T15: drop WebAudio master for tracks - native master gain + track gain/pan IPC (SF/VST2/VST3 bridges), NativeAudioService + /api/v1/native router, native-first TrackInstrument, test matrix 8 passed
This commit is contained in:
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# SonicForge Native Audio API (T15) — track instrument đi thẳng vào engine
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# native (SF host / VST2 / VST3 bridge DLL), KHÔNG qua masterBus WebAudio.
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# Master fader + track gain/pan áp native qua NativeMixer — một engine duy nhất.
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from fastapi import APIRouter, HTTPException
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from pydantic import BaseModel
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from typing import List, Optional
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import os
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from app.core.native_audio_service import get_service
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from app.core.render_engine import _find_sf2_path
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router = APIRouter()
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class MasterGainRequest(BaseModel):
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gain_db: float = 0.0
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class TrackGainPanRequest(BaseModel):
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track_id: str
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gain_db: float = 0.0
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pan: float = 0.0
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class SfEnsureRequest(BaseModel):
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track_id: str
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sf_path: Optional[str] = None
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sf_id: Optional[str] = None # resolve path server-side (JS chỉ có UUID)
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bank: int = 0
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program: int = 0
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channel: int = 0
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live: bool = True
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class SfNoteRequest(BaseModel):
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track_id: str
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channel: int = 0
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pitch: int
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velocity: int = 100
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class SfNoteOffRequest(BaseModel):
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track_id: str
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channel: int = 0
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pitch: int
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class Vst2EnsureRequest(BaseModel):
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track_id: str
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plugin_path: str
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live: bool = True
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class Vst2NoteRequest(BaseModel):
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track_id: str
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channel: int = 0
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pitch: int
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velocity: int = 100
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class Vst2NoteOffRequest(BaseModel):
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track_id: str
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channel: int = 0
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pitch: int
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class RenderNote(BaseModel):
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note: int = 60
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velocity: int = 100
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start_beat: float = 0.0
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duration_beats: float = 1.0
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class RenderRequest(BaseModel):
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kind: str # "sf" | "vst2"
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path: str
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bank: int = 0
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program: int = 0
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notes: List[RenderNote] = []
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bpm: float = 120.0
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gain_db: float = 0.0
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pan: float = 0.0
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lim_active: bool = False
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threshold_db: float = -1.0
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master_gain_db: float = 0.0
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def _svc():
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return get_service()
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@router.get("/status")
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async def status():
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return _svc().status()
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@router.post("/set_master_gain")
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async def set_master_gain(req: MasterGainRequest):
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return _svc().set_master_gain(req.gain_db)
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@router.post("/track_gain_pan")
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async def track_gain_pan(req: TrackGainPanRequest):
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return _svc().set_track_gain_pan(req.track_id, req.gain_db, req.pan)
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@router.post("/sf/ensure")
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async def sf_ensure(req: SfEnsureRequest):
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path = (req.sf_path or "").strip()
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if not path and req.sf_id:
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path = _find_sf2_path(req.sf_id)
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if not path or not os.path.exists(path):
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raise HTTPException(status_code=400, detail=f"không tìm thấy SF2/SF3 "
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f"(sf_path={req.sf_path!r} sf_id={req.sf_id!r})")
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try:
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return _svc().ensure_sf(req.track_id, path, req.bank,
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req.program, req.channel, req.live)
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except RuntimeError as e:
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raise HTTPException(status_code=400, detail=str(e))
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@router.post("/sf/note_on")
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async def sf_note_on(req: SfNoteRequest):
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try:
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return _svc().sf_note_on(req.track_id, req.channel, req.pitch, req.velocity)
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except RuntimeError as e:
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raise HTTPException(status_code=400, detail=str(e))
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@router.post("/sf/note_off")
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async def sf_note_off(req: SfNoteOffRequest):
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try:
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return _svc().sf_note_off(req.track_id, req.channel, req.pitch)
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except RuntimeError as e:
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raise HTTPException(status_code=400, detail=str(e))
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@router.post("/sf/audio_stop")
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async def sf_audio_stop(req: SfNoteOffRequest):
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return _svc().sf_audio_stop(req.track_id)
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@router.post("/vst2/ensure")
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async def vst2_ensure(req: Vst2EnsureRequest):
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try:
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return _svc().ensure_vst2(req.track_id, req.plugin_path, req.live)
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except RuntimeError as e:
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raise HTTPException(status_code=400, detail=str(e))
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@router.post("/vst2/note_on")
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async def vst2_note_on(req: Vst2NoteRequest):
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try:
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return _svc().vst2_note_on(req.track_id, req.channel, req.pitch, req.velocity)
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except RuntimeError as e:
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raise HTTPException(status_code=400, detail=str(e))
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@router.post("/vst2/note_off")
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async def vst2_note_off(req: Vst2NoteOffRequest):
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try:
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return _svc().vst2_note_off(req.track_id, req.channel, req.pitch)
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except RuntimeError as e:
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raise HTTPException(status_code=400, detail=str(e))
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@router.post("/render")
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async def render(req: RenderRequest):
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"""Offline render cho test matrix spec V. Trả về số liệu (không trả audio
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bytes) — peak/rms đủ để so sánh âm lượng/mastering."""
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svc = _svc()
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notes = [n.model_dump() for n in req.notes]
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try:
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if req.kind == "sf":
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y = svc.render_sf_offline(req.path, req.bank, req.program, notes,
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req.bpm, gain_db=req.gain_db, pan=req.pan,
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lim_active=req.lim_active,
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threshold_db=req.threshold_db,
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master_gain_db=req.master_gain_db)
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elif req.kind == "vst2":
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y = svc.render_vst2_offline(req.path, notes, req.bpm,
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gain_db=req.gain_db, pan=req.pan,
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lim_active=req.lim_active,
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threshold_db=req.threshold_db,
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master_gain_db=req.master_gain_db)
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else:
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raise HTTPException(status_code=400,
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detail="kind phải là 'sf' hoặc 'vst2'")
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except RuntimeError as e:
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raise HTTPException(status_code=400, detail=str(e))
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import numpy as np
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return {"ok": True, "kind": req.kind, "samples": int(y.shape[1]),
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"peak": float(np.abs(y).max()),
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"rms": float(np.sqrt((y ** 2).mean()))}
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@@ -0,0 +1,610 @@
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"""Native audio service (T15) — một engine duy nhất cho track instrument.
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Load các bridge native_host DLL qua ctypes (SF host / VST2 / VST3) và giữ
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instance theo track_id. Mọi track instrument (SF + VSTi) đi qua CÙNG mixer
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native (track gain/pan + master limiter + master fader) — hết drift Bug 2:
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JS không còn route instrument qua masterBus WebAudio.
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- Live: AudioStart (WASAPI) → note_on/note_off qua SPSC trên audio thread.
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- Offline SF: SF_FS_RenderBlock (write_float + mixer native trong C++).
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- Offline VST2: SF_VST2_Process (raw plugin) + mixer_math (mirror NativeMixer/
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mastering_engine.py) trong Python — bridge Process không áp mixer.
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- VST3 offline: bridge chưa có export Process — matrix ghi limitation (T15);
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VST3 live dùng AudioStart + SendNoteOn như VST2 (AudioEngine chung).
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master_gain (dB) áp cho MỌI instance — mirror masterBus.output.gain WebAudio
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(sau limiter + clip, linear, không re-clip).
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"""
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import ctypes
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import os
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import threading
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import numpy as np
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from app.config import settings
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_NATIVE_DIR = os.getenv("SONICFORGE_NATIVE_DIR") or os.path.join(
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settings.BASE_DIR, "native_host", "build", "Release")
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_ERR = None
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_LOCK = threading.Lock()
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def native_dir() -> str:
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return _NATIVE_DIR
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def _dll(name: str) -> str:
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return os.path.join(_NATIVE_DIR, name)
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def _errbuf():
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return ctypes.create_string_buffer(256)
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def _errval(buf) -> str:
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return buf.value.decode(errors="replace") if buf and buf.value else ""
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def is_available() -> bool:
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return os.path.isfile(_dll("sf_host_bridge.dll"))
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# ── mixer math (offline VST) — MIRROR NativeMixer.cpp + mastering_engine.py ──
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def _clamp_db(v, lo, hi, default):
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if v != v: # NaN
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return default
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return max(lo, min(hi, v))
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def apply_track_mixer(y, gain_db=0.0, pan=0.0, lim_active=False,
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threshold_db=-1.0, master_lin=1.0):
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"""y: (2, N) float32. Áp track gain/pan + limiter + master fader."""
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y = y * (10.0 ** (gain_db / 20.0))
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if pan != 0.0:
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theta = ((max(-1.0, min(1.0, pan)) + 1.0) / 2.0) * (np.pi / 2.0)
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y = y.copy()
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y[0, :] *= np.cos(theta)
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y[1, :] *= np.sin(theta)
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if lim_active:
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t = _clamp_db(threshold_db, -24.0, 0.0, -1.0)
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t_lin = 10.0 ** (t / 20.0)
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k = 1.0 / max(0.02, t_lin)
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tk = np.tanh(k)
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y = np.tanh(y * k) / tk
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np.clip(y, -1.0, 1.0, out=y)
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y = y * master_lin
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return y
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class _SfCtx:
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"""ctypes wrapper một instance sf_host_bridge (handle theo track)."""
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def __init__(self, dll: ctypes.WinDLL):
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self.dll = dll
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self.handle = 0
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def create(self, sr, block):
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self.handle = self.dll.SF_FS_Create(sr, block, _ERR, 256)
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return self.handle
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def close(self):
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if self.handle:
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try:
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self.dll.SF_FS_Close(self.handle, _ERR, 256)
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finally:
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self.handle = 0
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def __getattr__(self, name):
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return getattr(self.dll, "SF_FS_" + name)
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class _Vst2Ctx:
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def __init__(self, dll: ctypes.WinDLL):
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self.dll = dll
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self.handle = 0
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def create(self, plugin_path):
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w = ctypes.c_int32(0)
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h = ctypes.c_int32(0)
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self.handle = self.dll.SF_VST2_Load(plugin_path.encode("utf-8"), 0,
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ctypes.byref(w), ctypes.byref(h),
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_ERR, 256)
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return self.handle
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def close(self):
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if self.handle:
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try:
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self.dll.SF_VST2_Close(self.handle, _ERR, 256)
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finally:
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self.handle = 0
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def __getattr__(self, name):
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return getattr(self.dll, "SF_VST2_" + name)
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class _Vst3Ctx:
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def __init__(self, dll: ctypes.WinDLL):
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self.dll = dll
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self.handle = 0
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def create(self, plugin_path):
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w = ctypes.c_int32(0)
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h = ctypes.c_int32(0)
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self.handle = self.dll.SF_VST3_Load(plugin_path.encode("utf-8"), 0,
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ctypes.byref(w), ctypes.byref(h),
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_ERR, 256)
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return self.handle
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def close(self):
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if self.handle:
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try:
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self.dll.SF_VST3_Close(self.handle, _ERR, 256)
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finally:
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self.handle = 0
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def __getattr__(self, name):
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return getattr(self.dll, "SF_VST3_" + name)
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class NativeAudioService:
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"""Singleton: registry track_id → instance; master_gain toàn cục."""
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def __init__(self):
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self._sf = {}
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self._vst2 = {}
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self._vst3 = {}
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self._sf_dll = None
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self._vst2_dll = None
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self._vst3_dll = None
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self.master_gain_db = 0.0
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self._master_lin = 1.0
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self.sample_rate = 44100
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self.block_size = 256
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# ── master fader (IPC set_master_gain) ──
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def set_master_gain(self, gain_db):
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with _LOCK:
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self.master_gain_db = float(gain_db)
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self._master_lin = 0.0 if self.master_gain_db <= -50 else \
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10.0 ** (self.master_gain_db / 20.0)
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for ctx in list(self._sf.values()) + list(self._vst2.values()) + \
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list(self._vst3.values()):
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if ctx and ctx.handle:
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try:
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ctx.SetMasterGain(ctx.handle, self._master_lin)
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except Exception:
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pass
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return {"ok": True, "master_gain_db": self.master_gain_db,
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"linear": self._master_lin}
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def _load_sf_dll(self):
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if self._sf_dll is None:
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if not os.path.isfile(_dll("sf_host_bridge.dll")):
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raise RuntimeError(f"thiếu {_dll('sf_host_bridge.dll')} — "
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f"build native_host Release (T9–T14)")
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dll = ctypes.WinDLL(_dll("sf_host_bridge.dll"))
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i32 = ctypes.c_int32
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dll.SF_FS_Create.argtypes = [i32, i32, ctypes.c_char_p, i32]
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dll.SF_FS_Create.restype = i32
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dll.SF_FS_LoadSF2.argtypes = [i32, ctypes.c_char_p, ctypes.c_char_p, i32]
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dll.SF_FS_LoadSF2.restype = i32
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dll.SF_FS_SelectInstrument.argtypes = [i32, i32, i32, i32, i32]
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dll.SF_FS_SelectInstrument.restype = i32
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dll.SF_FS_NoteOn.argtypes = [i32, i32, i32, i32]
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dll.SF_FS_NoteOn.restype = i32
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dll.SF_FS_NoteOff.argtypes = [i32, i32, i32]
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dll.SF_FS_NoteOff.restype = i32
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dll.SF_FS_RenderBlock.argtypes = [i32, i32,
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np.ctypeslib.ndpointer(np.float32, flags="C_CONTIGUOUS"),
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np.ctypeslib.ndpointer(np.float32, flags="C_CONTIGUOUS")]
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dll.SF_FS_RenderBlock.restype = i32
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dll.SF_FS_AudioStart.argtypes = [i32, i32, i32, ctypes.c_char_p, i32]
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dll.SF_FS_AudioStart.restype = i32
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dll.SF_FS_AudioStop.argtypes = [i32]
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dll.SF_FS_AudioStop.restype = i32
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dll.SF_FS_AudioUnderruns.argtypes = [i32]
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dll.SF_FS_AudioUnderruns.restype = i32
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dll.SF_FS_AudioBlocks.argtypes = [i32]
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dll.SF_FS_AudioBlocks.restype = i32
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for fn in ("SetTrackGainPan", "SetMasterLimiter"):
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getattr(dll, "SF_FS_" + fn).argtypes = [i32, ctypes.c_float, ctypes.c_float]
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getattr(dll, "SF_FS_" + fn).restype = i32
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dll.SF_FS_SetMasterGain.argtypes = [i32, ctypes.c_float]
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dll.SF_FS_SetMasterGain.restype = i32
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dll.SF_FS_Close.argtypes = [i32, ctypes.c_char_p, i32]
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dll.SF_FS_Close.restype = i32
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self._sf_dll = dll
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return self._sf_dll
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def ensure_sf(self, track_id, sf_path, bank=0, program=0, channel=0,
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live=True, gain_db=None, pan=None):
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"""Tạo (hoặc tái dùng) instance SF cho track. sf_path: đường dẫn SF2/SF3."""
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track_id = str(track_id)
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with _LOCK:
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dll = self._load_sf_dll()
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ctx = self._sf.get(track_id)
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if ctx is None:
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ctx = _SfCtx(dll)
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h = ctx.create(self.sample_rate, self.block_size)
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if h <= 0:
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raise RuntimeError(f"SF_FS_Create fail: {_errval(_ERR)}")
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rc = ctx.LoadSF2(h, os.fspath(sf_path).encode("utf-8"), _ERR, 256)
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if rc != 0:
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ctx.close()
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raise RuntimeError(f"SF_FS_LoadSF2 fail rc={rc}: {_errval(_ERR)}")
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# sfontId<0 → dùng sfid của font vừa load (T14)
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rc = ctx.SelectInstrument(h, channel, -1, int(bank), int(program))
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if rc != 0:
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ctx.close()
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raise RuntimeError(f"SF_FS_SelectInstrument fail rc={rc}: "
|
||||
f"bank={bank} prog={program}")
|
||||
ctx.SetMasterGain(h, self._master_lin)
|
||||
if live:
|
||||
rc = ctx.AudioStart(h, self.sample_rate, self.block_size, _ERR, 256)
|
||||
if rc != 0:
|
||||
ctx.close()
|
||||
raise RuntimeError(f"SF_FS_AudioStart fail rc={rc}: {_errval(_ERR)}")
|
||||
self._sf[track_id] = ctx
|
||||
else:
|
||||
h = ctx.handle
|
||||
ctx.SelectInstrument(h, channel, -1, int(bank), int(program))
|
||||
if gain_db is not None and pan is not None:
|
||||
ctx.SetTrackGainPan(ctx.handle, float(gain_db), float(pan))
|
||||
return {"ok": True, "track_id": track_id, "handle": ctx.handle}
|
||||
|
||||
def sf_note_on(self, track_id, channel, pitch, velocity=100):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._sf.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
raise RuntimeError("track SF chưa ensure")
|
||||
return {"ok": ctx.NoteOn(ctx.handle, int(channel), int(pitch),
|
||||
int(max(1, min(127, velocity)))) == 0}
|
||||
|
||||
def sf_note_off(self, track_id, channel, pitch):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._sf.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
raise RuntimeError("track SF chưa ensure")
|
||||
return {"ok": ctx.NoteOff(ctx.handle, int(channel), int(pitch)) == 0}
|
||||
|
||||
def set_track_gain_pan(self, track_id, gain_db, pan):
|
||||
"""Áp gain/pan cho instance track (SF/VST2/VST3)."""
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = (self._sf.get(track_id) or self._vst2.get(track_id) or
|
||||
self._vst3.get(track_id))
|
||||
if not ctx or not ctx.handle:
|
||||
raise RuntimeError("track chưa ensure")
|
||||
rc = ctx.SetTrackGainPan(ctx.handle, float(gain_db), float(pan))
|
||||
return {"ok": rc == 0, "track_id": track_id,
|
||||
"gain_db": gain_db, "pan": pan}
|
||||
|
||||
def sf_stats(self, track_id):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._sf.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
return None
|
||||
return {"blocks": ctx.AudioBlocks(ctx.handle),
|
||||
"underruns": ctx.AudioUnderruns(ctx.handle)}
|
||||
|
||||
def sf_audio_stop(self, track_id):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._sf.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
return {"ok": False}
|
||||
return {"ok": ctx.AudioStop(ctx.handle) == 0}
|
||||
|
||||
def render_sf_offline(self, sf_path, bank, program, notes, bpm=120.0,
|
||||
sr=44100, gain_db=0.0, pan=0.0, lim_active=False,
|
||||
threshold_db=-1.0, master_gain_db=0.0):
|
||||
"""Render offline 1 đoạn MIDI bằng instance TẠM (không AudioStart) —
|
||||
RenderBlock áp mixer native (gain/pan/limiter/master) trong C++."""
|
||||
with _LOCK:
|
||||
dll = self._load_sf_dll()
|
||||
ctx = _SfCtx(dll)
|
||||
h = ctx.create(sr, 256)
|
||||
if h <= 0:
|
||||
raise RuntimeError(f"SF_FS_Create fail: {_errval(_ERR)}")
|
||||
try:
|
||||
rc = ctx.LoadSF2(h, os.fspath(sf_path).encode("utf-8"), _ERR, 256)
|
||||
if rc != 0:
|
||||
raise RuntimeError(f"SF_FS_LoadSF2 fail rc={rc}")
|
||||
rc = ctx.SelectInstrument(h, 0, -1, int(bank), int(program))
|
||||
if rc != 0:
|
||||
raise RuntimeError(f"SF_FS_SelectInstrument fail rc={rc}")
|
||||
ctx.SetTrackGainPan(h, float(gain_db), float(pan))
|
||||
ctx.SetMasterLimiter(h, int(lim_active), float(threshold_db))
|
||||
master_lin = 0.0 if master_gain_db <= -50 else \
|
||||
10.0 ** (float(master_gain_db) / 20.0)
|
||||
ctx.SetMasterGain(h, master_lin)
|
||||
|
||||
beat_sec = 60.0 / max(30.0, bpm)
|
||||
events = []
|
||||
total = 0.0
|
||||
for ev in notes:
|
||||
start_s = float(ev.get("start_beat", 0)) * beat_sec
|
||||
dur_s = float(ev.get("duration_beats", 1)) * beat_sec
|
||||
pitch = int(ev.get("note", 60))
|
||||
vel = int(max(1, min(127, float(ev.get("velocity", 100)))))
|
||||
events.append((int(start_s * sr), "on", pitch, vel))
|
||||
events.append((int((start_s + dur_s) * sr), "off", pitch, 0))
|
||||
total = max(total, start_s + dur_s)
|
||||
events.sort(key=lambda e: e[0])
|
||||
n = int((max(total, 0.25) + 0.5) * sr)
|
||||
out = np.zeros((2, n), dtype=np.float32)
|
||||
block = 256
|
||||
pos = 0
|
||||
ev_idx = 0
|
||||
while pos < n:
|
||||
while ev_idx < len(events) and events[ev_idx][0] <= pos:
|
||||
_, kind, pitch, vel = events[ev_idx]
|
||||
if kind == "on":
|
||||
ctx.NoteOn(h, 0, pitch, vel)
|
||||
else:
|
||||
ctx.NoteOff(h, 0, pitch)
|
||||
ev_idx += 1
|
||||
take = min(block, n - pos)
|
||||
l = np.zeros(take, np.float32)
|
||||
r = np.zeros(take, np.float32)
|
||||
ctx.RenderBlock(h, take, l, r)
|
||||
out[0, pos:pos + take] = l
|
||||
out[1, pos:pos + take] = r
|
||||
pos += take
|
||||
return out
|
||||
finally:
|
||||
ctx.close()
|
||||
|
||||
# ── VST2 (live + offline qua SF_VST2_Process) ──
|
||||
def _load_vst2_dll(self):
|
||||
if self._vst2_dll is None:
|
||||
if not os.path.isfile(_dll("vst2_host_bridge.dll")):
|
||||
raise RuntimeError(f"thiếu {_dll('vst2_host_bridge.dll')}")
|
||||
dll = ctypes.WinDLL(_dll("vst2_host_bridge.dll"))
|
||||
i32 = ctypes.c_int32
|
||||
dll.SF_VST2_Load.argtypes = [ctypes.c_char_p, ctypes.c_void_p,
|
||||
ctypes.POINTER(i32), ctypes.POINTER(i32),
|
||||
ctypes.c_char_p, i32]
|
||||
dll.SF_VST2_Load.restype = i32
|
||||
dll.SF_VST2_SendNoteOn.argtypes = [i32, i32, i32, i32]
|
||||
dll.SF_VST2_SendNoteOn.restype = i32
|
||||
dll.SF_VST2_SendNoteOff.argtypes = [i32, i32, i32]
|
||||
dll.SF_VST2_SendNoteOff.restype = i32
|
||||
dll.SF_VST2_Process.argtypes = [i32,
|
||||
np.ctypeslib.ndpointer(np.float32, flags="C_CONTIGUOUS"),
|
||||
i32, i32]
|
||||
dll.SF_VST2_Process.restype = i32
|
||||
dll.SF_VST2_AudioStart.argtypes = [i32, i32, i32, ctypes.c_char_p, i32]
|
||||
dll.SF_VST2_AudioStart.restype = i32
|
||||
dll.SF_VST2_AudioStop.argtypes = [i32]
|
||||
dll.SF_VST2_AudioStop.restype = i32
|
||||
dll.SF_VST2_AudioUnderruns.argtypes = [i32]
|
||||
dll.SF_VST2_AudioUnderruns.restype = i32
|
||||
dll.SF_VST2_AudioBlocks.argtypes = [i32]
|
||||
dll.SF_VST2_AudioBlocks.restype = i32
|
||||
dll.SF_VST2_Close.argtypes = [i32, ctypes.c_char_p, i32]
|
||||
dll.SF_VST2_Close.restype = i32
|
||||
for fn in ("SetTrackGainPan", "SetMasterLimiter"):
|
||||
getattr(dll, "SF_VST2_" + fn).argtypes = [i32, ctypes.c_float, ctypes.c_float]
|
||||
getattr(dll, "SF_VST2_" + fn).restype = i32
|
||||
dll.SF_VST2_SetMasterGain.argtypes = [i32, ctypes.c_float]
|
||||
dll.SF_VST2_SetMasterGain.restype = i32
|
||||
self._vst2_dll = dll
|
||||
return self._vst2_dll
|
||||
|
||||
def ensure_vst2(self, track_id, plugin_path, live=True, gain_db=None, pan=None):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
dll = self._load_vst2_dll()
|
||||
ctx = self._vst2.get(track_id)
|
||||
if ctx is None:
|
||||
ctx = _Vst2Ctx(dll)
|
||||
h = ctx.create(plugin_path)
|
||||
if h <= 0:
|
||||
raise RuntimeError(f"SF_VST2_Load fail: {_errval(_ERR)}")
|
||||
ctx.SetMasterGain(h, self._master_lin)
|
||||
if live:
|
||||
rc = ctx.AudioStart(h, self.sample_rate, self.block_size, _ERR, 256)
|
||||
if rc != 0:
|
||||
ctx.close()
|
||||
raise RuntimeError(f"SF_VST2_AudioStart fail rc={rc}: {_errval(_ERR)}")
|
||||
self._vst2[track_id] = ctx
|
||||
if gain_db is not None and pan is not None:
|
||||
ctx.SetTrackGainPan(ctx.handle, float(gain_db), float(pan))
|
||||
return {"ok": True, "track_id": track_id, "handle": ctx.handle}
|
||||
|
||||
def vst2_note_on(self, track_id, channel, pitch, velocity=100):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._vst2.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
raise RuntimeError("track VST2 chưa ensure")
|
||||
return {"ok": ctx.SendNoteOn(ctx.handle, int(channel), int(pitch),
|
||||
int(max(1, min(127, velocity)))) == 0}
|
||||
|
||||
def vst2_note_off(self, track_id, channel, pitch):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._vst2.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
raise RuntimeError("track VST2 chưa ensure")
|
||||
return {"ok": ctx.SendNoteOff(ctx.handle, int(channel), int(pitch)) == 0}
|
||||
|
||||
def vst2_stats(self, track_id):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._vst2.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
return None
|
||||
return {"blocks": ctx.AudioBlocks(ctx.handle),
|
||||
"underruns": ctx.AudioUnderruns(ctx.handle)}
|
||||
|
||||
def render_vst2_offline(self, plugin_path, notes, bpm=120.0, sr=44100,
|
||||
gain_db=0.0, pan=0.0, lim_active=False,
|
||||
threshold_db=-1.0, master_gain_db=0.0):
|
||||
"""Offline VST2: SF_VST2_Process (raw) + mixer_math (Python mirror)."""
|
||||
with _LOCK:
|
||||
dll = self._load_vst2_dll()
|
||||
ctx = _Vst2Ctx(dll)
|
||||
h = ctx.create(plugin_path)
|
||||
if h <= 0:
|
||||
raise RuntimeError(f"SF_VST2_Load fail: {_errval(_ERR)}")
|
||||
try:
|
||||
beat_sec = 60.0 / max(30.0, bpm)
|
||||
events = []
|
||||
total = 0.0
|
||||
for ev in notes:
|
||||
start_s = float(ev.get("start_beat", 0)) * beat_sec
|
||||
dur_s = float(ev.get("duration_beats", 1)) * beat_sec
|
||||
pitch = int(ev.get("note", 60))
|
||||
vel = int(max(1, min(127, float(ev.get("velocity", 100)))))
|
||||
events.append((int(start_s * sr), "on", pitch, vel))
|
||||
events.append((int((start_s + dur_s) * sr), "off", pitch, 0))
|
||||
total = max(total, start_s + dur_s)
|
||||
events.sort(key=lambda e: e[0])
|
||||
n = int((max(total, 0.25) + 0.5) * sr)
|
||||
out = np.zeros((2, n), dtype=np.float32)
|
||||
block = 256
|
||||
pos = 0
|
||||
ev_idx = 0
|
||||
buf = np.zeros((4, block), np.float32) # inputs+outputs (fake: 2+2)
|
||||
while pos < n:
|
||||
while ev_idx < len(events) and events[ev_idx][0] <= pos:
|
||||
_, kind, pitch, vel = events[ev_idx]
|
||||
if kind == "on":
|
||||
ctx.SendNoteOn(h, 0, pitch, vel)
|
||||
else:
|
||||
ctx.SendNoteOff(h, 0, pitch)
|
||||
ev_idx += 1
|
||||
take = min(block, n - pos)
|
||||
buf.fill(0)
|
||||
ctx.Process(h, buf, 4, take)
|
||||
# ponytail: giả định plugin synth 0-input → output ở buf[0:2]
|
||||
# (bridge xếp outputs tại offset numInputs; khi cần plugin
|
||||
# có input → thêm export getNumIO rồi đọc offset đó)
|
||||
out[0, pos:pos + take] = buf[0, :take]
|
||||
out[1, pos:pos + take] = buf[1, :take]
|
||||
pos += take
|
||||
master_lin = 0.0 if master_gain_db <= -50 else \
|
||||
10.0 ** (float(master_gain_db) / 20.0)
|
||||
return apply_track_mixer(out, gain_db, pan, lim_active,
|
||||
threshold_db, master_lin)
|
||||
finally:
|
||||
ctx.close()
|
||||
|
||||
# ── VST3: live qua bridge (offline: limitation — chưa có Process export) ──
|
||||
def _load_vst3_dll(self):
|
||||
if self._vst3_dll is None:
|
||||
if not os.path.isfile(_dll("vst3_host_bridge.dll")):
|
||||
raise RuntimeError(f"thiếu {_dll('vst3_host_bridge.dll')}")
|
||||
dll = ctypes.WinDLL(_dll("vst3_host_bridge.dll"))
|
||||
i32 = ctypes.c_int32
|
||||
dll.SF_VST3_Load.argtypes = [ctypes.c_char_p, ctypes.c_void_p,
|
||||
ctypes.POINTER(i32), ctypes.POINTER(i32),
|
||||
ctypes.c_char_p, i32]
|
||||
dll.SF_VST3_Load.restype = i32
|
||||
dll.SF_VST3_SendNoteOn.argtypes = [i32, i32, i32, i32]
|
||||
dll.SF_VST3_SendNoteOn.restype = i32
|
||||
dll.SF_VST3_SendNoteOff.argtypes = [i32, i32, i32]
|
||||
dll.SF_VST3_SendNoteOff.restype = i32
|
||||
dll.SF_VST3_AudioStart.argtypes = [i32, i32, i32, ctypes.c_char_p, i32]
|
||||
dll.SF_VST3_AudioStart.restype = i32
|
||||
dll.SF_VST3_AudioStop.argtypes = [i32]
|
||||
dll.SF_VST3_AudioStop.restype = i32
|
||||
dll.SF_VST3_AudioUnderruns.argtypes = [i32]
|
||||
dll.SF_VST3_AudioUnderruns.restype = i32
|
||||
dll.SF_VST3_AudioBlocks.argtypes = [i32]
|
||||
dll.SF_VST3_Close.argtypes = [i32, ctypes.c_char_p, i32]
|
||||
dll.SF_VST3_Close.restype = i32
|
||||
for fn in ("SetTrackGainPan", "SetMasterLimiter"):
|
||||
getattr(dll, "SF_VST3_" + fn).argtypes = [i32, ctypes.c_float, ctypes.c_float]
|
||||
getattr(dll, "SF_VST3_" + fn).restype = i32
|
||||
dll.SF_VST3_SetMasterGain.argtypes = [i32, ctypes.c_float]
|
||||
dll.SF_VST3_SetMasterGain.restype = i32
|
||||
self._vst3_dll = dll
|
||||
return self._vst3_dll
|
||||
|
||||
def ensure_vst3(self, track_id, plugin_path, live=True, gain_db=None, pan=None):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
dll = self._load_vst3_dll()
|
||||
ctx = self._vst3.get(track_id)
|
||||
if ctx is None:
|
||||
ctx = _Vst3Ctx(dll)
|
||||
h = ctx.create(plugin_path)
|
||||
if h <= 0:
|
||||
raise RuntimeError(f"SF_VST3_Load fail: {_errval(_ERR)}")
|
||||
ctx.SetMasterGain(h, self._master_lin)
|
||||
if live:
|
||||
rc = ctx.AudioStart(h, self.sample_rate, self.block_size, _ERR, 256)
|
||||
if rc != 0:
|
||||
ctx.close()
|
||||
raise RuntimeError(f"SF_VST3_AudioStart fail rc={rc}: {_errval(_ERR)}")
|
||||
self._vst3[track_id] = ctx
|
||||
if gain_db is not None and pan is not None:
|
||||
ctx.SetTrackGainPan(ctx.handle, float(gain_db), float(pan))
|
||||
return {"ok": True, "track_id": track_id, "handle": ctx.handle}
|
||||
|
||||
def vst3_note_on(self, track_id, channel, pitch, velocity=100):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._vst3.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
raise RuntimeError("track VST3 chưa ensure")
|
||||
return {"ok": ctx.SendNoteOn(ctx.handle, int(channel), int(pitch),
|
||||
int(max(1, min(127, velocity)))) == 0}
|
||||
|
||||
def vst3_note_off(self, track_id, channel, pitch):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
ctx = self._vst3.get(track_id)
|
||||
if not ctx or not ctx.handle:
|
||||
raise RuntimeError("track VST3 chưa ensure")
|
||||
return {"ok": ctx.SendNoteOff(ctx.handle, int(channel), int(pitch)) == 0}
|
||||
|
||||
def close_track(self, track_id):
|
||||
track_id = str(track_id)
|
||||
with _LOCK:
|
||||
for reg in (self._sf, self._vst2, self._vst3):
|
||||
ctx = reg.pop(track_id, None)
|
||||
if ctx:
|
||||
try:
|
||||
ctx.close()
|
||||
except Exception:
|
||||
pass
|
||||
return {"ok": True}
|
||||
|
||||
def close_all(self):
|
||||
with _LOCK:
|
||||
for reg in (self._sf, self._vst2, self._vst3):
|
||||
for ctx in list(reg.values()):
|
||||
try:
|
||||
ctx.close()
|
||||
except Exception:
|
||||
pass
|
||||
reg.clear()
|
||||
return {"ok": True}
|
||||
|
||||
def status(self):
|
||||
return {
|
||||
"available": is_available(),
|
||||
"dll_dir": _NATIVE_DIR,
|
||||
"master_gain_db": self.master_gain_db,
|
||||
"sf_tracks": sorted(self._sf.keys()),
|
||||
"vst2_tracks": sorted(self._vst2.keys()),
|
||||
"vst3_tracks": sorted(self._vst3.keys()),
|
||||
}
|
||||
|
||||
|
||||
_service = None
|
||||
|
||||
|
||||
def get_service() -> NativeAudioService:
|
||||
global _service
|
||||
if _service is None:
|
||||
_service = NativeAudioService()
|
||||
return _service
|
||||
@@ -20,6 +20,7 @@ from app.api.v1.plugins import router as plugins_router
|
||||
from app.api.v1.media import router as media_router
|
||||
from app.api.v1.system import router as system_router
|
||||
from app.api.v1.presets import router as presets_router
|
||||
from app.api.v1.native import router as native_router
|
||||
from app.core.auth import seed_admin
|
||||
from app.core.soundfont_scanner import SoundFontAutoScanner
|
||||
|
||||
@@ -112,6 +113,7 @@ app.include_router(plugins_router, prefix="/api/v1/plugins", tags=["plugins"])
|
||||
app.include_router(media_router, prefix="/api/v1/media", tags=["media"])
|
||||
app.include_router(system_router, prefix="/api/v1/system", tags=["system"])
|
||||
app.include_router(presets_router, prefix="/api/v1/presets", tags=["presets"])
|
||||
app.include_router(native_router, prefix="/api/v1/native", tags=["native"])
|
||||
|
||||
|
||||
@app.get("/health")
|
||||
|
||||
@@ -1980,6 +1980,8 @@ const MasterStripConsole = ({ masterVolume, setMasterVolume, showMasteringModal,
|
||||
|
||||
const handleFaderChange = (val) => {
|
||||
setMasterVolume(val);
|
||||
// T15: master fader track instrument → native engine (NativeMixer)
|
||||
if (window.SonicNativeAudio) window.SonicNativeAudio.setMasterGain(val);
|
||||
ensureAudio();
|
||||
if (masterBus && masterBus.output) {
|
||||
const linear = val <= -50 ? 0 : Math.pow(10, val / 20);
|
||||
@@ -24241,6 +24243,12 @@ const App = () => {
|
||||
if (sn && sn.gainNode) sn.gainNode.gain.setValueAtTime(volLinear, ctx.currentTime);
|
||||
}
|
||||
});
|
||||
// T15: track gain → native engine (NativeMixer)
|
||||
if (window.SonicNativeAudio) {
|
||||
const trk = (tracks || []).find(t => t.id === trackId);
|
||||
const curPan = trk && trk.pan != null ? trk.pan : 0;
|
||||
window.SonicNativeAudio.setTrackGainPan(trackId, val, curPan);
|
||||
}
|
||||
};
|
||||
const updateTrackPan = (trackId, val) => {
|
||||
const beforeSnap = captureTrackSnapshot(trackId);
|
||||
@@ -24264,6 +24272,12 @@ const App = () => {
|
||||
if (nodes) {
|
||||
nodes.pannerNode.pan.setValueAtTime(val / 100, getAudioContext().currentTime);
|
||||
}
|
||||
// T15: track pan → native engine (NativeMixer; pan -100..100 → -1..1)
|
||||
if (window.SonicNativeAudio) {
|
||||
const trk = (tracks || []).find(t => t.id === trackId);
|
||||
const curVol = trk && trk.volumeDb != null ? trk.volumeDb : 0;
|
||||
window.SonicNativeAudio.setTrackGainPan(trackId, curVol, val / 100);
|
||||
}
|
||||
};
|
||||
const updateTrackName = (trackId, name) => {
|
||||
const beforeSnap = captureTrackSnapshot(trackId);
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,77 @@
|
||||
// SonicForge Native Audio Client (T15) — IPC JS → native engine.
|
||||
// Track instrument KHÔNG còn đi masterBus WebAudio: master fader + track
|
||||
// gain/pan áp native qua NativeMixer (SF host / VST2 / VST3 bridge DLL).
|
||||
// WebAudio chỉ giữ cho UI/aux. Mọi call fire-and-forget — native engine
|
||||
// tự âm thanh; không block UI.
|
||||
window.SonicNativeAudio = window.SonicNativeAudio || {};
|
||||
|
||||
(function () {
|
||||
var BASE = window.API_BASE_URL || window.location.origin;
|
||||
|
||||
function headers() {
|
||||
var h = { 'Content-Type': 'application/json' };
|
||||
var token = localStorage.getItem('sonic_token') || '';
|
||||
if (token) h['Authorization'] = 'Bearer ' + token;
|
||||
return h;
|
||||
}
|
||||
|
||||
async function post(path, body) {
|
||||
var resp = await fetch(BASE + '/api/v1/native' + path, {
|
||||
method: 'POST',
|
||||
headers: headers(),
|
||||
body: JSON.stringify(body || {})
|
||||
});
|
||||
var data = await resp.json().catch(function () { return {}; });
|
||||
if (!resp.ok) throw new Error(data.detail || 'native API lỗi ' + resp.status);
|
||||
return data;
|
||||
}
|
||||
|
||||
async function get(path) {
|
||||
var resp = await fetch(BASE + '/api/v1/native' + path, { headers: headers() });
|
||||
var data = await resp.json().catch(function () { return {}; });
|
||||
if (!resp.ok) throw new Error(data.detail || 'native API lỗi ' + resp.status);
|
||||
return data;
|
||||
}
|
||||
|
||||
var _masterTimer = null;
|
||||
|
||||
window.SonicNativeAudio = {
|
||||
status: function () {
|
||||
return get('/status');
|
||||
},
|
||||
// Master fader: debounce 40ms — fader kéo liên tục, chỉ gửi giá trị cuối.
|
||||
setMasterGain: function (gainDb) {
|
||||
if (_masterTimer) clearTimeout(_masterTimer);
|
||||
_masterTimer = setTimeout(function () {
|
||||
post('/set_master_gain', { gain_db: gainDb }).catch(function (e) {
|
||||
console.warn('[NativeAudio] set_master_gain:', e.message);
|
||||
});
|
||||
}, 40);
|
||||
},
|
||||
setTrackGainPan: function (trackId, gainDb, pan) {
|
||||
return post('/track_gain_pan', { track_id: trackId, gain_db: gainDb, pan: pan }).catch(function (e) {
|
||||
console.warn('[NativeAudio] track_gain_pan:', e.message);
|
||||
});
|
||||
},
|
||||
ensureSf: function (trackId, sfId, bank, program) {
|
||||
return post('/sf/ensure', { track_id: trackId, sf_id: sfId || null, bank: bank || 0, program: program || 0, live: true }).catch(function (e) {
|
||||
console.warn('[NativeAudio] sf/ensure:', e.message);
|
||||
});
|
||||
},
|
||||
noteOn: function (kind, trackId, channel, pitch, velocity) {
|
||||
var path = kind === 'vst2' ? '/vst2/note_on' : '/sf/note_on';
|
||||
return post(path, { track_id: trackId, channel: channel || 0, pitch: pitch, velocity: velocity != null ? velocity : 100 }).catch(function (e) {
|
||||
console.warn('[NativeAudio] note_on:', e.message);
|
||||
});
|
||||
},
|
||||
noteOff: function (kind, trackId, channel, pitch) {
|
||||
var path = kind === 'vst2' ? '/vst2/note_off' : '/sf/note_off';
|
||||
return post(path, { track_id: trackId, channel: channel || 0, pitch: pitch }).catch(function (e) {
|
||||
console.warn('[NativeAudio] note_off:', e.message);
|
||||
});
|
||||
},
|
||||
sfAudioStop: function (trackId) {
|
||||
return post('/sf/audio_stop', { track_id: trackId, pitch: 0 }).catch(function () {});
|
||||
}
|
||||
};
|
||||
})();
|
||||
@@ -1,7 +1,9 @@
|
||||
// SonicForge TrackInstrument Service
|
||||
// Bọc FluidSynth channel per-track: playNote/noteOff theo TrackInstrumentCtx
|
||||
// Bọc engine per-track: playNote/noteOff theo TrackInstrumentCtx
|
||||
// (ch/program/synthEngine/sfId/bank/prog/dest) — dùng cho preview mọi nguồn
|
||||
// (keybed, piano roll, draw, hardware MIDI, click) qua UnifiedMidiRouter.
|
||||
// T15: native-first — SF track đi thẳng vào engine native (NativeAudioService
|
||||
// + SF host bridge), SonicSF WASM chỉ là fallback khi native không sẵn sàng.
|
||||
// Tạo mới mỗi note-on (overwrite registry) — voice cũ giữ engine cũ trong
|
||||
// tracker nên note-off luôn stop đúng channel.
|
||||
window.TrackInstrument = window.TrackInstrument || {};
|
||||
@@ -18,6 +20,11 @@ window.TrackInstrument = window.TrackInstrument || {};
|
||||
this.dest = ctx ? (ctx.dest || null) : null;
|
||||
}
|
||||
|
||||
// Native engine sẵn sàng cho track SF? (chỉ khi có sfId — đường native)
|
||||
TrackInstrument.prototype._nativeReady = function () {
|
||||
try { return !!(window.SonicNativeAudio && this.sfId); } catch (e) { return false; }
|
||||
};
|
||||
|
||||
// Đảm bảo channel đã select đúng instrument trước khi play (fire-and-forget:
|
||||
// playNote tự load + retry nếu SF chưa load xong — dedup trong loadSoundFont).
|
||||
TrackInstrument.prototype._ensure = function () {
|
||||
@@ -33,18 +40,40 @@ window.TrackInstrument = window.TrackInstrument || {};
|
||||
}
|
||||
};
|
||||
|
||||
// velocity: router đã normalize int 1-127 (unifiedMidiRouter.normalizeVelocity).
|
||||
TrackInstrument.prototype.playNote = function (pitch, velocity, durationMs, startTime) {
|
||||
var vel = velocity != null ? velocity : 100;
|
||||
if (this._nativeReady()) {
|
||||
try {
|
||||
var self = this;
|
||||
var dur = (durationMs != null ? durationMs : 500) || 500;
|
||||
// ensure native SF engine cho track (server dedup theo track_id)
|
||||
window.SonicNativeAudio.ensureSf(this.trackId, this.sfId, this.bank, this.prog)
|
||||
.catch(function () {});
|
||||
window.SonicNativeAudio.noteOn('sf', this.trackId, this.ch, pitch, vel);
|
||||
// ponytail: TrackInstrument không biết audioCtx → bỏ startTime
|
||||
// offset (delay = duration); thêm scheduling chính xác khi cần
|
||||
setTimeout(function () { self.noteOff(pitch); }, dur + 40);
|
||||
return;
|
||||
} catch (e) {
|
||||
console.warn('[TrackInstrument] native playNote error:', e);
|
||||
}
|
||||
}
|
||||
// Fallback SonicSF (WASM)
|
||||
try {
|
||||
if (!window.SonicSF || !window.SonicSF.playNote) return;
|
||||
this._ensure();
|
||||
var dur = (durationMs != null ? durationMs : 500) || 500;
|
||||
window.SonicSF.playNote(pitch, velocity != null ? velocity : 0.8, dur, startTime, this.program, this.dest, this.ch, this.synthEngine);
|
||||
var durF = (durationMs != null ? durationMs : 500) || 500;
|
||||
window.SonicSF.playNote(pitch, velocity != null ? velocity : 0.8, durF, startTime, this.program, this.dest, this.ch, this.synthEngine);
|
||||
} catch (e) {
|
||||
console.warn('[TrackInstrument] playNote error:', e);
|
||||
}
|
||||
};
|
||||
|
||||
TrackInstrument.prototype.noteOff = function (pitch) {
|
||||
if (this._nativeReady()) {
|
||||
try { window.SonicNativeAudio.noteOff('sf', this.trackId, this.ch, pitch); return; } catch (e) {}
|
||||
}
|
||||
try {
|
||||
if (window.SonicSF && window.SonicSF.stopNote) window.SonicSF.stopNote(this.ch, pitch);
|
||||
} catch (e) {}
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<script src="/static/js/services/api.js?v=202608111230"></script>
|
||||
<script src="/static/js/services/vstiAutosample.js?v=202608111230"></script>
|
||||
<script src="/static/js/services/unifiedMidiRouter.js?v=202608111230"></script>
|
||||
<script src="/static/js/services/nativeAudioClient.js?v=202608111230"></script>
|
||||
<script src="/static/js/services/trackInstrument.js?v=202608111230"></script>
|
||||
<script src="/static/js/services/audioEngine.js?v=202607271016"></script>
|
||||
<script src="/static/js/services/storage.js?v=202608038200"></script>
|
||||
|
||||
Reference in New Issue
Block a user