Commit Graph

87 Commits

Author SHA1 Message Date
3dtours 88afdf6611 web: compare the same frame rendered twice, whatever its geometry
The split used to paint the photo file beside the render, so it only lined up
while nothing had moved: a turn, a straighten, a printed frame and the halves
were two different pictures. The app now renders the same frame twice — once
through the look, once through the neutral stock — and the left of the bar is
that second copy. Rotation, straighten, crop and frame land on both halves by
construction, so the CSS that tried to map the crop onto the file goes away.

The toggle lives in the app now, which is what knows how to ask for the extra
render; it is only asked for while the split is up. The layer waits for that
copy rather than flashing the raw file, whose geometry is already wrong.
2026-09-22 10:59:37 +07:00
3dtours 1d96269139 web: keep compare on offer, and compare at the cropped size
Choosing a crop ratio used to disable COMPARE outright, because the split
painted the whole original into a box that was now the crop's shape. The
original is now looked at through a window of the render's own shape: with a
crop applied the photo is scaled and slid by the crop rect so the same
rectangle lines up, and the split compares like with like.

The window needs the image free to overflow it, so the inline style lifts the
box clamp that .canvas-wrap img puts on every preview.
2026-09-22 10:45:07 +07:00
3dtours c0c99a9672 web: EXPORT offers a size, and a bigger one is upscaled in the browser
The server still never sees a photo, so the model has to run in the page.
Real-ESRGAN x4v3 ships as a 4.9MB ONNX in public/models and is loaded
lazily on the first export that actually needs it; the wasm runtime is
copied next to CanvasKit at build time and stays lazily fetched, cached
for 30 days. Vite is told onnxruntime-web is external-wasm so no 28MB
asset lands in the bundle.

UNCHANGED keeps the old path and the tier cap; 2K/4K/custom upscale only
when the request is larger than the photo being edited, otherwise they
resize down. Guests keep UNCHANGED and 2K. Tiling is 256px with an 8px
overlap, so memory follows the target size rather than four times it.
2026-09-22 09:40:18 +07:00
3dtours f9a40a9e1c web: the histogram opens top-left, and CLEAR asks before it forgets
The histogram used to park itself in the top-right corner on the first
paint; it now starts at the top-left of the photo and is dragged from
there, the way the rest of the overlay is. Nothing else changed in it —
same drag, same clamping, same resize.

The stage also gains a CLEAR button, sitting before the picker button,
which is now OPEN PHOTO. CLEAR takes the photo off the stage, but not
before asking: SAVE PHOTO files it first and only then clears, EXPORT
IMAGE writes the JPEG and then clears, CLEAR WITHOUT SAVING drops it
there and then, and CANCEL leaves everything alone. Saving from that
modal resumes the clear once the file has really landed — a guest, a
capped account or a cancelled name prompt never loses the frame.

Clearing forgets the working photo (source, preview, GPS, ISO, and the
IndexedDB copy session.ts now deletes), while the look, the crop and the
undo history stay put, so the next photo opens on the same settings the
way replacing a photo already did.
2026-09-22 08:56:58 +07:00
3dtours 59d90ae068 web: the sim chips keep their legacy names
The name table is a reference for what each sim has to look like, not a
renaming order: the ten PHOTO STYLE chips go back to PROVIPES, VELVIPES,
CLASSIC CHRIPES, CLASSIC VIVIDIPES, CLASSIC NEGIPES, ASTIPES, ETERNIPES,
ACRIPES, LC STREETLIFE CLASSIC and LC STREETLIFE VIVID. The comment above
FILM_SIMS now says so outright — label on the left, the stock's colour and tone
it must match on the right, and neither side moves the other.

The grading is untouched: a sim is still colour and tone only, its `adjustments`
stay neutral, and LC STREETLIFE VIVID keeps its +2 exposure as SIM_EXPOSURE_BIAS
in colorUtils rather than as a knob.
2026-09-22 08:37:19 +07:00
3dtours 428e7fa682 web: a film sim is colour and tone only
The ten PHOTO STYLE sims now carry nothing but their stock's own grade, and
each is named for the stock it stands for: PROVIA, VELVIA, CLASSIC CHROME,
CLASSIC VIVID (Velvia spliced with Classic Chrome at the blue row), CLASSIC
NEGATIVE, ASTIA, ETERNA, ACROS, LC STREETLIFE CLASSIC, LC STREETLIFE VIVID.
Grain, clarity, saturation and light moves were dropped from their
`adjustments`, so a sim is a clean starting point and the general knobs read
their defaults while the look still lands on the pixels.

LC STREETLIFE VIVID keeps the one brightness step its stock needs, but as
SIM_EXPOSURE_BIAS in colorUtils rather than as an adjustment: it is folded in
where the Exposure slider applies, so the picture gets the lift and the
parameter stays at 0.

Also in this checkpoint: the watermark/GPS boxes and their colour pickers, the
WATERMARK chip column, the real admin stats, and the fix that stopped presets
from doubling and a frame from refusing to come off when a photo was reopened
(/file is the finished render, /base the editable pixels).
2026-09-22 08:32:28 +07:00
3dtours 52b672deec web: PRO needs a proven address — email verification gates the studio
A signed-in account is served exactly like a guest until it opens the
verification link: watermarked 2048px export, no saving, no PRO frames,
GPS stamp or HDF. SMTP is declared in .env; with SMTP_HOST unset the link
goes to the container log. Allowlisted admins count as verified.
2026-09-20 07:39:03 +07:00
3dtours 15bacacafa web: logging out ends the studio session, not just the cookie
A session followed the browser, not the account: log in, open a frame, log
out, come back as a guest — the same photo stood on the stage, because the
studio's own store (localStorage knobs + the photo in IndexedDB) outlived the
cookie with nothing to clear it.

clearSession() now drops both, and the three log-out buttons call it. The
studio's own button reloads after the delete has committed — a reload mid-
delete aborts the transaction, so the promise resolves on tx.oncomplete, not
on the request. The account's frames are untouched: they reopen from MY
PHOTOS.
2026-09-18 21:48:19 +07:00
3dtours 4057566a14 web: the three mixer knobs move the whole image, a frame chip toggles itself, ROTATE lets go when STRAIGHTEN steers
HUE, SAT and LUM leave the colour row: behind an IMAGE divider they are
hslHue/hslSat/hslLum, seeded into the shader's band accumulator at full
weight for every hue, while the eight band chips keep picking which colour
the panel on the photo edits. The image lightness term stays ungated so a
frame drained to grey by -SAT still answers +LUM.

FRAME loses its NO FRAME chip: pressing the frame already on the photo
takes it off.

ROTATE's quarter turns stop lighting the moment the fine angle leaves 0,
so the strip shows which of the two is steering the photo.
2026-09-18 18:45:41 +07:00
3dtours 27035c4acb web: the mixer hangs a panel on the colour it read, and STRAIGHTEN becomes a scale on the photo 2026-09-18 18:27:28 +07:00
3dtours 10466e122a web: the frame tab straightens the photo by hand 2026-09-18 18:07:14 +07:00
3dtours 1b71c0196f web: the eyedropper reads a colour and the mixer moves that hue band 2026-09-18 17:41:45 +07:00
3dtours 4d0d44170f web: an FX chip that flips the photo to monochrome
It is a switch, not a look: it swaps the base filter for the mono stock and
swaps right back to the one the photo was wearing — name and sim included. The
adjustments are never touched, so a knob moved while it is on survives the trip
back, and the swap rides the undo stack like any other edit.
2026-09-18 16:16:28 +07:00
3dtours abaa980f93 web: undo/redo, a clean preview, and a histogram that stays put
Four things the studio owed the visitor:
- UNDO/REDO in the header, so a look can be taken back and put back without
  reloading the photo; a fresh edit clears the redo trail.
- Opening a saved frame, or picking a look out of its history, now drops the
  stale preview buffer instead of leaving the previous render on the stage.
- The picked history look is marked in the accent, so it is plain which look
  the photo is wearing.
- The histogram is re-clamped against the photo box on resize, so opening a
  chip column no longer pushes the overlay past the edge of the canvas.

The 'NEW SAVES: FILM STRIP' chip goes: a save already lands in the strip.
2026-09-18 15:47:08 +07:00
3dtours dcea6b926f web: name a photo on first save, and file looks from a SAVE RECENT tab
Two saves that never had a name of their own now ask for one, through a single
modal (ui/NameModal, shared by both flows).

The first filing of an upload asks what the folder keeps it as, and that name
rides along as the frame's title. A re-save keeps the name it already has, so
it never asks twice.

SAVE RECENT leaves CREATE RECIPES and becomes its own rail tab: it files the
look standing on the stage — sim, WB, light, FX and the frame — as a recipe of
this account's own, refusing a name the account has already spent. The frame
travels in the recipe's JSON, so applying the entry puts the whole look back.
The tab lists those files and is the one place they can be deleted from; the
API already scopes both by user. They also show up in PRESETS/RECIPES, deduped
against anything CREATE filed under the same name in this session.
2026-09-18 14:57:49 +07:00
3dtours 72d5ce1c3e web: re-save over the open frame, keeping its last three looks
Opening one of the folder's own photos and hitting SAVE PHOTO used to
make a second copy of it. Now it replaces that row — same id, same place
— and the look the row carried steps into its history, newest first and
capped at three, because the pixels it described are gone. The frame's
own column in MY PHOTOS lists those looks (click one to put its settings
back on the stage) and carries the landing-page consent as a plain tick,
which answers the click at once. A file from the disk clears the open
id, so a fresh frame still adds one.
2026-09-18 14:47:30 +07:00
3dtours 0627f8dd91 web: keep a saved photo's look in EXIF and its own row
EXPORT no longer burns the caption strip: the pixels stay the photo's own
and the look travels as metadata — ImageDescription (0x010e) for the tag,
UserComment (0x9286, ASCII header) for the recipe JSON.

SAVE PHOTO now stores the look with the frame (photos.recipe) and the
uploader's consent for the community film strip (photos.consent, PATCH
/api/photos/:id for the owner). The landing reel skips non-consented frames,
and a new MY PHOTOS tab lists the account's saves, reopens one with the
settings it was stored with, and carries the two consent switches.
2026-09-18 12:49:05 +07:00
3dtours cf4b01d4b3 web: mark the selected recipe in FAVORITED
The list was all one colour, so an open recipe was invisible in it. The entry
the stage is showing now reads accent (name, border and background, the same
`.chip.on` the rest of the app uses). The match is id AND name: a preset that
was merely filed under a new name shares the id but not the name, and must not
light up.
2026-09-18 12:30:38 +07:00
3dtours 567f650bbb web: accent the brand and add the studio's quick gestures
- the brand "Cam", the avatar and the signed-in name follow the theme accent
- double-click a slider track resets that parameter; double-click the photo
  toggles 1:1 and the whole photo on the stage
- `*`, or a recipe chip dragged onto the star, files the look under FAVORITED
- RESET under CREATE clears the draft form, and the button now sits under a
  rule at the foot of the column
2026-09-18 12:09:06 +07:00
3dtours b4d5d2926b web: give each member a photo folder and burn the strip into the export
Every member gets /photos — their own uploads, counted against a 12-photo
cap, each card showing the tagline and the technical line the studio would
print. The studio gains SAVE PHOTO n/12 in the top bar: it renders the full
resolution look, stores the strip (tag/title/meta) with the upload so the
landing reel frames it the same way, and refuses past the cap.

EXPORT now burns that strip into the file: the amber #TAG over the photo's
top-left plus a dark caption band below carrying the recipe name and the
ISO / grain / warmth line. The live preview stays clean, and the saved
upload stays clean too — the reel draws its own frame from the stored
labels, so a burned band would tag the tag twice.

Admins manage any photo through DELETE /api/photos/:id; members only their
own. The users table's photo counts stay in step with the folder.
2026-09-18 10:56:26 +07:00
3dtours 43d86b4b6f web: moderate accounts, accept 12MB uploads, put SAVE under CREATE
- /admin User account rows gain BLOCK/UNBLOCK, REMOVE/RESTORE and DELETE.
  Blocked = cannot sign in (sessions swept), removed = hidden from the strip
  and cannot sign in, both reversible; DELETE drops the account with its
  photos and recipes and unlinks the files. An allowlisted account is never
  a target, so an admin cannot moderate or delete itself.
- Photo uploads move from a 3MB API cap / 4m nginx cap to 12MB / 16m, and
  the browser shrinks an oversized still before sending it (2048px JPEG,
  avatars 512px) so the declared type still matches the sniffed bytes.
- The studio SAVE leaves the top bar and sits under the CREATE RECIPES tab,
  labelled SAVE RECIPES.
2026-09-18 10:33:35 +07:00
3dtours 2917c034ed Sign in is the default: the landing names the account, and an admin lands on /admin 2026-09-18 08:02:57 +07:00
3dtours 7b79e49c20 Photo slots + admin page: place any upload in the strip or a live slot, sign up in place, brand links home 2026-09-18 07:55:54 +07:00
3dtours bd2f08aaf7 Panel chips: name the picked value on the right edge
Strip chips (D.RANGE, CROP, COLOR CHROME, PHOTO STYLE, ...) now carry their
pick in the chip's .val column instead of only glowing amber, and the two
chips that baked the value into the label (WB TEMP, FRAME ROTATE) use the
same right-edge slot.
2026-09-18 07:24:05 +07:00
3dtours f13fc37b5a feat(panel): cascading columns, WB colour swatches, stronger HDF glow
Layout
- the panel is a cascade of columns: the rail's tabs, the tab's chips, the
  open chip's sub-chips, then the ruler. A child column no longer hides the
  column it came from (TEMP -> COLOR TEMP keeps TEMP visible); chips stack one
  per row instead of wrapping
- FRAME's WATERMARK opens its own column, so the frame chips stay put
- CREATE RECIPES gets the wide column its two-up form needs

WB colour swatches
- the ruler draws a colour box under the slider that follows the value:
  COLOR TEMP is the Kelvin colour (Tanner Helland), TINT runs green -10 ->
  neutral 0 -> magenta +10

HDF EFFECT
- knee 0.55..0.85 -> 0.45..0.75, blur 0.004+0.015n -> 0.006+0.024n of the
  width, screen alpha 0.15+0.35n -> 0.28+0.52n: a wide halo on the highlights
  instead of a hairline glow. Web copy of toneShader only — the phone keeps
  its own tuning.

Tabs
- rail order is PRESETS, FAVORITED, WB, LIGHT, FX, FRAME, CREATE RECIPES
2026-09-18 06:42:38 +07:00
3dtours 9ba2667c6c Hang the wall frame landscape too, beside the portrait one 2026-09-17 21:58:18 +07:00
3dtours f1174b8c57 Let the web demo use HDF EFFECT instead of greying it out 2026-09-17 21:49:22 +07:00
3dtours 3af5a315e2 Offer a compare-with-original split, and drop the render-time readout 2026-09-17 21:39:07 +07:00
3dtours 99be7e96bd Size the preview copy to what the stage actually paints
The copy was fixed at 1600px, so a hidpi screen was already stretching it at
1:1 and every wheel notch made it worse. The stage now reports the size it is
painting at — the contain-fit times the pixel ratio times the zoom — and the
app re-cuts the source copy to match, quantised and capped at 3200px, which is
the largest copy the grade can still afford. The wheel keeps its instant
transform; the sharper copy lands once the gesture stops.
2026-09-17 21:17:54 +07:00
3dtours 6e8a600a82 Re-derive the preview source at the crop's own resolution
A committed crop kept only its share of the 1600px whole-photo copy, so the
stage then showed a 2x upscale and the photo read as broken. While a crop is
live the source is remade 1/f larger (f = the crop's longest side as a
fraction of the photo's), capped so the decode stays bounded; UNDO/CANCEL
and a new photo put the 1600px copy back.
2026-09-17 20:34:08 +07:00
3dtours 751beb52c1 Add a draggable crop frame behind APPLY, whole-look undo, and recipe import 2026-09-17 20:14:21 +07:00
3dtours 51e572b9ce Persist the studio session across reloads
The working photo and every knob the workspace holds now survive a reload,
for guests as much as for signed-in users:

- engine/session.ts: the knobs go to localStorage (rc.studio.v1) as small
  JSON; the photo goes to IndexedDB, because a 12MP JPEG does not fit in
  localStorage. Both fail soft (private mode, quota) — the studio still works,
  it just forgets.
- App.tsx: state seeds from the stored snapshot synchronously, so the first
  paint already holds the user's settings; the boot effect pulls the photo
  back and adopts it with keepGeo, so the restored params are not clobbered
  by the photo's own EXIF.

Recipes a guest creates with SAVE RECIPE stay session-only, as asked — they
are still gone on reload (create-test asserts it).
2026-09-17 19:12:29 +07:00
3dtours 1446e852b1 Apply the CREATE form's knobs to the photo in realtime
Every row now feeds the open render as it is typed, so a recipe's effect is
visible before it is saved. The draft is not an undo step: SAVE/EXPORT stays the
only thing that commits it, and merely opening the tab changes nothing.
2026-09-17 19:05:59 +07:00
3dtours d31d945827 Add the CREATE RECIPES tab to the web app
The phone's RecipeCreateModal becomes a rail tab with the same rows, seeding
from the look on screen and clamping the same way. SAVE RECIPE applies the new
look, lists it under RECIPES and, when signed in, stores it on the account; a
guest's copy stays in memory and goes away with the page. Signed-in users can
also export the recipe as the app's encrypted .recipe file (shared/utils
/recipeShare.ts vendored byte-identical from the RN project).
2026-09-17 18:56:17 +07:00
3dtours f2e5e9abc9 Give the landing the app's theme and language switches
The blueprint page was dark-only and English-only. It now carries the same
two controls the workspace TopBar has, in the nav's top-right cluster: ◐ flips
light/dark (a paper palette for the same funnel — surfaces and ink flip, the
amber/red accents stay) and VI/EN flips the language, with the whole page of
copy, the FAQ, the pricing tables and the VIP badge all following it. Amber
text switches to a darker #a16207 on the light theme so it keeps ~4.9:1 on
white.

The register account is back as the old landing had it: a "ĐĂNG KÝ" button
pointing at /app?auth=1, and that URL now actually opens the auth dialog on
its sign-up tab (AuthModal takes an initialMode). The nav also collapses to
the hamburger below 1160px now, and the logo/tools shrink below 680px, so the
row still fits a 360px phone.
2026-09-17 18:40:05 +07:00
3dtours dace19aec4 Match the phone's chip-strip panel on the web
The chips column was a stack of labelled sections; the phone opens one row at
a time. Port that shape: tapping a tool tab shows the tab's chips, tapping a
param chip opens its ruler above them, tapping a group chip opens its options
strip, and either closes the other. RESET leads the row (amber while dirty)
and PHOTO STYLE / RECIPES / WATERMARK are strips instead of inline chips.
2026-09-17 18:11:18 +07:00
3dtours 8c6e7930db Add self-contained docker/ stack for the web UI
`docker/` now holds the whole web build — frontend (Vite + React + CanvasKit),
backend (Fastify + SQLite) and the compose file — so the folder can be moved to
another machine and run without the React Native project:

    cd docker && cp .env.example .env && docker compose up -d --build

Only `${WEB_PORT:-8090}` is published; nginx serves the SPA and proxies /api to
the `api` container over Docker's DNS. Photos never reach the server.

The shared render code is vendored into `docker/frontend/shared/` and aliased to
a CanvasKit shim, so the app's own frameUtils/toneShader/jpegDpi run unchanged.

Fix the all-black render on GPU surfaces: `MakeWebGLCanvasSurface` creates a
separate WebGL context per call, and a texture from one context cannot be
sampled by a surface on another — so any pass that drew a snapshot onto a second
surface (output sharpen, screen sharpen, polaroid/wallframe cards) came out
solid black, while the raster fallback was correct. Use one shared
GrDirectContext + MakeRenderTarget instead.

Verified in headless Chromium against the running stack: 12MP JPEG in, preview
mean=120.5 sd=60.5, export 2048x1536 mean=107.2 sd=62.1, JFIF density 300/300,
EXIF present, no console errors; health/signup/login/me/recipes all 2xx through
the nginx proxy.
2026-09-17 17:43:03 +07:00