Commit Graph

4 Commits

Author SHA1 Message Date
3dtours f13fc37b5a feat(panel): cascading columns, WB colour swatches, stronger HDF glow
Layout
- the panel is a cascade of columns: the rail's tabs, the tab's chips, the
  open chip's sub-chips, then the ruler. A child column no longer hides the
  column it came from (TEMP -> COLOR TEMP keeps TEMP visible); chips stack one
  per row instead of wrapping
- FRAME's WATERMARK opens its own column, so the frame chips stay put
- CREATE RECIPES gets the wide column its two-up form needs

WB colour swatches
- the ruler draws a colour box under the slider that follows the value:
  COLOR TEMP is the Kelvin colour (Tanner Helland), TINT runs green -10 ->
  neutral 0 -> magenta +10

HDF EFFECT
- knee 0.55..0.85 -> 0.45..0.75, blur 0.004+0.015n -> 0.006+0.024n of the
  width, screen alpha 0.15+0.35n -> 0.28+0.52n: a wide halo on the highlights
  instead of a hairline glow. Web copy of toneShader only — the phone keeps
  its own tuning.

Tabs
- rail order is PRESETS, FAVORITED, WB, LIGHT, FX, FRAME, CREATE RECIPES
2026-09-18 06:42:38 +07:00
3dtours 014b3e5a4b Zoom and pan the preview with the wheel, and step a parameter from its ruler
Cursor over the image: the wheel zooms about the pointer, and a drag pans,
both clamped to the contain-fit of the loaded bitmap so the photo can never
be lost off-screen. Cursor over an open parameter ruler: the wheel moves that
parameter by one step, clamped to its min/max. While the crop frame is being
dragged the wheel keeps resizing the crop instead, and APPLY puts the view
back on the fit.
2026-09-17 20:57:00 +07:00
3dtours dace19aec4 Match the phone's chip-strip panel on the web
The chips column was a stack of labelled sections; the phone opens one row at
a time. Port that shape: tapping a tool tab shows the tab's chips, tapping a
param chip opens its ruler above them, tapping a group chip opens its options
strip, and either closes the other. RESET leads the row (amber while dirty)
and PHOTO STYLE / RECIPES / WATERMARK are strips instead of inline chips.
2026-09-17 18:11:18 +07:00
3dtours 8c6e7930db Add self-contained docker/ stack for the web UI
`docker/` now holds the whole web build — frontend (Vite + React + CanvasKit),
backend (Fastify + SQLite) and the compose file — so the folder can be moved to
another machine and run without the React Native project:

    cd docker && cp .env.example .env && docker compose up -d --build

Only `${WEB_PORT:-8090}` is published; nginx serves the SPA and proxies /api to
the `api` container over Docker's DNS. Photos never reach the server.

The shared render code is vendored into `docker/frontend/shared/` and aliased to
a CanvasKit shim, so the app's own frameUtils/toneShader/jpegDpi run unchanged.

Fix the all-black render on GPU surfaces: `MakeWebGLCanvasSurface` creates a
separate WebGL context per call, and a texture from one context cannot be
sampled by a surface on another — so any pass that drew a snapshot onto a second
surface (output sharpen, screen sharpen, polaroid/wallframe cards) came out
solid black, while the raster fallback was correct. Use one shared
GrDirectContext + MakeRenderTarget instead.

Verified in headless Chromium against the running stack: 12MP JPEG in, preview
mean=120.5 sd=60.5, export 2048x1536 mean=107.2 sd=62.1, JFIF density 300/300,
EXIF present, no console errors; health/signup/login/me/recipes all 2xx through
the nginx proxy.
2026-09-17 17:43:03 +07:00