refactor(bridge): split fx bridge, stabilize VST3 host chain, drop old install engines
- remove diagnostic canaries from audio hot path (crackle fix) and stuck C5 note raw-MIDI test (Vst2Instrument::init noteOff) - split native bridge into daw_vst_bridge (VSTi) + fx_vst_bridge (VST FX) - VST3: processData prepare before setActive, zero input buses, accept both .vstpreset and bridge-state blob in RenderJob presets - native_render/vst_engine: bridge-exe discovery + render_fx_chain + /fx-gui - delete old install/ engine binaries (install via sidecar+resources now) - add BUILD_LAYOUT.md, build_selfcheck, tools/ diagnostics
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@@ -0,0 +1,22 @@
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import io
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p = 'app/api/v1/plugins.py'
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s = io.open(p, encoding='utf-8', newline='').read()
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a = '".vst2" if instrument_type.upper() == "VST2" else'
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b = '(".dll", ".so") if instrument_type.upper() == "VST2" else'
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assert s.count(a) == 1, s.count(a)
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s = s.replace(a, b)
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a2 = 'if fn.lower().endswith(ext) and \\'
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b2 = 'if (fn.lower().endswith(ext) if isinstance(ext, tuple) else fn.lower().endswith(ext)) and \\'
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assert s.count(a2) == 1, s.count(a2)
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s = s.replace(a2, b2)
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a3 = 'if os.path.isdir(sp) and sub.lower().endswith(ext) and \\'
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b3 = 'if os.path.isdir(sp) and (sub.lower().endswith(ext) if isinstance(ext, tuple) else sub.lower().endswith(ext)) and \\'
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assert s.count(a3) == 1, s.count(a3)
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s = s.replace(a3, b3)
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io.open(p, 'w', encoding='utf-8', newline='').write(s)
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print('ok')
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