Three things, all from one look at a folder of TIFF scans.
A `.tif` is no longer a RAW. Nothing here develops one, and `tif`/`tiff` sat in
`RAW_EXT` for no decoder's sake: opening a TIFF asked for PRO and its tile wore
a RAW badge, for a file the engine has nothing to hand back. Both extensions
are dropped, and a TIFF keeps its own route instead — the tile reads the file's
own pixels (`useThumbUrls`, via `tiffDevelop`) and so does the studio — so a
`.tif` still opens and still draws, it just is not a RAW any more.
The wall's render loop. `painted` was a fresh `.slice()` on every render, so
`useThumbUrls` saw a new list each time round and its effect ran again, and
again: about twenty thousand renders a second while the page sat idle, and the
file reads frozen at the first screenful, so a tile scrolled to never came up
(7 of 24 cards drawn). `painted` is memoised on `listed, wall.from, wall.to`
now — no date formats in eight idle seconds, 28 of 28 cards after a scroll.
Scrolling between the two modes. SINGLE → ALL THUMBS lands the wall on the
frame the strip was showing, centred in the window; ALL THUMBS → SINGLE swipes
the strip to the frame nearest the wall's middle, centred in the row. Each way
the frame the other mode was standing on is the one you come back to.
Two things kept a scanned `.tif` off the wall, and both had to be fixed for
its tile to come out as a picture.
CanvasKit was never up on the catalogue's route: the studio boots it when the
workspace mounts, but a visitor who only ever opens the library never does, so
the JPEG inside the file had no decoder and the tile was drawn as nothing. The
`.tif` branch now brings the engine up itself.
And the pixels were being read out of that JPEG through an image `readPixels`
handed a buffer of ours, which CanvasKit answers by throwing rather than
filling — the frame came back black to a check on the return value. It now
takes the buffer CanvasKit hands back, the form the canvas calls in this repo
have always used. Measured in the browser on a 5472x3648 JPEG-compressed scan:
the tile went from 2378 bytes of solid black to 68670 bytes at mean 189.2 sd
74.6, against the 189.3/74.6 the same picture's uncompressed copy yields.
`scripts/tiff-decode-check.mjs` gains the fixture that was broken — a
JPEG-compressed strip — judged by how far a channel strays from the libvips
reference rather than by equality, since that strip is lossy. Its bundle now
re-exports the shim alongside the reader so the two are one module instance and
the fixture's JPEG has a decoder behind it.
A `.tif` in an album drew nothing: the tile took the file's embedded JPEG —
which a TIFF has not got, so the search found the frame's own pixel data and
kept three hundred kilobytes of it as the frame's tile — and nothing else in
the app draws a TIFF either, `createImageBitmap` answering InvalidStateError
and CanvasKit's `MakeImageFromEncoded` answering null to one.
`src/engine/tiffDecode.ts` reads the file itself, strips or tiles, and hands
back a shrunk frame, which is what the tile is made of now. The tiles that
were kept are dropped once (v4) so a frame already looked at is drawn right.
exifr keeps a page-long cache of the options object it is handed, keyed by
that object itself, so a fresh literal per frame pinned a frame's worth of
tag sets (about thirty Sets) for as long as the tab lived: 3601 frames left
~16MB of heap behind, 9601 left ~50MB, and a roll of a hundred thousand
frames is what a tab cannot hold.
One options object per call site now, which is what that cache is for.
Measured on the deployed bundle: 3601 frames rest at 8MB, not 23MB.
scripts/ram-check.mjs reads a roll of many folders, queues folders behind
the reading in front of them and reports the heap left after a forced
collection, which is how those numbers were taken.
- scan: rows go down on a clock as well as on a full batch. The reader's folder
of 26 RAWs is under one batch of 50, so nothing of it reached the screen until
the reading was over — a wall that stood empty for the whole scan and then
filled in one go. Frames now reach the screen every 400ms while the roll is
still being read, so the count climbs and the first tiles are drawn as the
frames land.
- tiles: a HEIC or a RAW has its tile written the first time it is drawn, so
every later visit reads the tile back instead of the file.
- resume: a reading a reload cut off is offered by the next visit with a chip
instead of being run behind the reader's back.
- offline listing: the desk's listing is kept whole in IndexedDB under
`recipescam-offline`/`reads`, past the 200 000 characters localStorage held,
so an offline visit opens on the listing it kept instead of on nothing.
- offline writes: a vote or a view cast with no server is held and goes out when
one answers again, with a bar that says how many are waiting.
- sw: the shell precaches its own bundle, stylesheet and icon, read out of the
document — a worker that precached only the document answered an offline
launch with a page whose JavaScript the machine did not have.
- checks in docker/frontend/scripts: tree-scan-check (counts while reading,
resume after a reload, tiles of a long roll), offline-read-check,
offline-queue-check.
EXPORT only ever wrote a file, and posting it meant leaving the studio, finding
the file and uploading it again. The dialog now offers FACEBOOK, INSTAGRAM,
REDDIT and X beside the sizes, and the render goes to the network instead of the
download folder.
What the browser can do decides how, since a page may not touch another origin's
composer: a phone's share sheet opens the target app with the picture already
attached, a desktop gets the picture on the clipboard and the site in a new tab
for one paste, and an origin with no clipboard API downloads the file beside the
open site. The line under the row says so before the click.
The scan made a JPEG tile for every frame as it walked, so a wall of 12MP
files spent its whole budget in the walk; the tile now waits until the card
is actually drawn (makeTile + putPhotoThumb), and a rawish frame whose date
is unreadable retries at 4MB instead of stopping at the head.
The year menu was built from the whole catalogue, so it offered values the
open folder could not produce; it now follows the rows on screen and clears
the choice when a move leaves it stale.
The column's ring was drawn from the open node's roll: a row of another roll
had no path under it, so the empty prefix matched every row of the roll being
read and the whole column lit up. The roll's own row was marked too, at every
moment of a reading of it, and a reading kept to one folder counted its frames
onto the roll's row as well — a roll counted down to one branch of itself.
A queued request was drawn from the reading's roll instead of its own, so a
request on a second roll showed nothing at all.
Skia's Image.MakeImageFromEncoded applies the embedded JPEG's EXIF
orientation itself. A Panasonic RW2 preview stored 1920x1280 with
orientation 8 therefore decodes as 1280x1920 already — the frame the
camera meant.
previewGrid turned it a second time by its own per-orientation canvas
rotation, so a portrait frame's reference grid met the develop a quarter
turn out, previewMatch rejected the fit as folded and the RW2 opened with
no tone curve at all (~9-13 levels off across the shadows).
Drop the rotation and read the crop rectangle and aspect straight from
bmp.width()/bmp.height(), the display dimensions Skia hands back.
Panasonic RW2 now fits a real curve (dRGB 2.3,-0.0,0.4, was -9.1,-10.3,
-13.2). The five bodies that were already stable — ORF, NEF, DNG, both
RAF — measure exactly as before.
getJpegOrientation had no other caller and goes with it; raw-orf-check
drops its own byte-scanning preview finder, which crashed on DNG and RAF,
and reads the reference through the shipped extractEmbeddedJpeg.
A HEIC is the one camera file no engine on this platform will paint:
Chromium answers createImageBitmap with InvalidStateError and its
WebCodecs take no hvc1 still, and unlike a RAW there is no JPEG preview
inside to lift. It is decoded in software instead, by libheif built to
wasm, in a worker of its own — so a folder of them reads without the tab
stopping for a second, and what leaves the worker is the same JPEG
developRaw hands the studio. Nothing downstream knows the difference.
Into the studio it goes on the same terms as every other frame: dropped,
picked, or opened from the catalogue, no tier asked and the engine's own
colour untouched. The frame's date, ISO and position come off the HEIC
itself, which is passed along as the bytes the stamps read.
The catalogue's tile does not pay the decode: a phone writes a small
HEVC copy of its frame as an item of its own (thmb, 320x240 on an
iPhone), reachable only by walking the container by hand, and it decodes
in milliseconds where the frame takes a second — from the same 256KB the
catalogue already reads for a header.
The shelves themselves now want an account: a guest gets the note and
the way in, and the scan never starts.
VT323, Alex Brush, Tilt Warp, Hahmlet, Pinyon Script, Allura, Dancing
Script and Amatic SC join the two the bundle already carried, each
subset to the same latin / latin-ext / vietnamese ranges and pinned to
its upright 400 instance where it is variable.
The library stage carried no way to correct a frame shot on its side, and
nothing kept the correction. A quarter turn now rides on the catalogue row
(`rot`, beside `star`, carried over by a rescan), the two chips under the
preview step it, and the tile, the strip thumbnail and the stage all read it
through one bake so a frame is never stood on its side in one place and
upright in another. The studio opens a frame at that angle and a turn made
there is filed straight back onto the row, so either end of the turn is
what the frame comes up at next time.
libraw-wasm moves the buffer it is given into its worker, so raw.open() detaches
the caller's array. developRaw read its embedded JPEG preview as a view of that
same array, so the open emptied the preview, Skia rejected the detached buffer
and the catch returned the emptied preview as the develop - every RAW opened from
the LIBRARY reached the studio as 0 bytes and the app said "Could not develop
this RAW file. Try again, or use its JPG."
Hand the worker a copy instead, in the develop and in the thumbnail path. The
EXIF stamps read off the caller's bytes afterwards are intact again.
The ORF check now hands the bytes over in the transfer list the way the package
does, so it fails on any develop that forgets this.
The blown gate draws a clipped pixel at its own maximum -- one value across
the three channels, so the frame's highlights carry no cast -- but the
per-channel tone curve runs after it and re-tints what the gate had just
made neutral. One cubic a channel, fitted on a grid that has no block left
to fit where the frame ran out (previewMatch drops the fully blown ones),
so at the plateau the three curves agree only at 1.0 and part company
either side of it.
On the ORF this was reported on, the moonlit sky came back 254,255,255 and
253,255,254 -- red under green across a quarter of the frame.
The gate is the develop's own statement that the pixel had no colour of its
own, so it is re-read on the value that leaves the shader. The blown pixels
now measure 254.95,254.94,254.97 (R/G 1.0000) against 253.44,254.94,254.51
(0.9941) before; their two most common triples, 254,255,255 at 149315 and
253,255,254 at 122127, collapse to 255,255,255 at 278099. The bright bands
land at -0.0,-0.0,-0.0 against the embedded preview where they were
-2.1,-0.0,-1.0, and midtones and the lower half are untouched.
The least-squares 3x3 that mapped the develop onto the camera's JPEG won
on luminance, whose variance is ~80x the chroma's, so it paid for its
match by crushing the R-G axis: 11.6 -> 4.6 standard deviations, against
8.3 in the camera's own preview and 12.3 in its JPEG. That is the olive
cast -- the sky and the rice both shifted yellow-green.
The colour chain was never at fault: camera_mul x rgb_cam already agrees
with LibRaw to the digit, and the app's fit is bit-identical to a numpy
reference of the same problem, which is how the 3x3 was cleared.
Fit only the per-channel tone curve now. R-G comes back to 8.6 (900px)
and 10.5 (full), and B/G lands on the preview's 0.841 to three places.
The develop preferred cam_xyz, whose rows are the XYZ of each camera channel and
which nothing normalised: on the ORF this was reported on it left the frame
green and blue (R/G 0.921, B/G 0.886) where the file's own preview sits at
1.013 / 0.841, and saturated reds came back as the dark purple the frame was
reported for — a red pixel's green ran negative through a row that carries
-2.64, so it clipped to 0 while the knee pulled red down with it.
LibRaw hands back dcraw's own rgb_cam, already the camera -> sRGB transform with
rows summing to one, and it is now applied as handed back: R/G 1.020 B/G 0.920,
and the fit against the embedded preview follows to mean 167.5,164.8,138.5
against the preview's 167.0,164.8,138.6 and the camera's own JPEG's 165,162,133.
Dividing rgb_cam by pre_mul — which carries that row normalisation — is what the
frame before this one did instead, and it undoes it.
The cam_xyz chain stays as the fallback for a file with no rgb_cam, with its
rows normalised so a neutral frame opens neutral. invert3x3, unused since the
frame stopped going through the chain, is dropped.