fix(bridge): WAV header data_size for IEEE float32 (was 16-bit byte count)
- finishWav call sites accumulated n*4 (stereo 16-bit) but float32 writer emits n*8 bytes -> RIFF/data chunk sizes half the real value; players and soundfile truncated renders to half length - gate test now asserts file size == 44 + data_size to catch this
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@@ -388,7 +388,7 @@ int run_render_job(const std::string& jobPath, const std::string& outPath) {
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const uint32_t n = (uint32_t)(to - from);
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mgr.renderAll(L.data(), R.data(), n);
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writeFrames(wav, L.data(), R.data(), n);
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dataBytes += (uint64_t)n * 4;
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dataBytes += (uint64_t)n * 8; // stereo float32: 2ch * 4B
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};
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while (pos < totalNeeded) {
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const uint64_t chunkEnd = std::min(pos + chunk, (uint64_t)totalNeeded);
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