3dtours
c382afe2a6
feat: embed native VST GUI in mastering + fx rack panels (bridge --fx-gui frame capture + input relay)
...
Linux parts (0L1-4L1 per TASKS_LINUX_WINDOWS.md):
- native_bridge: FxGuiServer.cpp HTTP server (Winsock) — /frame BitBlt +
PrintWindow fallback -> JPEG (libjpeg-turbo q70), /input PostMessage relay
(mouse/wheel/key, coords scaled), /close, /ping; RenderFxJob fxGuiSetup +
run_fx_gui_server (offscreen); main.cpp --fx-gui dispatch; vcpkg +
CMakeLists WIN32-only + JPEG.
- api: open_fx_gui embed flag spawn --fx-gui, parse SF_FXGUI_PORT -> embed_url,
fx-gui/close endpoint; 4 unit tests.
- ui: VstGuiEmbed component (frame refresh 100ms, ping 2s, input relay,
scale coords) shared by MasteringModal + FXRackModal; swap graph<->GUI,
cleanup on unmount, dead-bridge toast fallback.
- docs: TASKS_LINUX_WINDOWS.md, WALKTHROUGH_WINDOWS.md, PLAN status.
Windows tasks 0W1-4W1 remain (build + E2E real VST).
2026-08-17 22:37:55 +07:00
admin
38f4cbd8b5
feat: open native VST FX GUI from mastering panel + FX rack (bridge --open-fx-gui)
2026-08-17 21:52:40 +07:00
admin
b261eb0d7e
feat: VST FX rack per-track + masterbus render via native_bridge
2026-08-17 21:31:57 +07:00
admin
8fbacd1d2b
fix(tcp): open VSTi GUI via bridge API on LAN browser; scale vol/pan ruler wheel by deltaY
2026-08-17 20:44:44 +07:00
admin
bbde74f1a7
fix: normalize peak audio render offline chống clip polyphony; TCP wheel điều chỉnh volume/pan
2026-08-17 20:04:34 +07:00
admin
dc331f39d8
phase5: mặc định RENDER_ENGINE=bridge, gỡ pedalboard khỏi requirements/source/LICENSE
...
- config.py: SF_RENDER_ENGINE default 'bridge' (pedalboard GPL-3.0 đã gỡ)
- requirements.txt: bỏ pedalboard==0.9.19
- vst_engine.py: bỏ HAS_PEDALBOARD/check_pedalboard_safe/load_vst/import pedalboard;
midi_events_to_messages giữ làm utility thuần (không gate pedalboard)
- render_engine.py: bỏ nhánh elif vst and HAS_PEDALBOARD + import thừa
- plugins.py: preview/midi-render chỉ qua native_bridge; guard SF_RENDER_ENGINE=bridge
- runtime.py: _vst_render_available() check bridge exe (SF_BRIDGE_PATH/install/) thay find_spec('pedalboard')
- LICENSE.md/THIRD_PARTY_LICENSES.md: bỏ cảnh báo GPL-3.0 pedalboard, đánh số lại
- tests: bỏ test golden so pedalboard + test requires_pedalboard; 114 passed 0 skip
2026-08-17 12:58:51 +07:00
admin
e79dae5d5c
phase4: Linux native_bridge build (Docker) — sfizz from source, --render SF2/SFZ
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- Dockerfile: build sfizz tu native_bridge/sfizz-src (hoac git clone v1.2.3),
sed fix sfizz.pc (-llibsfizz -> -lsfizz), cmake bridge voi 3 flag SMTG OFF
(VSTGUI/plugin/hosting examples) — bridge headless chi can --render.
- CMakeLists: nhanh non-WIN32 build daw_vst_bridge tu main_linux.cpp +
RenderJob.cpp + NativeInstrumentEngine.cpp (SF2/SF3 + SFZ; VST3/VST2
hosting Windows-only, guard #ifdef _WIN32). gui_probe/plugin_host/
seh_channel_test chi build tren Windows.
- RenderJob.cpp: JSON parser (sheredom json.h) khong con phu thuoc
HAVE_VST3SDK — render SF2/SFZ chay duoc khong can VST3 SDK.
- NativeInstrumentEngine.cpp: guard windows.h/VST3/VST2/Sandbox/SEH.
- main.cpp: g_engine unconditional + guard disable_ime_contexts (_WIN32).
- engine.spec: bo pedalboard collect_dynamic_libs + hidden imports.
- vst_engine/render_engine: DecentSampler -> NotImplementedError + huong
dan convert .dspreset -> .vstpreset; pianobook fallback synth.
- Verified: WSL Ubuntu 24.04 build OK, bridge Linux --render SF2 ra WAV
44100 stereo peak 1575; Python tests 115 passed 1 skipped.
- Dockerfile build chua test duoc (may khong co Docker).
2026-08-17 11:46:24 +07:00
admin
efe26e3277
phase3: render_engine export qua native_bridge, FX scipy fallback, bỏ pedalboard branch
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- VSTi track: SF_RENDER_ENGINE=bridge → native_render.render_offline (velocity
float 0..1 từ midi_events MIDI 0..127), fallback oscillator khi lỗi
- chorus/reverb/gain: luôn dùng scipy/numpy fallback, xóa nhánh HAS_PEDALBOARD
- bỏ top-level import pedalboard (Pedalboard/Gain/Chorus/Reverb)
- test mới: bridge branch fallback, FX chorus/reverb scipy
2026-08-17 11:10:43 +07:00
admin
3d963eb8dd
phase2: fix velocity double-scaling in bridge job, bank/program parity, golden RMS test
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- render_offline: send velocity as float 0..1 (RenderJob.cpp scales *127);
old int(0.8*127) was scaled again -> clamp 127, velocity ignored
- forward soundfont_bank/program into bridge job (presence-based, matches
midi_events_to_messages)
- new tests: bridge branch dispatch (SF_RENDER_ENGINE=bridge -> 404),
bridge vs pedalboard golden RMS comparison (plan section 6)
2026-08-17 11:04:01 +07:00
admin
235dee103d
Phase 2: native_render Python client (bridge --render) + SF_RENDER_ENGINE flag cho preview/midi-render
2026-08-17 10:49:54 +07:00
admin
4111995a5c
Add VST2 hosting to native bridge; fix CC7 data2 routing verified via SHM test
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VST2 (Steinberg 2.4 ABI) host via Vst2Instrument: aeffect.h, dispatcher,
process events/replacing, kEffectStartProcess, headless GUI skip.
- create_instrument returns Vst2Instrument for InstrumentType::VST2
- 64B-aligned scratch buffers for SIMD plugins; SEH crash capture module+stack
- plugins.py: VST2 resolves .dll/.so; vst_engine.py reports VST2 type
- app.jsx: derive instrumentType from scan (VST3 vs VST2), not hardcoded
- Install exes refreshed from Release build
SF2 FluidSynth audio verified end-to-end through SHM ring (energy 1.33):
silence was a test-harness bug (CC7 value written to velocity field, bridge
reads data2) — app sends data2 correctly. All temporary diagnostics removed.
2026-08-17 07:55:46 +07:00
admin
cead8c8c71
fix(vsti): crackle fix P1-P3 — SHM 8-slot ring + drain-delta pump + AudioWorklet sink
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- SharedMemoryIPC.h/main.cpp: render into ring slot (idx & ringMask), 8 slots
- shm.rs: ring fields + read_ring_audio; lib.rs pump drains FULL delta, not just latest
- bridgeAudioNode.js: AudioWorklet primary (bridge-audio-sink), ScriptProcessor fallback
- bridgeAudioWorklet.js: ring 64 blocks, underrun fade, overrun drop + crossfade
- layout tests: sizeof 27560 (8-align via u64)
2026-08-16 20:43:50 +07:00
admin
ed26e1706d
fix(latency): threadpool renders + RENDER_LOCK + client pre-render cache
2026-08-16 20:21:48 +07:00
admin
90b5a63719
Bump frontend cache-buster to 202608141031
2026-08-16 19:11:15 +07:00
admin
781425588c
fix(standalone): bundle pedalboard.midi_utils + pyfluidsynth dll path
...
- engine.spec hiddenimports: pedalboard.midi_utils (C++ ExternalPlugin.h
import dong, PyInstaller khong phat hien duoc -> midi-render 500)
- engine.spec hiddenimports: fluidsynth (pyfluidsynth cffi) cho
/soundfont-render native
- vst_engine.py: _ensure_fluidsynth_dll_on_path() - frozen app them
exe_dir vao PATH de ctypes.util.find_library tim thay
libfluidsynth-3.dll dat ke exe
2026-08-16 18:50:27 +07:00
admin
1d40cf27b7
feat(standalone): native VSTi midi-render cho browser client khi bridge inactive
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- playNativeVstNote/scheduleNativeVstItem: render qua /api/v1/plugins/midi-render
(pedalboard VST3 dung instrument_id/preset) -> play WAV, map token rieng
- Them nhanh nativeVst tai moi diem route nhanh cua: startTrackPlayback,
section/subtrack, playMidiPreviewNote, piano roll preview (alt-scroll/click/
brush/draw), keybed, MIDI hardware input
- Safety net trong scheduleMidiNoteDispatch fallthrough (ghost notes va caller khac)
- stopAllNativeVstNotes/stopNativeVstNote di kem cac diem stop hien co
2026-08-16 18:23:53 +07:00
admin
b2470e1422
Show server port alongside IP in SERVER label
2026-08-16 17:59:47 +07:00
admin
cdbff49ea2
Remove LAN access badge; show server IP in SERVER label
2026-08-16 17:56:55 +07:00
admin
cca58c4893
feat(piano-roll): vào tab lúc main play -> chỉ play MIDI notes track đang edit, các track khác mute
...
useEffect [activeTab] mới: activeTab là PIANO_ROLL và main/section đang play ->
stopAllPlayback + restart play CHỈ track piano roll tại vị trí tương ứng trong
item (mainPos - item.startTime). mainResumeRef giữ để quay lại main/section
resume đúng vị trí (nhánh resume cũ không đổi).
2026-08-16 17:47:31 +07:00
admin
7bcaf19c28
feat(vst-gui): open VST3 GUI while playing (level 1)
...
- main.cpp: drop transportStopped defer in handleOpenGui (G0.1 legacy);
G0.1b setReloading-before-job + single UiThread (G1.2) block the
2-thread-1-DLL race. GUI opens immediately during PLAY, short mute
(~0.1-0.3s first time, hasAttachedOnce_ false so reloadForGUI skips
reload); notes already sounding are kept. Reopen after close still
reloads (1-3s mute) - level 2 not feasible.
- app.jsx: remove !isPlayingRef.current guard before openNativeGUI in
loadTrackInstrumentToBridge.
- rebuild app.precompiled.js + daw_vst_bridge.exe.
2026-08-16 17:27:38 +07:00
admin
223023615d
fix(media-explorer): bridge preview channel 15 + NOTE_ON timing; synth dropdown portal
2026-08-16 16:58:18 +07:00
admin
574c2f885d
fix(media-explorer): preview MIDI qua native bridge FluidSynth thay soundfontRender 501
...
- playMidiPreview standalone: thay soundfontRender backend (pyfluidsynth khong co
trong bundle -> 501 -> cam) bang playMediaExplorerBridgePreview: allocate
channel rieng, bridgeLoad SF2 + loadInstrument, CC0/CC32/PROGRAM, NOTE_ON/OFF
theo beat, loop timer; bridge down -> fallback WASM
- stopMediaPlayback: NOTE_OFF toan pitch cho channel preview de note khong con
ngan sau khi stop
2026-08-16 16:42:19 +07:00
admin
b6950d6418
fix: MIDI keyboard preview silent after transport STOP — live flag bypass guard (V8)
2026-08-16 15:43:23 +07:00
admin
761b48e41f
fix 5.2 audit findings on Windows: F-PROC-1 injection, F-MEM-5 UAF, F-PROC-2 restart race, F-PROC-3, F5, F6
2026-08-16 12:29:42 +07:00
admin
2f7861820e
G0.2: openVstGuiRetry toi da 2 lan + backoff 800ms + skip khi PLAY
2026-08-15 18:45:25 +07:00
3dtours
2596372ab1
fix crash bridge khi đổi SF→VSTi đang play: silence same-plugin theo path MỚI trước assign() (createInstance) — track restore giữ cùng DLL process song song audio loop = 2 threads 1 DLL Nexus crash; không tự mở GUI khi đang play (C++ mute channel tới khi đóng GUI → tắt âm)
2026-08-14 17:08:17 +07:00
admin
dc54a0c3f3
fix(bridge): loop keeps playing — cancel delayed STOP#2 on PLAY (V10) + epoch-guard stale note timers (V11, crack fix)
2026-08-14 11:24:44 +07:00
admin
d42abb2a41
fix(ui): per-track volume/mute/solo now works over bridge — send CC7 via SonicMidiRouter pushEvent instead of local WASM controllerChange
2026-08-14 10:56:24 +07:00
admin
35499b614c
fix(bridge): VSTi GUI crash on instrument switch — PostMessage WM_CLOSE instead of cross-thread DestroyWindow
...
- LOAD job posts WM_CLOSE to window created on main thread (DestroyWindow from worker crashed 0xc000041d, muting all tracks)
- handleOpenGui + attach jobs skip when Vst3Instrument::hasAttachedView() (state_ && guiAttached_)
- attach failure posts WM_CLOSE; post_close_gui erases entry only when it points at the same hwnd
- cap openVstGuiRetry at 5 to stop frontend retry spam
2026-08-14 10:18:22 +07:00
admin
29f7fecb35
fix(ui): GUI button inline same row + same height as Synth/File/FX in TCP
2026-08-14 08:04:33 +07:00
admin
7a8122f99d
fix(v9): 5 bugs — GUI deferred until VST loaded (no white window), fixed retry 8x500ms, VST3 folder resolve for auto-load, sustain-CC64 dropped after STOP, taskkill process tree on exit, Synth+GUI same row in TCP
2026-08-13 21:57:23 +07:00
admin
96d31ee685
fix(v8): 5 bugs — orphan bridge watchdog+state overwrite, stuck-note stop race, white VST GUI retry, VSTi auto-load via saved plugin_path, track-header button overflow
...
- native bridge: dedicated watchdog thread (parent death / PID-reuse via GetProcessTimes) -> TerminateProcess self; transportStopped flag drops note-on after STOP + CC64 sustain release + allNotesOff on stop
- tauri: set_bridge_child overwrites managed BridgeProcess state (app.manage is no-op when state exists) so Destroyed handler kills restarted bridge
- ui: stopAllPlayback syncs isPlayingRef/subTabsRef + second transport stop at 150ms; onStatusChange resets __bridgeLoadedChannels at callback start (auto-restart never emits bridge-down); openVstGuiRetry waits for async C++ load before OPEN_GUI; loadVstToBridge uses synth_engine.plugin_path / listPlugins fallback and persists plugin_path on load; shrink track-header Synth/GUI buttons
2026-08-13 21:14:31 +07:00
locpham
e3f5dad2ac
fix(vst-bridge): reload VST3 on project open + bridge reconnect; GUI button ensure-load before open
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- preloadTrackInstruments: also load VST3 tracks into bridge (no GUI) on project open
- onStatusChange(connected): reload all VST tracks after bridge restart/down recovery
- GUI button (track strip + piano roll): ensure-load then open — no white window when bridge restarted and instrument gone
- __bridgeLoadedChannels map: skip reload if already loaded (avoids plugin state reset); reset on bridge down
- piano roll: wrap Synth+GUI buttons in shrink-0 row so GUI stays on same line; compact track-strip GUI button
2026-08-13 20:32:08 +07:00
admin
4bb67b54ad
feat(ui): add GUI button beside Synth button to reopen VSTi editor — track strip + piano-roll toolbar; sends bridge OPEN_GUI via router channel
2026-08-13 19:53:01 +07:00
admin
3f59c2c4c2
fix: SF2 bank select, midi multi-key cut, VSTi reopen hang, multi-track stuck
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- NativeInstrumentEngine: track GM bank per channel (CC0/CC32), use bank in programChange
- app.jsx: send CC0/CC32+PROGRAM before notes via __ensureBridgeProgram, dedupe, clear dedupe after async LOAD
- audioRoutingEngine/bridgeAudioNode: idempotent connect (no disconnect-flush on re-connect), fixes note cut & multi-track stuck
- main.cpp: remove 10s poll in OPEN_GUI control job (blocked realtime loop, watchdog race), VstWindowProc stores channel not inst pointer, cleanup gui maps on WM_DESTROY
2026-08-13 12:19:34 +07:00
admin
d168328004
Fix AI proxy origin in Tauri, SF2 program_select, VSTi GUI reopen + sample rate bridge
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- aiGateway.js: use window.API_BASE_URL (engine port) instead of window.location.origin (tauri://localhost asset protocol returned index.html -> JSON parse error); check content-type before parsing response
- NativeInstrumentEngine.cpp: fluid_synth_program_select for SF2 instrument + program change
- Vst3Instrument.cpp: activate all audio/event buses, channel=0 forced, GUI resize/reopen, kEvent using fix
- main.cpp: VST GUI reopen via WM_DESTROY, OleInitialize, steady_clock loop
- lib.rs: BridgeSampleRate state, restart_bridge_with_sample_rate command, borrow fix
- app.jsx/nativeBridgeService.js: isMidiTrack widening, bridge masterbus connect, held MIDI notes, sample-rate restart, openNativeGUI channel
2026-08-13 11:26:39 +07:00
admin
49549aba2e
build: bump asset version to 202608121700 in source index.html
2026-08-13 08:53:13 +07:00
admin
f8a981b27f
fix: route PR notes through bridge when active (VST3/SF2 playback via Play button)
...
Two guards: schedulePianoRollMidi skips native SF item scheduling while bridge is active; scheduleMidiNoteDispatch lets notes pass to the MIDI router when a piano-roll sub-tab is playing. Verified on Windows: SF2 peak 0.026, VST3 ACDD native GUI + peak 0.074 via Play button. Docs: TEST_NOTES.md, TASKS.md.
2026-08-13 08:21:37 +07:00
locpham
36fb546d58
fix: SF2 sound (audio sink FIFO underrun) + VST3 native GUI open + GUI load race
...
- bridgeAudioNode: ScriptProcessor 4096 drained only 1 of 16 blocks -> ~94% silence; now drains all queued blocks per callback, RING_DEPTH 8->24
- app.jsx: openNativeGUI had NO caller; wire after VST3 loadInstrument OK in track Synth dropdown + Plugin Manager Load Bridge
- main.cpp: OPEN_GUI polls up to 10s for LOAD completion (worker thread) before attach - fixes race 'no instrument loaded'
- index.html: bump bridgeAudioNode/app.precompiled cache versions
2026-08-12 22:32:10 +07:00
admin
d8f8506077
fix: GUI VST native window qua bridge + audio path bridge (SF2 preview/play câm)
...
- open_vst_gui: bo WebviewWindowBuilder/thread, chi push_control type=4 (hwnd=0 -> bridge tao window)
- main.cpp: create_native_vst_window (class SonicForge_Native_VST3_Class, 800x600, khong TOPMOST),
tao trong ChannelWorker job, map guiWindows, capture arg2 by value (fix dangling)
- app.jsx: guard isBridgeActive() 8 cho -> bridge active thi moi note di router -> pushEvent -> bridge
(truoc day SF2 cam vi HAS_PYFLUIDSYNTH=FALSE -> /soundfont-render 501; VST3 path cu dung nativeSf/Carla)
- E2E: SF2 NOTE_ON qua dispatchMidiEvent -> SHM peak 0.029745; Nexus GUI native hwnd OK (license/preset)
- docs: TASKS.md + TEST_NOTES.md ghi batch fix + ket qua; gitignore vendor/junk
2026-08-12 22:12:43 +07:00
locpham
c3368d0a91
feat: native host bridge integration — C++ bridge, Rust SHM, JS routing, build scripts, docs
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- native_bridge/: InstrumentEngineManager multi-channel, sample-accurate, CC/program/pitchbend, transport, Vst3Instrument stub (HAVE_VST3SDK)
- src-tauri: shm.rs, bridge spawn + audio pump + health monitor, open_vst_gui, externalBin, commands
- app: UnifiedMidiRouter, NativeBridgeService, bridgeAudioNode, audioRoutingEngine, Plugin Manager UI, Bridge/WASM indicator, set_position sync
- build: 3 ps1 (force-added, build/ ignored), verify_bundle --check-bridge, CI workflow
- docs: TASKS.md, TEST_NOTES.md (Windows verify checklist), install/report updates
2026-08-11 23:37:29 +07:00
3dtours
aae0b05473
fix: media explorer preview MIDI file từ Media Library (name/kind) không phát âm — resolve bytes /static/midi qua filePreviewUrl + guard playSelected/selectSynthInst/re-loop
2026-08-11 08:39:48 +07:00
3dtours
aa1cd8d5de
fix: 3 bug standalone — soundfont preview/play, Carla bridge play item, realtime sync LAN/Tauri
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Bug1: dispatcher CREATE_MIDI_ITEM track_id number vs state string -> String(); play+preview native soundfont verified.
Bug2: Carla play item — chờ OSC ready (poll carla-status, queue nốt khi cold start), chống spawn trùng (carla-status dò port bind, open-in-carla skip khi đã chạy).
Bug3: realtime sync — GET /temp/revision (updated_at+client_id), poll 3s, apply qua deserializeProjectFromSchema; hash-skip autosave + client_id chống ping-pong.
2026-08-10 22:10:12 +07:00
3dtours
d31e226f00
LAN access: bind 0.0.0.0 + expose LAN URL (capabilities.lan, UI badge)
2026-08-10 20:46:06 +07:00
3dtours
a0d8725541
feat: tách luồng âm instrument theo môi trường — docker dùng FluidSynthWASM, standalone dùng native pyfluidsynth (+Carla VSTi)
...
- runtime: detect()/capabilities() trả environment (docker|standalone)
- vst_engine: render_soundfont_midi_to_audio (pyfluidsynth native, event-stream, release tail)
- plugins: POST /soundfont-render — render MIDI notes -> WAV (auth, fallback default SF)
- frontend: SonicRuntime.environment + dataset.environment; app.jsx route preview/transport:
standalone+SF -> soundfont-render WAV (playNativeSfNote/scheduleNativeSfItem),
docker giữ WASM, VSTi standalone giữ Carla bridge
2026-08-10 20:38:54 +07:00
3dtours
e89a594b7c
FIX: 3 bugs - soundfont engine fallback, media explorer icons/drag, carla midi playback routing
...
- render_engine: soundfont track không có plugin_id giờ vẫn dùng instrument sf2 thay vì rơi về wave synth
- fontawesome: sửa đường dẫn webfonts (bỏ ../) hết 404 icon
- media explorer: drag MIDI library items vào timeline tạo được midi item (sinh 6 MIDI loop mẫu + resolve drop file)
- app.jsx: 3 path gate window.SonicSF cho phép route playback qua SonicCarlaMidi
2026-08-10 20:08:48 +07:00
3dtours
61cb4b846f
FIX: 11 bugs bảo mật/ổn định (static mount chặn dotfile, delete traversal, cleanup giữ clips serverFileId, upload whitelist, password strength, auth audio endpoints, pedalboard==0.9.19, vendor CDN local) + FEATURE: Carla bridge preview/export MIDI notes âm VSTi (POST /midi-render, /carla-play-notes, nút Preview VSTi/Export MIDI->Audio; pedalboard 0.9.19 raw MIDI bytes; SONICFORGE_STORAGE_DIR cô lập test storage)
2026-08-10 18:46:54 +07:00
3dtours
67ad2b8e4b
FIX: sửa lỗi MIDI item với fx mastering tồn tại và không qua Carla
2026-08-10 17:48:38 +07:00
3dtours
a1dc074e35
FIX: MIDI item route qua Carla giống hệt keybed — bỏ gate __carlaRunning (Carla mở thủ công/cũ vẫn route; gate cũ làm 'keybed kêu, item câm') + log chẩn đoán [Carla] item note
2026-08-10 10:03:41 +00:00
3dtours
75eba27dcf
FIX: (1) masteringConnected default true + ensureMasteringRouting/refreshCarlaStatus ở mọi đường play — MIDI item/preview qua mastering ngay khi chạy app; (2) _instrumentEpoch chống cache stale + retry bank 0 — hết chọn Synth String nghe Piano; (3) /carla-status + auto-open Carla + route exclusive chỉ khi Carla sống (fallback FluidSynth tránh câm); (4) keybed giữ note theo thời gian bấm (auto-off 5s phòng hờ, mouseup dừng ngay)
2026-08-10 09:51:58 +00:00