Ship HDF EFFECT to PRO only, and clean the build for Play
Rename LIGHT GLOW to HDF EFFECT and gate it behind PRO: LITE renders the chip greyed out with a PRO tag and cannot open its slider; restoration of older settings that carry hdf > 0 still blocks export in LITE. Play/licence pass: - drop unused permissions (ACTIVITY_RECOGNITION, READ_MEDIA_AUDIO/VIDEO, SYSTEM_ALERT_WINDOW) and requestLegacyExternalStorage - rename the Leica sims to LC STREETLIFE CLASSIC/VIVID, drop the brand from comments; fix app name text, canvaskit copyright, LICENSE owner - remove expo-image-picker and expo-sensors (no JS import), delete dead exports (computeMatrixTint, cinemaSeasonName, base64 helpers, formatCoordinate) - versionCode 3 / versionName 1.2.1, drop the personal email from About - add docs/privacy-policy.html for the Play listing Size: R8 + shrinkResources + bundle compression + ABI trim, 161 MB -> 76 MB.
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@@ -106,7 +106,7 @@ vec4 main(vec2 xy) {
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}
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`;
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// Bright Pass Filter for the LIGHT GLOW pass (HDF), SkSL over a child image
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// Bright Pass Filter for the HDF EFFECT pass (HDF), SkSL over a child image
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// shader — the pattern TONE_SKSL above already proved on device.
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//
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// Per channel the old 2.5*in-1.5 curve only zeroed a channel that was dark
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