refactor(bridge): split fx bridge, stabilize VST3 host chain, drop old install engines

- remove diagnostic canaries from audio hot path (crackle fix) and
  stuck C5 note raw-MIDI test (Vst2Instrument::init noteOff)
- split native bridge into daw_vst_bridge (VSTi) + fx_vst_bridge (VST FX)
- VST3: processData prepare before setActive, zero input buses, accept
  both .vstpreset and bridge-state blob in RenderJob presets
- native_render/vst_engine: bridge-exe discovery + render_fx_chain + /fx-gui
- delete old install/ engine binaries (install via sidecar+resources now)
- add BUILD_LAYOUT.md, build_selfcheck, tools/ diagnostics
This commit is contained in:
2026-08-20 09:42:42 +07:00
parent 5df96aef1e
commit 7c22ae1f02
42 changed files with 2363 additions and 210 deletions
+6
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@echo off
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars64.bat" >nul 2>&1
cd /d C:\Users\locpham\SonicForgeStudio\native_bridge
cl /nologo /std:c++17 /EHsc /I include /I vestige tests\shm_selfcheck.cpp /Fe:debug\shm_selfcheck_new.exe
if errorlevel 1 exit /b 1
debug\shm_selfcheck_new.exe