Ship HDF EFFECT to PRO only, and clean the build for Play
Rename LIGHT GLOW to HDF EFFECT and gate it behind PRO: LITE renders the chip greyed out with a PRO tag and cannot open its slider; restoration of older settings that carry hdf > 0 still blocks export in LITE. Play/licence pass: - drop unused permissions (ACTIVITY_RECOGNITION, READ_MEDIA_AUDIO/VIDEO, SYSTEM_ALERT_WINDOW) and requestLegacyExternalStorage - rename the Leica sims to LC STREETLIFE CLASSIC/VIVID, drop the brand from comments; fix app name text, canvaskit copyright, LICENSE owner - remove expo-image-picker and expo-sensors (no JS import), delete dead exports (computeMatrixTint, cinemaSeasonName, base64 helpers, formatCoordinate) - versionCode 3 / versionName 1.2.1, drop the personal email from About - add docs/privacy-policy.html for the Play listing Size: R8 + shrinkResources + bundle compression + ABI trim, 161 MB -> 76 MB.
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@@ -29,7 +29,7 @@ android.enablePngCrunchInReleaseBuilds=true
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# Use this property to specify which architecture you want to build.
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# You can also override it from the CLI using
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# ./gradlew <task> -PreactNativeArchitectures=x86_64
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reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64
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reactNativeArchitectures=armeabi-v7a,arm64-v8a
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# Use this property to enable support to the new architecture.
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# This will allow you to use TurboModules and the Fabric render in
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@@ -61,4 +61,10 @@ EX_DEV_CLIENT_NETWORK_INSPECTOR=true
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# Use legacy packaging to compress native libraries in the resulting APK.
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expo.useLegacyPackaging=false
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expo.inlineModules.watchedDirectories=[]
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expo.inlineModules.watchedDirectories=[]
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# Shrink the shipped APK: R8 strips unused Java/Kotlin, shrinkResources drops
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# unreferenced resources, bundle compression gzips the embedded JS bundle.
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android.enableMinifyInReleaseBuilds=true
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android.enableShrinkResourcesInReleaseBuilds=true
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android.enableBundleCompression=true
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