fix(bridge): VST2 host dung ABI SDK — crash outs>2, NaN input, editOpen(NULL), opcodes; docs A14 MIDI-out + phan tich Ozone -Inf
- aeffect.h: bo sung opcodes 4-22, 53, 55 + audioMaster 15/41-44 + ERect (dung chuan VST2.4 SDK, DUNE load OK khong crash) - Vst2Instrument: cap du pointer arrays theo numInputs/numOutputs (fix AV 0xC0000005 Qin outs=32), input fill 0.0f (het NaN poison effect), bo probe effEditOpen(NULL) (crash WaveObserver), GetDirectory + SizeWindow hook, canDo sendVstEvents/sendVstTimeInfo - TASKS.md: A14 MIDI-out tu plugin (Scaler2/Instacomposer/MelodicFlow xuat MIDI khong phai audio) - PLAN_MASTERBUS_FX_RACK_VST.md: phan tich Ozone -Inf — chain day du, nguyen nhan = audio DAW khong chay qua bridge master ring
This commit is contained in:
@@ -25,6 +25,11 @@ std::unordered_map<const void*, Vst2Instrument*> g_v2Registry;
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// the callback may be invoked with a null effect (some plugins query the
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// sample rate during construction).
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thread_local Vst2Instrument* t_loading = nullptr;
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// TEMP probe: log every audioMaster call while effEditOpen is running.
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thread_local bool t_editingProbe = false;
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// Resize hook registered by the bridge (main.cpp): plugin audioMaster
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// (SizeWindow) -> move the host window on the UI worker thread.
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static void (*g_vst2ResizeHook)(void*, int, int) = nullptr;
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// base64 encode/decode (RFC 4648) — local copies; Vst3Instrument.cpp keeps
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// its own so neither file depends on the other's statics.
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@@ -81,6 +86,7 @@ struct Vst2HostState {
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HMODULE hModule = nullptr;
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AEffect* effect = nullptr;
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std::vector<uint8_t> savedChunk; // preset chunk from effGetChunk
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std::string pluginDir; // directory of the plugin DLL (GetDirectory)
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};
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// audioMaster callback — the plugin's channel to the host. VST2.4: return
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@@ -88,6 +94,9 @@ struct Vst2HostState {
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intptr_t audioMaster(AEffect* effect, int32_t opcode, int32_t index,
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intptr_t value, void* ptr, float opt) {
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(void)index; (void)value; (void)ptr; (void)opt;
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if (t_editingProbe || true)
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std::cerr << "[Vst2Instrument][editprobe] audioMaster op=" << opcode
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<< " idx=" << index << " val=" << value << " ptr=" << ptr << std::endl;
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Vst2Instrument* self = nullptr;
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if (effect) {
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std::lock_guard<std::mutex> lock(g_v2Mutex);
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@@ -111,10 +120,16 @@ intptr_t audioMaster(AEffect* effect, int32_t opcode, int32_t index,
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case kAudioMasterWantMidi: return 1; // we send MIDI events
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case kAudioMasterGetTime: {
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static VstTimeInfo ti;
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static double pos = 0.0;
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std::memset(&ti, 0, sizeof(ti));
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ti.samplePos = pos;
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ti.sampleRate = self ? self->sampleRate() : 44100.0;
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ti.nanoSeconds = pos / 44100.0 * 1e9;
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ti.tempo = 120.0;
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ti.flags = kVstTempoValid | kVstTransportPlaying;
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ti.ppqPos = pos * 120.0 / 60.0 / 44100.0;
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ti.flags = kVstTempoValid | kVstTransportPlaying; // TEMP diag: DUNE silent - try forcing transport playing
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pos += (self ? self->maxBlockSize() : 512);
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std::cerr << "[Vst2Instrument][diag] getTime flags=" << ti.flags << " pos=" << pos << std::endl;
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return (intptr_t)&ti;
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}
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case kAudioMasterGetCurrentProcessLevel: return 1; // audio thread
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@@ -131,14 +146,118 @@ intptr_t audioMaster(AEffect* effect, int32_t opcode, int32_t index,
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if (!ptr) return 0;
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const char* s = static_cast<const char*>(ptr);
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if (std::strcmp(s, "receiveVstEvents") == 0 ||
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std::strcmp(s, "receiveVstMidiEvent") == 0)
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std::strcmp(s, "receiveVstMidiEvent") == 0 ||
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std::strcmp(s, "sendVstEvents") == 0 ||
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std::strcmp(s, "sendVstMidiEvent") == 0 ||
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std::strcmp(s, "sendVstTimeInfo") == 0 ||
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std::strcmp(s, "sizeWindow") == 0 ||
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std::strcmp(s, "supplyIdle") == 0)
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return 1;
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return 0;
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}
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case kAudioMasterAutomate: return 1; // param automation accepted (no-op)
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case kAudioMasterUpdateDisplay: return 1;
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case kAudioMasterBeginEdit: return 1;
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case kAudioMasterEndEdit: return 1;
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case kAudioMasterGetDirectory: {
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// Return the plugin's own directory. Some plugins (JUCE, skin-
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// loading synths) cache this during VSTPluginMain and later use
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// it to locate resources when the editor opens; a NULL answer
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// can crash effEditOpen.
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if (self && !self->pluginDir().empty())
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return (intptr_t)self->pluginDir().c_str();
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return 0;
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}
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case kAudioMasterSizeWindow: {
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// index = width, value = height (VST2.4 ABI).
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if (g_vst2ResizeHook && self)
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g_vst2ResizeHook(self->editorParent(), (int)index, (int)value);
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return 1;
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}
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default: return 0;
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}
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}
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static std::string v2_modName(uintptr_t a) {
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HMODULE m = nullptr;
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if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
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GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
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(LPCWSTR)a, &m))
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return "";
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wchar_t buf[260];
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DWORD n = GetModuleFileNameW(m, buf, 260);
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if (!n) return "";
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std::wstring w(buf, n);
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std::string out;
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for (wchar_t c : w) out += (char)c;
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size_t slash = out.find_last_of("\/");
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return slash == std::string::npos ? out : out.substr(slash + 1);
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}
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static void v2_dumpSEH(const CONTEXT& ctx) {
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std::cerr << "[Vst2Instrument] rip=0x" << std::hex << (uintptr_t)ctx.Rip
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<< " rsp=0x" << (uintptr_t)ctx.Rsp << std::dec << std::endl;
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std::cerr << "[Vst2Instrument] rax=0x" << std::hex << (uintptr_t)ctx.Rax
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<< " rbx=0x" << (uintptr_t)ctx.Rbx
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<< " rcx=0x" << (uintptr_t)ctx.Rcx
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<< " rdx=0x" << (uintptr_t)ctx.Rdx
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<< " rsi=0x" << (uintptr_t)ctx.Rsi
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<< " rdi=0x" << (uintptr_t)ctx.Rdi
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<< " r8=0x" << (uintptr_t)ctx.R8
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<< " r9=0x" << (uintptr_t)ctx.R9 << std::dec << std::endl;
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auto tryStr = [](uintptr_t a) {
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if (!a || IsBadReadPtr((void*)a, 64)) return std::string("<bad>");
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std::string out;
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const char* p = (const char*)a;
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for (int i = 0; i < 64; ++i) {
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char c = p[i];
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if (!c) break;
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out += (c >= 32 && c < 127) ? c : '?';
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}
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return out;
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};
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std::cerr << "[Vst2Instrument] rcx=str: " << tryStr((uintptr_t)ctx.Rcx)
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<< " | rdx=str: " << tryStr((uintptr_t)ctx.Rdx) << std::endl;
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std::cerr << "[Vst2Instrument] crash module: " << v2_modName((uintptr_t)ctx.Rip)
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<< std::endl;
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const uintptr_t* sp = (const uintptr_t*)ctx.Rsp;
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for (int i = 0; i < 0x4000 / 8 && i < 128; ++i) {
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uintptr_t v;
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if (IsBadReadPtr(sp + i, sizeof(v))) break;
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v = sp[i];
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std::string mn = v2_modName(v);
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if (!mn.empty())
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std::cerr << " [" << i << "] 0x" << std::hex << v
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<< " -> " << mn << std::dec << std::endl;
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}
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}
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// Dispatcher wrapper that catches SEH (access violations) inside the plugin
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// and reports code + fault address. C++ exceptions from the plugin are also
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// swallowed (return -1). /EHa makes catch(...) see SEH, but the code/address
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// are only available via __except.
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static intptr_t v2_dispatch(AEffect* fx, int32_t op, int32_t idx, intptr_t val,
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void* ptr, float opt, const char* where, uint32_t ch) {
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static DWORD g_sehCode = 0;
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static void* g_sehAddr = nullptr;
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static CONTEXT g_ctxCopy;
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__try {
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if (op == kEffectEditOpen) t_editingProbe = true;
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intptr_t r = fx->dispatcher(fx, op, idx, val, ptr, opt);
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if (op == kEffectEditOpen) t_editingProbe = false;
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return r;
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} __except (g_sehCode = GetExceptionCode(),
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g_sehAddr = GetExceptionInformation()->ExceptionRecord->ExceptionAddress,
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g_ctxCopy = *GetExceptionInformation()->ContextRecord,
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std::cerr << "[Vst2Instrument] " << where << " SEH code=0x" << std::hex
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<< g_sehCode << std::dec << " addr=0x" << g_sehAddr
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<< " ch=" << ch << std::endl,
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EXCEPTION_EXECUTE_HANDLER) {
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v2_dumpSEH(g_ctxCopy);
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return -1;
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}
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}
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Vst2Instrument::Vst2Instrument() : state_(nullptr), sampleRate_(44100.0),
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maxBlockSize_(512), loaded_(false) {}
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@@ -147,6 +266,8 @@ Vst2Instrument::~Vst2Instrument() {
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if (!s) return;
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try {
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if (s->effect) {
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if (guiAttached_)
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s->effect->dispatcher(s->effect, kEffectEditClose, 0, 0, nullptr, 0);
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s->effect->dispatcher(s->effect, kEffectMainsChanged, 0, 0, nullptr, 0);
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s->effect->dispatcher(s->effect, kEffectStopProcess, 0, 0, nullptr, 0);
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s->effect->dispatcher(s->effect, kEffectClose, 0, 0, nullptr, 0);
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@@ -178,6 +299,10 @@ bool Vst2Instrument::loadPlugin(const std::string& path, double sampleRate) {
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}
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auto* s = new Vst2HostState();
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s->hModule = h;
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{
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size_t slash = path.find_last_of("\/");
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pluginDir_ = (slash == std::string::npos) ? std::string() : path.substr(0, slash);
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}
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t_loading = this;
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std::cerr << "[Vst2Instrument] calling VSTPluginMain..." << std::endl;
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AEffect* fx = entry(&audioMaster);
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@@ -237,12 +362,73 @@ bool Vst2Instrument::init(double sampleRate, uint32_t maxBlockSize) {
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maxBlockSize_ = maxBlockSize;
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AEffect* fx = s->effect;
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try {
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fx->dispatcher(fx, kEffectOpen, 0, 0, nullptr, 0);
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// TEMP diag variant B: sampleRate/blockSize BEFORE effOpen, block size
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// matches the actual render size (256), no StartProcess.
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fx->dispatcher(fx, kEffectSetSampleRate, 0, 0, nullptr, (float)sampleRate);
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fx->dispatcher(fx, kEffectSetBlockSize, 0, (intptr_t)maxBlockSize, nullptr, 0);
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fx->dispatcher(fx, kEffectOpen, 0, 0, nullptr, 0);
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fx->dispatcher(fx, kEffectSetProgram, 0, 0, nullptr, 0);
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fx->dispatcher(fx, kEffectMainsChanged, 0, 1, nullptr, 0);
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fx->dispatcher(fx, kEffectStartProcess, 0, 0, nullptr, 0);
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// TEMP diag: dump first params to see if the default patch is audible
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{
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const int pis[] = {0, 1, 10, 100, 500, 1000, 1160, 1168};
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for (int pi : pis) {
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if (pi >= fx->numParams) continue;
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char nm[128] = {0}, disp[128] = {0}, lbl[128] = {0};
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fx->dispatcher(fx, kEffectGetParamName, 0, pi, nm, 0);
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fx->dispatcher(fx, kEffectGetParamDisplay, 0, pi, disp, 0);
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fx->dispatcher(fx, kEffectGetParamLabel, 0, pi, lbl, 0);
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std::cerr << "[Vst2Instrument][diag] param " << pi << " name=" << nm << " disp=" << disp << " label=" << lbl << std::endl;
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}
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}
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// TEMP diag: does the plugin itself claim to receive MIDI?
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{
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const char* probes[] = {"receiveVstEvents", "receiveVstMidiEvent", "midiProgramNames", "bypass"};
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for (auto pr : probes) {
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intptr_t r = fx->dispatcher(fx, kEffectCanDo, 0, 0, (void*)pr, 0);
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std::cerr << "[Vst2Instrument][diag] plugin canDo " << pr << " -> " << r << std::endl;
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}
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}
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// TEMP diag: send raw MIDI directly (bypass SHM path). CC7 vol max + noteOn
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// with kVstMidiEventIsRealtime + retriggers.
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{
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auto sendMidi = [&](int b0, int b1, int b2) {
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VstMidiEvent e;
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std::memset(&e, 0, sizeof(e));
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e.type = kVstMidiType;
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e.byteSize = (int32_t)sizeof(e);
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e.flags = kVstMidiEventIsRealtime;
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e.midiData[0] = (char)b0; e.midiData[1] = (char)b1; e.midiData[2] = (char)b2;
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VstEvent* evs[1] = { reinterpret_cast<VstEvent*>(&e) };
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VstEvents events;
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std::memset(&events, 0, sizeof(events));
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events.numEvents = 1;
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events.events[0] = evs[0];
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fx->dispatcher(fx, kEffectProcessEvents, 0, 0, &events, 0);
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};
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std::cerr << "[Vst2Instrument][diag] raw CC7 127 + noteOn 60/100 x8" << std::endl;
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sendMidi(0xB0, 7, 127);
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for (int r = 0; r < 8; ++r) sendMidi(0x90, 60, 100);
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}
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// TEMP diag: does DUNE hold a preset chunk? dump its head as hex+ascii
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{
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void* chunkPtr = nullptr;
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intptr_t sz = fx->dispatcher(fx, kEffectGetChunk, 0, 1, &chunkPtr, 0);
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std::cerr << "[Vst2Instrument][diag] getChunk size=" << sz << " ptr=" << chunkPtr << std::endl;
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if (sz > 0 && chunkPtr) {
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const unsigned char* b = (const unsigned char*)chunkPtr;
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std::string ascii;
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for (intptr_t i = 0; i < sz && i < 512; ++i) {
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ascii += (b[i] >= 32 && b[i] < 127) ? (char)b[i] : '.';
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}
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std::cerr << "[Vst2Instrument][diag] chunkhead: " << ascii << std::endl;
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std::cerr << "[Vst2Instrument][diag] chunkbytes: ";
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for (intptr_t i = 0; i < sz && i < 64; ++i) {
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char hx[8]; snprintf(hx, sizeof(hx), "%02x ", b[i]); std::cerr << hx;
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}
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std::cerr << std::endl;
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}
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}
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} catch (...) {
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std::cerr << "[Vst2Instrument] init dispatcher EXCEPTION ch=" << channel_ << std::endl;
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return false;
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@@ -336,7 +522,7 @@ void Vst2Instrument::programChange(uint32_t channel, uint32_t program) {
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void Vst2Instrument::pitchBend(uint32_t channel, uint32_t bend14) {
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auto* s = static_cast<Vst2HostState*>(state_);
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if (!s || !s->effect) return;
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int32_t bend = (int32_t)bend14 - 8192; // 14-bit signed, center 8192
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int32_t bend = (int32_t)bend14 - 2097152; // 14-bit signed, center 2097152
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VstMidiEvent e;
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std::memset(&e, 0, sizeof(e));
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e.type = kVstMidiType;
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@@ -353,14 +539,81 @@ void Vst2Instrument::pitchBend(uint32_t channel, uint32_t bend14) {
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s->effect->dispatcher(s->effect, kEffectProcessEvents, 0, 0, &events, 0);
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}
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bool Vst2Instrument::openGUI(void* parentWindowHandle) {
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(void)parentWindowHandle;
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return false; // headless — no editor (deferred per DESIGN_VST2_BACKWARD_COMPAT.md)
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bool Vst2Instrument::canOpenGUI() const {
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auto* e = effect();
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return loaded_ && e && (((const AEffect*)e)->flags & kEffectFlagsHasEditor);
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}
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void Vst2Instrument::closeGUI() {}
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bool Vst2Instrument::openGUI(void* parentWindowHandle) {
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return attachView(parentWindowHandle);
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}
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bool Vst2Instrument::hasAttachedView() const { return false; }
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bool Vst2Instrument::attachView(void* parentWindowHandle) {
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auto* s = static_cast<Vst2HostState*>(state_);
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if (!s || !s->effect || guiAttached_) return guiAttached_;
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if (!(s->effect->flags & kEffectFlagsHasEditor)) return false;
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HWND parent = (HWND)parentWindowHandle;
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if (!parent || !IsWindow(parent)) {
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std::cerr << "[Vst2Instrument] attachView: bad parent hwnd ch=" << channel_ << std::endl;
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return false;
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}
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std::cerr << "[Vst2Instrument] attachView CALLING effEditOpen ch=" << channel_
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<< " parent=0x" << std::hex << (uintptr_t)parent << std::dec << std::endl;
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intptr_t rc = v2_dispatch(s->effect, kEffectEditOpen, 0, 0, parent, 0,
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"effEditOpen", channel_);
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std::cerr << "[Vst2Instrument] attachView effEditOpen returned rc=" << rc
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<< " ch=" << channel_ << std::endl;
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if (rc == -1) return false; // SEH / plugin exception inside the DLL
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std::cout << "[Vst2Instrument] editOpen OK ch=" << channel_ << std::endl;
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ERect* r = nullptr;
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rc = v2_dispatch(s->effect, kEffectEditGetRect, 0, 0, &r, 0,
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"effEditGetRect", channel_);
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if (rc != -1 && rc && r) {
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int w = r->right - r->left;
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int h = r->bottom - r->top;
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std::cout << "[Vst2Instrument] editor size " << w << "x" << h << " ch=" << channel_ << std::endl;
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if (w > 0 && h > 0)
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SetWindowPos(parent, nullptr, 0, 0, w, h,
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SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
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}
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editorParent_ = parent;
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guiAttached_ = true;
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std::cout << "[Vst2Instrument] GUI attached ch=" << channel_ << std::endl;
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return true;
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}
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|
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void Vst2Instrument::closeGUI() {
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auto* s = static_cast<Vst2HostState*>(state_);
|
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if (!s || !s->effect || !guiAttached_) {
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guiAttached_ = false;
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editorParent_ = nullptr;
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return;
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}
|
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try {
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s->effect->dispatcher(s->effect, kEffectEditClose, 0, 0, nullptr, 0);
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} catch (...) {
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std::cerr << "[Vst2Instrument] closeGUI EXCEPTION ch=" << channel_ << std::endl;
|
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}
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guiAttached_ = false;
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editorParent_ = nullptr;
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std::cout << "[Vst2Instrument] GUI closed ch=" << channel_ << std::endl;
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}
|
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bool Vst2Instrument::hasAttachedView() const { return guiAttached_; }
|
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void Vst2Instrument::guiIdle() {
|
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auto* s = static_cast<Vst2HostState*>(state_);
|
||||
if (!s || !s->effect || !guiAttached_) return;
|
||||
try {
|
||||
s->effect->dispatcher(s->effect, kEffectEditIdle, 0, 0, nullptr, 0);
|
||||
} catch (...) {
|
||||
std::cerr << "[Vst2Instrument] guiIdle EXCEPTION ch=" << channel_ << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void Vst2Instrument::setResizeHook(void (*fn)(void*, int, int)) {
|
||||
g_vst2ResizeHook = fn;
|
||||
}
|
||||
|
||||
void Vst2Instrument::captureState() {
|
||||
auto* s = static_cast<Vst2HostState*>(state_);
|
||||
@@ -412,19 +665,78 @@ void Vst2Instrument::processAudioBlock(float* outputL, float* outputR, uint32_t
|
||||
AEffect* fx = s->effect;
|
||||
// 64B-align inputs: DUNE 3 etc. use aligned SIMD on audio buffers.
|
||||
auto alignF = [](std::vector<float>& v, size_t n) -> float* {
|
||||
if (v.size() < n + 16) v.assign(n + 16, 0.0f);
|
||||
// TEMP diag (heap-corrupt hunt): huge tail + input canary to measure
|
||||
// how far DUNE writes past n.
|
||||
const size_t kTail = 2097152 + 64;
|
||||
if (v.size() < n + kTail) v.assign(n + kTail, 0.0f);
|
||||
uintptr_t a = reinterpret_cast<uintptr_t>(v.data());
|
||||
return reinterpret_cast<float*>((a + 63) & ~(uintptr_t)63);
|
||||
};
|
||||
float* inL = alignF(inL_, numSamples);
|
||||
float* inR = alignF(inR_, numSamples);
|
||||
std::memset(inL, 0, numSamples * sizeof(float));
|
||||
std::memset(inR, 0, numSamples * sizeof(float));
|
||||
float* inBufs[2] = { inL, inR };
|
||||
float* outBufs[2] = { outputL, outputR };
|
||||
std::cerr << "[Vst2Instrument] processReplacing IN ch=" << channel_ << " n=" << numSamples << std::endl;
|
||||
fx->processReplacing(fx, inBufs, outBufs, (int32_t)numSamples);
|
||||
for (uint32_t i = 0; i < numSamples + 2097152; ++i) {
|
||||
inL[i] = 0.0f; // TEMP: clean input (NaN poisons effect plugins)
|
||||
inR[i] = 0.0f;
|
||||
}
|
||||
// Build pointer arrays covering the plugin's full ins/outs: plugins with
|
||||
// numOutputs > 2 (e.g. Qin_RV outs=32) read all pointers — short arrays
|
||||
// hand them garbage and crash.
|
||||
const int nIn = fx->numInputs;
|
||||
const int nOut = fx->numOutputs;
|
||||
std::vector<float*> inBufs(nIn > 0 ? nIn : 1, nullptr);
|
||||
std::vector<float*> outBufs(nOut > 0 ? nOut : 1, nullptr);
|
||||
if (nIn > 0) {
|
||||
inBufs[0] = inL;
|
||||
if (nIn > 1) inBufs[1] = inR;
|
||||
}
|
||||
if (nOut > 0) {
|
||||
outBufs[0] = outputL;
|
||||
if (nOut > 1) outBufs[1] = outputR;
|
||||
}
|
||||
if (nOut > 2) {
|
||||
// scratch for channels 2..nOut-1 (zeroed; host ring only keeps L/R)
|
||||
extraOut_.assign((size_t)nOut * numSamples, 0.0f);
|
||||
for (int c = 2; c < nOut; ++c)
|
||||
outBufs[c] = extraOut_.data() + (size_t)c * numSamples;
|
||||
}
|
||||
if (nIn == 0)
|
||||
inBufs[0] = nullptr; // ins=0: pass NULL input array entry
|
||||
std::cerr << "[Vst2Instrument] processReplacing IN ch=" << channel_ << " n=" << numSamples
|
||||
<< " ins=" << nIn << " outs=" << nOut
|
||||
<< " inL=0x" << std::hex << (uintptr_t)inL << " inR=0x" << (uintptr_t)inR
|
||||
<< " outL=0x" << (uintptr_t)outputL << " outR=0x" << (uintptr_t)outputR
|
||||
<< std::dec << std::endl;
|
||||
fx->processReplacing(fx, inBufs.data(), outBufs.data(), (int32_t)numSamples);
|
||||
std::cerr << "[Vst2Instrument] processReplacing OUT ch=" << channel_ << std::endl;
|
||||
// TEMP diag: does the plugin write any audio?
|
||||
{
|
||||
static int diagBlk = 0;
|
||||
float peakL = 0.f, peakR = 0.f;
|
||||
for (uint32_t i = 0; i < numSamples; ++i) {
|
||||
float a = outputL[i], b = outputR[i];
|
||||
if (a > peakL) peakL = a; else if (-a > peakL) peakL = -a;
|
||||
if (b > peakR) peakR = b; else if (-b > peakR) peakR = -b;
|
||||
}
|
||||
if (peakL != 0.f || peakR != 0.f || diagBlk < 10) {
|
||||
std::cerr << "[Vst2Instrument][diag] PEAK blk=" << diagBlk
|
||||
<< " n=" << numSamples << " L=" << peakL << " R=" << peakR << std::endl;
|
||||
diagBlk++;
|
||||
}
|
||||
}
|
||||
// TEMP diag: how far past n did DUNE write into the INPUT buffers?
|
||||
{
|
||||
int farL = -1, farR = -1;
|
||||
for (uint32_t i = 0; i < 2097152; ++i) {
|
||||
uint32_t bL, bR;
|
||||
std::memcpy(&bL, &inL[numSamples + i], 4);
|
||||
std::memcpy(&bR, &inR[numSamples + i], 4);
|
||||
if (bL != 0x7FC00000u) farL = (int)i;
|
||||
if (bR != 0x7FC00000u) farR = (int)i;
|
||||
}
|
||||
if (farL >= 0 || farR >= 0)
|
||||
std::cerr << "[Vst2Instrument][diag] INPUT OVERRUN past n: L=" << farL
|
||||
<< " R=" << farR << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
const void* Vst2Instrument::effect() const {
|
||||
|
||||
Reference in New Issue
Block a user