Commit Graph

41 Commits

Author SHA1 Message Date
3dtours 0e9f78bd5e web: give the grain a size of its own, and read the count off the print
MONOCHROME GRAIN was one integer knob 0..10 with one meaning, how much. It is now
a strip of three: AMOUNT — the same knob, in half steps — SIZE, a percentage of
the stock's own grain cell (50..200%, so the same number means the same texture
relative to the picture on both platforms), and an inert readout of N/INCH, the
clump count the two knobs and the stock add up to in the print's own terms (300
dpi = 300px of the 1080-wide reference the knob was tuned at).

Emulsion is not one grain size across the frame: the coating settles unevenly.
The field now prints that — the same hash read slowly (ZONE_FREQ = 1/96 cells,
turned off the axes, smoothed so a border between two patches is a slope and not
a seam) swings each patch's own cell by half of ZONE_SWING either way, ±20%.
Nothing in it moves the field's mean: a coarser patch prints bigger clumps, not a
brighter one, which is why the strip can read out one number while the frame
carries a range.

A patch may not swing a cell under the pixel the target can print, or the clumps
are sub-pixel and print as static — aliasing, not a finer emulsion. The shader
takes that floor as a `mincell` uniform beside the cell (u, mincell, seed.xy, in
declaration order): an export passes one output pixel, a preview one device pixel
(1 / PixelRatio), which is the floor the phone's preview already needed.

SIZE is stored as an integer percent so no float noise reaches the recipe JSON,
and it is read by the same two engines that read grain: the web's
grainCell(width, stock, sizePct) and the phone's grainCell(width, minCell,
sizePct). The chip above the strip carries the amount in half steps the way TEMP
carries the kelvin, and the readout moves with SIZE, not with AMOUNT.

Measured:
  grain-controls-test.cjs 20/0 — the strip carries grp-grain, grain:amount,
    grain:size and grain-inch; the AMOUNT ruler is 0..10 step 0.5, and 3 -> 3.5
    moves the frame (sigma 18.53 -> 21.91, new hash) without moving the readout;
    10 -> sigma 60.43, 0 -> sigma 0; SIZE 200% -> 130/INCH (sigma 40.06), 50% ->
    522/INCH (66.56: under the preview's pixel floor what is printed is static,
    not finer grain); the region claim on an 8x8 grid of the flat frame gives
    tile sd 51.0..66.1, max/min 1.295, and a tile mean spread of 1.14 — a coarser
    patch is not a brighter one.
  grain-size-test.cjs 17/0 (was 12/0) — the SIZE rule and the readout on the
    module itself: 200% doubles the cell, 50% halves it, the output pixel still
    floors the smaller one. 4000px file cell 3.704 against 1.083 device px on a 3x
    preview, the old one-dp floor 2.77x coarser, rho1 0.627 against 0.074. The
    harness built its own 3-uniform array; it now passes [u, mincell, seed.xy]
    like every other caller.
  _grain-zone-ck.cjs — the zone's own contribution, at preview scale (cell 1.70,
    1600px, 8x8 tiles of 200px): zone on, tile sd 23.22..24.82 (ratio 1.069);
    zone off, 24.42..24.79 (ratio 1.015). Nothing else differs.
  _grain-ck.cjs — the clump field is otherwise what it was: rho1 0.62
    classic-neg / 0.12 velvia, residual autocorr 0.035 against 0.036 with the
    swing forced to 0, peak/median 32.3 against 27.6.
  _grain-spectrum.cjs (app, 1600px render) — residual autocorr 0.017..0.018,
    spectral peak/median 4.6..6.1: the slow lattice adds no peak of its own.
  grain-stock-test 53/0, sims-test 31/0, fx-mono-test 15/0, wb-preset-test 33/0,
    temp-swatch-test 33/0, wm-font-test 38/0, grain-analog-test 7/0 (its grain
    selectors moved to the strip).
  tsc: web clean; the phone's scoped config reports exactly the pre-change
    baseline (Viewfinder.tsx's own errors, none new).

ponytail: the amount is fractional now, so the two recipe-create forms read grain
through their own half() instead of the int() that would truncate the half the
ruler just spent — every other knob there is still whole. The SIZE knob is one
number for the whole strip: no way to dial a single patch, and no seed control.
The readout is the DESIGN count the field is built on, never a per-patch
measurement.
2026-09-23 15:26:23 +07:00
3dtours 3c8a1acc69 Give the grain one roll of film, sized to the picture
The camera preview, the library preview and the exported file each carried
their own copy of the grain shader, and each sized it off the rect it happened
to be drawing on. Two things were wrong with that. The field was a single value
hash, so it looked like digital static rather than film: measured on the noise
plane, neighbour correlation was flat and the lattice sat on the picture's own
axes; and it was the same field in every session, so two photos from two
launches printed identical grain. The size rule was wrong the other way round:
canvas units in Skia are dp, so on a 3x phone the floor of one dp pinned a
390dp-wide preview to a THREE device-pixel cell while the file printed a
1080th of its width — 2.77x coarser than the picture it was previewing, which
is the preview-vs-file mismatch all over again, just the other direction.

Grain now lives in one module, src/utils/grainShader.ts, imported by the
preview (both surfaces), the phone's export and the web engine, so the three
cannot drift. The noise is three octaves of value noise over a density that is
the mean of three hashes — a bell, the way an emulsion's density swings —
turned 20 degrees off the axes, seeded once per app launch, so a session prints
one roll and the next launch prints another. Only coarser octaves: a finer one
lands under the pixel and the clumping is lost outright. The cell is one
1/1080th of the PICTURE's width, floored at one pixel OF THE TARGET — an
export's own output pixel, a preview's device pixel (1 / PixelRatio.get())
instead of a whole dp.

Measured on the plane itself with the real module (grainSize harness): the file
at 4000px and a 390dp camera preview at 3x agree on the same fractional lag,
rho 0.017 against 0.011, while the floor this replaces reads 0.329 — visibly
coarser, as claimed; both keep the spread the AMOUNT knob was tuned on
(sigma 57.8 / 57.9) and still clump (rho(1) 0.91 / 0.39); R, G and B never move
apart, split 0. GRAIN_SKSL compiles on the Skia runtime, and the compile is now
swallowed into null at module scope like the other three effects, so a shader
this app cannot compile costs the grain rather than a launch.

Not ported: the Kotlin grainOverlay probe (per-pixel, path is off by default).
2026-09-23 10:10:49 +07:00
admin 76cf4c6d7e Cut 1.2.3 with a shutter that never waits on GPS
Bound the geotag fix with a 2 s deadline and prewarm it at launch, queue a
shot pressed before the camera session binds and replay it, pass the options
argument capturePhotoToFile requires, save through the native path so the
media permission is not needed, and release the Skia surface and bitmap after
every export. Store the JS bundle uncompressed and load the export pipeline on
demand. Note in RELEASE_NOTES.md that none of this moved the tap threshold.
2026-09-17 10:02:35 +07:00
admin 7b013fb6f8 Move the CROP band, not the picture
Library CROP now resizes the band in photo fractions, the way FREE always
did, instead of panning a re-scaled photo under a screen-sized rectangle:
what the band encloses is the export, with no zoom transform left to undo
and no aspect that only holds on a square photo. The band is laid out
below the top strip, whose height TopBar now reports, so it can never
peek under the header. The grain hashes a cell of width/1080 instead of
the raw pixel grid, so a 4000px export is no longer ~4x finer than the
preview that tuned it.
2026-09-16 17:17:36 +07:00
admin a85ebf0a81 Sell PRO as an in-app unlock, take shared photos, and let FX run negative
- One free Play app (com.locphamtran.recipescamera) with an expo-iap PRO
  unlock, replacing the paid apk for the store channel
- Android SEND/SEND_MULTIPLE share target feeds photos into the editor,
  on cold start and on resume
- BACK button in the TopBar and press-and-hold PEEK replace the chip row
- NOISE REDUCTION and SHARPENING accept -10: a negative SHARPENING softens
  the frame before the grain pass, a negative NOISE REDUCTION re-grains it,
  in the Skia engine, the live preview and the Kotlin export path alike
2026-09-16 06:48:22 +07:00
admin 06d7e8f384 Give LITE the bundled recipes, three of its own, and its own mark
LITE used to hand back the RECIPESCAM mark instead of the user's own
watermark and treated every saved recipe as PRO. That is the wrong half of
the product: the looks the user dials in are the reason to shoot, the
printing and the paid extras are the reason to pay.

What LITE now owns outright: the eight film sims, the bundled recipes, up
to three recipes of its own, its own watermark text (in one basic face,
the platform families stay PRO), the plain frames, and FAVORITED. What
needs PRO: the three printed frames, the GPS stamp, the other fonts, and
the next recipe past the limit.

- entitlement: `Look` is {frame, gpsWm}; `isFreeRecipe` is gone, the
  recipe gate is a count now, decided in App (`liteSaveBlocked`).
- export: a LITE export draws the custom mark AND the RECIPESCAM mark, so
  `liteMark` joins `watermark` in the options and the stamp block loops
  over both with one set of bounds.
- panel: past the limit the strip's trailing chip is a `+` carrying the
  PRO tag, which names the build instead of opening the form.
2026-09-14 21:01:13 +07:00
admin 97949e449d Ship LITE and PRO, and let CLARITY and LIGHT GLOW reach the library
Both flavors build from one JS tree: `lite` hands out the free apk
(com.locphamtran.recipescamera), `pro` sells as-is (same id + .pro, label
"RecipesCam Pro"). Release is signed from android/keystore.properties, both
files gitignored - lose either and no later build can install over this one.
The tier reaches JS through src/provariant.ts, which tools/set-variant.mjs
rewrites before each build (`npm run apk:lite` / `apk:pro`); the gradle flavor
alone would ship a Pro apk that thinks it is Lite.

The dev scaffolding goes: the three src/dev probes and their App effects, the
EXPO_PUBLIC_CAPTURE_MODE [CAPTURE] timing log, and the -PdevtestSuffix
side-by-side install hook. 'balanced' stays the shipped capture mode, which is
what those probes measured on the 12S Ultra.

Looking at the picture: WB now converts kelvin through the Planckian locus into
a luma-normalised gain (unity at 5500K, symmetric tint) instead of the old
one-sided push; LEITZ STREETLIFE splits into CLASSIC and VIVID; selecting a
recipe loads every knob it carries over the defaults and stays editable, and
RESET hands the panel back to the sim's own values. The in-app library picker,
the ultra-wide native module and recipe share/import land here too.

CLARITY and LIGHT GLOW existed only on the camera worklet and the export
engine, so a photo opened from the library ignored both. They now run in all
three library preview branches (libPhoto), and the preview clips them to the
drawn image - the export engine always clipped its bloom to the canvas, the
preview drew it over the whole rect, so the bloom bled past the photo onto the
black letterbox and over the frame's mat.
2026-09-14 19:48:44 +07:00
admin 1d84fe8a4a Zoom the FRAME preview instead of the photo, and save to DCIM/Camera
- FRAME tab now pinches the whole view (frame + photo + watermark) in both
  camera and library; one finger pans that view. Preview only: the exported
  file is identical at 1x and while the view is magnified.
- Watermark pinch/drag stay relative and keep priority while the WATERMARK
  row is open, so they still work after returning from the FRAME tab.
- Exports go through a native MediaStore insert into DCIM/Camera, falling
  back to expo-media-library when the native save fails.
2026-09-11 23:09:26 +07:00
admin 40c91d2a75 feat(gps): a Settings GPS switch that reads the location; the watermark chip only prints it
The watermark chip used to be the only GPS control, so turning the watermark
off also stopped the photo from carrying coordinates. Split the two: a GPS
master switch in Settings decides whether the location is read at all, and the
chip decides whether it is drawn on the photo.

0x889d is also written as UTF-8 now — a place name with accents ("TAM KỲ, ĐÀ
NẴNG") was going out latin-1 and reading back as mojibake.
2026-09-11 20:08:59 +07:00
admin ea9ff01a22 feat(exif): name the capture device and place (0x9a00/0x0110/0x889d) for the Gallery frame
The framing tool matches Make/Model against its known-device list and prints
the place name; a CameraX capture only carried the raw model codename
(2203121C) and no 0x9a00/0x889d, which is what a stock camera photo always
has. State the market name plus the geotag locality, and leave a source that
already carries 0x9a00 untouched so a library photo of another device is
never relabelled.
2026-09-11 19:47:51 +07:00
admin 17ee01b62a feat(exif): write the Xiaomi watermark blob (0x889e) so HyperOS Gallery can frame our captures
HyperOS Gallery reads EXIF 0x889e (a JSON blob) to build its watermark
frame; without it a photo fails with "cannot recognize the parameters".
CameraX/HAL never supplies that vendor tag, so a capture from this app
lacked it while a stock-camera photo carried it.

Read back the same props the stock camera derives the blob from
(ro.product.device / ro.product.marketname / Build.MANUFACTURER) via the
native module, synthesize the blob in exifWrite, and write it only when
the source has none and the device is Xiaomi/Redmi/POCO - a source blob
is never overwritten.
2026-09-11 18:47:44 +07:00
admin 62b9735867 feat(exif): stamp RC_<ts> filenames + EXIF on capture and export 2026-09-11 17:59:44 +07:00
admin 9ddaeac260 feat(frame): give ROTATE quarter turns plus a fine straighten 2026-09-11 11:17:39 +07:00
admin 6788d51fb4 feat(frame): rename the RETRO POLAROID chip to RETRO INSTANT 2026-09-11 10:39:30 +07:00
admin 4bb2bda5c8 fix(sim): rebuild the six film-sim color matrices to match the stock looks
Provia/Velvia/Astia/Classic Chrome/Classic Neg/Acros each get their own
primaries+cross-talk matrix measured against the pipeline, plus a split-tone
stage (shadow/highlight tint uniforms) for Classic Chrome's teal and Classic
Neg's green-cyan shadows vs warm highlights.
2026-09-10 20:57:19 +07:00
admin 93f48537f8 feat(frame): CROP ratios in the library editor, and the framed-photo fixes
CROP chip on the FRAME tab for the library's plain frames: NONE, FREE
(drag the box) and the fixed ratios 1:1, 2:3, 3:2, 3:4, 4:3, 16:9. The
preview draws the keep-rectangle over the photo and the export honours it
pixel-for-pixel, pinching and dragging inside the band to pick the framing.

- Viewfinder: build frameRect from the normalised rect so the Skia canvas
  never sees undefined width/height (nothing to commit until now), keep
  the watermark drag target across the WATERMARK tab so a zoomed photo
  no longer resets, and derive the crop band + export rect from the photo
  fit rect.
- exportEngine: crop by fraction rect (or the ratio fallback) before the
  frame is composited.
- Leaving a plain frame clears the crop, and the ratio strip closes with
  the CROP chip it belongs to.
2026-09-10 20:12:03 +07:00
admin 299d81bade feat(wm): GPS watermark color + place-name/time toggles, "commune, city" locality 2026-09-10 18:05:57 +07:00
admin 11ed786758 Let the GPS watermark be placed, sized and hung landscape
Three WATERMARK/FRAME behaviours that share the stamp geometry:

* GPS mark: drag it anywhere on the frame/photo area and pinch it bigger or
  smaller. The 0..1 anchor plus the size multiplier ride along in the export
  options, so a framed file (whose canvas IS the card/frame) burns the mark in
  at exactly the fraction the preview showed.
* The photo's own pinch zoom stays available while the WATERMARK editor is
  closed, so a two-finger zoom is never swallowed by the mark while its panel
  is open.
* WALL FRAME gains a WALL PORTRAIT / WALL LANDSCAPE chip: the artwork hangs
  in its own 4000x3117 orientation instead of the default 90-degree rotation.
2026-09-10 16:35:35 +07:00
admin 6595e5cbc1 Let the GPS and custom watermarks be rotated 2026-09-10 15:56:06 +07:00
admin 65d0850317 FX vignetting, LIGHT vibrance/saturation, reticle unlock
- FX: new VIGNETTING 0-10 control (chip + slider). Darkens the four
  corners of the photo with a radial gradient whose radius is the photo
  diagonal/2, so the falloff stays circular on any aspect. Applied in
  preview (camera overlay, polaroid/wall window, plain library) and in
  exportEngine pass 6b, always on the picture, never on the mat.
- LIGHT: new VIBRANCE -10..+10 (chroma-masked saturation in the tone
  shader: vivid pixels move least). Renamed the existing saturation
  control chip from COLOR to SATURATION - same param, clearer label.
- Fix: <Shader> takes a RuntimeEffect, not a gradient SkShader; the
  preview vignette threw "Object is not a HostObject" when it got one.
  Use the declarative <RadialGradient> child on the Rect instead.
- Preview: drop the "AE/AF LOCKED - TAP TO UNLOCK" banner; the lock
  reticle is now itself the unlock touch target.
2026-09-10 10:22:55 +07:00
admin 28e18893cd Add HDF (Highlight Diffusion Filter) to the FX tab
The built-in lens filter, simulated the way it is done in Photoshop: pull the
highlights out with a hard contrast curve (out = 2.5*in - 1.5, black below 0.6),
Gaussian-blur that selection, then Screen it back over the photo at reduced
opacity. Screen against a near-black pixel is a no-op, so areas with no
highlight within the blur radius come back byte-identical while lit areas
spread their light.

One 0..10 knob drives both the radius (4%..1.9% of the width, ~10..50px at
2560 wide) and the opacity (0.15..0.5), matching the recipe's 15-50px radius
range. The extraction composes on top of the recipe colour matrix so a
monochrome look glows white instead of leaking the original colours back.

Runs in the Skia export engine only; the P5 native path is not wired into the
app (dev parity probe only), so it is left alone for now.
2026-09-10 09:45:51 +07:00
admin 3a8b110c1b Edit the watermark in place, rotate the frame photo, place a custom watermark
Watermark editing no longer covers the photo: the preview letterboxes the
image inside its fit rect while the deck is open, and the idle hint is gone.

The FRAME tab can rotate a library photo 90 degrees clockwise. Rotation
swaps the pixel dimensions instead of the frame, so the polaroid/wall window
keeps its aspect and every consumer (cover crop, watermark area, export) picks
up the new orientation from width()/height() with no extra layout branch. The
rotate surface is CPU-backed on purpose - a GPU snapshot loses its pixels
before the next frame and renders the photo black.

Custom watermark text can now be dragged anywhere on the photo, double-tapped
to re-edit, and is only baked into the file once ACCEPT is pressed; the export
engine takes the same position. It also gained COLOR/SIZE/FONT chips, with the
font list read from the OS via Skia's FontMgr so any installed family can be
used.
2026-09-10 09:26:55 +07:00
admin ff06045e02 Pinch/drag library photo inside polaroid & wall frame windows with export parity
The framed windows (polaroid card / wall frame opening) now take the same pinch + double-tap gestures as plain library, clamped so the photo keeps covering the mat opening, and the visible sub-rectangle is handed to the export engine so the file matches the preview.

Wall frame export also stopped crashing: on Android release an image asset resolves to a drawable *name* ('wallframe') and is flagged downloaded, so Asset.downloadAsync short-circuited and readAsStringAsync threw 'Unsupported scheme for location wallframe'. Clearing that state lets the native module copy the drawable into the cache.
2026-09-10 08:02:55 +07:00
admin 144b211d35 Add WATERMARK tab with custom draggable text; hide FRAME in camera; fix double-dark after highlight capture 2026-09-10 07:17:14 +07:00
3dtours 09dbc72cce feat: v1.1 — highlight-weighted metering, settings modal, photo viewer, shutter sound control, cleanup 2026-09-09 09:41:55 +07:00
3dtours d43405a4de Add aspect-ratio composition band and RAW DNG sidecar capture 2026-09-08 18:43:02 +07:00
3dtours a16c8734a8 Rotate wall frame portrait, letterbox feed to frame window 2026-09-08 18:14:25 +07:00
3dtours a1769e8c84 Add wall frame overlay with transparent PNG window 2026-09-08 17:56:50 +07:00
3dtours bfdc964f65 Polaroid print layout in viewfinder and export; split chip rows; drop cinematic; debounce EV bias 2026-09-08 16:30:29 +07:00
3dtours d2d62c6612 Sit library watermark at photo corner; white icons distinct from amber text 2026-09-08 12:12:47 +07:00
3dtours 58335d8cd1 Add one-space gap between watermark icons and text (preview + export) 2026-09-08 12:06:07 +07:00
3dtours b64d7245c9 Fix library GPS watermark anchor; use Cousine for Vietnamese glyphs 2026-09-08 12:02:50 +07:00
3dtours 588a36d05a feat: cinematic seasonal atmosphere presets (spring/summer/autumn/winter) - enhances existing light with season tints, sun glow, fog veil 2026-09-08 11:38:27 +07:00
3dtours ea281d7974 feat: monochrome Noto Emoji subset icons (pin, camera) before watermark lines 2026-09-08 11:30:47 +07:00
3dtours 43a73c541b fix: legacy picker for real photo GPS on Android 13+, watermark shows place + capture datetime 2026-09-08 11:28:02 +07:00
3dtours 358f9b0f2f fix: fresh export URI per save (stale thumbnail), lock spot-meter + quick EV slider, honor photo GPS over device fallback 2026-09-08 10:42:08 +07:00
3dtours 8eca31ce58 fix(camera): matrix-based zoom for pinch/double-tap, tap-to-focus AE/AF lock, library letterbox smear fix, export raw JPEG bytes q95, resume isActive fixes, dark theme polish 2026-09-08 10:25:34 +07:00
3dtours 200be77903 feat: full-res screen sharpen on camera-captured exports
Lightroom-style 'Screen' output sharpen (unsharp mask, 3x3 convolution
via Skia ImageFilter.MakeMatrixConvolution, amount 0.5, kernel sums to
1) applied to final pixels before JPEG encode. Camera-capture branch
passes { dpi: 300, sharpen: true }; library-mode export untouched.
Export pixels were already full resolution - sharpen is a new final
GPU pass, no pixel-count change.
2026-09-07 16:48:16 +07:00
3dtours aa6a74f229 feat: stamp 300dpi metadata on camera-captured exports
Skia JPEG re-encode drops original header (72dpi camera default). New
src/utils/jpegDpi.ts rewrites JFIF APP0 density + EXIF X/YResolution
(endian-aware) or inserts minimal JFIF when neither exists; applied via
processAndExportPhoto options.dpi in the camera-capture branch only.
Library-mode exports untouched. Pixels never change - metadata only.
2026-09-07 16:31:24 +07:00
3dtours 96f412e269 fix: sửa export/gps/UI theo FIX_PLAN + chụp ảnh camera thật (takePhoto)
- export: encodeToBase64 thay SkData.toString, dùng expo-media-library/legacy
- GPS ảnh gốc: resolver EXIF -> MediaLibrary -> device (ACCESS_MEDIA_LOCATION), tag nguồn watermark
- contrast vào color matrix (có hiệu lực mono), ẩn highlight/shadow, denoise/clarity ghi chú export-only
- init session tuần tự, tách setState lồng nhau, share file bằng expo-sharing, DONE lưu gallery
- Phase 4A: chụp camera thật qua vision-camera takePhoto rồi export filter
2026-09-07 06:54:13 +07:00
3dtours 2775662b62 Bắt đầu sửa lỗi 2026-07-17 09:33:24 +07:00