web: the eyedropper reads a colour and the mixer moves that hue band
This commit is contained in:
+111
-1
@@ -25,8 +25,11 @@ import {
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type CropRect,
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type FrameId,
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type GPSInfo,
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type HslBand,
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type HslBandId,
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type Recipe,
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} from '../shared/types';
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import { HSL_BANDS, nearestHslBand, rgbToHsl } from '../shared/utils/colorUtils';
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import type { MsgKey } from './i18n/vi';
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// Mirrors the API's MAX_PHOTOS_PER_USER: shown on SAVE PHOTO, enforced there.
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@@ -183,6 +186,11 @@ export function Workspace() {
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const [photoDims, setPhotoDims] = useState<{ w: number; h: number } | null>(null);
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const [rotation, setRotation] = useState<0 | 90 | 180 | 270>(() => session.rotation ?? 0);
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const [openParam, setOpenParam] = useState<string | null>(null);
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// The HSL mixer: which hue band the ruler edits, whether the eyedropper is
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// armed, and the last colour it read off the photo.
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const [hslBand, setHslBand] = useState<HslBandId>('red');
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const [picking, setPicking] = useState(false);
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const [sample, setSample] = useState<{ r: number; g: number; b: number } | null>(null);
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const [openGroup, setOpenGroup] = useState<GroupKey | null>(null);
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const [showRecipes, setShowRecipes] = useState(false);
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const [tab, setTab] = useState<TabId>('presets');
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@@ -1047,6 +1055,8 @@ export function Workspace() {
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setOpenParam(null);
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setOpenGroup(null);
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setShowRecipes(false);
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// Leaving the mixer disarms the eyedropper: it is a mode of that tab.
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setPicking(false);
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}, [tab]);
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// Continuous parameter chips: label + live value; amber text when edited,
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@@ -1068,6 +1078,37 @@ export function Workspace() {
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const slider: SliderDef | null = useMemo(() => {
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if (!openParam) return null;
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// The mixer's three knobs are not in PARAM_DEFS: they read and write one
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// band of hslBands rather than a flat field of adjustments.
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if (openParam.startsWith('hsl.')) {
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const which = openParam === 'hsl.h' ? 0 : openParam === 'hsl.s' ? 1 : 2;
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const band = recipe.adjustments.hslBands?.[hslBand] ?? ([0, 0, 0] as HslBand);
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const value = band[which];
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const set = (v: number) => {
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const next: HslBand = [band[0], band[1], band[2]];
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next[which] = Math.round(v);
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const bands = { ...recipe.adjustments.hslBands };
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// An all-zero band is dropped, so an untouched band never lands in the
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// recipe and a band put back to zero leaves no trace.
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if (next[0] === 0 && next[1] === 0 && next[2] === 0) delete bands[hslBand];
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else bands[hslBand] = next;
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setAdjustmentOnce({ hslBands: bands });
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};
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const name = openParam === 'hsl.h' ? 'HUE' : openParam === 'hsl.s' ? 'SAT' : 'LUM';
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return {
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key: openParam,
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label: `${name} ${HSL_BANDS.find((b) => b.id === hslBand)?.label ?? ''}`,
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value,
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min: -10,
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max: 10,
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step: 1,
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display: value > 0 ? `+${value}` : String(value),
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edited: value !== 0,
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onChange: set,
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onReset: () => set(0),
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onBack: () => setOpenParam(null),
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};
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}
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const all = [...PARAM_DEFS.iq, ...PARAM_DEFS.wb, ...PARAM_DEFS.filters];
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const def = all.find((d) => d.key === openParam);
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if (!def) return null;
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@@ -1092,7 +1133,16 @@ export function Workspace() {
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},
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};
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [openParam, recipe.adjustments, setAdjustmentOnce]);
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}, [openParam, recipe.adjustments, setAdjustmentOnce, hslBand]);
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// The eyedropper's report: print what was read, point the ruler at that
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// colour's band, and put the tool away — one pick is one colour.
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const pickColor = useCallback((rgb: { r: number; g: number; b: number }) => {
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setSample(rgb);
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setHslBand(nearestHslBand(rgbToHsl(rgb.r, rgb.g, rgb.b).h));
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setPicking(false);
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}, []);
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const picked = sample ? rgbToHsl(sample.r, sample.g, sample.b) : null;
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// Option strips: a chip opens one, each option picks a value. `off` is the
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// neutral value the chip glows amber against.
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@@ -1276,6 +1326,7 @@ export function Workspace() {
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const tweaked = (Object.keys(DEFAULT_ADJUSTMENTS) as (keyof typeof DEFAULT_ADJUSTMENTS)[])
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.some((k) => a[k] !== DEFAULT_ADJUSTMENTS[k]);
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return tweaked
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|| Object.keys(a.hslBands ?? {}).length > 0
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|| (simId ?? 'sim-provia') !== 'sim-provia'
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|| frameId !== 'none' || crop !== 'none' || rotation !== 0
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|| markOn || markText !== '' || markStyle.color !== '#ffffff' || markStyle.size !== 1
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@@ -1425,6 +1476,36 @@ export function Workspace() {
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{ key: 'mono', label: 'MONOCHROME', active: monoOn, onClick: toggleMono },
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...paramChips(PARAM_DEFS.filters),
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];
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case 'hsl': {
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// PICK arms the eyedropper; the eight band chips choose which band the
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// ruler edits, and the ruler itself is opened by the three knobs below.
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const cur = recipe.adjustments.hslBands?.[hslBand] ?? ([0, 0, 0] as HslBand);
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const knob = (key: string, label: string, i: number): ChipDef => ({
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key,
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label,
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value: cur[i] > 0 ? `+${cur[i]}` : String(cur[i]),
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active: openParam === key,
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amberValue: openParam !== key && cur[i] !== 0,
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onClick: () => toggleParam(key),
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});
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return [
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{ key: 'hsl-pick', label: 'PICK', active: picking, onClick: () => setPicking((v) => !v) },
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...HSL_BANDS.map((b): ChipDef => {
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const band = recipe.adjustments.hslBands?.[b.id];
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const moved = !!band && (band[0] !== 0 || band[1] !== 0 || band[2] !== 0);
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return {
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key: `hsl-band-${b.id}`,
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label: b.label,
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active: hslBand === b.id,
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amberValue: hslBand !== b.id && moved,
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onClick: () => setHslBand(b.id),
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};
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}),
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knob('hsl.h', 'HUE', 0),
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knob('hsl.s', 'SAT', 1),
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knob('hsl.l', 'LUM', 2),
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];
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}
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case 'frame':
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// WATERMARK is a chip like the rest: its own sub-panel opens as the next
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// column (see the wm column in the render), so the frame chips stay put.
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@@ -1580,6 +1661,33 @@ export function Workspace() {
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<ChipRow chips={chips} />
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)}
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{tab === 'favorited' && saved.length === 0 ? <p className="hint">{t('sec.savedEmpty')}</p> : null}
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{/* The mixer's readout: the colour the eyedropper last read, as the
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RGB bytes and the HSL the band is indexed by. */}
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{tab === 'hsl' ? (
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<div className="hsl-readout" data-key="hsl-readout">
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{sample && picked ? (
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<>
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<span
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className="hsl-swatch"
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data-key="hsl-swatch"
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data-color={`rgb(${sample.r}, ${sample.g}, ${sample.b})`}
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style={{ background: `rgb(${sample.r}, ${sample.g}, ${sample.b})` }}
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/>
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<span className="hsl-line" data-key="hsl-rgb">
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R {sample.r} · G {sample.g} · B {sample.b}
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</span>
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<span className="hsl-line" data-key="hsl-hsl">
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{Math.round(picked.h)}° · {Math.round(picked.s * 100)}% · {Math.round(picked.l * 100)}%
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</span>
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<span className="hsl-line" data-key="hsl-band">
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{HSL_BANDS.find((b) => b.id === hslBand)?.label}
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</span>
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</>
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) : (
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<p className="hint">{t('hsl.hint')}</p>
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)}
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</div>
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) : null}
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{/* RESET is the way out of an edit, not one more chip: it sits under
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a rule at the foot of the column so it reads as its own thing. */}
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<div className="reset-row">
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@@ -1730,6 +1838,8 @@ export function Workspace() {
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onCropRectChange={setCropRect}
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onStageZoom={onStageZoom}
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canCompare={crop === 'none'}
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picking={picking}
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onPickColor={pickColor}
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/>
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</div>
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@@ -31,6 +31,25 @@ export async function resizedJpeg(bytes: Uint8Array, maxDim: number, quality = 0
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}
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}
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// The colour under one point of a photo, for the HSL mixer's eyedropper.
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// `fx`/`fy` are fractions of the photo (0..1, from the click position over the
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// <img>), so the caller needs no knowledge of the stage's zoom, pan or box.
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// One pixel, read straight off the RENDER — the swatch then shows the colour
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// the user is actually looking at, grade and all, which is what makes the
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// band the eyedropper lands on the one they meant.
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export function samplePixel(bitmap: ImageBitmap, fx: number, fy: number): { r: number; g: number; b: number } {
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const sx = Math.min(bitmap.width - 1, Math.max(0, Math.floor(fx * bitmap.width)));
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const sy = Math.min(bitmap.height - 1, Math.max(0, Math.floor(fy * bitmap.height)));
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const canvas = document.createElement('canvas');
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canvas.width = 1;
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canvas.height = 1;
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const ctx = canvas.getContext('2d', { willReadFrequently: true });
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if (!ctx) return { r: 0, g: 0, b: 0 };
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ctx.drawImage(bitmap, sx, sy, 1, 1, 0, 0, 1, 1);
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const [r, g, b] = ctx.getImageData(0, 0, 1, 1).data;
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return { r, g, b };
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}
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// Uploads are capped by the API (and by nginx in front of it), so a phone's
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// 12MP JPEG has to shrink before it goes up — the same downscale the preview
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// uses. The ORIGINAL bytes come back untouched (same reference) when the photo
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@@ -38,6 +38,8 @@ export const en: Dict = {
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'tab.light': 'LIGHT',
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'tab.wb': 'WB',
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'tab.fx': 'FX',
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'tab.hsl': 'HSL',
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'hsl.hint': 'PRESS PICK, THEN SAMPLE A COLOUR ON THE PHOTO',
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'tab.frame': 'FRAME',
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'tab.save': 'SAVE RECENT',
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'tab.create': 'CREATE RECIPES',
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@@ -46,6 +46,8 @@ export const vi = {
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'tab.light': 'LIGHT',
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'tab.wb': 'WB',
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'tab.fx': 'FX',
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'tab.hsl': 'HSL',
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'hsl.hint': 'BẤM PICK RỒI CHỌN MỘT MÀU TRÊN ẢNH',
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'tab.frame': 'FRAME',
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'tab.save': 'LƯU GẦN ĐÂY',
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'tab.create': 'CREATE RECIPES',
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@@ -295,6 +295,25 @@ input[type="range"] { width: 100%; accent-color: var(--accent); }
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.crop-handle.tr { right: 0; top: 0; transform: translate(50%, -50%); cursor: nesw-resize; }
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.crop-handle.bl { left: 0; bottom: 0; transform: translate(-50%, 50%); cursor: nesw-resize; }
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.crop-handle.br { right: 0; bottom: 0; transform: translate(50%, 50%); cursor: nwse-resize; }
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/* Eyedropper: the photo's own box, left transparent, with a crosshair cursor. */
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.pick-layer {
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position: absolute;
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border-radius: var(--radius-sm);
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cursor: crosshair;
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touch-action: none;
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}
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/* The mixer's readout: the sampled swatch, its RGB and HSL, and the band the
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ruler is pointed at. */
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.hsl-readout {
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display: flex;
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flex-direction: column;
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gap: 4px;
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margin-top: 8px;
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padding-top: 10px;
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border-top: 1px solid var(--border);
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}
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.hsl-swatch { display: block; height: 34px; border: 1px solid var(--border); border-radius: var(--radius-sm); }
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.hsl-line { font-size: 12px; color: var(--text-dim); font-variant-numeric: tabular-nums; }
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/* Histogram overlay: a small translucent frame on the photo, dragged by its
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header. The luma curve is a grey fill behind the three channel curves, which
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screen over each other the way a Lightroom histogram reads. */
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@@ -1,6 +1,7 @@
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import { useCallback, useEffect, useRef, useState } from 'react';
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import { useI18n } from '../i18n/I18nProvider';
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import { MIN_CROP_FRAC, type CropRect } from '../../shared/types';
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import { samplePixel } from '../engine/imageOps';
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import { Histogram } from './Histogram';
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// One wheel notch, and how far the photo may be pulled open.
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@@ -26,6 +27,8 @@ export function ImageStage({
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onCropRectChange,
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onStageZoom,
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canCompare = false,
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picking = false,
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onPickColor,
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}: {
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previewUrl: string | null;
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originalUrl: string | null;
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@@ -47,6 +50,10 @@ export function ImageStage({
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// Compare needs the un-cropped photo on one side and the render on the other,
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// so it is only offered while the crop is untouched.
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canCompare?: boolean;
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// Eyedropper mode: clicks on the photo report the colour underneath instead of
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// panning it. The HSL mixer's PICK chip owns this flag.
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picking?: boolean;
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onPickColor?: (rgb: { r: number; g: number; b: number }) => void;
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}) {
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const { t } = useI18n();
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const inputRef = useRef<HTMLInputElement>(null);
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@@ -114,14 +121,14 @@ export function ImageStage({
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}, []);
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useEffect(() => {
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if (!cropEditing && !compare) {
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if (!cropEditing && !compare && !picking) {
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setBox(null);
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return;
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}
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measure();
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window.addEventListener('resize', measure);
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return () => window.removeEventListener('resize', measure);
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}, [cropEditing, compare, measure, previewUrl]);
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}, [cropEditing, compare, picking, measure, previewUrl]);
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// Compare is a property of the un-cropped photo, so a crop taking over (or a
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// new photo arriving) puts it away.
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@@ -132,6 +139,39 @@ export function ImageStage({
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setCompare(false);
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}, [originalUrl]);
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// Eyedropper. The decode is done on the click, not when PICK is armed: a
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// bitmap made up front would be stale after the first band move, and re-making
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// it on every render would decode a fresh JPEG per slider step. One bitmap is
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// kept for as long as the URL it came from is the one on the stage.
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const pickCache = useRef<{ url: string; bmp: ImageBitmap } | null>(null);
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useEffect(
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() => () => {
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pickCache.current?.bmp.close();
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pickCache.current = null;
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},
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[]
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);
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const pickAt = useCallback(
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async (e: React.MouseEvent) => {
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const img = imgRef.current;
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if (!img || !previewUrl || !onPickColor) return;
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// The rect is the photo's own box however the stage has zoomed or panned
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// it, so a click maps straight to a fraction of the render.
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const rect = img.getBoundingClientRect();
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if (!(rect.width > 0 && rect.height > 0)) return;
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const fx = (e.clientX - rect.left) / rect.width;
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const fy = (e.clientY - rect.top) / rect.height;
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if (!(fx >= 0 && fx <= 1 && fy >= 0 && fy <= 1)) return;
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if (!pickCache.current || pickCache.current.url !== previewUrl) {
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const blob = await (await fetch(previewUrl)).blob();
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pickCache.current?.bmp.close();
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pickCache.current = { url: previewUrl, bmp: await createImageBitmap(blob) };
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}
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onPickColor(samplePixel(pickCache.current.bmp, fx, fy));
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},
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[previewUrl, onPickColor]
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);
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// The img's box at scale 1 — the natural size fitted into the wrap, never
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// enlarged. Computed rather than measured so the transform cannot feed back
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// into it.
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@@ -424,6 +464,25 @@ export function ImageStage({
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}
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}
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/>
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{/* Eyedropper. Sits over the photo so a click reads the colour under
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the cursor; it swallows the pointer so the pan gesture never
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starts. */}
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{picking && !cropEditing && box ? (
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<div
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className="pick-layer"
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data-key="pick-layer"
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style={{
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left: box.left,
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top: box.top,
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width: box.width,
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height: box.height,
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transform:
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view.s === 1 ? undefined : `translate(${view.x}px, ${view.y}px) scale(${view.s})`,
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}}
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onPointerDown={(e) => e.stopPropagation()}
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onClick={pickAt}
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/>
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) : null}
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{compare && canCompare && originalUrl && box ? (
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<div
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className="compare-layer"
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@@ -5,7 +5,7 @@ import { useI18n } from '../i18n/I18nProvider';
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// eye corrects, and the web rail draws them in the order the panel opens. The
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// rail is a single column on desktop and becomes the bottom bar under 860px
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// (see styles/app.css).
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export type TabId = 'presets' | 'favorited' | 'photos' | 'wb' | 'light' | 'fx' | 'frame' | 'save' | 'create';
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export type TabId = 'presets' | 'favorited' | 'photos' | 'wb' | 'light' | 'fx' | 'hsl' | 'frame' | 'save' | 'create';
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export const TABS: { id: TabId; label: MsgKey; glyph: string }[] = [
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{ id: 'presets', label: 'tab.presets', glyph: '◉' },
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@@ -14,6 +14,8 @@ export const TABS: { id: TabId; label: MsgKey; glyph: string }[] = [
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{ id: 'wb', label: 'tab.wb', glyph: '◐' },
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{ id: 'light', label: 'tab.light', glyph: '☀' },
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{ id: 'fx', label: 'tab.fx', glyph: '✦' },
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// The HSL mixer sits with the colour tabs: it edits one hue band at a time.
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{ id: 'hsl', label: 'tab.hsl', glyph: '◍' },
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{ id: 'frame', label: 'tab.frame', glyph: '▣' },
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// Keeping the look on the stage and building one from scratch are two acts,
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// so they get two tabs: SAVE RECENT files what is open, CREATE RECIPES starts
|
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|
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Reference in New Issue
Block a user