admin
b6950d6418
fix: MIDI keyboard preview silent after transport STOP — live flag bypass guard (V8)
2026-08-16 15:43:23 +07:00
admin
2d63774474
rebuild clean from scratch: native bridge + tauri + engine bundle (F6 Cap 2 in deployed engine)
2026-08-16 15:11:10 +07:00
admin
761b48e41f
fix 5.2 audit findings on Windows: F-PROC-1 injection, F-MEM-5 UAF, F-PROC-2 restart race, F-PROC-3, F5, F6
2026-08-16 12:29:42 +07:00
admin
6c19f17b61
deploy: plugin_host.exe idle-skip build
2026-08-16 11:45:02 +07:00
admin
9436e66835
G4.3: double-buffer sandbox SHM - SandboxHostIPC writeSlot+2x256 double audio, latency 15.6ms, multi-instance no-xrun verified
2026-08-16 11:35:31 +07:00
admin
462a5104d2
G4.2: bridge-side plugin process pool — SandboxVst3Host spawns/respawns plugin_host.exe per channel, MIDI forward + audio snapshot + watchdog mute/respawn, crash isolation verified
2026-08-16 10:52:04 +07:00
admin
700f612674
chore: commit G3.2+G3.3 deploy binaries + debug scripts; ignore debug run artifacts
2026-08-16 10:27:36 +07:00
admin
d31312e824
G2.2: flush bridge state to disk before kill (control type=5 DUMP + Rust pre-kill)
2026-08-16 07:52:01 +07:00
admin
c2ae452844
G2.4: skip redundant LOAD of already-loaded instrument (keep restored preset)
2026-08-16 07:47:53 +07:00
admin
4faa5a3504
G2.3: auto-reload instruments from state file after bridge respawn
2026-08-16 07:33:14 +07:00
admin
28441566c2
G2.1: save full instrument state to disk (path/type/preset/transport)
2026-08-16 07:28:17 +07:00
admin
7629783298
G1.4: bo mute-when-editor-open - channelQuiet chi con reloading; xoa editorOpen machinery (g_editorOpen/g_editorPathCount/clear_editor_open/setEditorOpenPredicate); audio loop process() binh thuong khi editor mo
2026-08-15 21:28:16 +07:00
admin
b92c85ec73
G1.3: bo pump gate cu (is_teardown_window/g_ownerTid/g_juceOwnerTids/g_tidToWorker/post_and_wait) — 1 UiThread khong con race teardown-pump; CBT hook chi tren UiThread; destroy_window_on_owner destroy truc tiep
2026-08-15 21:18:49 +07:00
admin
9e6e72ac27
G1.2: 1 UiThread chung thay 16 ChannelWorker (COM STA + message pump + job queue); window+attach job tren UiThread; audio loop bo PeekMessageW; Option B close dong bo qua close_editor_now
2026-08-15 21:02:18 +07:00
admin
eac7f2feb8
G0.4: save/restore preset quanh reload khi close GUI (captureState/restoreState, memorystream link truc tiep)
2026-08-15 20:04:56 +07:00
admin
5313d85926
G0.3: watchdog giu 15s khi attach-in-flight (SHM flag) + RAII guard trong attach job (fix kill nham khi GUI mo)
2026-08-15 19:00:32 +07:00
admin
18394807a9
fix GUI VSTi khi PLAY: defer OPEN_GUI + silence same-path truoc attach (G0.1)
2026-08-15 18:44:02 +07:00
admin
2890856d70
deploy exe fix GUI VSTi (9f1dc37c) vao install/
2026-08-15 17:50:29 +07:00
admin
0cec3d3cce
fix GUI VSTi trắng/không load: DPI per-monitor v2 + WS_CLIPCHILDREN + view->onSize() sau attached; restore API manager header/cpp ( 2596372 xoá nhầm) và deploy exe mới
2026-08-15 16:12:29 +07:00
admin
90241f626f
fix crash daw_vst_bridge 0xc000041d khi mở GUI Nexus rồi switch sang Ample: over-gate JUCE message window (g_juceOwnerTids, chỉ chạy khi close_in_flight) + gỡ VEH tạm và mọi log [dbg] chẩn đoán, giữ [NativeBridge] production; deploy exe FINAL (đã verify 3 run driver)
2026-08-15 11:35:50 +07:00
admin
af59aaf257
fix crash daw_vst_bridge khi đóng editor Nexus đang play: reload instance trong close job + silence same-plugin quanh createInstance/createView
2026-08-14 16:52:53 +07:00
admin
0696545ae9
fix: bridge crash/stall when opening native VST GUI while playing
...
- Fix A (USER32 crash): WM_CLOSE no longer destroys the native VST
window from the main thread (plugin editor children live on the
channel worker thread). WM_CLOSE -> hide + closeGUI on worker;
WM_DESTROY erases registry. LOAD_INSTRUMENT close uses closeGUI +
SW_HIDE, waits on hasAttachedView() instead of registry erase.
- Fix B: per-process SHM name SonicForge_DAW_IPC_{pid} so stale
bridges from old builds can never attach to a new app's ring buffer.
- Fix C (stall): opening editor for a plugin whose other channel still
has a live instance of the same DLL (Nexus) deadlocked the audio
loop (reload+createView on worker while audio thread processed the
other instance). Silence same-path channels via setReloading during
reload/attach, restore afterwards; audio resumes.
- Rebuild bridge + update install/ portable package.
2026-08-14 14:36:34 +07:00
admin
a1bbf549b7
build: commit compiled native bridge + libs + app shell into install/ — daw_engine (~1.8GB) built locally via build_install.ps1
2026-08-14 11:30:26 +07:00