The Fujifilm RAF this was reported on opened with magenta through every white
in the frame. The develop itself was the cast, not the tone curve fitted over
it: run flat — white balance, matrix, knee, encode, no curve at all — the
frame's bright neutral blocks came back 232,196,201 against the 223,232,236
the camera's own preview has there. The matrix is not it either; every row of
`rgb_cam` sums to one, so a neutral triple opens neutral. What was wrong is
the balance it was given.
Neither balance LibRaw hands over is the one the frame was rendered with.
`pre_mul` on that frame is R/G 2.296, B/G 1.307; `cam_mul` is 1.795, 1.626;
the balance the preview's own bright neutral blocks imply is 1.588, 1.266 —
and that one is readable: average the sensor triple behind each block the
camera left bright and near neutral, and the ratio that equalises those
blocks is the frame's white.
So the develop reads it there, before the first draw, from the same preview
map the tone curve is fitted on, and keeps LibRaw's tags only as the fallback
a frame with nothing neutral and bright to read (a clipped or dark frame)
falls back to. `cam_mul` is tried before `pre_mul` on that path: as-shot
before daylight, measured 6.73 -> 5.27 on this frame where the reverse gave
6.66.
Measured end to end through the real develop (LibRaw worker + CanvasKit,
64x64 block grid against the file's own preview), mean dE00 / mean dRGB:
HAGIANG-20170202-FUJIFILM-418.RAF 6.73 -> 4.89 +5.8,+0.9,+0.5 -> 0.7,-0.5,-0.7
_DSF3087.RAF 7.52 -> 6.78 +1.6,+0.1, 0.0 -> 0.5,-0.2,-0.7
DSCF1701.RAF 6.86 -> 6.54 ~0 -> -1.5,-1.7,-0.9
_DSF7273.RAF 5.13 -> 4.66 +2.4,+1.0,+1.5 -> 1.8,+0.9,+1.5
_3279791.ORF 5.81 -> 5.93 ~0 -> -0.4,-0.2,-0.5
P1010256.RW2 9.60 -> 9.56 +2.5,+0.6,+0.7 -> 1.6,+0.4,-0.1
The four Fujifilm frames lose the cast; the Olympus and Lumix frames hold.
The two that open as their preview (Nikon NEF, DNG) still do. The bright
neutral fifth of both Fujifilm frames now differs from the preview by the
same figure on all three channels — a difference in brightness, not in
colour, which is the tone curve's business and not this one's.
The read is on the frame, not on the brand or its tags, so the bodies with
no sample here (Sony, Canon, Ricoh, Leica) take the same path.
scripts/raw-develop-check.mjs had gone stale against the module and is back
in step with it — the highlight gate's threshold, the gain's divisor, the
preview-WB read and the tag order are pinned, and previewWhiteBalance now
carries a case that hands it a plane and a map and reads the balance back.
A row of `photos` kept the frame's own FileSystemFileHandle, and reading the
catalogue handed them all to the page at once. Measured on a catalogue of
504290 frames, 458103 of them with a handle, opening the library left the JS
heap at 133MB while the browser process held 5.7GB and the renderer 2.1GB:
handles are not the page's heap, so nothing ever asked the collector to run,
and the rescan's own reload of the catalogue every thirty seconds piled one
such reading on the next until the tab was out of memory.
No row keeps a handle now. The catalogue is read a few thousand rows at a time
— the four and a half gigabytes of live handles came from asking for all of
them at once — and a frame's file is asked of its folder's handle when it is
drawn or opened, `fileHandleFor`. `reconnectPhotosForFolders` no longer writes
handles back into the frames, which is what put them there.
504290 rows read in chunks peak at 1.4GB and settle at 1.1GB, against 8.0GB in
one read before.
`saveWalkedDirs` filled in a nought beside every folder a reading had listed but
never opened. A reading stopped by a closed tab, and one kept to a branch, list
the rest of the roll before they have been into any of it — 484 folders of one
real roll read empty over tens of thousands of frames — and the record is folded
back into itself, so the noughts stayed.
Only a reading that met the whole roll may say nought now (`WalkedDirs.full`), and
the screen drops a nought from a record that does not say so. An old record has no
word to give, so its rows fall back on the catalogue instead.
feat(library): search Immich from the filter row
One box, one query, one node: the backend reads what is typed as a tag name when
the key can see one and as a file name otherwise, and the answer is filed under the
node itself. A share link searches its one album in place. The box is not a filter —
it leaves the shelf, which is what the md's search permission is for.
feat(ui): a shorter status line, and a wall that keeps its own row height
The status line is one short 12px row at the foot of the library. A wall with fewer
frames than there are columns no longer stretches its one row — and the cards' own
borders with it — down to the stage.
- boundary: src/ui/ErrorBoundary.tsx, around the whole app rather than around a
screen. A throw on the way to the first paint used to be a white page with
nothing in it to report; it is a sentence, the message and the stack now, with
a reload beside them, so the next report of a crash carries what went wrong.
- one window: src/ui/SingleTab.tsx holds the app to one tab over localStorage and
a BroadcastChannel. A second tab on /app or /library is told so and offered the
roll — "use this tab" takes it, and the tab that held it gets a bar and the
offer back. A tab holding a reading is a tab the machine has already spent its
memory on, and a second one beside it is the memory the first will not get.
- mount: the studio and the library are mounted the first time their route is
asked for and stay mounted after that, not on every visit. Booting CanvasKit
(~20MB) and reading the whole catalogue on a page that shows neither is the
read and the memory a machine short of either takes for a crash; a trip back
from the studio is a screen opening rather than a page loading.
- reading: READ_MS bounds one touch of the disk at 30s. getFile and arrayBuffer
on a drive that has gone away do not fail, they never settle — the lane waits
for ever, the reading never ends, and STOP is a button with nothing left to
read it. A frame given up on is a frame the next reading takes up again.
- reading: the rows of a walk go down a pass at a time, so a tab that never comes
back leaves the column with the folders this reading walked rather than the ones
the last reading did.
- reading: a stopped reading hands over the numbers it counted instead of null.
Handed null it threw its own count away and had noughts written for every folder
it walked that the file did not already hold, so a folder added to a drive read
nought until the next scan.
- repair: STOP ends the afternoon. A repair is a loop the button has no handle on,
so it holds the count of stops it started at and compares between rolls, and
says it was cut short rather than reporting a run it did not make.
- add: a folder the browser could not name — every drive root on Windows is "\" —
is asked for one, and a folder whose name is already another folder's is refused
rather than folded in with it. The record, the frame ids, the walk's position
and the number the column draws are all keyed by that name.
- wall: four hundred tiles queued ahead is a reader waiting on frames three
screens below the one they are looking at; sixty is a screenful and the wall
mints the rest as it scrolls. The catalogue is read back every 30s, not every
5s — reading it back costs every thumbnail in it.
- library: the note is drawn under the frame rather than above it. A line that
comes and goes in the flow moved the frame, the column and the strip by its own
height every time a scan started or ended.
- manifest: "id": "/", so the installed app and the tab are one app.
- checks: tree-scan-check waited for a count of exactly four rows — a state the
screen does not have. The wait ran out its clock and then measured whatever the
reading had done since; it waits for the whole tree now.
A deployment no longer suggests an address for the first server: every
address is each account's own and is typed in the app, so the field opens
blank with a placeholder. The env var, its compose passthrough, the example
line and the `defaultUrl` field that carried it are all gone; the backend's
config route now answers with the saved list alone.
Adding a server no longer opens with a tick list: a fresh node keeps every
album its key can see — the empty album list the backend stores for "all of
them" — and narrowing is a change made on the node that is already there.
The album-ID field carries the warnings that were silent before it: a line
with no id in it, and an id this key never named, both said where they are
typed. A node's key can now be replaced in the dialog that narrows its
albums; the backend probes it first, so a key that does not answer leaves
the node and the dialog as they were.
A saved Immich server is a node on the column beside the drives: no handle,
no picker — the key lives on the backend and the page only ever calls
`/api/immich/*` on its own origin. The dialog takes the address, the name and
the key, checks the key before storing anything, and offers the albums the key
can see; a blank tick list and a blank id field both mean every album. A share
key is one album and so has no picker.
`syncImmich` turns a server's albums into the shapes the tree already draws —
rows in `photos`, names in `walked` — so the column, the wall and the strip
need nothing new. The node's menu is the disk's menu minus what a server has
no disk for.
Also fixes `saveWalkedDirs` filling its noughts in before folding the keys:
a reading that spelled its keys the way it found them (a server's album
labels) had the lower-case spelling of a counted key written in as nought,
and the fold that settles the two spellings kept the nought.
The browser cannot talk to Immich directly: the key must stay out of it,
COEP blocks the origin, and the app has no place to keep a key per user.
So the backend keeps it. `src/immich.ts` holds the whole surface — the
user's servers live in a JSON column on `users` (additive migration), and
every route reads the key from there and never takes a URL from the
browser except when probing one.
Albums, a page of assets, a thumbnail and an original, all behind the
normal session check. `probe` is the only route that touches a URL the
client named, and it validates it first (http/https only, no credentials,
no path, no query, no hash) so the browser cannot turn the backend into a
proxy to an arbitrary host. The key is masked down to its last four
characters everywhere it comes back out, and no log line carries it.
The share-link path is the same routes with `type: 'share'`, whose key
travels as `?key=`, so there is one code path per call rather than two.
test/immich.mjs runs a fake Immich on loopback — two keys with different
albums, one of them without `asset.download` — and checks 59 things
including that neither the responses nor the log leak a key.
Switching from ALL THUMBS to SINGLE opened the frame nearest the middle of
the wall, not the one that was pressed, and the strip then centred that
stranger. `openFromWall` now prefers the last frame the reader chose when it
is still in the listed shelf, and falls back to the nearest card as before.
A frame the studio graded kept its look in the tile but the stage was read
from the file, so the preview showed the negative the tile was made from.
`stageSrc` now draws the graded tile, and the `onThumbWritten` subscription
marks the frame edited so the shelf is current when the reader comes back.
Verified: scripts/wall-check.mjs, and the D22 harness against the deployed
build on 8090 (all ok, stage vs tile diff 0.0).
Choosing another row in the column read the whole roll back out of the store and asked it for a tile of every frame in one transaction: 20 000 requests in flight at once at 40 000 frames, a 200 ms block of the main thread per switch, and a mint job over the whole folder. The rows are the ones the screen is holding already, the store is asked a chunk at a time, and a folder opening under the pointer is the head of the list — the wall mints the rest as it scrolls. MAKE THUMBS by hand still walks the whole folder.
A column count read back off the cards the window drew is an input the window
feeds itself with: the drawn run is a whole number of rows, and those rows were
read back into the count. A wall hidden behind the studio read nothing but zeroes
off its own cards and reset itself to the top on the way out. Either way a window
was written from a window, pass after pass, until React gave up with #185 and the
whole screen went white — there is nothing between that throw and the floor.
The count now comes off the grid, which is the same read the settle effect above
already scrolls the wall by; a wall with no box is not measured at all, and is
measured on the frame it comes back up; the one reset is written off the shelf's
own length rather than off the last window; the scroller is not a place the
browser may anchor; and a chain of writes past four is cut until something
outside moves — a scroll, a resize, or another shelf.
- recipescam-web-frontend:latest and recipescam-web-api:latest, saved for the NAS.
- the frontend now carries the wall whose row step is taken once, so its window
settles instead of chasing itself on a roll of unevenly named frames.
Selecting thumbs or flipping SINGLE <-> ALL THUMBS on a roll whose captions wrap
to different heights crashed the shelf with React #185 ("Maximum update depth
exceeded") and left the screen blank. useWallWindow read the step from one row to
the next off the rows the window itself had drawn, and the average of a run of
rows moves as the run grows: `to` traded places with a sum a row away — 35, 40,
35, 40, three milliseconds apart — every pass a render, until React gave up.
The step is taken once per column count and kept, re-read when the wall
re-columns, which is the only thing that changes a card own height (a caption
wraps at the width it is given). The window is a function of the scroll and
nothing else, so it settles.
Reproduced with the storm probe against a 3000-frame roll of unevenly named
frames: before, blank at round 1 with #185; after, 12 rounds of hard
SINGLE/ALL THUMBS toggling plus a round trip through the studio — no error, no
blank screen, and D18 unchanged (tile CHANGED, the shelf raising the studio
frame 4px off centre, the studio link opening the same frame).
- recipescam-web-frontend:latest and recipescam-web-api:latest, saved for the NAS.
- same app as 53e7606: every build step cached, only timestamps moved. Frontend
keeps the shelf that fills in as it reads, the studio look on the frame tile,
and the shelf return to the frame the studio holds.
- recipescam-web-frontend:latest and recipescam-web-api:latest, saved for the NAS.
- the frontend now carries the shelf that fills in as it reads, the studio's look
on the frame's own tile, and the shelf's return to the frame the studio holds.
- tiles land one at a time. The screenful a picked folder asks for was built all
at once, and a HEIC or a RAW in it is a decode of its own, so the strip stood
empty until every one of them was done: 2293ms on a roll of eighteen, with the
batch arriving in one go (0/18 then 18/18 in a single step). Tiles are built in
two lanes now and each one goes up the moment it is drawn — first picture at
36ms, then 1, 2, 4, 6, 8, 9, 11, 12, 14, 15, 16, 17, 18 of 18, done at 2496ms.
The threading is handed back between tiles (`scheduler.yield`), so a click
still answers while the strip fills: no long tasks either side, worst frame gap
169ms -> 164ms, a view toggle 49ms -> 41ms. The tiles are the same tiles; the
wall's is drawn from the same counter.
- the studio's look reaches the shelf. A frame graded in the studio writes the
tile the shelf draws, at neutral geometry — no turn, crop, watermark or frame,
since the shelf turns a tile itself — and every screen holding the tile is told
the moment it is written, so the row repaints without a reload.
- the shelf comes back on the frame the studio was holding. The frame a visit
opened is kept with the visit, and coming back from the studio raises it: the
strip centres it and the wall brings its card to the middle, even when the
frame sits in another folder of the same tree. A shelf that opened on whatever
it was left standing on sent the reader looking for the frame they had just
been working on.
- the frame's name stands under the picture, in the studio's own meta bar.
Settings changed in the studio were remembered per photo, but only as a
film recipe, so everything outside that recipe (straighten, flips, crop,
watermark, geotag, frame, the picked sim) was gone as soon as the photo
was reopened from the library in a later session.
Keep the whole StudioState instead and restore it when a library photo is
opened; rows written by older builds — a flat recipe — are still readable,
so photos edited before this change open with their look intact.
SAVE PHOTO is untouched: that remains the step that publishes a photo to
the landing film strip.
The library is the accounts' shelf, but the tab kept two copies of that fact: the
screen read `/me` once as it mounted and then stopped listening, so a visitor who
signed in at the studio came back to the panel asking for the login they had just
given. One record, read by the studio, the landing page and the shelf alike, is
now the only copy — a sign-in anywhere is a sign-in everywhere.
- auth.ts (new): the tab's one session record. `useAuth()` reads it through
`useSyncExternalStore`, a `/me` already in flight is joined rather than
repeated, and a call that fails leaves the record *unknown* rather than signed
out, so a cold API never reads as a guest.
- TopBar: LIBRARY is a link for a member and a dead button for everyone else. An
anchor wearing `aria-disabled` still navigates on a click, and the screen
behind it would only send the guest home again — so a guest gets the shape of
the button and nothing to press.
- Library: the gate is that shared record, not a copy taken at mount. A guest who
opens `/library` straight is turned home with `replace`, so a Back press does
not walk them into the same wall. The screen is mounted the whole time the tab
is open, so the turn is for the address the visitor actually opened: a guest on
the studio stays on the studio.
- engine/library.ts: the thumbs hand the thread back. Two lanes instead of four,
a frame's worth of idle between them, and one job per frame — a second caller
joins the decode already running instead of starting another.
Verified in Chrome (stubbed API, harness run against both the dev server and the
built bundle): a guest gets a dead LIBRARY button and stays on /app; signing in at
the studio turns it into the link and opens the shelf, with no second login and no
"log in to browse" note; the same after a sign-in on the landing page; /library
opened cold as a guest lands on / with Back going to /app; opened cold signed in,
the shelf is up. On a folder of 22 frames the open runs 2 decodes at a time (was
5) and repeats no frame (44 decodes, was 56 — 12 frames were read twice); the
tiles still come out 22 on the open, 24 by hand, 22 again after a reload.