debug: add bank count log in noteOn, SpessaSynth play tries then falls back
This commit is contained in:
@@ -208,7 +208,8 @@
|
||||
},
|
||||
|
||||
playNote: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
|
||||
// SpessaSynth path: only if bank is loaded
|
||||
// TEMP: always use oscillator for reliable preview
|
||||
// SpessaSynth path: only when bank is confirmed loaded
|
||||
if (_initialized && _synthInstance && _currentSfId) {
|
||||
if (synthEngine) {
|
||||
const ch = channel !== undefined ? channel : (synthEngine.soundfont_bank === 128 ? 9 : 0);
|
||||
@@ -218,10 +219,14 @@
|
||||
if (channel === undefined) channel = ch;
|
||||
}
|
||||
if (channel === undefined) channel = 0;
|
||||
this._playNoteSpessa(note, velocity, durationMs, channel);
|
||||
return;
|
||||
// Try SpessaSynth, fallback to oscillator on error
|
||||
try {
|
||||
this._playNoteSpessa(note, velocity, durationMs, channel);
|
||||
return;
|
||||
} catch (e) {
|
||||
console.warn("[SonicSF] SpessaSynth play failed, fallback:", e);
|
||||
}
|
||||
}
|
||||
// Oscillator fallback
|
||||
this._playNoteOsc(note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine);
|
||||
},
|
||||
|
||||
@@ -234,10 +239,10 @@
|
||||
const durSec = durationMs / 1000;
|
||||
const doNoteOn = () => {
|
||||
try {
|
||||
const bl = _synthInstance.soundBankManager?.soundBankList?.length ?? 0;
|
||||
console.log("[SonicSF] noteOn ch", channel, "pitch", midiPitch, "vel", midiVel, "banks:", bl);
|
||||
_synthInstance.noteOn(channel, midiPitch, midiVel);
|
||||
setTimeout(() => {
|
||||
try { _synthInstance.noteOff(channel, midiPitch); } catch (e) {}
|
||||
}, durSec * 1000);
|
||||
setTimeout(() => { try { _synthInstance.noteOff(channel, midiPitch); } catch (e) {} }, durSec * 1000);
|
||||
} catch (e) {
|
||||
console.warn("[SonicSF] noteOn failed:", e);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user