G0.3: watchdog giu 15s khi attach-in-flight (SHM flag) + RAII guard trong attach job (fix kill nham khi GUI mo)
This commit is contained in:
+16
-1
@@ -383,6 +383,21 @@ pub fn run() {
|
||||
false
|
||||
}
|
||||
});
|
||||
// G0.3: an openGUI attach job (reload/attachView on the
|
||||
// bridge worker) can legitimately outlast the 3s stall
|
||||
// deadline if it blocks the audio loop's message pump —
|
||||
// do not kill the bridge for that. Real stalls are still
|
||||
// caught: attach never takes > 15s; a dead bridge leaves
|
||||
// the flag stuck and is restarted after the longer wait.
|
||||
let attach_deadline = guard
|
||||
.as_ref()
|
||||
.map(|s| s.attach_in_flight())
|
||||
.unwrap_or(false);
|
||||
let stall_deadline = if attach_deadline {
|
||||
std::time::Duration::from_secs(15)
|
||||
} else {
|
||||
std::time::Duration::from_secs(3)
|
||||
};
|
||||
if advanced == Some(true) {
|
||||
last_change = std::time::Instant::now();
|
||||
down_emitted = false;
|
||||
@@ -394,7 +409,7 @@ pub fn run() {
|
||||
"bridge-audio",
|
||||
AudioFrame { l: l.to_vec(), r: r.to_vec() },
|
||||
);
|
||||
} else if last_change.elapsed() >= std::time::Duration::from_secs(3) && !down_emitted {
|
||||
} else if last_change.elapsed() >= stall_deadline && !down_emitted {
|
||||
// Check lai truoc khi respawn — Destroyed co the vua set flag.
|
||||
if SHUTTING_DOWN.load(Ordering::Relaxed) {
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user