Ship HDF EFFECT to PRO only, and clean the build for Play
Rename LIGHT GLOW to HDF EFFECT and gate it behind PRO: LITE renders the chip greyed out with a PRO tag and cannot open its slider; restoration of older settings that carry hdf > 0 still blocks export in LITE. Play/licence pass: - drop unused permissions (ACTIVITY_RECOGNITION, READ_MEDIA_AUDIO/VIDEO, SYSTEM_ALERT_WINDOW) and requestLegacyExternalStorage - rename the Leica sims to LC STREETLIFE CLASSIC/VIVID, drop the brand from comments; fix app name text, canvaskit copyright, LICENSE owner - remove expo-image-picker and expo-sensors (no JS import), delete dead exports (computeMatrixTint, cinemaSeasonName, base64 helpers, formatCoordinate) - versionCode 3 / versionName 1.2.1, drop the personal email from About - add docs/privacy-policy.html for the Play listing Size: R8 + shrinkResources + bundle compression + ABI trim, 161 MB -> 76 MB.
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@@ -1030,7 +1030,7 @@ export default function App() {
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// PRO unlocks every look, so a paying user has nothing left in use: only a
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// Lite session can trip them: a printed frame it previewed, or a GPS stamp
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// that arrived with a restored session.
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const proLook = pro ? null : proLookInUse({ frame: selectedFrame, gpsWm: useGeotag });
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const proLook = pro ? null : proLookInUse({ frame: selectedFrame, gpsWm: useGeotag, hdf: adjustments.hdf ?? 0 });
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// The native Kotlin exporter has no text-watermark draw, so a Lite export
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// (which always carries the mark) must take the Skia engine.
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const nativeExport = NATIVE_EXPORT && pro;
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