The histogram used to park itself in the top-right corner on the first paint; it now starts at the top-left of the photo and is dragged from there, the way the rest of the overlay is. Nothing else changed in it — same drag, same clamping, same resize. The stage also gains a CLEAR button, sitting before the picker button, which is now OPEN PHOTO. CLEAR takes the photo off the stage, but not before asking: SAVE PHOTO files it first and only then clears, EXPORT IMAGE writes the JPEG and then clears, CLEAR WITHOUT SAVING drops it there and then, and CANCEL leaves everything alone. Saving from that modal resumes the clear once the file has really landed — a guest, a capped account or a cancelled name prompt never loses the frame. Clearing forgets the working photo (source, preview, GPS, ISO, and the IndexedDB copy session.ts now deletes), while the look, the crop and the undo history stay put, so the next photo opens on the same settings the way replacing a photo already did.
RecipesCam web — self-contained stack
A Docker-hosted web build of RecipesCam. Everything it needs is in this folder: move it to another machine, run two commands, and the app is up. It does not need the React Native project around it.
cp .env.example .env
docker compose up -d --build
# → http://localhost:8090
What runs where
| Service | Image | Role |
|---|---|---|
frontend |
nginx:1.27-alpine (built by frontend/Dockerfile) |
Static SPA + /api/ reverse proxy |
api |
node:22-slim (built by backend/Dockerfile) |
Accounts + saved recipes, SQLite on ./data |
frontend resolves api through Docker's embedded DNS and proxies /api/* to
it — that is why the API container is named api and why it is not published on
the host. Only ${WEB_PORT:-8090} is exposed.
Photos never leave the browser. The CanvasKit render pipeline (grade, frame, watermarks, JPEG encode) runs in the visitor's tab; the API only stores recipes as JSON.
Layout
docker-compose.yml the stack
.env.example WEB_PORT
data/ SQLite (created on first run, gitignored)
backend/ Fastify + better-sqlite3 API, own Dockerfile
frontend/ Vite + React + CanvasKit SPA, own Dockerfile + nginx.conf
shared/ vendored copies of the app's types + utils (see below)
src/engine/ skiaShim.ts (CanvasKit) + exportEngine.ts (render pipeline)
+ session.ts (localStorage/IndexedDB studio persistence)
Vendored files
frontend/shared/{types/index.ts,utils/*.ts} are byte-identical copies of
src/types/index.ts and ten src/utils/*.ts files from the React Native
project (@shopify/react-native-skia is aliased to src/engine/skiaShim.ts in
vite.config.ts + tsconfig.json, so those files compile unchanged):
cinemaShader colorUtils defaultRecipes exifWrite frameUtils jpegDpi
paramDefs recipeShare skiaImage toneShader.
The landing page needs no CDN: frontend/public/assets/fonts/*.woff2 are the
seven self-hosted faces behind the three font groups the Themes menu offers
(Plus Jakarta Sans / Inter / JetBrains Mono, Fraunces / Be Vietnam Pro /
Courier Prime, Be Vietnam Pro / Space Mono — all SIL OFL, pulled from Google
Fonts, vietnamese + latin + latin-ext subsets), and
frontend/public/assets/samples/s*.jpg are the six placeholder negatives the
film strip, preset tester and QR card show (swap them for real graded stills
whenever we have them). Its one foreign request is the QR image from
api.qrserver.com, which degrades to an empty slot offline.
When the app changes one of them, copy it back in — the renderer is only "parity" for as long as these stay in sync:
cd <repo>/docker/frontend/shared/utils
cp <repo>/src/utils/<name>.ts .
Operations
docker compose logs -f api # API log
docker compose restart api # after backend/src changes (rebuild: --build)
docker compose down # stop; ./data survives
Backup is the ./data folder — that is the whole database.
Checks
curl -s http://localhost:8090/api/health # {"ok":true}
curl -sI http://localhost:8090/ # 200, index.html
Then open the UI, drop a photo in, and confirm the preview shows the picture and
EXPORT downloads a JPEG that opens. The preview going solid black while the
export still reports a plausible size is the one failure mode worth knowing: it
means the CanvasKit GPU surfaces lost their shared GrDirectContext (see
frontend/src/engine/skiaShim.ts), and with no GPU the raster fallback renders
the same pipeline correctly, just slower.