Normalize Linux audio pipeline to lossless Float32 (skill: lossless-audio-compliance)
- native bridge WAV writers: 16-bit PCM truncation -> IEEE Float32 (fmt 3, bit-exact) - vendor sheredom_json.h (vst3sdk 3.8.1 lacks moduleinfo/json.h) - Dockerfile: drop nonexistent sfizz tag v1.2.3 - Python sf.write -> subtype=FLOAT everywhere - resample_poly -> kaiser(16) window (>=130dB stopband) - audio_editor._write_wav_lossless(): FLOAT passthrough, TPDF dither only for 8/16/24-bit final exports - app.jsx WAV encoders: Float32 default, TPDF dither for integer depths, fix 24-bit - tests: lossless compliance gate (null test < -140dBFS, float32 format) 9/9 pass - TASKS_WINDOWS_AUDIO_NORMALIZE.md: Windows-side remaining tasks
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@@ -60,7 +60,7 @@ def load(path, sr=None, mono=True, offset=0.0, duration=None):
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from fractions import Fraction
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ratio = Fraction(int(sr), int(file_sr))
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up, down = ratio.numerator, ratio.denominator
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data = _signal.resample_poly(data, up, down).astype(np.float32)
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data = _signal.resample_poly(data, up, down, window=("kaiser", 16)).astype(np.float32)
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file_sr = sr
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return data, file_sr
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