8c6e7930db
`docker/` now holds the whole web build — frontend (Vite + React + CanvasKit),
backend (Fastify + SQLite) and the compose file — so the folder can be moved to
another machine and run without the React Native project:
cd docker && cp .env.example .env && docker compose up -d --build
Only `${WEB_PORT:-8090}` is published; nginx serves the SPA and proxies /api to
the `api` container over Docker's DNS. Photos never reach the server.
The shared render code is vendored into `docker/frontend/shared/` and aliased to
a CanvasKit shim, so the app's own frameUtils/toneShader/jpegDpi run unchanged.
Fix the all-black render on GPU surfaces: `MakeWebGLCanvasSurface` creates a
separate WebGL context per call, and a texture from one context cannot be
sampled by a surface on another — so any pass that drew a snapshot onto a second
surface (output sharpen, screen sharpen, polaroid/wallframe cards) came out
solid black, while the raster fallback was correct. Use one shared
GrDirectContext + MakeRenderTarget instead.
Verified in headless Chromium against the running stack: 12MP JPEG in, preview
mean=120.5 sd=60.5, export 2048x1536 mean=107.2 sd=62.1, JFIF density 300/300,
EXIF present, no console errors; health/signup/login/me/recipes all 2xx through
the nginx proxy.
23 lines
541 B
JSON
23 lines
541 B
JSON
{
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"name": "recipescam-api",
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"version": "1.0.0",
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"private": true,
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"description": "RecipesCam web API - accounts + user recipes (server never receives photos)",
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"main": "dist/server.js",
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"scripts": {
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"build": "tsc",
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"start": "node dist/server.js",
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"dev": "tsx watch src/server.ts"
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},
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"dependencies": {
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"better-sqlite3": "^12.11.1",
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"fastify": "^5.12.5"
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},
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"devDependencies": {
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"@types/better-sqlite3": "^9.6.0",
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"@types/node": "^22.20.3",
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"tsx": "^4.23.13",
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"typescript": "^5.9.3"
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}
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}
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