Files
KGStudio/src/components/piano-roll/PianoKeys.tsx
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2026-05-19 17:13:13 -07:00

247 lines
8.3 KiB
TypeScript

import React, { useEffect, useMemo, useRef, useState } from 'react';
import { KGMidiRegion } from '../../core/region/KGMidiRegion';
import { KGAudioInterface } from '../../core/audio-interface/KGAudioInterface';
import { noteNameToPitch, midiPercussionKeyMap } from '../../util/midiUtil';
import { useProjectStore } from '../../stores/projectStore';
import { KGMidiTrack } from '../../core/track/KGMidiTrack';
import { KGMidiInput, type LiveMidiNoteActivityEvent } from '../../core/midi-input/KGMidiInput';
interface PianoKeysProps {
activeRegion: KGMidiRegion | null;
}
function incrementPitchCount(source: Map<number, number>, pitch: number): Map<number, number> {
const next = new Map(source);
next.set(pitch, (next.get(pitch) ?? 0) + 1);
return next;
}
function decrementPitchCount(source: Map<number, number>, pitch: number): Map<number, number> {
const next = new Map(source);
const current = next.get(pitch) ?? 0;
if (current <= 1) {
next.delete(pitch);
} else {
next.set(pitch, current - 1);
}
return next;
}
const PianoKeys: React.FC<PianoKeysProps> = ({ activeRegion }) => {
const [mouseActivePitches, setMouseActivePitches] = useState<Map<number, number>>(new Map());
const [midiActivePitches, setMidiActivePitches] = useState<Map<number, number>>(new Map());
const mouseActivePitchesRef = useRef<Map<number, number>>(new Map());
const tracks = useProjectStore(state => state.tracks);
const playheadPosition = useProjectStore(state => state.playheadPosition);
const isPlaying = useProjectStore(state => state.isPlaying);
// Check if current active region belongs to a drum track
const isDrumTrack = useMemo(() => {
if (!activeRegion) return false;
const track = tracks.find(t => t.getId().toString() === activeRegion.getTrackId());
return track instanceof KGMidiTrack && track.getInstrument() === 'standard';
}, [activeRegion, tracks]);
const playbackActivePitches = useMemo(() => {
if (!activeRegion || !isPlaying) {
return new Set<number>();
}
const activePitches = new Set<number>();
const absolutePlayhead = playheadPosition;
const regionStartBeat = activeRegion.getStartFromBeat();
activeRegion.getNotes().forEach(note => {
const startBeat = regionStartBeat + note.getStartBeat();
const endBeat = regionStartBeat + note.getEndBeat();
if (absolutePlayhead >= startBeat && absolutePlayhead < endBeat) {
activePitches.add(note.getPitch());
}
});
return activePitches;
}, [activeRegion, isPlaying, playheadPosition]);
useEffect(() => {
const midiInput = KGMidiInput.instance();
const handleLiveNoteActivity = (event: LiveMidiNoteActivityEvent) => {
setMidiActivePitches(current => (
event.isNoteOn
? incrementPitchCount(current, event.pitch)
: decrementPitchCount(current, event.pitch)
));
};
midiInput.addLiveNoteActivityListener(handleLiveNoteActivity);
return () => {
midiInput.removeLiveNoteActivityListener(handleLiveNoteActivity);
};
}, []);
// Handle mouse down on piano key
const handleKeyMouseDown = (keyId: string) => {
const pitch = noteNameToPitch(keyId);
// Prevent double pressing the same key
if ((mouseActivePitchesRef.current.get(pitch) ?? 0) > 0) {
return;
}
// Get the track ID from active region
if (!activeRegion) {
console.warn('No active region, cannot play piano key');
return;
}
const trackId = activeRegion.getTrackId();
try {
// Get audio interface and start playing the note
const audioInterface = KGAudioInterface.instance();
if (audioInterface.getIsInitialized()) {
// Try to start audio context if not started yet
if (!audioInterface.getIsAudioContextStarted()) {
audioInterface.startAudioContext().catch(() => {
// Silently fail if still not allowed - browser policy
});
}
// Trigger note attack if audio context is ready
if (audioInterface.getIsAudioContextStarted()) {
audioInterface.triggerNoteAttack(trackId, pitch, 127);
const nextMouseActivePitches = incrementPitchCount(mouseActivePitchesRef.current, pitch);
mouseActivePitchesRef.current = nextMouseActivePitches;
setMouseActivePitches(nextMouseActivePitches);
console.log(`Started playing piano key: ${keyId} (pitch ${pitch})`);
}
}
} catch (error) {
console.error(`Error playing piano key ${keyId}:`, error);
}
};
// Handle mouse up on piano key
const handleKeyMouseUp = (keyId: string) => {
const pitch = noteNameToPitch(keyId);
// Only release if key was actually pressed
if ((mouseActivePitchesRef.current.get(pitch) ?? 0) === 0) {
return;
}
// Get the track ID from active region
if (!activeRegion) {
return;
}
const trackId = activeRegion.getTrackId();
try {
// Get audio interface and stop playing the note
const audioInterface = KGAudioInterface.instance();
if (audioInterface.getIsInitialized() && audioInterface.getIsAudioContextStarted()) {
audioInterface.releaseNote(trackId, pitch);
const nextMouseActivePitches = decrementPitchCount(mouseActivePitchesRef.current, pitch);
mouseActivePitchesRef.current = nextMouseActivePitches;
setMouseActivePitches(nextMouseActivePitches);
console.log(`Stopped playing piano key: ${keyId} (pitch ${pitch})`);
}
} catch (error) {
console.error(`Error releasing piano key ${keyId}:`, error);
}
};
// Handle mouse leave to ensure keys are released
const handleKeyMouseLeave = (keyId: string) => {
handleKeyMouseUp(keyId);
};
// Generate piano keys (C0 to C7)
const generatePianoKeys = () => {
const octaves = [];
const notes = ['C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#', 'A', 'A#', 'B'];
// Generate octaves from C0 to C7
for (let octave = 0; octave <= 7; octave++) {
const octaveKeys = [];
// Add keys in reverse order (B to C) for each octave
for (let i = notes.length - 1; i >= 0; i--) {
const note = notes[i];
const isSharp = note.includes('#');
const keyId = `${note}${octave}`;
const pitch = noteNameToPitch(keyId);
const isMouseActive = (mouseActivePitches.get(pitch) ?? 0) > 0;
const isMidiActive = (midiActivePitches.get(pitch) ?? 0) > 0;
const isPlaybackActive = playbackActivePitches.has(pitch);
const showIndicator = isMouseActive || isMidiActive;
const hasBackgroundFeedback = isMouseActive || isPlaybackActive;
const keyClass = [
'piano-key',
isSharp ? 'sharp' : 'natural',
isMouseActive ? 'mouse-active' : '',
isMidiActive ? 'midi-active' : '',
isPlaybackActive ? 'playback-active' : '',
hasBackgroundFeedback ? 'visual-active' : '',
].filter(Boolean).join(' ');
const isC = note === 'C';
// For drum tracks, show drum labels when available
let labelContent = null;
if (isDrumTrack) {
const drumInfo = midiPercussionKeyMap[pitch];
if (drumInfo) {
labelContent = <span className="key-label">{drumInfo.shortName}</span>;
}
} else if (isC) {
labelContent = <span className="key-label">C{octave}</span>;
}
octaveKeys.push(
<div
key={keyId}
className={keyClass}
data-note={keyId}
onMouseDown={() => handleKeyMouseDown(keyId)}
onMouseUp={() => handleKeyMouseUp(keyId)}
onMouseLeave={() => handleKeyMouseLeave(keyId)}
style={{
cursor: 'pointer',
userSelect: 'none' // Prevent text selection
}}
>
{labelContent}
{showIndicator ? <span className="piano-key-activity-dot" data-testid={`piano-key-dot-${keyId}`} /> : null}
</div>
);
}
// Add each octave to the beginning of the array
octaves.unshift(
<div key={`octave-${octave}`} className="piano-octave">
{octaveKeys}
</div>
);
}
return octaves;
};
return (
<div className="piano-keys-container">
{generatePianoKeys()}
</div>
);
};
export default PianoKeys;