fix: SF2 sound (audio sink FIFO underrun) + VST3 native GUI open + GUI load race
- bridgeAudioNode: ScriptProcessor 4096 drained only 1 of 16 blocks -> ~94% silence; now drains all queued blocks per callback, RING_DEPTH 8->24 - app.jsx: openNativeGUI had NO caller; wire after VST3 loadInstrument OK in track Synth dropdown + Plugin Manager Load Bridge - main.cpp: OPEN_GUI polls up to 10s for LOAD completion (worker thread) before attach - fixes race 'no instrument loaded' - index.html: bump bridgeAudioNode/app.precompiled cache versions
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