V45.27: fix (1) PR tab preview cam khi sub-tab PR khong ARM - ARM MAIN/SECTION cuc bo, khong leak sang PR (3 nhanh: vkbNoteOn prArmedIds + attachMidiHandler bridge bPrArmed + SonicSF arSubs them && isArmed); (2) crackle preview VST2 instrument loop/tremolo - ring worklet bridgeAudioWorklet 16->32 block (~170ms) hap thu stall render loop C++ khi instrument xu li loop/tremolo nang CPU (8->16 truoc da dung tremolo, 16 chua du); them stats overrun/underrun tu worklet -> getDiag/preview_diag (ws=ov/un) de xac minh con crackle khong. v=202608311809
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@@ -1,23 +1,29 @@
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// app/static/js/services/bridgeAudioWorklet.js
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// VSTi crackle fix: audio sink chay tren audio thread (khong jank main thread).
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// - Ring block 256 mau, toi da 16 block (~85ms @48k) — hap thu jitter pump
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// (option 2: 8->16 de dung tremolo crackle; backlog lon hon ~85ms)
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// nhung gioi han backlog: 64 block (~371ms) tao tre ~0.3-0.4s khi play/
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// keyboard preview (audio moi phai cho ring cu chay het).
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// - Ring block 256 mau, toi da 32 block (~170ms @48k) — hap thu jitter pump
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// (V45.27: 16->32 de dung crackle VST2 loop/tremolo — render loop C++ bi
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// stall khi instrument xu li loop/tremolo nang CPU; 8->16 truoc do da dung
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// tremolo crackle, 16 van chua du cho stall >85ms). Flush o play start
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// (app.jsx) xoa ring nen do tre khong tang: ring thuong can o preview.
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// - Underrun: fade ve 0 thay vi click (hard silence).
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// - Resume sau silence: fade vao tu 0.
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// - Overrun: drop block cu nhat + crossfade 64 mau tai diem drop (het click).
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// - Stats: dem overrun/underrun, gui ve main thread moi ~0.5s — kiem tra
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// con crackle nao la do ring can (underrun) hay ring tran (overrun).
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class BridgeAudioSinkProcessor extends AudioWorkletProcessor {
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constructor() {
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super();
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this._ring = [];
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this._MAX = 16;
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this._MAX = 32;
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this._gain = 1.0;
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this._lastOutL = 0.0;
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this._lastOutR = 0.0;
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this._skipFade = 0; // >0: crossfade dang chay sau overrun drop
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this._skipFromL = 0.0;
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this._skipFromR = 0.0;
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this._wasUnderrun = false;
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this._statAccum = 0;
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this._stats = { overruns: 0, underruns: 0 };
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this.port.onmessage = (e) => {
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const m = e.data;
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if (!m) return;
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@@ -27,6 +33,7 @@ class BridgeAudioSinkProcessor extends AudioWorkletProcessor {
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// overrun: bo block cu nhat; lan consume toi se crossfade ranh gioi
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this._ring.shift();
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this._skipFade = 64;
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this._stats.overruns++;
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}
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} else if (m.type === 'flush') {
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this._ring.length = 0;
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@@ -44,6 +51,7 @@ class BridgeAudioSinkProcessor extends AudioWorkletProcessor {
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let w = 0;
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while (w < n) {
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if (this._ring.length) {
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if (this._wasUnderrun) this._wasUnderrun = false;
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const blk = this._ring[0];
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const avail = blk.l.length;
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const take = Math.min(avail, n - w);
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@@ -71,7 +79,8 @@ class BridgeAudioSinkProcessor extends AudioWorkletProcessor {
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blk.r = blk.r.subarray(take);
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}
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} else {
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// underrun: fade ve 0 (khong click)
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// underrun: fade ve 0 (khong click) — dem 1 lan moi lan roi vao trang thai trong
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if (!this._wasUnderrun) { this._wasUnderrun = true; this._stats.underruns++; }
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for (let i = w; i < n; i++) {
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this._gain = Math.max(0, this._gain - 1.0 / 256.0);
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L[i] = this._lastOutL * this._gain;
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@@ -82,6 +91,20 @@ class BridgeAudioSinkProcessor extends AudioWorkletProcessor {
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w = n;
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}
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}
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// Stats: gui ve main thread moi ~0.5s (24000 mau @48k) — log overrun/underrun
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this._statAccum += n;
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if (this._statAccum >= 24000) {
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this._statAccum = 0;
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try {
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this.port.postMessage({
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type: 'stats',
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overruns: this._stats.overruns,
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underruns: this._stats.underruns,
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ring: this._ring.length,
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max: this._MAX
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});
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} catch (e) {}
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}
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return true;
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}
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}
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