722 lines
23 KiB
TypeScript
722 lines
23 KiB
TypeScript
import type { KGProject } from '../KGProject';
|
|
import type { KGMidiNote } from '../midi/KGMidiNote';
|
|
import { TIME_CONSTANTS, AUDIO_INTERFACE_CONSTANTS } from '../../constants/coreConstants';
|
|
import { FLUIDR3_INSTRUMENT_MAP } from '../../constants/generalMidiConstants';
|
|
import { pitchToNoteNameString } from '../../util/midiUtil';
|
|
import * as Tone from 'tone';
|
|
import { KGAudioBus } from './KGAudioBus';
|
|
import type { InstrumentType } from '../track/KGMidiTrack';
|
|
import { KGCore } from '../KGCore';
|
|
import { ConfigManager } from '../config/ConfigManager';
|
|
|
|
/**
|
|
* KGAudioInterface - Audio engine interface for the DAW
|
|
* Implements the singleton pattern for global audio management
|
|
* Abstracts audio engine implementation (Tone.js) for potential future replacement
|
|
*/
|
|
export class KGAudioInterface {
|
|
// Private static instance for singleton pattern
|
|
private static _instance: KGAudioInterface | null = null;
|
|
|
|
// Audio engine state
|
|
private isInitialized: boolean = false;
|
|
private isAudioContextStarted: boolean = false;
|
|
|
|
// Track management - now using KGAudioBus
|
|
private trackAudioBuses: Map<string, KGAudioBus> = new Map();
|
|
|
|
// Playback state
|
|
private isPlaying: boolean = false;
|
|
private masterVolume: number = AUDIO_INTERFACE_CONSTANTS.DEFAULT_MASTER_VOLUME;
|
|
private scheduledEvents: Set<number> = new Set(); // Tone event IDs
|
|
|
|
// Master volume control
|
|
private masterGain: Tone.Gain | null = null;
|
|
|
|
// Audio capture for screen sharing
|
|
private captureDestination: MediaStreamAudioDestinationNode | null = null;
|
|
private captureStream: MediaStream | null = null;
|
|
|
|
// Private constructor to prevent direct instantiation
|
|
private constructor() {
|
|
console.log("KGAudioInterface initialized");
|
|
}
|
|
|
|
/**
|
|
* Get the singleton instance of KGAudioInterface
|
|
* Creates the instance if it doesn't exist yet
|
|
*/
|
|
public static instance(): KGAudioInterface {
|
|
if (!KGAudioInterface._instance) {
|
|
KGAudioInterface._instance = new KGAudioInterface();
|
|
}
|
|
return KGAudioInterface._instance;
|
|
}
|
|
|
|
// ===== INITIALIZATION =====
|
|
|
|
/**
|
|
* Initialize the audio engine (Tone.js)
|
|
*/
|
|
public async initialize(): Promise<void> {
|
|
if (this.isInitialized) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
// Reduce lookahead time to 0.05 seconds to improve MIDI input responsiveness
|
|
Tone.getContext().lookAhead = 0.05;
|
|
|
|
// Set up master gain for volume control
|
|
this.masterGain = new Tone.Gain(this.masterVolume).toDestination();
|
|
|
|
// Configure transport settings
|
|
Tone.Transport.bpm.value = TIME_CONSTANTS.DEFAULT_BPM; // Default BPM
|
|
Tone.Transport.timeSignature = [TIME_CONSTANTS.DEFAULT_TIME_SIGNATURE.numerator, TIME_CONSTANTS.DEFAULT_TIME_SIGNATURE.denominator]; // Default time signature
|
|
|
|
// Check config and setup audio capture if enabled
|
|
const configManager = ConfigManager.instance();
|
|
const enableCapture = configManager.get('audio.enable_audio_capture_for_screen_sharing') as boolean;
|
|
|
|
if (enableCapture) {
|
|
this.setupAudioCapture();
|
|
}
|
|
|
|
this.isInitialized = true;
|
|
console.log("Audio engine initialized successfully");
|
|
} catch (error) {
|
|
console.error("Failed to initialize audio engine:", error);
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Start the audio context (required for Web Audio)
|
|
*/
|
|
public async startAudioContext(): Promise<void> {
|
|
if (this.isAudioContextStarted) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
await Tone.start();
|
|
this.isAudioContextStarted = true;
|
|
console.log("Audio context started successfully");
|
|
} catch (error) {
|
|
console.error("Failed to start audio context:", error);
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clean up audio resources
|
|
*/
|
|
public async dispose(): Promise<void> {
|
|
try {
|
|
// Stop playback
|
|
this.stopPlayback();
|
|
|
|
// Clear all scheduled events
|
|
this.clearScheduledEvents();
|
|
|
|
// Dispose of all audio buses
|
|
this.trackAudioBuses.forEach(audioBus => {
|
|
audioBus.dispose();
|
|
});
|
|
this.trackAudioBuses.clear();
|
|
|
|
// Dispose master gain
|
|
if (this.masterGain) {
|
|
this.masterGain.dispose();
|
|
this.masterGain = null;
|
|
}
|
|
|
|
// Clean up capture resources
|
|
if (this.captureDestination) {
|
|
this.captureDestination = null;
|
|
this.captureStream = null;
|
|
}
|
|
|
|
this.isInitialized = false;
|
|
this.isAudioContextStarted = false;
|
|
|
|
console.log("Audio resources disposed successfully");
|
|
} catch (error) {
|
|
console.error("Error disposing audio resources:", error);
|
|
}
|
|
}
|
|
|
|
// ===== TRACK MANAGEMENT =====
|
|
|
|
/**
|
|
* Create a synth/sampler for a track (backward compatibility wrapper)
|
|
*/
|
|
public async createTrackSynth(trackId: string, instrumentType: InstrumentType): Promise<void> {
|
|
await this.createTrackAudioBus(trackId, instrumentType);
|
|
}
|
|
|
|
/**
|
|
* Remove a track's synth (backward compatibility wrapper)
|
|
*/
|
|
public async removeTrackSynth(trackId: string): Promise<void> {
|
|
await this.removeTrackAudioBus(trackId);
|
|
}
|
|
|
|
/**
|
|
* Create an audio bus for a track (replaces createTrackSynth)
|
|
*/
|
|
public async createTrackAudioBus(trackId: string, instrumentType: InstrumentType): Promise<void> {
|
|
// Remove existing audio bus if it exists
|
|
await this.removeTrackAudioBus(trackId);
|
|
|
|
try {
|
|
console.log(`Creating audio bus for track ${trackId} with instrument ${instrumentType}`);
|
|
|
|
// Create new audio bus
|
|
// Initialize with track's stored volume if available
|
|
const project = KGCore.instance().getCurrentProject();
|
|
const track = project.getTracks().find(t => t.getId().toString() === trackId);
|
|
const initialVolume = track ? track.getVolume() : AUDIO_INTERFACE_CONSTANTS.DEFAULT_TRACK_VOLUME;
|
|
const audioBus = await KGAudioBus.create(instrumentType, initialVolume);
|
|
|
|
// Connect to master gain if available, otherwise to destination
|
|
if (this.masterGain) {
|
|
audioBus.connect(this.masterGain);
|
|
} else {
|
|
audioBus.toDestination();
|
|
}
|
|
|
|
// Store the audio bus
|
|
this.trackAudioBuses.set(trackId, audioBus);
|
|
|
|
console.log(`Created audio bus for track ${trackId} with ${instrumentType}`);
|
|
} catch (error) {
|
|
console.error(`Failed to create audio bus for track ${trackId}:`, error);
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Remove a track's audio bus (replaces removeTrackSynth)
|
|
*/
|
|
public async removeTrackAudioBus(trackId: string): Promise<void> {
|
|
try {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
if (audioBus) {
|
|
// Dispose of the audio bus
|
|
audioBus.dispose();
|
|
|
|
// Remove from map
|
|
this.trackAudioBuses.delete(trackId);
|
|
|
|
console.log(`Removed audio bus for track ${trackId}`);
|
|
}
|
|
} catch (error) {
|
|
console.error(`Error removing audio bus for track ${trackId}:`, error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Change instrument type for a track (replaces setTrackInstrument)
|
|
*/
|
|
public async setTrackInstrument(trackId: string, instrumentType: InstrumentType): Promise<void> {
|
|
try {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
if (audioBus) {
|
|
await audioBus.setInstrument(instrumentType);
|
|
|
|
// reconnect to master gain
|
|
if (this.masterGain) {
|
|
audioBus.connect(this.masterGain);
|
|
} else {
|
|
audioBus.toDestination();
|
|
}
|
|
|
|
console.log(`Changed track ${trackId} instrument to ${instrumentType}`);
|
|
} else {
|
|
// Create new audio bus if it doesn't exist
|
|
await this.createTrackAudioBus(trackId, instrumentType);
|
|
}
|
|
} catch (error) {
|
|
console.error(`Failed to change instrument for track ${trackId}:`, error);
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
// ===== PLAYBACK CONTROL =====
|
|
|
|
/**
|
|
* Prepare playback by scheduling all MIDI events
|
|
*/
|
|
public preparePlayback(project: KGProject, startPosition: number): void {
|
|
// Clear any existing scheduled events
|
|
this.clearScheduledEvents();
|
|
|
|
console.log("Preparing playback");
|
|
|
|
try {
|
|
// Set project BPM and time signature FIRST (this affects timing calculations)
|
|
Tone.Transport.bpm.value = project.getBpm();
|
|
const timeSignature = project.getTimeSignature();
|
|
Tone.Transport.timeSignature = [timeSignature.numerator, timeSignature.denominator];
|
|
|
|
console.log(`Setting Tone.js BPM to ${project.getBpm()}, actual value: ${Tone.Transport.bpm.value}`);
|
|
|
|
// Set transport position (convert beats to Tone.js format)
|
|
this.setTransportPosition(startPosition);
|
|
|
|
// Schedule all MIDI events
|
|
project.getTracks().forEach(track => {
|
|
const trackId = track.getId().toString();
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
|
|
console.log(`Track ${trackId} has audio bus: ${audioBus ? 'true' : 'false'}; type: ${track.getType()}`);
|
|
|
|
if (audioBus && track.getType() === 'MIDI') {
|
|
track.getRegions().forEach(region => {
|
|
console.log(`Region ${region.getId().toString()}: type: ${region.getCurrentType()}`);
|
|
|
|
if (region.getCurrentType() === 'KGMidiRegion') {
|
|
const midiRegion = region as unknown as { getNotes: () => KGMidiNote[] };
|
|
|
|
// Get notes from region (assuming it has a getNotes method)
|
|
if (midiRegion.getNotes) {
|
|
midiRegion.getNotes().forEach((note: KGMidiNote) => {
|
|
// Calculate absolute note timing in beats (note position + region start position)
|
|
const regionStartBeat = region.getStartFromBeat();
|
|
const noteStartBeat = note.getStartBeat() + regionStartBeat;
|
|
const noteDurationBeats = note.getEndBeat() - note.getStartBeat();
|
|
|
|
// Only schedule notes that start at or after the playback start position
|
|
if (noteStartBeat < startPosition) {
|
|
return; // Skip notes that would have already finished before playback starts
|
|
}
|
|
|
|
// Convert beats to Tone.js time format for scheduling
|
|
const noteStartTime = this.beatsToToneTime(noteStartBeat);
|
|
const noteDuration = this.beatsToToneTime(noteDurationBeats);
|
|
|
|
// Convert MIDI note number to note name
|
|
const noteName = pitchToNoteNameString(note.getPitch());
|
|
const velocity = note.getVelocity() / 127; // Normalize to 0-1
|
|
|
|
console.log(
|
|
`Scheduling note ${noteName} at beat ${Number(noteStartBeat.toFixed ? noteStartBeat.toFixed(3) : noteStartBeat.toLocaleString(undefined, {maximumFractionDigits: 3}))}, Tone time: ${Number(Number(noteStartTime).toFixed(3))}, duration: ${Number(Number(noteDuration).toFixed(3))}`
|
|
);
|
|
|
|
// Schedule the note
|
|
const eventId = Tone.Transport.schedule((time) => {
|
|
// Check if track should play considering solo logic
|
|
const hasSoloedTracks = this.hasSoloedTracks();
|
|
if (audioBus.shouldPlayWithSolo(hasSoloedTracks)) {
|
|
audioBus.triggerAttackRelease(noteName, noteDuration, time, velocity);
|
|
}
|
|
}, noteStartTime);
|
|
|
|
this.scheduledEvents.add(eventId);
|
|
});
|
|
}
|
|
}
|
|
});
|
|
}
|
|
});
|
|
|
|
console.log(`Prepared playback from position ${startPosition} with ${this.scheduledEvents.size} events`);
|
|
} catch (error) {
|
|
console.error('Error preparing playback:', error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Start playback
|
|
*/
|
|
public startPlayback(): void {
|
|
try {
|
|
if (!this.isInitialized) {
|
|
throw new Error('Audio interface not initialized');
|
|
}
|
|
|
|
if (!this.isAudioContextStarted) {
|
|
throw new Error('Audio context not started');
|
|
}
|
|
|
|
Tone.Transport.start();
|
|
this.isPlaying = true;
|
|
|
|
console.log('Audio playback started');
|
|
} catch (error) {
|
|
console.error('Error starting playback:', error);
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Stop playback
|
|
*/
|
|
public stopPlayback(): void {
|
|
try {
|
|
Tone.Transport.stop();
|
|
|
|
// Release all currently playing notes
|
|
this.trackAudioBuses.forEach(audioBus => {
|
|
audioBus.releaseAll();
|
|
});
|
|
|
|
this.isPlaying = false;
|
|
|
|
console.log('Audio playback stopped');
|
|
} catch (error) {
|
|
console.error('Error stopping playback:', error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Trigger a single MIDI note
|
|
*/
|
|
public triggerNote(trackId: string, note: KGMidiNote, time?: number): void {
|
|
try {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
if (!audioBus) {
|
|
console.warn(`No audio bus found for track ${trackId}`);
|
|
return;
|
|
}
|
|
|
|
const noteName = pitchToNoteNameString(note.getPitch());
|
|
const velocity = note.getVelocity() / 127; // Normalize to 0-1
|
|
|
|
// Convert note duration from beats to Tone.js time format
|
|
const durationInBeats = note.getEndBeat() - note.getStartBeat();
|
|
const duration = this.beatsToToneTime(durationInBeats);
|
|
const triggerTime = time ?? Tone.now();
|
|
|
|
// Check if track should play considering solo logic
|
|
const hasSoloedTracks = this.hasSoloedTracks();
|
|
if (audioBus.shouldPlayWithSolo(hasSoloedTracks)) {
|
|
audioBus.triggerAttackRelease(noteName, duration, triggerTime, velocity);
|
|
console.log(`Triggered note ${noteName} for track ${trackId}`);
|
|
}
|
|
} catch (error) {
|
|
console.error(`Error triggering note for track ${trackId}:`, error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Trigger note attack (start playing) without automatic release
|
|
* Used for piano key press
|
|
*/
|
|
public triggerNoteAttack(trackId: string, pitch: number, velocity: number = 127, time?: number): void {
|
|
try {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
if (!audioBus) {
|
|
console.warn(`No audio bus found for track ${trackId}`);
|
|
return;
|
|
}
|
|
|
|
const noteName = pitchToNoteNameString(pitch);
|
|
const normalizedVelocity = velocity / 127; // Normalize to 0-1
|
|
const triggerTime = time ?? Tone.now();
|
|
|
|
// Check if track should play considering solo logic
|
|
const hasSoloedTracks = this.hasSoloedTracks();
|
|
if (audioBus.shouldPlayWithSolo(hasSoloedTracks)) {
|
|
audioBus.triggerAttack(noteName, triggerTime, normalizedVelocity);
|
|
console.log(`Triggered attack for note ${noteName} (pitch ${pitch}) on track ${trackId}`);
|
|
}
|
|
} catch (error) {
|
|
console.error(`Error triggering note attack for track ${trackId}:`, error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Release a specific note
|
|
* Used for piano key release
|
|
*/
|
|
public releaseNote(trackId: string, pitch: number, time?: number): void {
|
|
try {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
if (!audioBus) {
|
|
console.warn(`No audio bus found for track ${trackId}`);
|
|
return;
|
|
}
|
|
|
|
const noteName = pitchToNoteNameString(pitch);
|
|
const releaseTime = time ?? Tone.now();
|
|
|
|
audioBus.triggerRelease(noteName, releaseTime);
|
|
console.log(`Released note ${noteName} (pitch ${pitch}) on track ${trackId}`);
|
|
} catch (error) {
|
|
console.error(`Error releasing note for track ${trackId}:`, error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clear all scheduled events
|
|
*/
|
|
public clearScheduledEvents(): void {
|
|
try {
|
|
// Cancel all scheduled events
|
|
this.scheduledEvents.forEach(eventId => {
|
|
Tone.Transport.clear(eventId);
|
|
});
|
|
|
|
// Clear the set
|
|
this.scheduledEvents.clear();
|
|
|
|
console.log('Cleared all scheduled events');
|
|
} catch (error) {
|
|
console.error('Error clearing scheduled events:', error);
|
|
}
|
|
}
|
|
|
|
// ===== TRANSPORT CONTROL =====
|
|
|
|
/**
|
|
* Set transport position
|
|
*/
|
|
public setTransportPosition(position: number): void {
|
|
try {
|
|
// Convert beats to Tone.js time format
|
|
const toneTime = this.beatsToToneTime(position);
|
|
Tone.Transport.position = toneTime;
|
|
console.log(`Set transport position to ${position} beats (${toneTime})`);
|
|
} catch (error) {
|
|
console.error('Error setting transport position:', error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get current transport position
|
|
*/
|
|
public getTransportPosition(): number {
|
|
try {
|
|
const position = Tone.Transport.position;
|
|
return this.toneTimeToBeats(position);
|
|
} catch (error) {
|
|
console.error('Error getting transport position:', error);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set transport BPM
|
|
*/
|
|
public setBpm(bpm: number): void {
|
|
try {
|
|
Tone.Transport.bpm.value = bpm;
|
|
console.log(`Set BPM to ${bpm}`);
|
|
} catch (error) {
|
|
console.error('Error setting BPM:', error);
|
|
}
|
|
}
|
|
|
|
// ===== TRACK PROPERTIES =====
|
|
|
|
/**
|
|
* Set track volume
|
|
*/
|
|
public setTrackVolume(trackId: string, volume: number): void {
|
|
try {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
if (audioBus) {
|
|
audioBus.setVolume(volume);
|
|
console.log(`Set track ${trackId} volume to ${volume}`);
|
|
} else {
|
|
console.warn(`No audio bus found for track ${trackId}`);
|
|
}
|
|
} catch (error) {
|
|
console.error(`Error setting track ${trackId} volume:`, error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set track mute state
|
|
*/
|
|
public setTrackMute(trackId: string, muted: boolean): void {
|
|
try {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
if (audioBus) {
|
|
audioBus.setMuted(muted);
|
|
console.log(`Set track ${trackId} mute to ${muted}`);
|
|
// Recompute effective volumes across all buses (solo logic)
|
|
this.updateAllEffectiveVolumes();
|
|
} else {
|
|
console.warn(`No audio bus found for track ${trackId}`);
|
|
}
|
|
} catch (error) {
|
|
console.error(`Error setting track ${trackId} mute:`, error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set track solo state
|
|
*/
|
|
public setTrackSolo(trackId: string, solo: boolean): void {
|
|
try {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
if (audioBus) {
|
|
audioBus.setSolo(solo);
|
|
console.log(`Set track ${trackId} solo to ${solo}`);
|
|
// Recompute effective volumes across all buses (solo logic)
|
|
this.updateAllEffectiveVolumes();
|
|
} else {
|
|
console.warn(`No audio bus found for track ${trackId}`);
|
|
}
|
|
} catch (error) {
|
|
console.error(`Error setting track ${trackId} solo:`, error);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set master volume
|
|
*/
|
|
public setMasterVolume(volume: number): void {
|
|
try {
|
|
if (this.masterGain) {
|
|
this.masterGain.gain.value = volume;
|
|
}
|
|
|
|
this.masterVolume = volume;
|
|
console.log(`Set master volume to ${volume}`);
|
|
} catch (error) {
|
|
console.error('Error setting master volume:', error);
|
|
}
|
|
}
|
|
|
|
// ===== GETTERS =====
|
|
|
|
public getIsInitialized(): boolean {
|
|
return this.isInitialized;
|
|
}
|
|
|
|
public getIsAudioContextStarted(): boolean {
|
|
return this.isAudioContextStarted;
|
|
}
|
|
|
|
public getIsPlaying(): boolean {
|
|
return this.isPlaying;
|
|
}
|
|
|
|
public getTrackInstrument(trackId: string): InstrumentType | undefined {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
return audioBus?.getInstrument();
|
|
}
|
|
|
|
public getTrackVolume(trackId: string): number {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
return audioBus?.getVolume() ?? AUDIO_INTERFACE_CONSTANTS.DEFAULT_TRACK_VOLUME;
|
|
}
|
|
|
|
public getTrackMuted(trackId: string): boolean {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
return audioBus?.getMuted() ?? false;
|
|
}
|
|
|
|
public getTrackSolo(trackId: string): boolean {
|
|
const audioBus = this.trackAudioBuses.get(trackId);
|
|
return audioBus?.getSolo() ?? false;
|
|
}
|
|
|
|
public getMasterVolume(): number {
|
|
return this.masterVolume;
|
|
}
|
|
|
|
public getAvailableInstruments(): InstrumentType[] {
|
|
return Object.keys(FLUIDR3_INSTRUMENT_MAP) as InstrumentType[];
|
|
}
|
|
|
|
public getCaptureStream(): MediaStream | null {
|
|
return this.captureStream;
|
|
}
|
|
|
|
// ===== PRIVATE UTILITY METHODS =====
|
|
|
|
/**
|
|
* Setup audio capture for screen sharing
|
|
*/
|
|
private setupAudioCapture(): void {
|
|
if (this.masterGain && !this.captureDestination) {
|
|
this.captureDestination = Tone.getContext().createMediaStreamDestination();
|
|
this.captureStream = this.captureDestination.stream;
|
|
|
|
// Connect master gain to both speakers AND capture destination
|
|
this.masterGain.connect(this.captureDestination);
|
|
|
|
console.log('Audio capture enabled for screen sharing');
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check if any tracks are currently soloed
|
|
*/
|
|
private hasSoloedTracks(): boolean {
|
|
return Array.from(this.trackAudioBuses.values()).some(audioBus => audioBus.getSolo());
|
|
}
|
|
|
|
/**
|
|
* Update effective volume for all tracks according to mute/solo state
|
|
*/
|
|
private updateAllEffectiveVolumes(): void {
|
|
try {
|
|
const hasSoloedTracks = this.hasSoloedTracks();
|
|
this.trackAudioBuses.forEach(bus => bus.applyEffectiveVolume(hasSoloedTracks));
|
|
} catch (error) {
|
|
console.error('Error updating effective volumes:', error);
|
|
}
|
|
}
|
|
|
|
// ===== TIME CONVERSION UTILITIES =====
|
|
|
|
/**
|
|
* Convert beats to Tone.js time format using raw seconds
|
|
* This approach handles triplets and all subdivisions correctly
|
|
*/
|
|
private beatsToToneTime(beats: number): Tone.Unit.Time {
|
|
const project = KGCore.instance().getCurrentProject();
|
|
const bpm = project.getBpm();
|
|
|
|
// Calculate seconds per beat - BPM is always quarter note beats per minute
|
|
// Time signature denominator doesn't affect BPM, only subdivision
|
|
const secondsPerBeat = 60 / bpm;
|
|
|
|
// Convert beats directly to seconds
|
|
const totalSeconds = beats * secondsPerBeat;
|
|
|
|
return totalSeconds as Tone.Unit.Time;
|
|
}
|
|
|
|
/**
|
|
* Convert Tone.js time format to beats
|
|
*/
|
|
private toneTimeToBeats(toneTime: Tone.Unit.Time): number {
|
|
const project = KGCore.instance().getCurrentProject();
|
|
const bpm = project.getBpm();
|
|
|
|
// Calculate seconds per beat - BPM is always quarter note beats per minute
|
|
// Time signature denominator doesn't affect BPM, only subdivision
|
|
const secondsPerBeat = 60 / bpm;
|
|
|
|
// Tone.Time() can handle both numbers and strings
|
|
const seconds = Tone.Time(toneTime).toSeconds();
|
|
const beats = seconds / secondsPerBeat;
|
|
|
|
return beats;
|
|
}
|
|
|
|
/**
|
|
* Get current BPM from Tone.js transport
|
|
*/
|
|
public getCurrentBpm(): number {
|
|
return Tone.Transport.bpm.value;
|
|
}
|
|
|
|
/**
|
|
* Debug method to check BPM setting
|
|
*/
|
|
public debugBpm(): void {
|
|
console.log('=== BPM Debug Info ===');
|
|
console.log('Tone.Transport.bpm.value:', Tone.Transport.bpm.value);
|
|
console.log('Tone.Transport.state:', Tone.Transport.state);
|
|
console.log('Audio context sample rate:', Tone.getContext().sampleRate);
|
|
console.log('Audio context state:', Tone.getContext().state);
|
|
}
|
|
} |