refactor(bridge): split fx bridge, stabilize VST3 host chain, drop old install engines
- remove diagnostic canaries from audio hot path (crackle fix) and stuck C5 note raw-MIDI test (Vst2Instrument::init noteOff) - split native bridge into daw_vst_bridge (VSTi) + fx_vst_bridge (VST FX) - VST3: processData prepare before setActive, zero input buses, accept both .vstpreset and bridge-state blob in RenderJob presets - native_render/vst_engine: bridge-exe discovery + render_fx_chain + /fx-gui - delete old install/ engine binaries (install via sidecar+resources now) - add BUILD_LAYOUT.md, build_selfcheck, tools/ diagnostics
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@@ -0,0 +1,54 @@
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import sys
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p = r"C:/Users/locpham/SonicForgeStudio/native_bridge/src/main.cpp"
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data = open(p, "rb").read()
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def rep(old, new, count=1):
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global data
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old = old.encode(); new = new.encode()
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assert data.count(old) >= count, "pattern not found: %r" % old
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data = data.replace(old, new, count)
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# unwind stack from exception context BEFORE the dump writer clobbers it
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stackdump = r"""
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// Unwind the LIVE stack from the exception context (MiniDumpWriteDump captures
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// the context at dump time, not at raise time — by then the handler's own
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// frames replace the real ones). Print return-address candidates that land in
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// loaded modules, lowest stack address first.
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#ifdef _WIN32
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static void DumpStackTraceFromContext(const CONTEXT* ctx) {
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if (!ctx) return;
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std::cerr << "[VCRASH] stack trace (raw scan):" << std::endl;
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const unsigned char* sp = (const unsigned char*)ctx->Rsp;
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for (int i = 0; i < 512; i++) {
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uintptr_t val = 0;
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memcpy(&val, sp + i * 8, sizeof(val)); // stack is readable in a handler
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HMODULE h = nullptr;
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char m[MAX_PATH] = {0};
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if (GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
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GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
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(LPCSTR)val, &h) && h && GetModuleFileNameA(h, m, MAX_PATH)) {
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const char* base = strrchr(m, '\\');
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base = base ? base + 1 : m;
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std::cerr << " +" << i * 8 << " " << (void*)val << " " << base
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<< "+0x" << std::hex << (val - (uintptr_t)h) << std::dec << std::endl;
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}
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}
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}
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#endif
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"""
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rep("static LONG WINAPI VectoredCrashHandler(PEXCEPTION_POINTERS ep) {",
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stackdump + "\nstatic LONG WINAPI VectoredCrashHandler(PEXCEPTION_POINTERS ep) {")
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# call it right at handler entry
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rep(""" std::cerr << "[VCRASH] first-chance code=0x" << std::hex << code
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<< " addr=0x" << (er ? (void*)er->ExceptionAddress : nullptr)
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<< std::dec << " tid=" << GetCurrentThreadId() << std::endl;""",
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""" std::cerr << "[VCRASH] first-chance code=0x" << std::hex << code
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<< " addr=0x" << (er ? (void*)er->ExceptionAddress : nullptr)
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<< std::dec << " tid=" << GetCurrentThreadId() << std::endl;
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DumpStackTraceFromContext(ep ? ep->ContextRecord : nullptr);""")
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open(p, "wb").write(data)
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print("patched OK, size=", len(data))
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