FIX: Đã fix cross-machine (v202608060700)

This commit is contained in:
2026-08-05 22:02:43 +07:00
parent e9f29e09ca
commit 454dd91f96
7 changed files with 79 additions and 15 deletions
+25 -3
View File
@@ -25,6 +25,7 @@
let _pendingOutputDestination = null;
let _outputDestination = null; // cache đích route — dedupe swap dư giữa stream
let _validPercCache = {}; // { sfId: [bank, prog] | null } — preset percussion hợp lệ
let _sfLoadFailAt = {}; // { sfId: timestamp } — cooldown 10s sau load fail
let _scheduledNotes = [];
let _loadPromises = {};
let _sfloadSeq = 0;
@@ -326,8 +327,15 @@
var url = "/api/v1/plugins/soundfonts/download/" + encodeURIComponent(sfId) + "?t=" + Date.now();
var resp = await fetch(url);
if (!resp.ok) {
console.warn("[SonicSF] SoundFont not found:", sfId);
return false;
// Fallback: font bundled theo deployment (static/soundfonts —
// serve qua /soundfonts/{f} — catalog default-soundfonts).
var url2 = "/soundfonts/" + encodeURIComponent(sfId.replace(/^sf_/, '')) + "?t=" + Date.now();
var resp2 = await fetch(url2);
if (!resp2.ok) {
console.warn("[SonicSF] SoundFont not found:", sfId);
return false;
}
resp = resp2;
}
buf = await resp.arrayBuffer();
if (cache) await cache.saveBuffer(sfId, buf);
@@ -543,10 +551,24 @@
// Quick instrument pick on a track does not pre-load it, so load
// lazily here and retry the note once the font is ready.
if (finalSfId && !_sfHandleMap.has(finalSfId)) {
// Cooldown lỗi: font 404 → KHÔNG spam fetch mỗi note (10s)
// — note chạy thẳng fallback để CÓ ÂM.
var _lastFail = _sfLoadFailAt[finalSfId] || 0;
if (Date.now() - _lastFail < 10000) {
try { self._playNoteFallback(note, velocity, durationMs, startTime, program, null, channel, synthEngine); } catch (e) {}
return;
}
console.log('[SonicSF] soundfont not loaded yet, loading:', finalSfId);
self.loadSoundFont(finalSfId).then(function (ok) {
console.log('[SonicSF] loadSoundFont result:', ok, 'for:', finalSfId);
if (ok) doNote();
if (ok) {
doNote();
} else {
// Font KHÔNG tải được (404/format) → KHÔNG drop note
// câm lặng ("bỏ qua WASM") — fallback oscillator.
_sfLoadFailAt[finalSfId] = Date.now();
try { self._playNoteFallback(note, velocity, durationMs, startTime, program, null, channel, synthEngine); } catch (e) {}
}
});
return;
}