Ship HDF EFFECT to PRO only, and clean the build for Play
Rename LIGHT GLOW to HDF EFFECT and gate it behind PRO: LITE renders the chip greyed out with a PRO tag and cannot open its slider; restoration of older settings that carry hdf > 0 still blocks export in LITE. Play/licence pass: - drop unused permissions (ACTIVITY_RECOGNITION, READ_MEDIA_AUDIO/VIDEO, SYSTEM_ALERT_WINDOW) and requestLegacyExternalStorage - rename the Leica sims to LC STREETLIFE CLASSIC/VIVID, drop the brand from comments; fix app name text, canvaskit copyright, LICENSE owner - remove expo-image-picker and expo-sensors (no JS import), delete dead exports (computeMatrixTint, cinemaSeasonName, base64 helpers, formatCoordinate) - versionCode 3 / versionName 1.2.1, drop the personal email from About - add docs/privacy-policy.html for the Play listing Size: R8 + shrinkResources + bundle compression + ABI trim, 161 MB -> 76 MB.
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@@ -14,6 +14,9 @@ export interface ContinuousParamDef {
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display: (v: number) => string;
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get: (a: ColorAdjustments) => number;
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set: (v: number) => Partial<ColorAdjustments>;
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// PRO-only knob: the LITE build greys the chip out (PRO corner tag) and
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// cannot open its row, so the value stays at its default there.
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pro?: boolean;
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}
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const sign = (v: number) => (v > 0 ? `+${v}` : String(v));
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@@ -174,7 +177,8 @@ export const PARAM_DEFS: {
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},
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{
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key: 'hdf',
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label: 'LIGHT GLOW',
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label: 'HDF EFFECT',
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pro: true,
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min: 0,
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max: 10,
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step: 1,
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