Commit Graph

12 Commits

Author SHA1 Message Date
admin cbd0178cda android: port the web studio's HSL selective colour mixer
The rail gains an HSL tab between FX and FRAME, and the tab opens the mixer
ported from the web studio: eight hue bands, each with hue/sat/lum knobs on a
-10..+10 ruler, plus three whole-image moves behind an IMAGE divider. Band
weights are linear tents anchored on HSL_BANDS and summing to 1 at every hue, so
neighbouring bands hand over at exactly half strength and no hue falls in a gap.
Pixels under 8% saturation are gated out of the weights (rgb2hsl calls a neutral
red, so an ungated one would ride the RED band), while the whole-image LUM move
is added after the gate and still lifts a picture that -SAT has pulled to grey.
The mixer runs last in TONE_SKSL, so a band edit is judged on the colour the user
actually sampled.

The eyedropper is library-only: PICK arms a layer over the picture, a tap reads
the rendered pixel off the canvas, points the ruler at the nearest band and
hangs a panel carrying that band's three knobs. A live preview has no pixel to
read, so in camera mode the chip greys out - the mixer itself still runs there,
which is why the camera worklet's tone buffer had to grow from 10 slots to 40: a
missed slot would have pushed NaN into every uniform and taken the whole tone
pass down, not just HSL.

HSL is a LITE feature (the web studio builds it for guests too), and MONOCHROME
switches the mixer off outright - a mono stock has no hue to select. Checked on a
Xiaomi thor against an 8-band chart: +10 whole-image HUE rotates all eight bands
by +30 deg, -10 on one band's SAT flattens that band and leaves the other seven
alone, and a whole-image -SAT drops the camera preview's mean chroma 13.7 -> 0.4
with +LUM still lifting it 116 -> 166. Cut as 1.2.4 / versionCode 6.
2026-09-21 18:28:32 +07:00
admin c8e2b6ea5a android: add the CLASSIC VIVIDIPES sim and the FX MONOCHROME switch
Straight off PLAN-WEB-TO-ANDROID.md: the sim keeps Classic Chrome's blue row
verbatim and takes Velvia's red and green rows, so skies stay muted while
everything else reads loud, and it carries Chrome's shadow pull.

MONOCHROME is a switch, not a look: it swaps the base filter for the mono stock
and swaps right back, leaving adjustments untouched so a knob turned while it is
on survives the round trip. It goes through commit(), so UNDO undoes it.
2026-09-21 17:20:42 +07:00
admin 8f615f6cd7 Give ACRIPES a straight BT.709 ramp and end-only tone 2026-09-16 17:17:11 +07:00
admin 27a9dfb65f Ship HDF EFFECT to PRO only, and clean the build for Play
Rename LIGHT GLOW to HDF EFFECT and gate it behind PRO: LITE renders the
chip greyed out with a PRO tag and cannot open its slider; restoration of
older settings that carry hdf > 0 still blocks export in LITE.

Play/licence pass:
- drop unused permissions (ACTIVITY_RECOGNITION, READ_MEDIA_AUDIO/VIDEO,
  SYSTEM_ALERT_WINDOW) and requestLegacyExternalStorage
- rename the Leica sims to LC STREETLIFE CLASSIC/VIVID, drop the brand from
  comments; fix app name text, canvaskit copyright, LICENSE owner
- remove expo-image-picker and expo-sensors (no JS import), delete dead
  exports (computeMatrixTint, cinemaSeasonName, base64 helpers,
  formatCoordinate)
- versionCode 3 / versionName 1.2.1, drop the personal email from About
- add docs/privacy-policy.html for the Play listing

Size: R8 + shrinkResources + bundle compression + ABI trim, 161 MB -> 76 MB.
2026-09-15 11:36:52 +07:00
admin 97949e449d Ship LITE and PRO, and let CLARITY and LIGHT GLOW reach the library
Both flavors build from one JS tree: `lite` hands out the free apk
(com.locphamtran.recipescamera), `pro` sells as-is (same id + .pro, label
"RecipesCam Pro"). Release is signed from android/keystore.properties, both
files gitignored - lose either and no later build can install over this one.
The tier reaches JS through src/provariant.ts, which tools/set-variant.mjs
rewrites before each build (`npm run apk:lite` / `apk:pro`); the gradle flavor
alone would ship a Pro apk that thinks it is Lite.

The dev scaffolding goes: the three src/dev probes and their App effects, the
EXPO_PUBLIC_CAPTURE_MODE [CAPTURE] timing log, and the -PdevtestSuffix
side-by-side install hook. 'balanced' stays the shipped capture mode, which is
what those probes measured on the 12S Ultra.

Looking at the picture: WB now converts kelvin through the Planckian locus into
a luma-normalised gain (unity at 5500K, symmetric tint) instead of the old
one-sided push; LEITZ STREETLIFE splits into CLASSIC and VIVID; selecting a
recipe loads every knob it carries over the defaults and stays editable, and
RESET hands the panel back to the sim's own values. The in-app library picker,
the ultra-wide native module and recipe share/import land here too.

CLARITY and LIGHT GLOW existed only on the camera worklet and the export
engine, so a photo opened from the library ignored both. They now run in all
three library preview branches (libPhoto), and the preview clips them to the
drawn image - the export engine always clipped its bloom to the canvas, the
preview drew it over the whole rect, so the bloom bled past the photo onto the
black letterbox and over the frame's mat.
2026-09-14 19:48:44 +07:00
admin 6adf0b5933 feat(sims): rename film simulations and bundled recipes
Sims: PROVIA->PROVIPES, VELVIA->VELVIPES, CLASSIC CHROME->CLASSIC CHRIPES, CLASSIC NEG->CLASSIC NEGIPES, ASTIA->ASTIPES, ETERNA->ETERNIPES, ACROS->ACRIPES, LEICA->LEITZ STREETLIFE.

Bundled recipes follow: PROVIPES STD, VELVIPES VIVID, ACRIPES MONO, CLASSIC NEGIPES. Ids and baseFilters untouched, so saved sessions keep resolving.
2026-09-11 08:44:58 +07:00
admin 5186b2aab1 feat(sim): add a CLASSIC NEG chip to the film-sim presets 2026-09-10 21:16:50 +07:00
3dtours bd7efce600 feat(presets): add LEICA simulation chip; collapse recipe strip on sim select 2026-09-09 11:32:30 +07:00
3dtours 09dbc72cce feat: v1.1 — highlight-weighted metering, settings modal, photo viewer, shutter sound control, cleanup 2026-09-09 09:41:55 +07:00
3dtours 588a36d05a feat: cinematic seasonal atmosphere presets (spring/summer/autumn/winter) - enhances existing light with season tints, sun glow, fog veil 2026-09-08 11:38:27 +07:00
3dtours 8eca31ce58 fix(camera): matrix-based zoom for pinch/double-tap, tap-to-focus AE/AF lock, library letterbox smear fix, export raw JPEG bytes q95, resume isActive fixes, dark theme polish 2026-09-08 10:25:34 +07:00
3dtours 2775662b62 Bắt đầu sửa lỗi 2026-07-17 09:33:24 +07:00