus.setVolume(volume);
|
||||
console.log(`Set track ${trackId} volume to ${volume}`);
|
||||
} else {
|
||||
console.warn(`No audio bus found for track ${trackId}`);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Error setting track ${trackId} volume:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set track mute state
|
||||
*/
|
||||
public setTrackMute(trackId: string, muted: boolean): void {
|
||||
try {
|
||||
const audioBus = this.trackAudioBuses.get(trackId);
|
||||
if (audioBus) {
|
||||
audioBus.setMuted(muted);
|
||||
console.log(`Set track ${trackId} mute to ${muted}`);
|
||||
// Recompute effective volumes across all buses (solo logic)
|
||||
this.updateAllEffectiveVolumes();
|
||||
} else {
|
||||
console.warn(`No audio bus found for track ${trackId}`);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Error setting track ${trackId} mute:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set track solo state
|
||||
*/
|
||||
public setTrackSolo(trackId: string, solo: boolean): void {
|
||||
try {
|
||||
const audioBus = this.trackAudioBuses.get(trackId);
|
||||
if (audioBus) {
|
||||
audioBus.setSolo(solo);
|
||||
console.log(`Set track ${trackId} solo to ${solo}`);
|
||||
// Recompute effective volumes across all buses (solo logic)
|
||||
this.updateAllEffectiveVolumes();
|
||||
} else {
|
||||
console.warn(`No audio bus found for track ${trackId}`);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Error setting track ${trackId} solo:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set master volume
|
||||
*/
|
||||
public setMasterVolume(volume: number): void {
|
||||
try {
|
||||
if (this.masterGain) {
|
||||
this.masterGain.gain.value = volume;
|
||||
}
|
||||
|
||||
this.masterVolume = volume;
|
||||
console.log(`Set master volume to ${volume}`);
|
||||
} catch (error) {
|
||||
console.error('Error setting master volume:', error);
|
||||
}
|
||||
}
|
||||
|
||||
// ===== GETTERS =====
|
||||
|
||||
public getIsInitialized(): boolean {
|
||||
return this.isInitialized;
|
||||
}
|
||||
|
||||
public getIsAudioContextStarted(): boolean {
|
||||
return this.isAudioContextStarted;
|
||||
}
|
||||
|
||||
public getIsPlaying(): boolean {
|
||||
return this.isPlaying;
|
||||
}
|
||||
|
||||
public getTrackInstrument(trackId: string): InstrumentType | undefined {
|
||||
const audioBus = this.trackAudioBuses.get(trackId);
|
||||
return audioBus?.getInstrument();
|
||||
}
|
||||
|
||||
public getTrackVolume(trackId: string): number {
|
||||
const audioBus = this.trackAudioBuses.get(trackId);
|
||||
return audioBus?.getVolume() ?? AUDIO_INTERFACE_CONSTANTS.DEFAULT_TRACK_VOLUME;
|
||||
}
|
||||
|
||||
public getTrackMuted(trackId: string): boolean {
|
||||
const audioBus = this.trackAudioBuses.get(trackId);
|
||||
return audioBus?.getMuted() ?? false;
|
||||
}
|
||||
|
||||
public getTrackSolo(trackId: string): boolean {
|
||||
const audioBus = this.trackAudioBuses.get(trackId);
|
||||
return audioBus?.getSolo() ?? false;
|
||||
}
|
||||
|
||||
public getMasterVolume(): number {
|
||||
return this.masterVolume;
|
||||
}
|
||||
|
||||
public getAvailableInstruments(): InstrumentType[] {
|
||||
return Object.keys(FLUIDR3_INSTRUMENT_MAP) as InstrumentType[];
|
||||
}
|
||||
|
||||
// ===== PRIVATE UTILITY METHODS =====
|
||||
|
||||
/**
|
||||
* Check if any tracks are currently soloed
|
||||
*/
|
||||
private hasSoloedTracks(): boolean {
|
||||
return Array.from(this.trackAudioBuses.values()).some(audioBus => audioBus.getSolo());
|
||||
}
|
||||
|
||||
/**
|
||||
* Update effective volume for all tracks according to mute/solo state
|
||||
*/
|
||||
private updateAllEffectiveVolumes(): void {
|
||||
try {
|
||||
const hasSoloedTracks = this.hasSoloedTracks();
|
||||
this.trackAudioBuses.forEach(bus => bus.applyEffectiveVolume(hasSoloedTracks));
|
||||
} catch (error) {
|
||||
console.error('Error updating effective volumes:', error);
|
||||
}
|
||||
}
|
||||
|
||||
// ===== TIME CONVERSION UTILITIES =====
|
||||
|
||||
/**
|
||||
* Convert beats to Tone.js time format using raw seconds
|
||||
* This approach handles triplets and all subdivisions correctly
|
||||
*/
|
||||
private beatsToToneTime(beats: number): Tone.Unit.Time {
|
||||
const project = KGCore.instance().getCurrentProject();
|
||||
const bpm = project.getBpm();
|
||||
|
||||
// Calculate seconds per beat - BPM is always quarter note beats per minute
|
||||
// Time signature denominator doesn't affect BPM, only subdivision
|
||||
const secondsPerBeat = 60 / bpm;
|
||||
|
||||
// Convert beats directly to seconds
|
||||
const totalSeconds = beats * secondsPerBeat;
|
||||
|
||||
return totalSeconds as Tone.Unit.Time;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert Tone.js time format to beats
|
||||
*/
|
||||
private toneTimeToBeats(toneTime: Tone.Unit.Time): number {
|
||||
const project = KGCore.instance().getCurrentProject();
|
||||
const bpm = project.getBpm();
|
||||
|
||||
// Calculate seconds per beat - BPM is always quarter note beats per minute
|
||||
// Time signature denominator doesn't affect BPM, only subdivision
|
||||
const secondsPerBeat = 60 / bpm;
|
||||
|
||||
// Tone.Time() can handle both numbers and strings
|
||||
const seconds = Tone.Time(toneTime).toSeconds();
|
||||
const beats = seconds / secondsPerBeat;
|
||||
|
||||
return beats;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get current BPM from Tone.js transport
|
||||
*/
|
||||
public getCurrentBpm(): number {
|
||||
return Tone.Transport.bpm.value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Debug method to check BPM setting
|
||||
*/
|
||||
public debugBpm(): void {
|
||||
console.log('=== BPM Debug Info ===');
|
||||
console.log('Tone.Transport.bpm.value:', Tone.Transport.bpm.value);
|
||||
console.log('Tone.Transport.state:', Tone.Transport.state);
|
||||
console.log('Audio context sample rate:', Tone.getContext().sampleRate);
|
||||
console.log('Audio context state:', Tone.getContext().state);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user