fix: load onnx runtime mjs from assets folder
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@@ -1,4 +1,5 @@
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import * as ort from 'onnxruntime-web/webgpu';
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import ortWasmAsyncifyMjsUrl from 'onnxruntime-web/ort-wasm-simd-threaded.asyncify.mjs?url';
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import ortWasmAsyncifyUrl from 'onnxruntime-web/ort-wasm-simd-threaded.asyncify.wasm?url';
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import type { LocalRuntimeState, LocalRuntimeSupport, LocalSeparatorModelConfig } from './types';
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@@ -43,10 +44,15 @@ export class LocalOrtRuntimeManager {
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}
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if (!LocalOrtRuntimeManager.wasmPathsConfigured) {
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// Pin both loader and wasm binary to Vite-emitted same-origin assets so
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// static hosting never falls back to package-relative or third-party URLs.
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ort.env.wasm.wasmPaths = {
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mjs: ortWasmAsyncifyMjsUrl,
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wasm: ortWasmAsyncifyUrl,
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};
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ort.env.wasm.numThreads = 1;
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log('Configured ONNX Runtime wasm paths.', ort.env.wasm.wasmPaths);
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log('Configured ONNX Runtime wasm threading.', { numThreads: ort.env.wasm.numThreads });
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LocalOrtRuntimeManager.wasmPathsConfigured = true;
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}
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