Commit Graph

16 Commits

Author SHA1 Message Date
admin 78630d8a2d Bias the 0.5x lens, since its feed has no frame pipeline
The ultra-wide preview is a bare Camera2 surface: it never goes through
Skia, so the software EV gain that carries exposure on the 1x preview had
nothing to act on and quick EV / the LIGHT-EV slider did nothing at 0.5x.
The lens itself now takes the bias, as CONTROL_AE_EXPOSURE_COMPENSATION on
every preview request (session builder, metering rebuilds, and a setEv call
the viewfinder pushes whenever the value changes).

The still is left alone: capture() pins the compensation back to 0 and
waits on an AE precapture trigger, so the file stays unbiased and the export
applies its software gain exactly once, as it does for the 1x path. The
hardware range clamps the bias where the lens offers less than the app's
+/-3 EV.
2026-09-16 07:41:38 +07:00
admin a85ebf0a81 Sell PRO as an in-app unlock, take shared photos, and let FX run negative
- One free Play app (com.locphamtran.recipescamera) with an expo-iap PRO
  unlock, replacing the paid apk for the store channel
- Android SEND/SEND_MULTIPLE share target feeds photos into the editor,
  on cold start and on resume
- BACK button in the TopBar and press-and-hold PEEK replace the chip row
- NOISE REDUCTION and SHARPENING accept -10: a negative SHARPENING softens
  the frame before the grain pass, a negative NOISE REDUCTION re-grains it,
  in the Skia engine, the live preview and the Kotlin export path alike
2026-09-16 06:48:22 +07:00
admin 97949e449d Ship LITE and PRO, and let CLARITY and LIGHT GLOW reach the library
Both flavors build from one JS tree: `lite` hands out the free apk
(com.locphamtran.recipescamera), `pro` sells as-is (same id + .pro, label
"RecipesCam Pro"). Release is signed from android/keystore.properties, both
files gitignored - lose either and no later build can install over this one.
The tier reaches JS through src/provariant.ts, which tools/set-variant.mjs
rewrites before each build (`npm run apk:lite` / `apk:pro`); the gradle flavor
alone would ship a Pro apk that thinks it is Lite.

The dev scaffolding goes: the three src/dev probes and their App effects, the
EXPO_PUBLIC_CAPTURE_MODE [CAPTURE] timing log, and the -PdevtestSuffix
side-by-side install hook. 'balanced' stays the shipped capture mode, which is
what those probes measured on the 12S Ultra.

Looking at the picture: WB now converts kelvin through the Planckian locus into
a luma-normalised gain (unity at 5500K, symmetric tint) instead of the old
one-sided push; LEITZ STREETLIFE splits into CLASSIC and VIVID; selecting a
recipe loads every knob it carries over the defaults and stays editable, and
RESET hands the panel back to the sim's own values. The in-app library picker,
the ultra-wide native module and recipe share/import land here too.

CLARITY and LIGHT GLOW existed only on the camera worklet and the export
engine, so a photo opened from the library ignored both. They now run in all
three library preview branches (libPhoto), and the preview clips them to the
drawn image - the export engine always clipped its bloom to the canvas, the
preview drew it over the whole rect, so the bloom bled past the photo onto the
black letterbox and over the frame's mat.
2026-09-14 19:48:44 +07:00
admin 93b5b664d4 Save into DCIM/Camera below API 29 too, not just the expo DCIM root 2026-09-12 07:51:12 +07:00
admin 1d84fe8a4a Zoom the FRAME preview instead of the photo, and save to DCIM/Camera
- FRAME tab now pinches the whole view (frame + photo + watermark) in both
  camera and library; one finger pans that view. Preview only: the exported
  file is identical at 1x and while the view is magnified.
- Watermark pinch/drag stay relative and keep priority while the WATERMARK
  row is open, so they still work after returning from the FRAME tab.
- Exports go through a native MediaStore insert into DCIM/Camera, falling
  back to expo-media-library when the native save fails.
2026-09-11 23:09:26 +07:00
admin 17ee01b62a feat(exif): write the Xiaomi watermark blob (0x889e) so HyperOS Gallery can frame our captures
HyperOS Gallery reads EXIF 0x889e (a JSON blob) to build its watermark
frame; without it a photo fails with "cannot recognize the parameters".
CameraX/HAL never supplies that vendor tag, so a capture from this app
lacked it while a stock-camera photo carried it.

Read back the same props the stock camera derives the blob from
(ro.product.device / ro.product.marketname / Build.MANUFACTURER) via the
native module, synthesize the blob in exifWrite, and write it only when
the source has none and the device is Xiaomi/Redmi/POCO - a source blob
is never overwritten.
2026-09-11 18:47:44 +07:00
admin e529c608f0 Keep the highlight slider off the greys, and start each mode clean
The highlight knee opened at 0.45, so dropping HIGHLIGHT pulled a mid-grey
down with the true highlights. It now opens at 0.65 (and the coefficient
drops 0.32 -> 0.22 to stay monotonic), so the slider leaves everything up to
a light grey untouched and still rolls the bright end off. Shadow is
untouched — its 0.00..0.55 knee was already right.

Switching between the library and the camera now drops the edits back to
the recipe's own values, no frame and no custom mark. A frame was picked
for the still it sat on and the mark was placed against that very photo, so
neither may follow the user across the switch (or into a live capture),
exactly like the sliders that were tuned on the photo in front of them.
2026-09-10 12:23:56 +07:00
admin bba2d76957 Keep the photo's colour when the highlight and shadow sliders move
Highlight/Shadow scaled R, G and B by one luma gain. That keeps the ratio
but crushes absolute chroma, so -SH turned a saturated blue into near-black
and -HL turned bright colours grey, and both sliders only bit at the very
ends of the range (knees 0.80..1.00 / 0.00..0.30) — they read as dead on
any photo without true whites or blacks.

The curve now moves the luma and carries the colour difference (rgb - luma)
along at clamp(gain, 0.55, 1.35), so hue survives darkening and lifting
instead of collapsing to black or white. Both knobs are pure additive luma
shifts with soft knees over the upper/lower half: the 0.50 midpoint moves
under 3%, and the curve stays monotonic (the old multiplicative form was
not — with hl=-1 a grey 0.73 came out darker than 0.80).

Kotlin applyTone port and the native bench probe gates follow.

Verified on device (4200x2800 probe: grey ramp + colour patches), library
export at ratio 4:3: -10 highlight leaves the darks alone and drops white
243->189 with the sky still blue; -10 shadow keeps blue as dark blue
(0,0,254)->(0,3,146), never black, ramp stays monotonic. Export keeps the
source 4200x2800 as well, so nothing is cropped.
2026-09-10 11:41:43 +07:00
admin 1fdf765d54 P6 parity probe: same photo through legacy Skia + native engines, 3-panel composite+diff on Xiaomi 2026-09-09 17:06:54 +07:00
admin 1cda62e039 P5 native export hooked (camera+library) — real photo to gallery on Xiaomi 2026-09-09 16:44:49 +07:00
admin 25e4f21917 P4 native frames (classic/polaroid/wallframe) + GPS watermark verified on Xiaomi (sample gates pass) 2026-09-09 16:34:24 +07:00
admin 11635a0d33 P3 native cinema/clarity/denoise/grain (exportEngine port) verified on Xiaomi (gates pass) 2026-09-09 15:58:15 +07:00
admin 71b9476901 P2 native tone DR/hl/sh (TONE_SKSL port) parity verified on Xiaomi (gates 140/75/209/104/11 pass) 2026-09-09 15:38:35 +07:00
admin d412f40861 P1 native color matrix + crop (processColorAsync): parity verified on Xiaomi (classic-neg on black -> rgb(13,5,0), translate*255) 2026-09-09 15:18:30 +07:00
admin dfcf0f3a28 P0 native decode/encode benchmark passes on Xiaomi (12MP decode+encode ~210-270ms, off-main-thread) 2026-09-09 15:10:30 +07:00
3dtours a8932f52ed feat(native-export): scaffold local Expo module + native decode/encode bench probe (P0)
Local Kotlin module modules/recipescam-export (autolinked via expo ./modules)
exposes decodeEncodeAsync — BitmapFactory decode -> JPEG q95 encode -> file,
all on Dispatchers.IO off the JS/main threads. EXPO_PUBLIC_BENCH=1 builds run
src/dev/nativeBenchProbe.ts: 3 timed decode+encode passes on the bundled
wallframe artwork plus a JS-timer gap check proving the JS thread never
blocks during native rendering. Legacy Skia engine untouched (reference).
2026-09-09 12:39:35 +07:00