259e5f3378
Two things kept a scanned `.tif` off the wall, and both had to be fixed for its tile to come out as a picture. CanvasKit was never up on the catalogue's route: the studio boots it when the workspace mounts, but a visitor who only ever opens the library never does, so the JPEG inside the file had no decoder and the tile was drawn as nothing. The `.tif` branch now brings the engine up itself. And the pixels were being read out of that JPEG through an image `readPixels` handed a buffer of ours, which CanvasKit answers by throwing rather than filling — the frame came back black to a check on the return value. It now takes the buffer CanvasKit hands back, the form the canvas calls in this repo have always used. Measured in the browser on a 5472x3648 JPEG-compressed scan: the tile went from 2378 bytes of solid black to 68670 bytes at mean 189.2 sd 74.6, against the 189.3/74.6 the same picture's uncompressed copy yields. `scripts/tiff-decode-check.mjs` gains the fixture that was broken — a JPEG-compressed strip — judged by how far a channel strays from the libvips reference rather than by equality, since that strip is lossy. Its bundle now re-exports the shim alongside the reader so the two are one module instance and the fixture's JPEG has a decoder behind it.