fix: reduce MIDI playback crackling (no per-note prog reload, underrun-proof render loop, gentle stopAll)

This commit is contained in:
2026-07-31 10:49:31 +07:00
parent 05e6a467d8
commit ad5cda5a40
2 changed files with 24 additions and 28 deletions
+20 -20
View File
@@ -1,6 +1,6 @@
(function () {
const RENDER_BLOCK = 512;
const QUEUE_TARGET = 4;
const QUEUE_TARGET = 8;
let _audioCtx = null;
let _fluidModule = null;
let _synthPtr = null;
@@ -419,7 +419,11 @@
}
// Program change at note time, not call time — ensures correct
// instrument for each item regardless of processing order.
if (synthEngine || program !== undefined) {
// Skip if the channel already has this exact instrument (avoids
// per-note soundfont reloads that cause audible crackle/glitches).
var cachedCh = _channels[ch];
var progAlreadySet = cachedCh && cachedCh.program === finalProg && cachedCh.bank === finalBank && cachedCh.sfId === finalSfId;
if ((synthEngine || program !== undefined) && !progAlreadySet) {
var sfHandle = finalSfId ? _sfHandleMap.get(finalSfId) : undefined;
if (sfHandle !== undefined) {
try {
@@ -429,8 +433,11 @@
try { _fluidModule._fluid_synth_bank_select(_synthPtr, ch, finalBank); } catch (e) {}
try { _fluidModule._fluid_synth_program_change(_synthPtr, ch, finalProg); } catch (e) {}
}
if (!_channels[ch]) _channels[ch] = {};
_channels[ch].bank = finalBank;
_channels[ch].program = finalProg;
_channels[ch].sfId = finalSfId;
}
console.log("[SonicSF] noteOn ch:", ch, "pitch:", midiPitch, "vel:", midiVel);
_fluidModule._fluid_synth_noteon(_synthPtr, ch, midiPitch, midiVel);
var noteMapKey = (_origChannel !== undefined ? _origChannel : 0) + ':' + midiPitch;
if (!_activeNotes[noteMapKey]) _activeNotes[noteMapKey] = [];
@@ -521,7 +528,6 @@
if (_initialized && _fluidModule) {
for (var ch = 0; ch < 16; ch++) {
try { _fluidModule._fluid_synth_all_notes_off(_synthPtr, ch); } catch (e) {}
try { _fluidModule._fluid_synth_all_sounds_off(_synthPtr, ch); } catch (e) {}
}
}
while (_scheduledNotes.length > 0) {
@@ -562,10 +568,17 @@
var leftPtr = _leftBufPtr;
var rightPtr = _rightBufPtr;
var block = RENDER_BLOCK;
var queueDepth = 0;
var maxQueue = QUEUE_TARGET;
var queueDepth = 0;
// Worklet reports consumed frames so the queue depth stays accurate and
// we never underrun (silence gaps → crackle) while the main thread is busy.
node.port.onmessage = function (e) {
if (e.data && e.data.type === 'CONSUMED' && e.data.n) {
queueDepth = Math.max(0, queueDepth - e.data.n);
}
};
var _dbgPeak = 0;
function pushFrame() {
if (!Module || !synth || !node) return;
try {
@@ -576,18 +589,6 @@
Module._fluid_synth_write_float(synth, block, leftPtr, 0, 1, rightPtr, 0, 1);
var leftArr = new Float32Array(Module.HEAPF32.subarray(lpb, lpb + block));
var rightArr = new Float32Array(Module.HEAPF32.subarray(rpb, rpb + block));
var peak = 0;
var avg = 0;
for (var si = 0; si < leftArr.length; si++) {
var abs = leftArr[si] > 0 ? leftArr[si] : -leftArr[si];
if (abs > peak) peak = abs;
avg += abs;
}
avg /= leftArr.length;
if (!_dbgPeak) {
_dbgPeak = 1;
console.log("[SonicSF] FRAME peak:", peak.toFixed(6), "avg:", avg.toFixed(8), "gain check:", Module._fluid_synth_get_gain ? Module._fluid_synth_get_gain(synth) : 'N/A');
}
node.port.postMessage({ type: 'PCM', L: leftArr, R: rightArr }, [leftArr.buffer, rightArr.buffer]);
queueDepth++;
} catch (e) { console.warn("[SonicSF] pushFrame error:", e); }
@@ -602,10 +603,9 @@
for (var i = 0; i < needed; i++) {
pushFrame();
}
queueDepth = Math.max(0, queueDepth - 1);
}
_renderTimer = setInterval(fillLoop, Math.max(8, (block / _audioCtx.sampleRate) * 1000 * 0.75));
_renderTimer = setInterval(fillLoop, Math.max(4, (block / _audioCtx.sampleRate) * 1000 * 0.5));
}
function _stopRenderLoop() {
+4 -8
View File
@@ -29,14 +29,10 @@ class FluidSynthBridge extends AudioWorkletProcessor {
si++;
if (si >= qL[fi].length) { fi++; si = 0; }
}
if (fi > 0) { this.leftQ.splice(0, fi); this.rightQ.splice(0, fi); }
if (this.called % 50 === 0) {
var pk = 0;
for (var j = 0; j < len; j++) {
var v = out[0][j] > 0 ? out[0][j] : -out[0][j];
if (v > pk) pk = v;
}
if (pk > 0) console.log('[FluidSynth:bridge] process #' + this.called + ' peak:' + pk.toFixed(6) + ' q:' + qL.length);
if (fi > 0) {
this.leftQ.splice(0, fi);
this.rightQ.splice(0, fi);
this.port.postMessage({ type: 'CONSUMED', n: fi });
}
return true;
}