refactor(bridge): split fx bridge, stabilize VST3 host chain, drop old install engines
- remove diagnostic canaries from audio hot path (crackle fix) and stuck C5 note raw-MIDI test (Vst2Instrument::init noteOff) - split native bridge into daw_vst_bridge (VSTi) + fx_vst_bridge (VST FX) - VST3: processData prepare before setActive, zero input buses, accept both .vstpreset and bridge-state blob in RenderJob presets - native_render/vst_engine: bridge-exe discovery + render_fx_chain + /fx-gui - delete old install/ engine binaries (install via sidecar+resources now) - add BUILD_LAYOUT.md, build_selfcheck, tools/ diagnostics
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@@ -697,7 +697,8 @@ pub fn run() {
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.args(["/IM", "daw_engine.exe", "/T", "/F"])
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.status();
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let _ = std::process::Command::new("taskkill")
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.args(["/IM", "daw_vst_bridge.exe", "/T", "/F"])
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.args(["/IM", "daw_vst_bridge.exe", "/T", "/F",
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"/IM", "fx_vst_bridge.exe", "/T", "/F"])
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.status();
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window.app_handle().exit(0);
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}
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@@ -27,7 +27,7 @@
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"binaries/libfluidsynth-3.dll": "libfluidsynth-3.dll",
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"binaries/jpeg62.dll": "jpeg62.dll"
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},
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"externalBin": ["binaries/daw_vst_bridge"],
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"externalBin": ["binaries/daw_vst_bridge", "binaries/fx_vst_bridge"],
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"windows": {
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"nsis": {
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"installerHooks": "hooks.nsh"
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