web: name a roll's folders before reading their frames
This commit is contained in:
@@ -15,12 +15,15 @@
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import type { Recipe } from '../../shared/types';
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import { readCapturedAt } from './imageOps';
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import { isRawName, rawThumbnail } from './rawDevelop';
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import { walkPass, type WalkFile } from './rollWalk';
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import { walkPass, type Walk, type WalkFile } from './rollWalk';
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const DB_NAME = 'recipescam-library';
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const FOLDERS = 'folders';
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const PHOTOS = 'photos';
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const EDITS = 'edits';
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// The folders a scan has walked into. They are names before they are frames: the
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// column draws the shape of a roll while the frames are still being read.
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const DIRS = 'dirs';
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// The grid cell is ~220px wide and a retina display doubles it: 512 on the long
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// edge is the largest a tile ever shows, and it costs ~30KB per frame.
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@@ -56,6 +59,16 @@ export interface LibraryPhoto {
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addedAt: number;
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}
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// A folder the walk has found, whether or not a frame has been read out of it
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// yet: the column draws a roll from these before its frames arrive.
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export interface LibraryDir {
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// `${folder}/${rel}` — the tree key, the same way a frame id is spelled.
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id: string;
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folder: string;
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// The path under the picked folder, no leading or trailing slash.
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rel: string;
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}
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export interface LibraryEdit {
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photoId: string;
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recipe: Recipe;
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@@ -83,14 +96,19 @@ let dbPromise: Promise<IDBDatabase> | null = null;
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function openDb(): Promise<IDBDatabase> {
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dbPromise ??= new Promise<IDBDatabase>((resolve, reject) => {
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const req = indexedDB.open(DB_NAME, 1);
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const req = indexedDB.open(DB_NAME, 2);
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req.onupgradeneeded = () => {
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const db = req.result;
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db.createObjectStore(FOLDERS, { keyPath: 'name' });
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const photos = db.createObjectStore(PHOTOS, { keyPath: 'id' });
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photos.createIndex('folder', 'folder');
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photos.createIndex('taken', 'taken');
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db.createObjectStore(EDITS, { keyPath: 'photoId' });
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if (!db.objectStoreNames.contains(FOLDERS)) db.createObjectStore(FOLDERS, { keyPath: 'name' });
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if (!db.objectStoreNames.contains(PHOTOS)) {
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const photos = db.createObjectStore(PHOTOS, { keyPath: 'id' });
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photos.createIndex('folder', 'folder');
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photos.createIndex('taken', 'taken');
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}
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if (!db.objectStoreNames.contains(EDITS)) db.createObjectStore(EDITS, { keyPath: 'photoId' });
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if (!db.objectStoreNames.contains(DIRS)) {
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db.createObjectStore(DIRS, { keyPath: 'id' }).createIndex('folder', 'folder');
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}
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};
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req.onsuccess = () => resolve(req.result);
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req.onerror = () => reject(req.error);
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@@ -145,15 +163,18 @@ export async function renameFolder(folder: LibraryFolder, label: string): Promis
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export async function removeFolder(name: string): Promise<void> {
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const ids = (await listPhotos(name)).map((p) => p.id);
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const dirs = await listDirs(name);
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const db = await openDb();
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await new Promise<void>((resolve, reject) => {
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const tx = db.transaction([FOLDERS, PHOTOS, EDITS], 'readwrite');
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const tx = db.transaction([FOLDERS, PHOTOS, EDITS, DIRS], 'readwrite');
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tx.objectStore(FOLDERS).delete(name);
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const photos = tx.objectStore(PHOTOS);
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for (const id of ids) {
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photos.delete(id);
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tx.objectStore(EDITS).delete(id);
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}
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const store = tx.objectStore(DIRS);
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for (const dir of dirs) store.delete(dir.id);
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tx.oncomplete = () => resolve();
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tx.onerror = () => reject(tx.error);
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});
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@@ -254,21 +275,31 @@ export async function scanFolder(
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jump?: () => string | null
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): Promise<ScanProgress> {
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const known = new Map((await listPhotos(folder.name)).map((p) => [p.id, p]));
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const pending = [{ dir: folder.handle, rel: '' }];
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const tree: Walk = { root: folder.handle, pending: [{ dir: folder.handle, rel: '' }], walked: new Set() };
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const entries: WalkFile[] = [];
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// What the passes found: the folders this scan walked into, and the names they
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// put in the column. `names` is cleared a pass at a time; `found` keeps the
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// whole scan so a folder that has gone from the disk goes from the column too.
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const names: string[] = [];
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const found = new Set<string>();
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const progress: ScanProgress = { folder: folder.name, total: 0, done: 0, added: 0 };
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let batch: LibraryPhoto[] = [];
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let dirs: LibraryDir[] = [];
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// One transaction per batch, a put per row: a store with `keyPath: 'id'` takes
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// a record, not an array of them.
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const flush = async () => {
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if (!batch.length) return;
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if (!batch.length && !dirs.length) return;
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const rows = batch;
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const folders = dirs;
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batch = [];
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dirs = [];
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const db = await openDb();
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await new Promise<void>((resolve, reject) => {
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const tx = db.transaction(PHOTOS, 'readwrite');
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const store = tx.objectStore(PHOTOS);
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for (const row of rows) store.put(row);
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const tx = db.transaction([PHOTOS, DIRS], 'readwrite');
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const photos = tx.objectStore(PHOTOS);
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for (const row of rows) photos.put(row);
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const store = tx.objectStore(DIRS);
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for (const dir of folders) store.put(dir);
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tx.oncomplete = () => resolve();
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tx.onerror = () => reject(tx.error);
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});
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@@ -276,12 +307,22 @@ export async function scanFolder(
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let stop = false;
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let walked = false;
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// One bounded pass at a time, and the pass yields between frames, so a folder
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// clicked while the scan runs is walked on the next jump rather than after the
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// whole tree. Nothing clicked: parents first, then each layer below, deepest
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// last — the order `pending` is filled in.
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// clicked while the scan runs is read on the next jump rather than after the
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// whole tree. Nothing clicked: the picked folder and its frames, then each
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// layer below with theirs, deepest last — the order `pending` is filled in.
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do {
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const from = entries.length;
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walked = await walkPass(pending, entries, isSupportedPhoto, jump ?? (() => null));
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names.length = 0;
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walked = await walkPass(tree, entries, names, isSupportedPhoto, jump ?? (() => null));
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// The names come in before the frames they hold: the column grows one pass
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// ahead of the strip, which is the whole point of reading layer by layer.
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for (const rel of names) {
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const id = `${folder.name}/${rel.slice(0, -1)}`;
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if (found.has(id)) continue;
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found.add(id);
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dirs.push({ id, folder: folder.name, rel: rel.slice(0, -1) });
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}
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if (dirs.length >= BATCH) await flush();
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progress.total += entries.length - from;
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for (const { handle, rel } of entries.slice(from)) {
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if (shouldStop?.()) {
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@@ -321,9 +362,27 @@ export async function scanFolder(
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}
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} while (!walked && !stop);
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await flush();
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// A stopped scan has not seen the whole roll, so only a walk that reached the
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// end may say which folders are gone.
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if (walked) await pruneDirs(folder.name, found);
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return progress;
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}
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// The folders that are no longer under the picked one: a rescan of a roll that
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// has been tidied on the disk takes the tidied rows out of the column with it.
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async function pruneDirs(folder: string, keep: Set<string>): Promise<void> {
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const gone = (await listDirs(folder)).filter((d) => !keep.has(d.id));
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if (!gone.length) return;
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const db = await openDb();
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await new Promise<void>((resolve, reject) => {
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const tx = db.transaction(DIRS, 'readwrite');
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const store = tx.objectStore(DIRS);
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for (const dir of gone) store.delete(dir.id);
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tx.oncomplete = () => resolve();
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tx.onerror = () => reject(tx.error);
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});
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}
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// --- reading ---------------------------------------------------------------
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export async function listPhotos(folder?: string): Promise<LibraryPhoto[]> {
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@@ -338,6 +397,16 @@ export async function listPhotos(folder?: string): Promise<LibraryPhoto[]> {
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}
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}
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// The folders a scan has walked into, whether or not a frame has been read out
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// of them yet — the column draws these as soon as the parent pass named them.
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export async function listDirs(folder?: string): Promise<LibraryDir[]> {
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try {
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return await ask<LibraryDir[]>(DIRS, 'readonly', (s) => (folder ? s.index('folder').getAll(folder) : s.getAll()));
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} catch {
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return [];
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}
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}
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export async function getPhoto(id: string): Promise<LibraryPhoto | null> {
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try {
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return (await ask<LibraryPhoto | undefined>(PHOTOS, 'readonly', (s) => s.get(id))) ?? null;
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@@ -1,14 +1,17 @@
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// Walking a picked folder is the one part of the catalogue that can run for
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// minutes: a roll is dated folders inside dated folders, and a library can hold
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// thousands. The walk goes from the parent down, one layer at a time, so the
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// frames nearest the top are indexed first — and a folder the reader clicks is
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// put in front of the queue, so the branch in front of them is read before the
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// layer it sits in would have come round. A pass covers `DIRS_PER_PASS`
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// directories and then hands the thread back, which is what keeps the page
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// answering while a scan runs.
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// thousands. The walk goes from the parent down, one layer at a time — the picked
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// folder and its own frames, then every folder one level down with theirs, then
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// the level below that — so the names in the column and the frames near the top
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// are on screen within the first pass. A folder the reader clicks is opened
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// straight away and put in front of the queue, so the branch in front of them is
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// read before the layer it sits in would have come round. A pass covers
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// `DIRS_PER_PASS` directories and then hands the thread back, which is what keeps
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// the page answering while a scan runs.
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//
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// Pure on purpose: it only reads `values()` off a directory handle, so a check
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// can walk a stand-in tree without a browser (scripts/roll-walk-check.mjs).
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// Pure on purpose: it only reads `values()` and `getDirectoryHandle()` off a
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// directory handle, so a check can walk a stand-in tree without a browser
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// (scripts/roll-walk-check.mjs).
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export interface WalkFile {
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handle: FileSystemFileHandle;
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@@ -20,49 +23,79 @@ interface Pending {
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rel: string;
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}
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// Directories one pass walks before it yields: small enough that a click is
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// What the walk is: the folder everything is measured from, the directories still
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// to read, and the ones already read. `rel` is how a folder is spelled here — ''
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// for the picked one, `2026/04/` under it, always with the trailing slash.
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export interface Walk {
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root: FileSystemDirectoryHandle;
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pending: Pending[];
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walked: Set<string>;
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}
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// Directories one pass reads before it yields: small enough that a click is
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// answered within a second, large enough that a folder of a few hundred is one
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// pass rather than a hundred.
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export const DIRS_PER_PASS = 200;
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// The folder the reader clicked goes first. `rel` is how the queue spells a
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// folder — '' for the picked one, `2026/04/` under it — and a folder already
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// walked is simply not in the queue, which is the no-op case.
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//
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// ponytail: only a folder the queue already holds can jump, which is every
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// folder the tree can draw, because a row exists per indexed frame. A tree that
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// listed folders before their first frame would need `getDirectoryHandle` to
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// descend to the clicked path here.
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export function jumpQueue(pending: Pending[], rel: string | null): void {
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if (rel === null) return;
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const at = pending.findIndex((p) => p.rel === rel);
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if (at > 0) pending.unshift(pending.splice(at, 1)[0]);
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// The folder the reader clicked goes first. When it is not in the queue the walk
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// has not reached it yet — its row is on screen because the parent pass named it
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// — so it is opened from the picked folder and read next. A folder already read,
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// or one that will not open, changes nothing.
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export async function jumpQueue(walk: Walk, rel: string | null): Promise<void> {
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if (!rel || walk.walked.has(rel)) return;
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const at = walk.pending.findIndex((p) => p.rel === rel);
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if (at >= 0) {
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if (at > 0) walk.pending.unshift(walk.pending.splice(at, 1)[0]);
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return;
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}
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let dir = walk.root;
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for (const part of rel.split('/').filter(Boolean)) {
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try {
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dir = await dir.getDirectoryHandle(part);
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} catch {
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return;
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}
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}
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// ponytail: the reader's folder jumps the whole queue, ancestors included —
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// the folders between it and the picked one are read when their layer comes.
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walk.pending.unshift({ dir, rel });
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}
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// One pass over the queue. The queue is the walk's own state: what is behind has
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// been walked, what is ahead is in the order it was found — parents before
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// children, shallower layers before deeper ones. Returns true when nothing is
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// left to walk.
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// been read, what is ahead is in the order it was found — parents before
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// children, shallower layers before deeper ones. `seen` collects the folders this
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// pass found, which is what the column draws before they hold a frame. Returns
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// true when nothing is left to walk.
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export async function walkPass(
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pending: Pending[],
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walk: Walk,
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out: WalkFile[],
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seen: string[],
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keep: (name: string) => boolean,
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jump: () => string | null
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): Promise<boolean> {
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for (let i = 0; i < DIRS_PER_PASS && pending.length; i++) {
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jumpQueue(pending, jump());
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const here = pending.shift()!;
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for (let i = 0; i < DIRS_PER_PASS && walk.pending.length; i++) {
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await jumpQueue(walk, jump());
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const here = walk.pending.shift()!;
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// A folder opened by a click is still in the queue its parent filled: it is
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// read once, in the place the click put it.
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if (walk.walked.has(here.rel)) continue;
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walk.walked.add(here.rel);
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try {
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for await (const entry of here.dir.values()) {
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// Names beginning with `.` or `@` are skipped — that is `.thumbnails`,
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// `.git`, and the `@eaDir` a Synology writes beside every frame.
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if (/^[.@]/.test(entry.name)) continue;
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if (entry.kind === 'directory') pending.push({ dir: entry as FileSystemDirectoryHandle, rel: `${here.rel}${entry.name}/` });
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else if (keep(entry.name)) out.push({ handle: entry as FileSystemFileHandle, rel: `${here.rel}${entry.name}` });
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if (entry.kind === 'directory') {
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const rel = `${here.rel}${entry.name}/`;
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walk.pending.push({ dir: entry as FileSystemDirectoryHandle, rel });
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seen.push(rel);
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} else if (keep(entry.name)) {
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out.push({ handle: entry as FileSystemFileHandle, rel: `${here.rel}${entry.name}` });
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}
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}
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} catch {
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// A subfolder that will not open is skipped; the rest of the roll stands.
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}
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}
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return pending.length === 0;
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return walk.pending.length === 0;
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}
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