118 Commits

Author SHA1 Message Date
3dtours 9f7af1e1b6 fix: build loi E0505 - khong move handle vao closure khi dang borrow
run_on_main_thread(&self, FnOnce) borrow handle; closure move can ban clone
rieng (handle_for_closure) de goi dialog() ben trong.
2026-08-09 13:20:17 +00:00
3dtours cacd072f3e fix: build loi E0308 - blocking_pick_folder tra Option<FilePath> khong phai PathBuf
tauri-plugin-dialog v2: blocking_pick_folder() -> Option<FilePath> (enum
Path(PathBuf) | Url(Url) — xac minh tu source plugins-workspace v2:
plugins/dialog/src/lib.rs:728 + plugins/fs/src/file_path.rs:20).
Match FilePath::Path -> to_string_lossy, FilePath::Url -> to_string.
2026-08-09 13:15:46 +00:00
3dtours cc8b286f6c feat: native folder picker (Explorer) + Synth liet ke VSTi da scan + fix VU leak (ban 1.1.4)
1) Folder picker dung WINDOW EXPLORER (khong prompt nhap tay):
   - src-tauri/src/lib.rs: IPC bridge — thread watcher ipc/pick_dir.request
     -> run_on_main_thread -> dialog().file().blocking_pick_folder()
     (tauri-plugin-dialog = IFileDialog/Explorer) -> ghi pick_dir.response;
     ghi marker tauri_bridge_ready luc setup.
   - app/api/v1/plugins.py: POST /pick-dir (def sync -> threadpool, khong
     auth) — uu tien Tauri bridge, fallback PowerShell FolderBrowserDialog
     (Win) / osascript (macOS) / zenity-kdialog (Linux).
   - app.jsx pickPluginFolder: 1) pickPluginDir (native) -> 2) __TAURI__
     invoke -> 3) in-app browser -> 4) prompt (cuoi cung).

2) Nut Synth liet ke VSTi da scan (truoc day rong):
   - Root: list_available() chi quet settings.VST_DIR (mac dinh
     /opt/daw_engine/vst3) trong khi Plugin Manager scan plugin_dirs user.
   - plugins.py list_plugins: gop _scan_vst_in_dirs(plugin_dirs) (file
     .vst3/.dll/.so + folder X.vst3 Windows).
   - vst_engine.py: PluginManager.extra_vst_dirs + _scan_plugins quet them
     (ca folder .vst3) + get_plugin_manager doc plugin_dirs.json -> load_vst
     tim thay plugin user scan khi render.

3) VU meter leak: section-tab play -> sang MAIN SESSION -> track MAIN van
   animate theo am section.
   - Root: VU tick fallback _sub_ (sub-node section co analyser) chay cho
     ca canvas MAIN; startSubTabPlayback ghi node o key track MAIN.
   - Fix: fallback _sub_ chi ap dung cho canvas SECTION (isSessVu); 2 trigger
     piano-roll them prefix _sess_ theo st.parent_tab_id.

Verify: 86 tests pass; engine frozen STARTUP 1.35s, 1 engine, 0 spawn '-c';
pick-dir IPC mock tra dung path; scan VST user dirs OK.
2026-08-09 13:05:53 +00:00
3dtours 5ae4fd6149 fix: Plugin Manager '+ Add Directory' khong hien folder picker (ban 1.1.3)
Nguyen nhan: UI that chay tren http://127.0.0.1:8000 (engine) nen
window.__TAURI__ KHONG ton tai (Tauri chi inject vao trang no serve -
src-tauri/ui/index.html chi la loader redirect). Fallback window.prompt
KHONG hoat dong trong WebView2 (no-op) -> khong co picker nao xuat hien.

Fix: in-app folder browser qua backend (co san /media/computer +
/media/browse trong media.py, auth qua apiRequest):
- services/api.js: them browseComputer() + browseDir(path)
- app.jsx PluginManagerModal: state pmPicker + overlay UI (roots/drives
  -> dirs -> 'Len' (parent) -> 'Chon thu muc nay' -> setPmDirs)
- Thu tu uu tien: __TAURI__.core.invoke('plugin:dialog|open') -> in-app
  browser -> prompt (fallback cuoi, browser thuan khong phai WebView2)
- Bump ?v= cache-bust index.html (api.js + app.precompiled.js)

Verify tren engine frozen: /media/computer tra roots, /media/browse tra
{path, parent, dirs} - dir picker flow OK. Skill da ghi lai:
~/.hermes/skills/software-development/sonicforge-daw-engine-packaging
2026-08-09 11:55:16 +00:00
3dtours 24a39869c8 fix: dau_engine de quy spawn vo han + load rat cham (ban 1.1.2)
Trieu chung tu user: Task Manager day daw_engine process, port 8000->8005
leo thang, engine.log co engine moi moi ~2.5-3.3s trong nhieu phut.

Goc re: app/core/vst_engine.py module-level:
  HAS_PEDALBOARD = check_pedalboard_safe()
  -> subprocess.run([sys.executable, '-c', 'import pedalboard'], timeout=2.0)
Khi frozen, sys.executable = daw_engine.exe. PyInstaller bootloader bo qua
'-c' va chay script nhung (desktop_engine.py = CA ENGINE) -> moi lan check
thu vien lai khoi dong mot engine moi (timeout 2s moi check, block startup
~4s) -> engine con import app.main -> lai chay check -> spawn tiep
=> de quy vo han, hang chuc engine, may nghen, load 6-7.5s.

Fix:
- vst_engine: check_pedalboard_safe/check_pyfluidsynth_safe dung
  importlib.util.find_spec (micro-giay, khong spawn, hoat dong frozen).
- desktop_engine.main(): guard phong thu - neu bi goi voi argv[1]=='-c'
  (dang bi dung nhu python interpreter) thi thoat ngay khong chay server.

Verify tren Linux (engine frozen):
- STARTUP: 6-7.5s -> 1.24-1.33s (3 lan lien tiep)
- sau 15s: dung 1 engine, 0 process '-c import' (truoc: hang chuc)
- 86 tests pass; test suite 34s -> 14s (may het bi spam).
2026-08-09 11:23:36 +00:00
3dtours 0c0aadb8ee fix: daw_engine khong chay tren Windows - bundle resources sai layout
Spawn.log cho thay: resource_dir()/daw_engine/daw_engine.exe exists=false
tren ca ban cai lan target/release - engine KHONG duoc bundle dung cho.

Goc re (doc source tauri-utils/src/resources.rs + tauri-cli/src/interface/rust.rs):
- bundle.resources dang ARRAY ['resources/daw_engine']: ResourcePaths::new
  (Slice) -> target = resource_relpath(path) GIU TIEN TO 'resources/'
  -> engine nam o /resources/daw_engine/...
- lib.rs cu tim o /daw_engine/... -> exists=false.

Fix:
- tauri.conf.json: resources dang MAP {'resources/daw_engine': 'daw_engine/'}
  -> resources_map -> Walk mode, dest.join(strip_prefix) -> giu nguyen cay
  _internal, dich chuan /daw_engine/ (xac nhan tauri-cli
  BundleResources::Map -> settings.resources_map, dong 1467-1469).
- lib.rs: do them 3 vi tri fallback (legacy resources/ prefix, portable
  exe_dir, dev exe_dir/../resources) + log diagnostic day du vao spawn.log
  (liet ke noi dung resource_dir/exe_dir khi khong tim thay).
- build_windows.ps1: them huong dan xac minh spawn.log sau khi cai dat.
2026-08-09 10:48:09 +00:00
3dtours 29ebbfc1c0 perf: slim daw_engine bundle 409MB->170MB + fix engine khong chay tren Windows
- Thay librosa bang app/core/audio_features.py (numpy/scipy/soundfile):
  load, beat_track, frames_to_time, spectral_centroid, rms, zero_crossing_rate,
  time_stretch, pitch_shift, chroma_stft. A/B ngang librosa (BPM <1% sai lech,
  pitch_shift chuan toi Hz). Loai bo llvmlite 171MB + scikit-learn + numba.
- Task layer 2 che do (app/tasks/worker.py): server giu celery; desktop slim
  chay in-process thread + registry, giu nguyen API contract (.delay/.id/status
  /tasks/{id}) nen frontend khong doi.
- engine.spec: excludes librosa/numba/llvmlite/sklearn/celery/redis/kombu/
  billiard/amqp/msgpack/yaml/PIL/cairosvg/zstandard/...; scan scipy gioi han
  scipy.signal; giu click (uvicorn.main import click).
- render_engine: scipy.signal thanh lazy import (giam cold start).
- tauri.conf.json: targets [nsis, msi] - NSIS tro lai (bundle nho) de
  hooks.nsh cai VC++ Redistributable - sua bug daw_engine.exe khong chay
  tren Windows (truoc day MSI-only khong chay hooks).
- build_linux.sh / build_macos.sh: build 1 lenh moi OS.
- Doc: DESKTOP_INSTALL_PLAN.md muc 5.1.
- Verify: 86 tests pass, engine dong goi upload/analyze/waveform/export OK.
2026-08-09 10:17:10 +00:00
3dtours 1191e46ee5 fix: spawn.log ghi vao %APPDATA%/SonicForgeDAW/logs (thu muc luon ton tai) — engine_dir co the khong duoc bundle vao installer 2026-08-09 09:15:01 +00:00
3dtours 63af8ec414 fix: khong panic khi spawn engine fail (UI khong thoat) + spawn.log chan doan (path + exists) + giu SF_PARENT_PID 2026-08-09 08:51:21 +00:00
3dtours 6e962dc1b2 FIX: _pick_port bo SO_REUSEADDR — Windows cho phep bind trung port -> 2 engine cung 8000 -> UI loi ngau nhien 2026-08-09 08:50:08 +00:00
3dtours 6eef16edc0 fix: targets = ['msi'] — makensis 32-bit loi mmapping datablock voi bundle engine lon (RAM 32GB van fail); MSI (WiX 64-bit) build thanh cong 2026-08-09 08:28:15 +00:00
3dtours cd2547ef6a revert: compression zstd khong co trong schema nsis cua Tauri version hien tai 2026-08-09 05:08:53 +00:00
3dtours c538cab745 fix: NSIS compression zstd thay LZMA — LZMA solid can nhieu RAM/pagefile -> makensis 32-bit loi mmapping datablock (#12345) voi bundle engine lon 2026-08-09 05:03:54 +00:00
3dtours 90493c73f3 fix: spawn engine qua app.shell().command() (ShellExt) — process::Command::new la private trong tauri-plugin-shell v2 2026-08-09 04:39:15 +00:00
3dtours a3359aa0ed fix: resources dung directory path thuan 'resources/daw_engine' (Tauri v2 copy recursive, glob ** khong dang tin — da fail 3 lan) 2026-08-09 04:34:01 +00:00
3dtours a7489f41e6 fix: resources glob rong resources/daw_engine/** — match ca 2 cau truc onedir (PyInstaller 6.x co _internal, 5.x khong) 2026-08-09 04:26:22 +00:00
3dtours 194c9b52b2 fix: resources glob liet ke file cu the (exe + README.txt luon co) + _internal/** — khong phu thuoc glob rong 2026-08-09 04:24:11 +00:00
3dtours 77505fbc86 fix: build_windows.ps1 ASCII-only lan 2 (em-dash) 2026-08-09 04:17:40 +00:00
3dtours a61f9abd6a fix: build_windows.ps1 ASCII-only (PS 5.1) 2026-08-09 04:17:22 +00:00
3dtours a7163efaf1 fix: build_windows.ps1 guard resources/daw_engine (exe + _internal) truoc tauri build — glob fail neu thieu 2026-08-09 04:17:09 +00:00
3dtours 2462bbc1a8 fix: tauri resources glob tach rieng — resources/daw_engine/* (file 1 level) + _internal/** (subdirs) thay ** rong (co the khong match file truc tiep) 2026-08-09 04:16:49 +00:00
3dtours 1f1017d78a fix: thay .gitkeep bang README.txt (glob ** co the bo qua dotfile) trong resources/daw_engine 2026-08-09 03:46:08 +00:00
3dtours f17bed4e5f fix: placeholder .gitkeep trong resources/daw_engine de tauri.conf glob resources/daw_engine/** khong loi 'path not found' khi chua chay buoc copy engine 2026-08-09 03:44:50 +00:00
3dtours bc6bc71d0e chore: gitignore src-tauri/resources/daw_engine (build script tao) 2026-08-09 03:31:24 +00:00
3dtours bc8431fe81 FIX 3 van de Windows:
1. LOAD CHAM: PyInstaller onefile 723MB giai nen toan bo vao %TEMP% moi lan chay -> chuyen ONEDIR (engine.spec COLLECT) + bundle qua Tauri resources (resource_dir/daw_engine/daw_engine.exe) thay externalBin — khoi dong tuc thi khong giai nen
2. WINDOW PICKER: Tauri v2 khong co window.__TAURI__.dialog — goi invoke('plugin:dialog|open', {options:{directory:true}}) qua __TAURI__.core.invoke
3. ICON exe: bundle.icon chuyen icon.ico -> favicon.ico + thay 3 PNG bang favicon render
- build_windows.ps1 buoc 4: copy onedir dist/daw_engine -> src-tauri/resources/daw_engine
2026-08-09 03:30:57 +00:00
3dtours 466bf25a0b FIX: build_windows.ps1 buoc [0/6] kill daw_engine.exe cu dang chay — file exe bi khoa -> Tauri build PermissionDenied externalBin 2026-08-09 03:12:00 +00:00
3dtours 52e1dc6eda FEAT: icon exe = favicon cua app — favicon.svg -> PNG -> ICO (6 sizes 16-128)
- engine.spec: icon='src-tauri/icons/favicon.ico' (cung nguon voi icon hien thi trong app, truoc day dung icon.ico mac dinh khac favicon)
- tools/gen_favicon_ico.js: script tai sinh ICO tu app/templates/favicon.svg (resvg-js WASM, khong can libcairo)
- Verify: ICO 6 sizes (16/24/32/48/64/128), 571 mau, binary chay OK
2026-08-09 02:59:11 +00:00
3dtours 30a40b2bca FEAT: Plugins Manager - danh sach thu muc da muc (Add Directory + x xoa), scan phan loai rieng re VST/SoundFont theo dir
- Backend: plugin_dirs (list) thay vst_dir/soundfont_dir rieng — luu plugin_dirs.json, backward compat gop field cu; scan walk tung dir phan loai .vst3/.dll/.so -> vst_found, .sf2/.sf3 -> soundfonts (kem dir goc)
- SoundFontAutoScanner: system_sf_dirs (list) — scan tat ca thu muc user khai bao
- Frontend: PluginManagerModal — nut Add Directory (Tauri dialog / prompt fallback), moi dir co nut x xoa, nut Scan -> hien danh sach rieng re VST Instruments + SoundFonts (kem duong dan thu muc)
- Tests: +2 (save/get/scan phan loai, xoa dir)
2026-08-09 02:52:10 +00:00
3dtours 8dd00cc2ea FEAT: Plugin Manager folder picker + scan dirs (Windows/macOS), docker .env paths, status bar adaptive tips, DSP Tool vao sub-tab audioclip
- Plugins Manager (Tools menu): Browse folder (Tauri dialog + fallback paste path), Save & Scan VST/SoundFont dirs -> plugin_dirs.json (user override, env la base)
- Docker: VST_DIR/SOUNDFONT_DIR/PIANOBK_DIR tu .env/docker-compose mount vao container + env cho engine/celery
- Status bar: bo label 'Scroll: Zoom' -> Adaptive tips (prHint + fallback text)
- DSP Tool: move vao SUB-TAB editor audioclip (Phase Inv / Swap L/R / Reverse + apply vung chon/ca clip)
- Tauri: them tauri-plugin-dialog + dialog:default permission cho folder picker
2026-08-09 02:44:29 +00:00
3dtours 3bd0989031 FIX: windowed stderr -> file log (khong devnull) de khong nuot im loi; watchdog Windows dung OpenProcess thay os.kill(pid,0) (TerminateProcess giet cha) 2026-08-09 01:40:20 +00:00
3dtours dccf4f45ef FIX: windowed app (console=False) sys.stderr=None -> uvicorn logging crash isatty — thay bang devnull 2026-08-09 00:58:22 +00:00
3dtours 9099529403 FIX: engine.spec dung os thay _os (NameError luc build) 2026-08-08 15:56:34 +00:00
3dtours 3795ea9d78 FIX: scipy hiddenimports scan FILESYSTEM (glob .py/.pyd/.so) thay collect_submodules - walk_packages bo qua am tham subpackage import loi luc build (mat ca cay scipy.sparse.csgraph._shortest_path tren may user) 2026-08-08 15:55:08 +00:00
3dtours fa24c61bbf FIX: hiddenimport tinh scipy.stats._ansari_swilk_statistics - phong collect_submodules miss (scipy 1.18+ _morestats import top-level) 2026-08-08 15:07:37 +00:00
3dtours 83427fe503 FIX: verify_bundle.py false-positive Windows - TOC Python literal double-escape backslash (app\\static -> app//static), normalize 2 buoc 2026-08-08 14:50:07 +00:00
3dtours cef2d6666b FIX (lan 3 - goc root): chen _SPEC_ROOT vao sys.path truoc collect_data_files('app') — 'pyinstaller' entry point khong them CWD vao sys.path 2026-08-08 14:37:38 +00:00
3dtours bfe9e47db1 FIX (lan 2): build_windows.ps1 tu cai @babel/standalone neu thieu (ERR_MODULE_NOT_FOUND) 2026-08-08 14:19:03 +00:00
3dtours bcc91db4a7 FIX: them @babel/standalone vao package.json (build.mjs ERR_MODULE_NOT_FOUND tren Windows) 2026-08-08 14:17:15 +00:00
3dtours 1f7a8c6f1b FIX: verify bundle dung tools/verify_bundle.py (normalize backslash, false-positive 'thieu static') + check engine.spec phien ban moi 2026-08-08 14:15:14 +00:00
3dtours 8b0551b18f FIX: build_windows.ps1 parse error PS5.1 — ASCII-only + UTF-8 BOM (unicode em-dash lam hong string terminator) 2026-08-08 14:01:40 +00:00
3dtours eaca051191 FIX (lan 2): bundle app assets qua collect_data_files (import-system) + fallback static dir trong main.py + verify TOC trong build_windows.ps1 2026-08-08 13:59:35 +00:00
3dtours b78a629429 IMPROVE: About modal dùng logo favicon.svg của app thay cho div chữ SF 2026-08-08 13:37:03 +00:00
3dtours 366219a269 FEAT: menu Help (About modal + hướng dẫn sử dụng) + Tools Preferences (theme/language/button font size) 2026-08-08 13:23:23 +00:00
3dtours 3618e3c591 FIX: VU meter giữ animation đúng trường độ âm khi ARM + giữ phím MIDI keyboard (heldMidiNotesRef, không decay khi note còn giữ) 2026-08-08 13:12:49 +00:00
3dtours b490aa9951 FIX: chặn browser zoom toàn trang — item/button/label giữ nguyên kích thước khi phóng to UI (capture preventDefault, giữ zoom chuyên dụng) 2026-08-08 13:08:25 +00:00
3dtours be93f9f55a FIX: bundle scipy submodules (ansari_swilk_stats) + librosa .pyi stubs (lazy_loader) trong engine.spec 2026-08-08 12:52:38 +00:00
3dtours 7dda81b1d3 FIX: Windows build crash 'app\static does not exist' (datas absolute + APP_DIR freeze-aware) + VU meter ARM/MIDI keyboard 2026-08-08 11:51:15 +00:00
3dtours f7b0172fdc FIX: engine.spec — collect_submodules('celery.fixups') thay vi liet ke tung module 2026-08-08 10:40:21 +00:00
3dtours 9bebbe8e7a FIX: engine.spec — hiddenimport celery.fixups (celery import dong, PyInstaller khong thay) 2026-08-08 10:24:35 +00:00
3dtours 4e4391b315 FIX: lib.rs — E0597 borrow, take child ra khoi lock truoc khi kill 2026-08-08 10:12:21 +00:00
3dtours e978abf0e9 FIX: lib.rs — import tauri::Manager (can manage/state) 2026-08-08 10:04:58 +00:00
3dtours bb699631bf FIX: tauri.conf.json v2 — nsis config phai nam trong bundle.windows 2026-08-08 09:55:27 +00:00
3dtours 0a1f3efd64 FEAT: chuẩn bị thư viện để tạo file exe trên window 2026-08-08 09:44:37 +00:00
3dtours 9ef622f29a IMPROVE: thêm tập tin LICENSE của dự án 2026-08-08 07:20:09 +07:00
3dtours 8e3c652551 IMPROVE: PIANO ROLL TAB khi play thì playhead luôn nằm chính giữa piano roll 2026-08-07 22:10:37 +07:00
3dtours 393df8fd7b FIX: cho phép shift+click để chọn notes, drag để di chuyển các notes, ctrl+drag để copy nhanh các notes 2026-08-07 21:48:14 +07:00
3dtours 688a7a57e2 FIX: cho phép copy/cut các notes được chọn trong PIANO ROLL TAB 2026-08-07 21:39:18 +07:00
3dtours 652e745d0a IMPROVE: thay đổi giao diện của PIANO ROLL TAB 2026-08-07 21:22:13 +07:00
3dtours 45ab31d42e IMPROVE: thêm các tính năng cho MIDI trong PIANO ROLL TAB 2026-08-07 20:46:47 +07:00
3dtours c3182f6baa FIX: sửa lỗi không hiển thị đúng nội dung của SECTION-TAB trong section item 2026-08-07 18:58:29 +07:00
3dtours 1d9b426d15 FIX: sửa lỗi copy/cut paste không đúng item 2026-08-07 17:06:05 +07:00
3dtours 4f34491f3e FIX: sửa lỗi hiển thị animation của VU meter khi play MIDI 2026-08-07 15:57:49 +07:00
3dtours 9e269d3b79 FIX: sửa lỗi hiển thị animation của VU meter 2026-08-07 15:40:15 +07:00
3dtours 58c6ec794d FIX: sửa lỗi hiển thị số bar bị sai 2026-08-07 15:07:06 +07:00
3dtours 173a1f227b FIX: sửa lỗi lưu thay đổi trong SECTION-TAB thì cũng tạo duration trên MAIN SESSION 2026-08-07 11:08:39 +07:00
3dtours c1aa1eb4d4 FIX: sửa lỗi phát hiện đã không còn play midi note để PIANO ROLL TAB quay về vị trí 0 2026-08-07 10:41:45 +07:00
3dtours 6c16bf8410 FIX: sửa lỗi đồng bộ playhead vị trí play giữa MAIN SESSION/SECTION-TAB/PIANO ROLL TAB 2026-08-07 10:37:34 +07:00
3dtours 4981785913 FIX: sửa lỗi playhead đồng bộ giữa các tab, nhấn space có thể bind với phím play 2026-08-07 10:27:21 +07:00
3dtours bca661bffd FIX: sửa lỗi chuyển từ tab PIANO ROLL TAB sang MAIN SESSION/SECTION-TAB không đồng bộ playhead 2026-08-07 10:12:18 +07:00
3dtours 4c820bfa77 FIX: sửa lỗi chuyển từ tab PIANO ROLL TAB sang MAIN SESSION và SECTION-TAB thì bị câm 2026-08-07 09:35:40 +07:00
3dtours 8cdf2942b9 FIX: sửa lỗi chuyển từ tab MAIN SESSION sang SECTION-TAB và PIANO ROLL TAB thì bị bypass 2026-08-07 09:13:03 +07:00
3dtours 23675dab83 FIX: Đã fix preview Media Explorer (v202608062345) 2026-08-06 20:45:56 +07:00
3dtours 71b9231b57 FIX: Đã fix block lồng + mất MIDI (v202608062330) 2026-08-06 20:42:27 +07:00
3dtours 93dc13b17a FIX: lỗi bypass của SECTION-TAB 2026-08-06 18:19:04 +07:00
3dtours f1e914fa62 FIX: lỗi: CC7 (channel volume) chỉ được set 100/0 (mute/unmute) — volume track KHÔNG áp qua channel → track MIDI dùng chung channel: CC7 của track set cuối thắng → volume của track kia vô tác dụng 2026-08-06 14:10:57 +07:00
3dtours 4dfab954d8 FIX: reset tất cả về mặc định khi tạo new project 2026-08-06 11:47:10 +07:00
3dtours e99e54773f FIX: Đã sắp xếp lại (v202608061030) 2026-08-06 08:29:23 +07:00
3dtours 0ba31c57bf FIX: Đã đổi tên (v202608060900) 2026-08-05 22:23:31 +07:00
3dtours 454dd91f96 FIX: Đã fix cross-machine (v202608060700) 2026-08-05 22:02:43 +07:00
3dtours e9f29e09ca FIX: Đã fix cross-machine (v202608060500) 2026-08-05 17:40:35 +07:00
3dtours 289746f187 FIX: Đã fix (v202608060430) — tab deactive → stop âm tab đó 2026-08-05 17:29:52 +07:00
3dtours b3ced7a7b3 FIX: Clone AI Var kế thừa midiChannel của track gốc → 2 track DÙNG CHUNG channel 2026-08-05 15:49:44 +07:00
3dtours 4233c1eeda FIX: Piano roll track 4 phát âm thanh instrument track 3 2026-08-05 15:17:13 +07:00
3dtours 35f7c3822f FIX: Piano roll tab không xuất âm thanh qua mastering chain được recovery 2026-08-05 15:05:44 +07:00
3dtours d37f4e7557 FIX: Piano roll tab không xuất âm thanh qua mastering chain được recovery 2026-08-05 12:30:42 +07:00
3dtours 8a9d6b3c27 FIX: Piano roll tab không xuất âm thanh qua mastering chain được recovery nhưng âm thanh rất nhỏ 2026-08-05 12:16:00 +07:00
3dtours 55d3464b1e FIX: Piano roll tab không xuất âm thanh qua mastering chain 2026-08-05 12:10:50 +07:00
3dtours cfc114b9d7 FIX: khi ở MAIN SESSION đang play mà mở Piano roll tab thì âm thanh bị tắt 2026-08-04 22:12:50 +07:00
3dtours 856a8183b6 FIX: lỗi mở MIDI item ở trong PIANO ROLL TAB là bị lỗi âm thanh của main session 2026-08-04 22:07:48 +07:00
3dtours 0272912cff FIX: khi click vào track number thì bị mất âm thanh, cho phép lưu màu của track 2026-08-04 16:43:44 +07:00
3dtours c047934fc4 IMPROVE: cài đặt thêm tool để có thể phối lại cho đoạn midi item hoặc viết thêm cho nó 2026-08-04 15:23:11 +07:00
3dtours fc663921ff IMPROVE: khi zoom in thì giữ nguyên kích thước sau khi reload page, drag Audioclip item đi vị trí khác thì playhead vẫn play đúng vị trí âm thanh 2026-08-04 12:16:53 +07:00
3dtours fe5e8cb58e IMPROVE: gỡ bỏ các panel không cần thiết và tinh chỉnh phần export, thêm EQ Pro cho Mastering và FX Rack 2026-08-04 09:59:58 +07:00
3dtours 01fcf51fea FIX: thêm nút bypass cho midi items và audio items, Section item 2026-08-03 22:21:50 +07:00
3dtours 1af2119444 IMPROVE: thêm nút bypass cho midi items và audio items 2026-08-03 21:51:37 +07:00
3dtours e5b4321a55 FEAT: thêm FX RACK PANEL cho track, áp dụng cho midi item và audioclip item 2026-08-03 20:25:27 +07:00
3dtours ec5fedec33 FIX: sửa lỗi khi quét chọn duration để loop và khi bật nút loop thì tự động giãn ra bar 18 2026-08-03 19:41:42 +07:00
3dtours 8c1a8ead56 FIX: hiển thị MASTERING PANEL và các modules không bị lỗi 2026-08-03 18:29:34 +07:00
3dtours ed91e4534c IMPROVE: bổ sung thêm imager module ho MASTERING PANEL 2026-08-03 17:54:59 +07:00
3dtours 8fc1c2641b FIX: chỉnh sửa mute và unmute realtime, sửa lỗi save dự án và chèn chung các items vào một track 2026-08-03 17:22:19 +07:00
3dtours a9da813cb1 FEAT: thêm nút bypass cho track strip để bypass không qua mastering panel 2026-08-03 15:47:10 +07:00
3dtours 6f55d36085 feat: Media Explorer - auto tempo theo MIDI file + gõ tempo tay (tempoText/commitTempo) + focus folder cha giữa tree + điều hướng tree bằng phím mũi tên 2026-08-03 12:46:34 +07:00
3dtours 7325fbfc45 fix: câm toàn cục (IN peak có OUT peak không) - WaveShaper luôn identity curve không null + clamp tần số biquad dưới Nyquist + watchdog tự bypass master chain khi hỏng 2026-08-03 12:30:56 +07:00
3dtours 94b2d2ef41 fix: câm toàn cục + BiquadFilterNode state is bad - gỡ mastering khỏi getAudioContext (chỉ áp dụng ở initMasterBus/effect), time constant chậm hơn + cancelScheduledValues, toggleMasteringOnMaster luôn reconnect dù lỗi 2026-08-03 12:26:03 +07:00
3dtours f616edce49 fix: mất âm thanh khi nhấp đôi MIDI item vào Piano Roll - preload instrument bằng dedicated channel (assignTrackMidiChannel) thay vì trkIdx%16 2026-08-03 12:20:20 +07:00
3dtours 6018263044 fix: Lỗi không có âm thanh - quay lại ScriptProcessor vĩnh viễn (worklet push-model bị nghẽn main thread -> câm) 2026-08-03 12:13:26 +07:00
3dtours 36edc9daca fix: bật AudioWorklet hết deprecation ScriptProcessor + signature guard applyMasteringSettings hết BiquadFilterNode state is bad 2026-08-03 12:11:11 +07:00
3dtours 71278f2aba fix: mất soundfont khi ARM - clamp tham số master chain chặn NaN làm biquad state bad, toggleMasteringOnMaster idempotent, loadSoundFont retry khi lỗi thoáng qua 2026-08-03 11:44:13 +07:00
3dtours 022ba38a5e fix: piano roll tab không phát âm thanh - bỏ sessionBeatOffset để note phát theo item-relative khớp playhead (item ở vị trí != 0 trước đây schedule note ở now+startTime -> câm) 2026-08-03 11:34:23 +07:00
3dtours 71c3bafdb5 fix: không có âm thanh khi play MIDI item - quay lại ScriptProcessor làm renderer mặc định (worklet gây lỗi thiết bị), giữ worklet mono-safe + cache-busting 2026-08-03 11:24:59 +07:00
3dtours 34ad02dd6b fix: crash AudioWorklet khi output mono - xử lý mọi số channel trong fluidsynth-bridge + ép stereo outputChannelCount=2 2026-08-03 11:20:30 +07:00
3dtours 47b1633bd3 fix: ReferenceError assignTrackMidiChannel - chuyển allocator channel lên module-level cho PianoRollTabEditor + bật AudioWorklet thay ScriptProcessor 2026-08-03 11:17:19 +07:00
3dtours 0182abf7ea fix: play MIDI item luôn dùng instrument của track chứa item - sửa startLocalTrackPlayback thiếu channel/synth_engine + đồng nhất assignTrackMidiChannel mọi đường phát 2026-08-03 11:07:58 +07:00
3dtours 9b6de7f857 fix: sfload reset_presets=0 giữ nguyên instrument các track khác; preloadTrackInstruments module-level (sửa ReferenceError reload); truyền props cho ProfileModal; lọc warning No preset found channel 9 2026-08-03 11:00:08 +07:00
3dtours 84ab4ae823 feat: ARM multitrack mỗi track dùng MIDI channel riêng (0-15, trừ 9) - không làm đổi instrument track khác, lưu midi_channel khi save project 2026-08-03 10:49:41 +07:00
3dtours 25471e6ea5 fix: lag khi ARM sau reload + câm sau vài lần nhấn MIDI - dedup loadSoundFont (1 font=1 sfload, tránh cạn heap 256MB) + preload instrument khi mở/khôi phục dự án 2026-08-03 10:43:26 +07:00
3dtours 0dc95386f2 fix: ARM nhiều track phát sai instrument - synth_engine của track là nguồn quyết định thay vì channel state (bỏ che mask khi channel giữ instrument cũ/trùng) 2026-08-03 10:33:40 +07:00
3dtours d8227904b6 fix: MIDI ARM không phát âm thanh sau khi load instrument - lazy-load soundfont trong playNote + giữ channel khi selectInstrument truyền channel tường minh 2026-08-03 10:23:32 +07:00
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# ── Docker build context — loại bỏ mã nguồn/bí mật không cần vào image ──
.git
.gitignore
.github
# Mã nguồn client (JSX) — image CHỈ chứa bản precompiled (minified)
app/static/js/app.jsx
app/static/js/app.jsx.new
*.jsx
# Bí mật
.env
.env.*
!.env.example
# Dependencies / build cache
node_modules
__pycache__
*.pyc
.cache
.pytest_cache
# Tài liệu / kế hoạch / backup nội bộ
wiki.md
PLAN.md
PLAN*
plans/
md/
*.patch
*.recovered
index.html.recovered
celerybeat-schedule
celerybeat.pid
# Dữ liệu runtime (mount volume riêng — KHÔNG chép vào image)
app/storage/uploads
app/storage/processed
app/storage/sonicforge.db
celerybeat-schedule
# Test
tests/
tools/
samples/
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# ── SonicForge Studio — môi trường (SAO CHÉP sang .env — KHÔNG commit .env) ──
# Redis / Celery
REDIS_URL=redis://redis:6379/0
CELERY_BROKER_URL=redis://redis:6379/0
CELERY_RESULT_BACKEND=redis://redis:6379/0
# LLM (server-side proxy — client không thấy key)
OPENAI_API_BASE=http://localhost:11434/v1
OPENAI_API_KEY=ollama
# Auth
SECRET_KEY=thay-bang-chuoi-ngau-nhien-dai
DEFAULT_ADMIN_PASSWORD=thay-mat-khau-admin
# Storage (đường dẫn trong container)
STORAGE_DIR=/app/app/storage
# ── Plugin directories ──
# Đường dẫn HOST tới thư mục chứa VST / SoundFont / Pianobook — dùng trong
# docker-compose.yml để mount vào container (đổi theo máy chạy Docker).
# Mặc định: /home/locpham/daw_assets/...
VST_DIR=/home/locpham/daw_assets/vst3
SOUNDFONT_DIR=/home/locpham/daw_assets/soundfonts
PIANOBK_DIR=/home/locpham/daw_assets/pianobook
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*.log
celerybeat-schedule
node_modules
src-tauri/target/
src-tauri/binaries/
src-tauri/resources/daw_engine/
src-tauri/vc_redist.x64.exe
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# DESKTOP INSTALL PLAN — SonicForge Studio (bản cài trực tiếp trên OS)
Mô hình: **server chạy nền trên máy người dùng (localhost), client mở bằng browser**.
Không cần Electron — tận dụng stack hiện có (FastAPI + static JS precompiled).
Soundfonts do **người dùng tự tải vào thư mục riêng****khai báo** cho ứng dụng.
---
## 1. KIẾN TRÚC
```
┌─────────────────────────── NGƯỜI DÙNG (1 máy) ───────────────────────────┐
│ Browser ──http://127.0.0.1:8000──▶ FastAPI (uvicorn, chạy NỀN) │
│ │ │
│ ~/SonicForgeStudio/ ├─ data/ (DB, uploads, cache) │
│ ├─ data/sonicforge.db ├─ soundfonts/ (user tự bỏ .sf2) │
│ ├─ soundfonts/*.sf2/.sf3 └─ quét nền 30s (scanner có sẵn) │
│ └─ config.json ← khai báo folder soundfont │
└──────────────────────────────────────────────────────────────────────────┘
```
## 2. ĐÓNG GÓI CÀI ĐẶT (per-OS) — server nền + browser client
### Thành phần đóng gói
| Thành phần | Vai trò |
|---|---|
| Python backend (`app/`, `requirements.txt`) | Server — **PyInstaller `--onedir`** → binary (không cần Python trên máy user; bảo vệ source tốt hơn so với chạy .py) |
| `app/static/` (precompiled.js + css + vendor) | Client — đóng vào package, server phục vụ |
| VST3 plugins (`vst_plugins/`) | Copy theo platform (win .dll / mac .vst3 / linux .so) |
| Service wrapper | Tự khởi động server nền + mở browser khi login |
### Cài đặt + service nền theo OS
| OS | Installer | Service nền | Auto-open browser |
|---|---|---|---|
| **Windows** | Inno Setup (`.exe`) | Windows Service qua `NSSM`/`WinSW` hoặc Task Scheduler (logon) | `start http://127.0.0.1:8000` |
| **macOS** | `.dmg` + `.app` (PyInstaller) | `launchd` LaunchAgent (`~/Library/LaunchAgents`) | `open http://127.0.0.1:8000` |
| **Linux** | `.deb` / `.AppImage` | systemd **user** service (`~/.config/systemd/user/`) | `xdg-open http://127.0.0.1:8000` |
- Server bind **`127.0.0.1`** (không lộ mạng), port mặc định 8000 (config được).
- App gồm 2 tiến trình nhỏ: `web` (uvicorn) + `worker` (celery) — hoặc gộp worker vào web ở chế độ desktop (đơn giản: `--pool=solo`, chạy celery trong tiến trình riêng nếu cần render nặng).
## 3. THƯ MỤC DỮ LIỆU NGƯỜI DÙNG
```
~/SonicForgeStudio/
├── data/ # DB, uploads, processed (thay app/storage khi chạy desktop)
├── soundfonts/ # USER tự tải .sf2/.sf3 vào đây (mặc định được quét)
└── config.json # cấu hình: soundfont_dirs, port, autostart...
```
- `config.py`: thêm `DATA_DIR` (env `SFDATA_DIR`, mặc định `~/SonicForgeStudio/data`), `SOUNDFONT_DIRS`.
## 4. SOUNDFONT DO NGƯỜI DÙNG QUẢN LÝ (tải + khai báo)
**Cơ chế hiện có (tận dụng):** `app/core/soundfont_scanner.py``SoundFontAutoScanner` quét nền 30s
`/opt/daw_engine/soundfonts` + `storage/soundfonts` → catalog → API list qua `app/api/v1/plugins.py`.
**Việc cần làm (mở rộng):**
1. **Scanner nhận folder người dùng:** constructor nhận thêm `user_dirs` (từ `SOUNDFONT_DIRS` env + `config.json`) — merge vào catalog (ưu tiên: user > system).
2. **Khai báo folder — 2 cách:**
- **UI** (chính): Settings → "Soundfonts" → nút **Add folder…** (chọn thư mục chứa .sf2) → lưu vào `config.json` → gọi scanner rescan.
- **config.json** (thủ công): `{ "soundfont_dirs": ["D:/SF", "/Users/me/sf"] }`.
3. **API:** thêm endpoint `POST /api/v1/plugins/soundfonts/dirs` (đăng ký folder) + `GET .../dirs` (liệt kê) — scanner reload.
4. **UI danh sách:** hiển thị catalog (tên SF, kích thước, folder nguồn) — chọn = load vào FluidSynth (luồng có sẵn qua `SonicSF.selectInstrument`).
5. **Số hóa:** không upload file — server đọc trực tiếp từ đường dẫn user khai báo (không nhân đôi dữ liệu).
## 5. BUILD + PHÁT HÀNH
```
code → build.mjs (precompiled + ?v=) → PyInstaller (server binary) → đóng installer theo OS
→ ký số (tùy chọn) → phát hành (GitHub Releases / trang riêng)
```
- **GitHub Actions matrix** (windows-latest / macos-latest / ubuntu-latest): test → build → installer artifact.
- Installer gồm: binary server, static/, VST plugins nền tảng, script tạo service + mở browser, mặc định tạo `~/SonicForgeStudio/` lần chạy đầu.
### 5.1 Tối ưu bundle daw_engine (bản 1.1 — 409MB → ~120-150MB)
Nguyên nhân nặng cũ: `librosa` kéo theo `numba`+`llvmlite` (~171MB) + `scikit-learn`
(~17MB), spec quét toàn bộ `scipy` (~78MB), bundle cả `celery`/`redis` (~40MB).
Đã xử lý:
- **`app/core/audio_features.py`** (mới): thay toàn bộ API librosa đang dùng
(`load`, `beat_track`, `frames_to_time`, `spectral_centroid`, `rms`,
`zero_crossing_rate`, `time_stretch`, `pitch_shift`, `chroma_stft`) bằng
numpy/scipy/soundfile — chất lượng A/B ngang librosa (BPM sai lệch <1%,
pitch_shift chuẩn tới Hz). Các module `analyzer.py`, `dsp_utils.py`,
`sub_tab_dsp.py`, `ai_dsp_engine.py` đã chuyển sang shim.
- **`app/tasks/worker.py`**: task layer 2 chế độ — server dùng celery như cũ;
desktop slim chạy task in-process (thread + registry), giữ nguyên API
contract `.delay()` / `/tasks/{id}` nên frontend KHÔNG phải đổi.
- **`engine.spec`**: excludes `librosa/numba/llvmlite/sklearn/celery/redis/
kombu/billiard/amqp/click/yaml/msgpack/matplotlib/pandas`; scan scipy giới hạn
còn `scipy.signal` (goi duy nhất app còn dùng).
- **`src-tauri/tauri.conf.json`**: targets `["nsis", "msi"]` — bundle nhỏ nên
NSIS không còn lỗi mmapping; `hooks.nsh` cài VC++ Redistributable (MSI không
chạy hooks → máy thiếu VC++ → daw_engine.exe không chạy — đây là nguyên nhân
"build xong không chạy daw_engine" trên Windows).
- **Fix layout resources (bản 1.1.1 — `exists=false` trong spawn.log)**:
`bundle.resources` dạng ARRAY `["resources/daw_engine"]` copy engine tới
`$RESOURCE_DIR/resources/daw_engine/...` (giữ tiền tố `resources/` — đọc
source `tauri-utils/src/resources.rs`) trong khi lib.rs tìm ở
`$RESOURCE_DIR/daw_engine/...` → `exists=false`. Đổi sang dạng MAP
`{"resources/daw_engine": "daw_engine/"}` (Walk mode, giữ nguyên cây
`_internal`, đích chuẩn `daw_engine/`). `src-tauri/src/lib.rs` đồng thời dò
thêm 3 vị trí fallback (legacy/portable/dev) + ghi diagnostic đầy đủ vào
`%APPDATA%/SonicForgeDAW/logs/spawn.log` (liệt kê nội dung resource_dir khi
không tìm thấy).
Lệnh build 1 lệnh mỗi OS:
```bash
# Windows (PowerShell, ASCII-only)
powershell -ExecutionPolicy Bypass -File build_windows.ps1
# Linux (cần binutils: sudo apt-get install -y binutils)
bash build_linux.sh
# macOS (cần codesign/notarize khi phát hành)
bash build_macos.sh
```
## 6. CẬP NHẬT
- **Version check**: khi mở app, gọi endpoint version (file `version.json` đóng kèm + so sánh remote) → thông báo bản mới + link tải installer.
- Cập nhật = chạy installer mới (ghi đè, GIỮ NGUYÊN `~/SonicForgeStudio/` — data + soundfonts không đụng).
- `?v=` cache-bust JS mỗi bản (cơ chế đã có) — browser không dính cache cũ.
## 7. CHECKLIST CODE CẦN LÀM
- [ ] `config.py`: `DATA_DIR`, `SOUNDFONT_DIRS` (env + config.json)
- [ ] `soundfont_scanner.py`: nhận `user_dirs`, merge catalog, ưu tiên user
- [ ] API: `POST/GET .../soundfonts/dirs` (đăng ký/liệt kê folder) + rescan
- [ ] UI Settings → Soundfonts (Add folder, Browse, list, load)
- [ ] `soundfontStorage.js`: chuyển hướng sang catalog folder-scan (giữ upload path cho dự án cũ)
- [ ] PyInstaller spec: bundle static/ + vendor (libfluidsynth wasm, vst), bind 127.0.0.1
- [ ] Service wrappers: Windows (NSSM/WinSW), macOS (launchd), Linux (systemd user) + auto-open browser
- [ ] Installer scripts: Inno Setup (.exe), dmg (macOS), deb/AppImage (Linux)
- [ ] CI matrix build 3 OS + release artifacts
- [ ] `version.json` + in-app update check
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# DISTRIBUTION PLAN — SonicForge Studio (Alpha → Beta → Production)
Mục tiêu: phân phối ứng dụng cho người dùng **không chia sẻ mã nguồn**, có pipeline
cập nhật liên tục. Áp dụng cho backend Python/FastAPI + frontend JS (Babel precompiled).
---
## 1. TÁCH BÍ MẬT — FILE .env
| Biến | Dùng cho | Bắt buộc |
|---|---|---|
| `REDIS_URL` | Redis/Celery broker | ✓ |
| `CELERY_BROKER_URL` / `CELERY_RESULT_BACKEND` | Celery | ✓ |
| `OPENAI_API_BASE` / `OPENAI_API_KEY` | LLM server-side (client KHÔNG thấy key — `aiGateway.js` chỉ gọi proxy server) | ✓ |
| `SECRET_KEY` | Auth token (app/core/auth.py) | ✓ (mặc định trống → phải set) |
| `DEFAULT_ADMIN_PASSWORD` | Admin mặc định | thay đổi ở production |
- File `.env.example` đã tạo (commit được). `.env` thật KHÔNG commit (đã vào `.dockerignore`).
- **Nguyên tắc:** client JS không bao giờ chứa secret — mọi API key nằm server (env) hoặc proxy.
## 2. BUILD IMAGE — KHÔNG CHIA SẺ MÃ NGUỒN
### 2.1 Chặn source khỏi image (`.dockerignore` — đã tạo)
Loại khỏi build context: `.git`, `app/static/js/app.jsx` (source JSX), `wiki.md`, `plans/`, `*.patch`, `.env`, `tests/`, `node_modules`, backup...
### 2.2 Frontend — chỉ ship bản precompiled
- Build JS: `node build.mjs` (Babel → `app.precompiled.js` minified) — **CHỈ bản minified vào image**, source `.jsx` bị `.dockerignore` chặn.
- Bump `?v=` (cache-bust) mỗi bản phát hành — user cập nhật không dính cache cũ.
### 2.3 Backend Python — giới hạn đọc source
- Python không biên dịch native mặc định → `.py` vẫn đọc được trong image. 3 lớp bảo vệ:
1. **Registry riêng tư** (GHCR / Docker Hub private / Harbor) — image KHÔNG public — người dùng chỉ nhận qua pull có auth.
2. **Secret chỉ qua env** — không hardcode gì trong image.
3. *(Tùy chọn, giai đoạn sau)* compile Python bằng **Nuitka**`.so` cho `app/core`, `app/api` (giữ `main.py`/`config.py` đọc được — không chứa bí mật).
### 2.4 Cách build + push
```bash
# 1. Precompile JS + bump ?v=
node build.mjs # hoặc: NODE=... babel ... (xem wiki)
# 2. Build image (tag theo version)
docker build -t ghcr.io/<org>/sonicforge-studio:v1.0.0-alpha.1 .
docker push ghcr.io/<org>/sonicforge-studio:v1.0.0-alpha.1
# 3. Production chạy image đã push (KHÔNG mount source):
docker compose -f docker-compose.prod.yml up -d
```
- Compose production (`docker-compose.prod.yml` — đã tạo): image từ registry, `env_file: .env`,
volumes bền (uploads/processed/db), asset dirs qua env (`VST3_DIR`, `SOUNDFONTS_DIR`, `PIANOBOOK_DIR`),
KHÔNG có `.:/app` (bỏ mount dev của compose cũ).
## 3. KẾ HOẠCH PHÁT HÀNH
### Giai đoạn 1 — ALPHA (nội bộ dev/QA)
- Tag: `v0.x.x-alpha.N` — chạy `docker compose up --build` (dev mount OK).
- Log verbose; chưa quan tâm bảo mật; test tính năng + thu hồi nhanh.
- Mỗi thay đổi: bump `?v=` → build → tag → ghi wiki.md.
### Giai đoạn 2 — BETA (nhóm người dùng mời)
- Tag: `v0.x.x-beta.N` — image push **registry riêng tư**.
- Người dùng: `docker compose -f docker-compose.prod.yml pull && up -d` (chỉ cần `.env` + image).
- Thu log lỗi: thêm endpoint `/health` + (tùy chọn) Sentry/self-host error tracking.
- **Feature flags** (biến env `FEATURE_*`) để tắt tính năng rủi ro từ xa.
### Giai đoạn 3 — PRODUCTION
- Tag: `vX.Y.Z` (semver) + `latest`.
- **Trước khi release:** backup volumes (`docker run --rm -v sf_db:/data -v $PWD:/backup alpine tar czf /backup/db-<ver>.tgz /data`), migrate dữ liệu nếu schema đổi.
- Triển khai: pull image mới → recreate (rolling — web trước, worker sau) → healthcheck.
- `SECRET_KEY`, `DEFAULT_ADMIN_PASSWORD`, API keys: quản lý qua secret manager (Docker secrets / vault) — không ở compose file.
## 4. PIPELINE CẬP NHẬT (lặp lại mỗi release)
```
code mới → build.mjs (precompiled + ?v=) → docker build (tag mới)
→ push registry → [beta/prod] pull + recreate → backup trước nếu prod → kiểm tra /health
```
- Phiên bản: `git tag vX.Y.Z` — build tag tự động từ git (`git describe --tags`).
- Rollback: giữ tag cũ — `docker compose -f docker-compose.prod.yml up -d` với `IMAGE=...:<tag cũ>`.
## 5. VIỆC CẦN LÀM (checklist)
- [x] `.env.example` — liệt kê đủ 7 biến
- [x] `.dockerignore` — chặn source/secret/docs
- [x] `docker-compose.prod.yml` — production (registry + env_file + volumes, bỏ mount source)
- [ ] Kiểm tra endpoint `/health` (tạo nếu chưa có — healthcheck compose đang trỏ tới)
- [ ] Chọn registry (GHCR/Docker Hub private/Harbor) + tạo token CI
- [ ] Nuitka compile `app/core`+`app/api` (tùy chọn — nếu cần bảo vệ backend chặt hơn)
- [ ] CI (GitHub Actions): test → build → push tag → deploy beta tự động
- [ ] Backup script volumes trước mỗi production release
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MIT License
Copyright (c) 2026 SonicForge Studio contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
---
## Third-party components
Code viết riêng của dự án (app/static/js/services/*, components/*, app.jsx)
thuộc license MIT trên.
Các thành phần bên thứ ba giữ license gốc:
- **React / react-dom** — MIT
- **Babel** (@babel/cli, core, preset-react) — MIT
- **jsdom** — MIT
- **Tailwind CSS** (app/static/css/tailwind.min.css) — MIT
- **Lucide icons** — ISC
- **FluidSynth 2.3.0** (app/static/js/vendor/libfluidsynth-2.3.0-sf3.js/.wasm) —
GNU LGPL v2.1+ — xem https://www.gnu.org/licenses/lgpl-2.1.html
Chi tiết + attribution từng thành phần: xem THIRD_PARTY_LICENSES.md.
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# TEST & DEBUG PLAN — SonicForge DAW Standalone (Windows .exe / .msi)
Áp dụng cho bản đóng gói Tauri v2 + PyInstaller (xem `DESKTOP_INSTALL_PLAN.md`,
`build_windows.ps1`, `engine.spec`, `src-tauri/`).
---
## 0. Cổng kiểm soát TRƯỚC khi build (pre-build gates — chạy trên máy dev)
```powershell
# 1. Backend tests (repo đã có 86 tests pytest)
python -m pytest tests/ -x -q
# 2. Frontend syntax + bundle
node --check app/static/js/app.precompiled.js
node build.mjs # rebuild app.precompiled.js từ app.jsx
# 3. Python syntax của entry + spec
python -m py_compile desktop_engine.py engine.spec app/config.py app/tasks/worker.py
# 4. Chạy thử engine độc lập (chưa cần Tauri)
python desktop_engine.py # mở browser: http://127.0.0.1:8000/docs
```
Gate: tất cả PASS mới chạy `build_windows.ps1`.
---
## 1. TEST PLAN — theo 6 kịch bản của tài liệu gốc
| # | Kịch bản | Cách kiểm thử | Kết quả mong đợi |
|---|---|---|---|
| 1 | **Lifecycle & Process Spawn** | Mở app → Task Manager tìm `daw_engine.exe` → đóng cửa sổ → kiểm tra lại | Engine xuất hiện lúc launch; BIẾN MẤT hoàn toàn khi đóng (không orphan). Engine còn có watchdog: nếu cha chết đột ngột, tự thoát ≤1s |
| 2 | **Port 8000 & Fallback** | Mở app → browser truy cập `http://localhost:8000/docs`; hoặc chiếm sẵn port 8000 (vd `net stop` dịch vụ khác / chạy server khác) rồi mở app | Swagger UI hiển thị. Khi 8000 bị chiếm → engine tự chuyển 8001…8010, loader page trong app tự redirect tới port đúng |
| 3 | **VST3 Local Scan (Windows)** | Plugin Manager → set path `C:\Program Files\Common Files\VST3`**[Scan]** | Phát hiện đúng VST3 đã cài (Vital, Surge XT, FabFilter…). Scan state lưu ở `%APPDATA%\SonicForgeDAW\storage\sf_scan_state.json` |
| 4 | **Isolation & Crash Protection** | Load 1 VST3 không ổn định / giả lập crash | UI hiện thông báo lỗi, cửa sổ DAW vẫn phản hồi (tiến trình engine riêng — shell không chết theo) |
| 5 | **Storage Persistence (`%APPDATA%`)** | Mở Explorer tới `%APPDATA%\SonicForgeDAW\storage\` | Có `sonicforge.db`, `sf_scan_state.json`, `uploads/`, `processed/`, `soundfonts/`**không** nằm trong thư mục cài đặt (onefile giải nén tạm sẽ bị xóa khi thoát) |
| 6 | **Audio Export / Bouncing** | Click **Export WAV** ở chế độ Standalone | File `.wav` render đúng (VST3 + SoundFont qua Pedalboard/FluidSynth) |
### 1.1 Kiểm thử cài đặt (installer)
- **NSIS**: cài trên máy sạch (không có Python, không có VC++ redist) → app chạy được, `hooks.nsh` tự cài VC redist. Gỡ cài bằng Control Panel → không còn process, không còn shortcut.
- **MSI**: cài qua `msiexec /i SonicForgeDAW_1.0.0_x64_en-US.msi` (hoặc double-click) → tương đương; kiểm tra repair/uninstall.
- **Nâng cấp**: cài bản mới đè bản cũ → `%APPDATA%\SonicForgeDAW\storage` GIỮ NGUYÊN (dữ liệu người dùng không mất).
- **SmartScreen/AV**: lần đầu chạy có thể bị chặn ("More info → Run anyway"); bản production phải ký số (signtool + certificate DigiCert/Sectigo).
### 1.2 Kiểm thử hồi quy (regression — sau mỗi thay đổi code)
- `pytest tests/` — 86 test hiện có (conftest fixture dùng test client).
- Smoke UI thủ công: play/pause, piano roll, FX rack, save/load project, soundfont scan.
---
## 2. DEBUG WORKFLOWS
### 2.1 Engine (Python sidecar) không start / crash âm thầm
1. Mở log: `%APPDATA%\SonicForgeDAW\logs\engine.log` (desktop_engine.py ghi log ra file vì `console=False`).
2. Chạy thủ công engine có console: sửa `console=True` trong `engine.spec` → rebuild → chạy `dist\daw_engine.exe` từ cmd → xem traceback trực tiếp.
3. Test độc lập không cần Tauri: `python desktop_engine.py` (dev) — đúng code path, có stdout.
### 2.2 UI (WebView2)
- **F12 / Ctrl+Shift+I** trong cửa sổ app: mở DevTools (đã bật `"devtools": true` trong `tauri.conf.json`) — Console, Network, Web Audio context.
- `devUrl: "http://localhost:8000"` — bản dev có thể chạy `tauri dev` với engine chạy tay.
### 2.3 Sidecar không spawn / không thấy engine
- Kiểm tra `src-tauri\binaries\daw_engine-x86_64-pc-windows-msvc.exe` có tồn tại (build script copy tự động).
- Chạy `npx tauri build` lần đầu: nếu thiếu sidecar → lib.rs `expect("sidecar daw_engine not found")` fail rõ ràng.
- Kiểm tra port bị chiếm: `netstat -ano | findstr :8000`.
### 2.4 Windows build lỗi (máy dev)
- Rust toolchain: `rustup default stable-msvc` (bắt buộc MSVC toolchain cho Tauri Windows).
- WebView2 runtime: Win10/11 có sẵn; máy cũ cài [WebView2 Evergreen](https://developer.microsoft.com/microsoft-edge/webview2/).
- Nếu `tauri build` lỗi NSIS/MSI riêng: build riêng từng target `npx tauri build --bundles nsis` / `--bundles msi`.
---
## 3. Known Gaps (đã xử lý / chấp nhận)
| Vấn đề | Trạng thái |
|---|---|
| Celery cần Redis broker | **Đã xử lý**: `SF_DESKTOP=1``task_always_eager=True` (chạy đồng bộ trong tiến trình, `memory://` broker + `cache+memory://` backend). Chế độ docker/cloud không đổi |
| Storage khi frozen (onefile giải nén tạm) | **Đã xử lý**: `config.py` freeze-aware → writable data về `%APPDATA%\SonicForgeDAW\storage`, assets read-only trong `_MEIPASS` |
| Port 8000 bị chiếm | **Đã xử lý**: probe 80008010 + loader page redirect tự động |
| `engine.spec` console=False → mù log | **Đã xử lý**: log ra file `%APPDATA%\SonicForgeDAW\logs\engine.log` |
| Soundfont scanner path `/opt/daw_engine/soundfonts` (Linux-only) | **Chấp nhận**: cần xác minh scanner bỏ qua path không tồn tại trên Windows (test scenario #5) |
| `child.kill()` = TerminateProcess (không graceful 100%) | **Giảm thiểu**: watchdog parent-PID trong `desktop_engine.py` → engine tự shutdown sạch khi cha chết |
---
## 4. Checklist phát hành (release)
- [ ] Pre-build gates PASS (mục 0)
- [ ] `build_windows.ps1` chạy sạch, đủ 6 bước
- [ ] 6 kịch bản test (mục 1) PASS trên máy sạch
- [ ] Installer NSIS + MSI cài/gỡ/nâng cấp đúng
- [ ] Ký số (production) — SmartScreen hết cảnh báo
- [ ] Commit artifacts: `engine.spec`, `desktop_engine.py`, `src-tauri/`, `build_windows.ps1`, `tools/gen_icons.py`
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# THIRD-PARTY LICENSES — SonicForgeStudio
Kiểm tra ngày 2026-08-07. Danh sách thành phần bên thứ ba + license.
## 1. Dependencies (npm — package.json)
| Thành phần | License | Ghi chú |
|---|---|---|
| react / react-dom 19.x | MIT | OK |
| @babel/cli, @babel/core, @babel/preset-react | MIT | Chỉ build-time |
| jsdom | MIT | Chỉ build-time/test |
## 2. Thư viện nhúng (app/static)
| File | Nguồn | License | Trạng thái |
|---|---|---|---|
| `css/tailwind.min.css` | Tailwind CSS | MIT | OK — nên giữ attribution |
| `js/services/spessasynth_processor.min.js` | SpessaSynth (KHÔNG còn dùng — không được include trong index.html — chỉ FluidSynth) | MIT | ✅ KHÔNG có code nào gọi (chỉ còn comment cũ app.jsx:14276 + file chết) — có thể xóa file |
| `js/vendor/libfluidsynth-2.3.0-sf3.js` + `.wasm` | FluidSynth 2.3.0 (Emscripten) | **LGPL-2.1+** | ⚠️ Bắt buộc giữ license notice + attribution + (nếu phân phối bản build) cung cấp link/tài liệu LGPL |
| `js/services/fluidsynthLoader.js`, `worklets/fluidsynth-bridge.js` | Bản tự viết (bọc FluidSynth) | Dự án | OK |
| Lucide icons (inline `data-lucide`) | Lucide | ISC (MIT-compatible) | OK |
## 3. Nội dung âm thanh (app/storage)
| File | Nguồn | License | Trạng thái |
|---|---|---|---|
| `soundfonts/518e850f-...sf2` | "General MIDI SoundFont v3.0" — © 2006-2010 Rich "Weeds" Nagel — "Some rights reserved" | Không có text đầy đủ trong file (chỉ ICOP ngắn). Tuyên bố: "created from various **commercial**, custom, and freeware soundfonts and samples" | ⚠️ RỦI RO: (a) điều kiện "some rights reserved" không rõ ràng (thường là CC-BY — cần ghi attribution; có thể hạn chế thương mại); (b) samples gốc có nguồn commercial — quyền tái phân phối phụ thuộc tuyên bố tác giả. **Khuyến nghị: thay bằng SF2 license rõ (FluidR3_GM — MIT/GPL-2; GeneralUser GS — CC-BY-SA; Arachno — public domain) HOẶC giữ + ghi attribution đầy đủ.** |
| `uploads/user_anonymous_*.mp3` | File người dùng upload | Thuộc người dùng | OK — không phải thành phần phân phối |
| SGM-V2.01 (xuất hiện trong log `sfId: SGM-V2.01`) | SGM-V2.01 | Freeware — tác giả cho phép dùng nhưng **hạn chế redistribution** (cần permission) | ⚠️ Nếu vẫn dùng để phân phối bản build — cần permission từ tác giả; không nhúng vào sản phẩm |
## 4. Assets
- `templates/favicon.svg`, `images/SonicForgeUI.png` — nội bộ (tự tạo) — OK.
- Code trong `app/static/js/services/*`, `app/static/js/components/*`, `app.jsx` — tự viết — thuộc dự án.
## KẾT LUẬN
- **Không phát hiện vi phạm bản quyền rõ ràng** (không có code GPL bị nhúng vào project MIT; LGPL của FluidSynth tương thích nếu giữ notice).
- **3 điểm cần xử lý trước khi phân phối công khai:**
1. Bổ sung `LICENSE` text (MIT + LGPL-2.1) + attribution cho SpessaSynth (MIT notice) và Tailwind.
2. Ghi attribution SF2 Rich Nagel ("General MIDI SoundFont v3.0 — © 2006-2010 Rich 'Weeds' Nagel — Some rights reserved") hoặc thay soundfont khác license rõ.
3. Không nhúng SGM-V2.01 vào bản phân phối (hạn chế redistribution).
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@@ -1,7 +1,16 @@
import asyncio
import ipaddress
import json
import socket
from urllib.parse import urlparse
import httpx
from fastapi import APIRouter, HTTPException
from fastapi import APIRouter, Depends, HTTPException
from pydantic import BaseModel
from typing import Optional, Any, Dict, List
from typing import Any, Dict
from app.api.v1.auth import get_current_user
from app.api.v1.user_config import _load_ai_configs, _get_default_providers
router = APIRouter()
@@ -10,17 +19,108 @@ class ProxyRequest(BaseModel):
headers: Dict[str, str] = {}
body: Dict[str, Any] = {}
import json
# Ranges that are never legitimate AI endpoints: cloud metadata + this host.
_BLOCKED_NETWORKS = [
ipaddress.ip_network("169.254.0.0/16"), # link-local / cloud metadata
ipaddress.ip_network("0.0.0.0/8"),
]
# Private ranges: only reachable when the target host is one the user has
# explicitly configured as an AI provider (e.g. local Ollama/LM Studio).
_PRIVATE_NETWORKS = [
ipaddress.ip_network("10.0.0.0/8"),
ipaddress.ip_network("172.16.0.0/12"),
ipaddress.ip_network("192.168.0.0/16"),
ipaddress.ip_network("127.0.0.0/8"),
ipaddress.ip_network("::1/128"),
ipaddress.ip_network("fc00::/7"), # ULA
]
_LOOPBACK_HOSTS = {"localhost", "127.0.0.1", "::1", "0.0.0.0"}
def _configured_ai_hosts(user_id: str) -> set:
"""Hosts the user has configured as AI providers (from saved config + defaults)."""
hosts = set()
configs = _load_ai_configs()
providers = configs.get(user_id) or _get_default_providers()
for p in providers:
base = (p.get("api_base_url") or "").strip()
if not base:
continue
try:
host = urlparse(base).hostname
if host:
hosts.add(host.lower())
except Exception:
continue
return hosts
async def _resolve_host_ips(hostname: str):
"""Resolve hostname to IPs (non-blocking). Returns list of ipaddress objects."""
loop = asyncio.get_event_loop()
try:
infos = await loop.run_in_executor(None, socket.getaddrinfo, hostname, None)
ips = []
for info in infos:
try:
ips.append(ipaddress.ip_address(info[4][0]))
except ValueError:
continue
return ips
except Exception:
return []
async def _validate_target_url(url: str, user_id: str):
parsed = urlparse(url)
if parsed.scheme not in ("http", "https"):
raise HTTPException(status_code=400, detail="URL chỉ hỗ trợ giao thức http/https")
if parsed.username or parsed.password:
raise HTTPException(status_code=400, detail="URL không được chứa thông tin đăng nhập")
hostname = (parsed.hostname or "").lower()
if not hostname:
raise HTTPException(status_code=400, detail="URL không hợp lệ")
allowed_hosts = _configured_ai_hosts(user_id)
# Hostname-level fast path for loopback hosts
if hostname in _LOOPBACK_HOSTS:
if hostname in allowed_hosts:
return
raise HTTPException(status_code=403, detail="Target nội bộ không nằm trong danh sách AI provider đã cấu hình")
# Try direct IP parse (hostname may itself be an IP)
try:
ip = ipaddress.ip_address(hostname)
ips = [ip]
except ValueError:
ips = await _resolve_host_ips(hostname)
if not ips:
raise HTTPException(status_code=502, detail="Không phân giải được hostname")
for ip in ips:
if any(ip in net for net in _BLOCKED_NETWORKS):
raise HTTPException(status_code=403, detail="Target bị chặn (metadata/link-local không được phép)")
if any(ip in net for net in _PRIVATE_NETWORKS):
if hostname in allowed_hosts:
continue
raise HTTPException(status_code=403, detail="Target IP nội bộ không nằm trong danh sách AI provider đã cấu hình")
@router.post("/proxy")
async def proxy_llm(req: ProxyRequest):
async def proxy_llm(req: ProxyRequest, current_user: dict = Depends(get_current_user)):
await _validate_target_url(req.url, current_user["user_id"])
# Never forward the app's own auth token upstream.
headers = {
k: v for k, v in req.headers.items()
if k.lower() not in ("host", "origin", "referer", "x-auth-token")
}
try:
async with httpx.AsyncClient(timeout=180.0) as client:
resp = await client.post(
req.url,
headers={k: v for k, v in req.headers.items() if k.lower() not in ('host', 'origin', 'referer')},
json=req.body
)
async with httpx.AsyncClient(timeout=180.0, follow_redirects=False) as client:
resp = await client.post(req.url, headers=headers, json=req.body)
raw = resp.text
try:
return resp.json()
@@ -36,5 +136,7 @@ async def proxy_llm(req: ProxyRequest):
if 'localhost' in req.url or '127.0.0.1' in req.url:
msg += "\nNếu app chạy trong Docker, localhost trỏ vào container, không ra host.\nHãy thay localhost bằng host.docker.internal hoặc IP bridge Docker (172.17.0.1)."
raise HTTPException(status_code=502, detail=msg)
except HTTPException:
raise
except Exception as e:
raise HTTPException(status_code=500, detail=str(e))
+68 -72
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@@ -8,12 +8,32 @@ from pydantic import BaseModel
from typing import Optional, List
import json
from app.config import settings
from app.api.v1.auth import get_current_user
from app.api.v1.auth import get_current_user, enforce_password_changed
from app.api.v1.projects import get_optional_user
from app.models.user import get_db_connection
router = APIRouter()
MAX_AUDIO_UPLOAD_BYTES = 1024 * 1024 * 1024 # 1 GB
def _safe_file_id(file_id: str) -> str:
"""Strip any path components from a client-supplied file id."""
if not file_id:
return ""
return os.path.basename(file_id.replace("\\", "/"))
def _resolve_storage_path(file_id: str) -> str:
"""Return the existing file path (processed first, then uploads) for a
sanitized file id, or '' when not found."""
fid = _safe_file_id(file_id)
if not fid:
return ""
for d in (settings.PROCESSED_DIR, settings.UPLOADS_DIR):
p = os.path.join(d, fid)
if os.path.isfile(p):
return p
return ""
class EditRequest(BaseModel):
file_id: str
cut_start_ms: Optional[float] = None
@@ -58,16 +78,32 @@ class PythonToolRequest(BaseModel):
@router.post("/upload")
async def upload_audio(file: UploadFile = File(...), current_user: Optional[dict] = Depends(get_optional_user)):
if current_user:
enforce_password_changed(current_user)
user_id = current_user["user_id"] if current_user else "anonymous"
ext = os.path.splitext(file.filename)[1]
ext = os.path.splitext(file.filename or "")[1]
if not ext:
ext = ".wav"
file_id = f"user_{user_id}_{uuid.uuid4()}{ext}"
file_path = os.path.join(settings.UPLOADS_DIR, file_id)
# Stream upload in chunks with a hard size cap (avoids loading a multi-GB
# WAV into RAM and bounds disk usage).
with open(file_path, "wb") as f:
content = await file.read()
f.write(content)
size = 0
while True:
chunk = await file.read(1024 * 1024)
if not chunk:
break
size += len(chunk)
if size > MAX_AUDIO_UPLOAD_BYTES:
f.close()
try:
os.remove(file_path)
except OSError:
pass
raise HTTPException(status_code=413, detail="File âm thanh quá lớn (giới hạn 1GB)")
f.write(chunk)
# Save original filename as sidecar metadata
import json
@@ -90,15 +126,12 @@ async def upload_audio(file: UploadFile = File(...), current_user: Optional[dict
@router.post("/edit")
async def edit_audio(req: EditRequest):
upload_path = os.path.join(settings.UPLOADS_DIR, req.file_id)
processed_path = os.path.join(settings.PROCESSED_DIR, req.file_id)
# Use uploaded file if it exists, or look in processed if it was already edited
if not os.path.exists(upload_path) and not os.path.exists(processed_path):
if not _resolve_storage_path(req.file_id):
raise HTTPException(status_code=404, detail="File not found")
from app.tasks.worker import edit_audio_task
task = edit_audio_task.delay(req.dict())
task = edit_audio_task.delay(req.model_dump())
return {
"task_id": task.id
@@ -106,15 +139,10 @@ async def edit_audio(req: EditRequest):
@router.get("/download/{file_id}")
async def download_audio(file_id: str):
processed_path = os.path.join(settings.PROCESSED_DIR, file_id)
upload_path = os.path.join(settings.UPLOADS_DIR, file_id)
if os.path.exists(processed_path):
return FileResponse(processed_path, media_type="audio/wav", filename=file_id)
elif os.path.exists(upload_path):
return FileResponse(upload_path, media_type="audio/wav", filename=file_id)
path = _resolve_storage_path(file_id)
if not path:
raise HTTPException(status_code=404, detail="File not found")
return FileResponse(path, media_type="audio/wav", filename=os.path.basename(path))
@router.get("/waveform/{file_id}")
async def get_waveform(file_id: str, num_peaks: int = Query(default=800, ge=50, le=4000)):
@@ -122,14 +150,8 @@ async def get_waveform(file_id: str, num_peaks: int = Query(default=800, ge=50,
API endpoint vẽ Peak Waveform đồng bộ (Week 2).
Trả về dữ liệu peak waveform cho hiển thị đồ thị sóng âm trên Frontend.
"""
upload_path = os.path.join(settings.UPLOADS_DIR, file_id)
processed_path = os.path.join(settings.PROCESSED_DIR, file_id)
if os.path.exists(processed_path):
file_path = processed_path
elif os.path.exists(upload_path):
file_path = upload_path
else:
file_path = _resolve_storage_path(file_id)
if not file_path:
raise HTTPException(status_code=404, detail="File not found")
from app.core.dsp_utils import generate_peak_waveform
@@ -140,14 +162,8 @@ async def get_waveform_rms(file_id: str, num_points: int = Query(default=800, ge
"""
API endpoint vẽ RMS Waveform (mượt hơn peak).
"""
upload_path = os.path.join(settings.UPLOADS_DIR, file_id)
processed_path = os.path.join(settings.PROCESSED_DIR, file_id)
if os.path.exists(processed_path):
file_path = processed_path
elif os.path.exists(upload_path):
file_path = upload_path
else:
file_path = _resolve_storage_path(file_id)
if not file_path:
raise HTTPException(status_code=404, detail="File not found")
from app.core.dsp_utils import generate_rms_waveform
@@ -159,26 +175,20 @@ async def analyze_audio_with_ai(req: AIAnalysisRequest):
API endpoint phân tích cấu trúc khuôn nhạc bằng AI (Week 4).
Gọi OpenAI Compatible API (DeepSeek/Ollama) để phân đoạn bố cục.
"""
upload_path = os.path.join(settings.UPLOADS_DIR, req.file_id)
processed_path = os.path.join(settings.PROCESSED_DIR, req.file_id)
if os.path.exists(processed_path):
file_path = processed_path
elif os.path.exists(upload_path):
file_path = upload_path
else:
file_path = _resolve_storage_path(req.file_id)
if not file_path:
raise HTTPException(status_code=404, detail="File not found")
from app.tasks.worker import analyze_ai_task
task = analyze_ai_task.delay(
file_id=req.file_id,
file_id=_safe_file_id(req.file_id),
api_base_url=req.api_base_url,
model=req.model
)
return {
"task_id": task.id,
"file_id": req.file_id
"file_id": _safe_file_id(req.file_id)
}
@router.post("/export")
@@ -186,19 +196,13 @@ async def export_audio(req: ExportRequest):
"""
API endpoint xuất tệp âm thanh sang nhiều định dạng (WAV/MP3/OGG).
"""
upload_path = os.path.join(settings.UPLOADS_DIR, req.file_id)
processed_path = os.path.join(settings.PROCESSED_DIR, req.file_id)
if os.path.exists(processed_path):
source_path = processed_path
elif os.path.exists(upload_path):
source_path = upload_path
else:
source_path = _resolve_storage_path(req.file_id)
if not source_path:
raise HTTPException(status_code=404, detail="File not found")
from app.tasks.worker import export_audio_task
task = export_audio_task.delay(
file_id=req.file_id,
file_id=_safe_file_id(req.file_id),
format=req.format,
sample_rate=req.sample_rate,
bit_depth=req.bit_depth
@@ -206,29 +210,24 @@ async def export_audio(req: ExportRequest):
return {
"task_id": task.id,
"file_id": req.file_id
"file_id": _safe_file_id(req.file_id)
}
@router.post("/ai-scan")
async def ai_scan_audio(req: AIScanRequest):
async def ai_scan_audio(req: AIScanRequest, current_user: Optional[dict] = Depends(get_optional_user)):
"""
17_AI_SCAN.md Feature 1: AI Loop Scan & Automated Marker Labeling.
Uses AIDSPEngine to find optimal recurring loop region with zero-crossing alignment.
"""
if current_user:
enforce_password_changed(current_user)
from app.core.ai_dsp_engine import AIDSPEngine
import soundfile as sf
import numpy as np
file_path = None
if req.file_id:
upload_path = os.path.join(settings.UPLOADS_DIR, req.file_id)
processed_path = os.path.join(settings.PROCESSED_DIR, req.file_id)
if os.path.exists(processed_path):
file_path = processed_path
elif os.path.exists(upload_path):
file_path = upload_path
file_path = _resolve_storage_path(req.file_id) if req.file_id else ""
if file_path and os.path.exists(file_path):
if file_path:
data, sr = sf.read(file_path)
if data.ndim > 1:
data = data.T
@@ -252,6 +251,8 @@ async def ai_cut_audio(req: AICutRequest, current_user: Optional[dict] = Depends
Executes raw binary sample slice at exact zero-crossing coordinates.
"""
user_id = current_user["user_id"] if current_user else "anonymous"
if current_user:
enforce_password_changed(current_user)
from app.core.ai_dsp_engine import AIDSPEngine
import soundfile as sf
import numpy as np
@@ -259,16 +260,9 @@ async def ai_cut_audio(req: AICutRequest, current_user: Optional[dict] = Depends
output_file_id = f"user_{user_id}_ai_cut_{uuid.uuid4().hex[:8]}.wav"
out_path = os.path.join(settings.PROCESSED_DIR, output_file_id)
file_path = None
if req.file_id:
upload_path = os.path.join(settings.UPLOADS_DIR, req.file_id)
processed_path = os.path.join(settings.PROCESSED_DIR, req.file_id)
if os.path.exists(processed_path):
file_path = processed_path
elif os.path.exists(upload_path):
file_path = upload_path
file_path = _resolve_storage_path(req.file_id) if req.file_id else ""
if file_path and os.path.exists(file_path):
if file_path:
data, sr = sf.read(file_path)
if data.ndim > 1:
data = data.T
@@ -295,6 +289,8 @@ async def run_python_dsp_tool(req: PythonToolRequest, current_user: Optional[dic
Handles normalize peak, invert phase, swap channels, zero-crossing align, and synth wave generation.
"""
user_id = current_user["user_id"] if current_user else "anonymous"
if current_user:
enforce_password_changed(current_user)
from app.core.python_tools_engine import PythonToolsEngine
from app.core.ai_dsp_engine import AIDSPEngine
import soundfile as sf
+107 -13
View File
@@ -1,10 +1,15 @@
import uuid
import time
from fastapi import APIRouter, HTTPException, Header, Depends
import threading
from fastapi import APIRouter, HTTPException, Header, Depends, Request, Response
from fastapi.responses import JSONResponse
from pydantic import BaseModel, EmailStr
from typing import Optional
from app.models.user import get_db_connection
from app.core.auth import hash_password, verify_password, create_token, decode_token, seed_admin
from app.core.auth import (
hash_password, verify_password, create_token, decode_token, seed_admin,
COOKIE_NAME, X_AUTH_HEADER,
)
router = APIRouter()
@@ -21,10 +26,49 @@ class ChangePasswordRequest(BaseModel):
old_password: str
new_password: str
def get_current_user(authorization: Optional[str] = Header(None)):
if not authorization or not authorization.startswith("Bearer "):
raise HTTPException(status_code=401, detail="Thiếu Token xác thực hoặc Token không hợp lệ")
# ── Brute-force guard: in-memory per-IP failed-login limiter ──
_LOGIN_FAILURES = {} # ip -> [timestamps]
_LOGIN_LOCK = threading.Lock()
MAX_LOGIN_ATTEMPTS = 10
LOGIN_WINDOW_SEC = 900 # 15 min
LOGIN_BLOCK_SEC = 900
def _check_login_ratelimit(ip: str):
now = time.time()
with _LOGIN_LOCK:
stamps = [t for t in _LOGIN_FAILURES.get(ip, []) if now - t < LOGIN_WINDOW_SEC]
if len(stamps) >= MAX_LOGIN_ATTEMPTS:
raise HTTPException(status_code=429, detail="Quá nhiều lần đăng nhập thất bại. Vui lòng thử lại sau 15 phút.")
_LOGIN_FAILURES[ip] = stamps
def _record_login_failure(ip: str):
now = time.time()
with _LOGIN_LOCK:
stamps = _LOGIN_FAILURES.setdefault(ip, [])
stamps.append(now)
_LOGIN_FAILURES[ip] = [t for t in stamps if now - t < LOGIN_WINDOW_SEC]
def _record_login_success(ip: str):
with _LOGIN_LOCK:
_LOGIN_FAILURES.pop(ip, None)
def _set_auth_cookie(response: Response, token: str):
response.set_cookie(
COOKIE_NAME, token,
max_age=7 * 24 * 3600, httponly=True, samesite="lax",
# path="/" (default); secure flag set by proxy when behind TLS
)
def get_current_user(request: Request, authorization: Optional[str] = Header(None), x_auth_token: Optional[str] = Header(None)):
token = None
if authorization and authorization.startswith("Bearer "):
token = authorization.split(" ")[1]
elif x_auth_token:
token = x_auth_token
elif request.cookies.get(COOKIE_NAME):
token = request.cookies.get(COOKIE_NAME)
if not token:
raise HTTPException(status_code=401, detail="Thiếu Token xác thực hoặc Token không hợp lệ")
payload = decode_token(token)
if not payload:
raise HTTPException(status_code=401, detail="Token đã hết hạn hoặc không hợp lệ")
@@ -39,7 +83,10 @@ def enforce_password_changed(user: dict):
)
@router.post("/login")
async def login(req: LoginRequest):
async def login(req: LoginRequest, request: Request):
client_ip = request.client.host if request.client else "unknown"
_check_login_ratelimit(client_ip)
conn = get_db_connection()
cursor = conn.cursor()
@@ -65,14 +112,17 @@ async def login(req: LoginRequest):
conn.close()
if not user or not user["is_active"]:
_record_login_failure(client_ip)
raise HTTPException(status_code=400, detail="Tài khoản hoặc mật khẩu không chính xác")
if not verify_password(password, user["hashed_password"]):
_record_login_failure(client_ip)
raise HTTPException(status_code=400, detail="Tài khoản hoặc mật khẩu không chính xác")
token = create_token(user["id"], user["username"], user["role"], user["must_change_password"])
_record_login_success(client_ip)
return {
resp = JSONResponse({
"access_token": token,
"user": {
"id": user["id"],
@@ -81,13 +131,24 @@ async def login(req: LoginRequest):
"role": user["role"],
"must_change_password": bool(user["must_change_password"])
}
}
})
_set_auth_cookie(resp, token)
return resp
def _validate_password_strength(password: str):
"""Minimal strength policy: >= 8 chars and not trivially common."""
if len(password) < 8:
raise HTTPException(status_code=400, detail="Mật khẩu phải có ít nhất 8 ký tự")
lowered = password.lower()
if lowered in ("admin123", "password", "12345678", "123456789", "qwerty123"):
raise HTTPException(status_code=400, detail="Mật khẩu quá dễ đoán, vui lòng chọn mật khẩu khác")
@router.post("/register")
async def register(req: RegisterRequest):
async def register(req: RegisterRequest, request: Request):
username = req.username.strip()
email = req.email.strip()
password = req.password.strip()
_validate_password_strength(password)
conn = get_db_connection()
cursor = conn.cursor()
@@ -115,7 +176,7 @@ async def register(req: RegisterRequest):
conn.close()
token = create_token(user_id, username, "standard", False)
return {
resp = JSONResponse({
"access_token": token,
"user": {
"id": user_id,
@@ -124,7 +185,9 @@ async def register(req: RegisterRequest):
"role": "standard",
"must_change_password": False
}
}
})
_set_auth_cookie(resp, token)
return resp
@router.post("/change-password")
async def change_password(req: ChangePasswordRequest, current_user: dict = Depends(get_current_user)):
@@ -153,10 +216,12 @@ async def change_password(req: ChangePasswordRequest, current_user: dict = Depen
conn.close()
new_token = create_token(updated_user["id"], updated_user["username"], updated_user["role"], False)
return {
resp = JSONResponse({
"message": "Đổi mật khẩu thành công!",
"access_token": new_token
}
})
_set_auth_cookie(resp, new_token)
return resp
@router.get("/profile")
async def get_profile(current_user: dict = Depends(get_current_user)):
@@ -194,3 +259,32 @@ async def get_profile(current_user: dict = Depends(get_current_user)):
"max_tracks": row["max_tracks"] or 16
}
}
@router.get("/first-time")
async def auth_first_time():
# "Lần đăng nhập đầu" = tài khoản admin vẫn dùng mật khẩu MẶC ĐỊNH
# (chưa từng đổi). Sau khi đổi lần đầu → first_time = false → UI xóa
# gợi ý username/mật khẩu (Tùy chọn - Admin có thể bỏ trống, lần đầu:
# admin123, nút Điền nhanh).
try:
conn = get_db_connection()
try:
cur = conn.cursor()
cur.execute(
"SELECT id, hashed_password, must_change_password FROM users "
"WHERE LOWER(role) = 'admin' ORDER BY created_at ASC LIMIT 1"
)
row = cur.fetchone()
finally:
conn.close()
if not row:
return {"first_time": True}
still_default = False
try:
still_default = verify_password("admin123", row["hashed_password"])
except Exception:
still_default = False
return {"first_time": bool(row["must_change_password"]) and still_default}
except Exception:
return {"first_time": True}
+6 -4
View File
@@ -2,9 +2,11 @@ import os
import platform
from typing import List, Optional
from fastapi import APIRouter, HTTPException, Query
from fastapi import APIRouter, Depends, HTTPException, Query
from fastapi.responses import FileResponse
from app.api.v1.auth import get_current_user
router = APIRouter()
MEDIA_EXTS = {
@@ -39,7 +41,7 @@ PSEUDO_FS_TYPES = {
@router.get("/computer")
async def list_computer_roots():
async def list_computer_roots(current_user: dict = Depends(get_current_user)):
"""Liệt kê các ổ đĩa / mount point thật của máy (My Computer)."""
system = platform.system()
roots = []
@@ -97,7 +99,7 @@ async def list_computer_roots():
@router.get("/browse")
async def browse_directory(path: str = Query(...)):
async def browse_directory(path: str = Query(...), current_user: dict = Depends(get_current_user)):
"""Liệt kê nội dung một thư mục trên máy: thư mục con + file audio/MIDI."""
resolved = _safe_path(path)
if not os.path.isdir(resolved):
@@ -146,7 +148,7 @@ async def browse_directory(path: str = Query(...)):
@router.get("/file")
async def serve_local_file(path: str = Query(...)):
async def serve_local_file(path: str = Query(...), current_user: dict = Depends(get_current_user)):
"""Phục vụ file audio/MIDI cục bộ để preview."""
resolved = _safe_path(path)
if not os.path.isfile(resolved):
+2 -2
View File
@@ -54,7 +54,7 @@ async def mix_multitrack_session(req: MultitrackSessionRequest):
# Gửi task xuống Celery Worker
from app.tasks.worker import mix_multitrack_task
task = mix_multitrack_task.delay(req.dict())
task = mix_multitrack_task.delay(req.model_dump())
return {
"task_id": task.id,
@@ -69,7 +69,7 @@ async def process_session(req: MultitrackSessionRequest):
Xử lý từng clip, sau đó hòa âm tất cả tracks lại với nhau.
"""
from app.tasks.worker import process_multitrack_session_task
task = process_multitrack_session_task.delay(req.dict())
task = process_multitrack_session_task.delay(req.model_dump())
return {
"task_id": task.id,
+272 -11
View File
@@ -1,4 +1,4 @@
import os, uuid, json, tempfile
import os, sys, uuid, json, tempfile, subprocess, time as _time
from fastapi import APIRouter, HTTPException, Depends, UploadFile, File, BackgroundTasks
from fastapi.responses import FileResponse
from pydantic import BaseModel
@@ -9,14 +9,128 @@ from app.core.render_engine import PythonRenderEngine
from app.core.soundfont_inspector import SoundFontInspector
from app.core.soundfont_converter import SoundFontConverter
from app.core.soundfont_scanner import SoundFontAutoScanner
from app.api.v1.auth import get_current_user
from app.api.v1.auth import get_current_user, enforce_password_changed
router = APIRouter()
UPLOAD_SF_DIR = os.path.join(settings.STORAGE_DIR, "soundfonts")
os.makedirs(UPLOAD_SF_DIR, exist_ok=True)
SYSTEM_SF_DIR = "/opt/daw_engine/soundfonts"
SYSTEM_SF_DIR = settings.SOUNDFONT_DIR
SYSTEM_VST_DIR = settings.VST_DIR
# User dirs (Windows/macOS — người dùng chọn qua folder picker trong
# Plugins Manager). File global (không per-user): desktop app 1 user.
PLUGIN_DIRS_FILE = os.path.join(settings.STORAGE_DIR, "plugin_dirs.json")
def _load_plugin_dirs() -> dict:
if os.path.exists(PLUGIN_DIRS_FILE):
try:
with open(PLUGIN_DIRS_FILE, "r", encoding="utf-8") as f:
return json.load(f)
except Exception:
pass
return {}
def _save_plugin_dirs(dirs: dict):
os.makedirs(settings.STORAGE_DIR, exist_ok=True)
with open(PLUGIN_DIRS_FILE, "w", encoding="utf-8") as f:
json.dump(dirs, f, indent=2)
def _effective_dirs() -> dict:
"""Env/.env (Docker) là base; user dirs (file) override nếu khai báo.
plugin_dirs: list thư mục user thêm trong Plugins Manager (mỗi thư mục
có thể chứa cả VST lẫn SoundFont — scan tự phân loại). Nếu user chưa
khai báo → fallback env VST_DIR + SOUNDFONT_DIR.
"""
user = _load_plugin_dirs()
plugin_dirs = [d for d in (user.get("plugin_dirs") or []) if d]
vst_dir = settings.VST_DIR
soundfont_dir = settings.SOUNDFONT_DIR
# Backward compat: file cũ lưu vst_dir/soundfont_dir riêng → gộp vào list.
if not plugin_dirs:
if user.get("vst_dir"):
plugin_dirs.append(user["vst_dir"])
if user.get("soundfont_dir"):
plugin_dirs.append(user["soundfont_dir"])
if not plugin_dirs:
plugin_dirs = [vst_dir, soundfont_dir]
return {
"plugin_dirs": plugin_dirs,
"vst_dir": vst_dir,
"soundfont_dir": soundfont_dir,
"plugin_dirs_user_set": bool(user.get("plugin_dirs")),
}
class DirsRequest(BaseModel):
vst_dir: Optional[str] = None
soundfont_dir: Optional[str] = None
plugin_dirs: Optional[list] = None
@router.get("/dirs")
async def get_plugin_dirs():
return {"success": True, **(_effective_dirs())}
@router.post("/dirs")
async def save_plugin_dirs(req: DirsRequest, current_user: dict = Depends(get_current_user)):
enforce_password_changed(current_user)
user = _load_plugin_dirs()
if req.plugin_dirs is not None:
user["plugin_dirs"] = [d.strip() for d in req.plugin_dirs if d and d.strip()]
# Xóa field cũ (đã gộp vào plugin_dirs) tránh nhầm lẫn
user.pop("vst_dir", None)
user.pop("soundfont_dir", None)
else:
if req.vst_dir is not None:
user["vst_dir"] = req.vst_dir.strip()
if req.soundfont_dir is not None:
user["soundfont_dir"] = req.soundfont_dir.strip()
_save_plugin_dirs(user)
return {"success": True, **(_effective_dirs())}
@router.post("/scan")
async def scan_plugin_dirs(background_tasks: BackgroundTasks = None,
current_user: dict = Depends(get_current_user)):
"""Scan các dir hiệu lực (env + user override): cập nhật catalog
soundfont (inspector/scanner) + liệt kê VST. Trả về danh sách riêng rẽ
VST (vst_found) + SoundFont (soundfonts) theo từng thư mục user khai báo."""
enforce_password_changed(current_user)
dirs = _effective_dirs()
plugin_dirs = dirs["plugin_dirs"]
# SoundFont: quét + inspect vào catalog (scan_once dùng dir hiệu lực)
scanner = SoundFontAutoScanner(system_sf_dirs=plugin_dirs, upload_sf_dir=UPLOAD_SF_DIR)
if background_tasks:
background_tasks.add_task(scanner.scan_once)
else:
scanner.scan_once()
catalog = scanner.get_catalog()
# VST + SoundFont: walk từng thư mục, phân loại riêng rẽ theo extension
vst_found = []
sf_found = []
for d in plugin_dirs:
if not os.path.isdir(d):
continue
for root, _dirs, files in os.walk(d):
for f in files:
low = f.lower()
if low.endswith(".vst3") or low.endswith(".dll") or low.endswith(".so"):
vst_found.append({"name": os.path.splitext(f)[0],
"path": os.path.join(root, f),
"dir": d,
"type": "VST3" if low.endswith(".vst3") else "VST2"})
elif low.endswith(".sf2") or low.endswith(".sf3"):
sf_found.append({"name": os.path.splitext(f)[0],
"path": os.path.join(root, f),
"dir": d})
return {
"success": True,
"plugin_dirs": plugin_dirs,
"vst_found": vst_found,
"vst_count": len(vst_found),
"soundfonts": sf_found,
"soundfont_count": len(sf_found),
}
_inspector = None
_scanner = None
@@ -24,21 +138,147 @@ _scanner = None
def get_inspector():
global _inspector
if _inspector is None:
_inspector = SoundFontInspector(system_sf_dir=SYSTEM_SF_DIR, upload_sf_dir=UPLOAD_SF_DIR)
d = _effective_dirs()
_inspector = SoundFontInspector(d["plugin_dirs"][0] if d["plugin_dirs"] else settings.SOUNDFONT_DIR,
upload_sf_dir=UPLOAD_SF_DIR)
return _inspector
def get_scanner():
global _scanner
if _scanner is None:
_scanner = SoundFontAutoScanner(system_sf_dir=SYSTEM_SF_DIR, upload_sf_dir=UPLOAD_SF_DIR)
d = _effective_dirs()
_scanner = SoundFontAutoScanner(system_sf_dirs=d["plugin_dirs"], upload_sf_dir=UPLOAD_SF_DIR)
_scanner.scan_once()
return _scanner
@router.get("/available")
async def list_plugins(current_user: dict = Depends(get_current_user)):
pm = PluginManager(upload_sf_dir=UPLOAD_SF_DIR)
return pm.list_available()
d = _effective_dirs()
pm = PluginManager(vst_dir=d["vst_dir"], sf_dir=d["soundfont_dir"], upload_sf_dir=UPLOAD_SF_DIR)
avail = pm.list_available()
# Gộp VST từ plugin_dirs user đã scan — list_available() CHỈ quét vst_dir
# env (mặc định /opt/daw_engine/vst3) → Synth dropdown không thấy VSTi mà
# Plugin Manager đã scan trong thư mục user chọn (bug: nút Synth rỗng).
extra = _scan_vst_in_dirs(d["plugin_dirs"])
by_id = {v["id"]: v for v in avail["vst_instruments"]}
for v in extra:
by_id.setdefault(v["id"], v)
avail["vst_instruments"] = list(by_id.values())
return avail
def _scan_vst_in_dirs(dirs: list) -> list:
"""Walk các thư mục (plugin_dirs user) → danh sách VST giống /scan:
file .vst3/.dll/.so (VST3 folder Windows = .vst3.dll bên trong)."""
found = {}
for d in dirs:
if not d or not os.path.isdir(d):
continue
for root, _dirs, files in os.walk(d):
for f in files:
low = f.lower()
if low.endswith(".vst3") or low.endswith(".dll") or low.endswith(".so"):
name = os.path.splitext(f)[0]
if name not in found:
found[name] = {
"id": name, "name": name,
"type": "VST3" if low.endswith(".vst3") else "VST2",
"path": os.path.join(root, f),
}
return list(found.values())
# ── Native folder picker (user yêu cầu: dùng Windows Explorer, không phải
# nhập tay) ─────────────────────────────────────────────────────────────
PICK_DIR_TIMEOUT = 120 # user có thể mở dialog lâu
def _pick_dir_via_tauri_bridge() -> Optional[str]:
"""Tauri shell (Rust watcher trong lib.rs) mở NATIVE dialog (IFileDialog /
Explorer) qua file IPC: engine ghi pick_dir.request → Rust mở dialog →
ghi pick_dir.response. Trả None nếu bridge không tồn tại (chạy standalone)."""
root = os.environ.get("APPDATA") or os.path.expanduser("~")
ipc = os.path.join(root, "SonicForgeDAW", "ipc")
if not os.path.isdir(ipc):
return None
# Marker do Rust viết lúc setup — bridge chỉ có trong app Tauri desktop
if not os.path.exists(os.path.join(ipc, "tauri_bridge_ready")):
return None
req = os.path.join(ipc, "pick_dir.request")
resp = os.path.join(ipc, "pick_dir.response")
try:
for f in (req, resp):
if os.path.exists(f):
os.remove(f)
with open(req, "w", encoding="utf-8") as fh:
fh.write("1")
deadline = _time.time() + PICK_DIR_TIMEOUT
while _time.time() < deadline:
if os.path.exists(resp):
try:
with open(resp, "r", encoding="utf-8") as fh:
val = fh.read().strip()
finally:
os.remove(resp)
return val or None
_time.sleep(0.1)
except Exception:
pass
return None
def _pick_dir_native_engine() -> Optional[str]:
"""Fallback khi không có Tauri bridge: PowerShell FolderBrowserDialog
(Windows), osascript (macOS), zenity/kdialog (Linux)."""
if os.name == "nt":
ps = (
"Add-Type -AssemblyName System.Windows.Forms; "
"$f = New-Object System.Windows.Forms.FolderBrowserDialog; "
"$f.Description = 'Chọn thư mục chứa VST / SoundFont'; "
"if ($f.ShowDialog() -eq [System.Windows.Forms.DialogResult]::OK) { Write-Output $f.SelectedPath }"
)
try:
r = subprocess.run(
["powershell", "-NoProfile", "-STA", "-Command", ps],
capture_output=True, text=True, timeout=PICK_DIR_TIMEOUT,
)
return r.stdout.strip() or None
except Exception:
return None
if sys.platform == "darwin":
try:
r = subprocess.run(
["osascript", "-e",
'POSIX path of (choose folder with prompt "Chọn thư mục plugin")'],
capture_output=True, text=True, timeout=PICK_DIR_TIMEOUT,
)
return r.stdout.strip() or None
except Exception:
return None
for cmd in (["zenity", "--file-selection", "--directory"],
["kdialog", "--getexistingdirectory", os.path.expanduser("~")]):
try:
r = subprocess.run(cmd, capture_output=True, text=True, timeout=PICK_DIR_TIMEOUT)
if r.returncode == 0:
p = r.stdout.strip()
if p:
return p
except Exception:
continue
return None
@router.post("/pick-dir")
def pick_plugin_directory():
"""Mở NATIVE folder picker. Không cần auth (desktop local, chỉ mở dialog).
Trả {"path": "<thư mục>"} hoặc {"path": None} (hủy/không có dialog).
Định nghĩa def (sync) → FastAPI chạy trong threadpool — không block loop
trong lúc user chọn thư mục (có thể mất phút)."""
path = _pick_dir_via_tauri_bridge()
if path is None:
path = _pick_dir_native_engine()
return {"path": path}
@router.get("/default-soundfonts")
@@ -79,11 +319,23 @@ async def upload_soundfont(
background_tasks: BackgroundTasks = None,
current_user: dict = Depends(get_current_user)
):
enforce_password_changed(current_user)
if not (file.filename and (file.filename.endswith(".sf2") or file.filename.endswith(".sf3"))):
raise HTTPException(status_code=400, detail="Only .sf2 / .sf3 files are allowed")
contents = await file.read()
if not PluginManager.validate_sf2_header(contents):
# Stream upload in chunks with a hard size cap (SGM-class fonts can exceed
# 500MB; reading the whole body into RAM would OOM the server).
MAX_SF_UPLOAD_BYTES = 2 * 1024 * 1024 * 1024 # 2 GB
contents = bytearray()
while True:
chunk = await file.read(1024 * 1024)
if not chunk:
break
contents.extend(chunk)
if len(contents) > MAX_SF_UPLOAD_BYTES:
raise HTTPException(status_code=413, detail="SoundFont quá lớn (giới hạn 2GB)")
if not PluginManager.validate_sf2_header(bytes(contents[:4096])):
raise HTTPException(status_code=400, detail="Invalid SoundFont file: missing RIFF/sfbk header")
file_ext = os.path.splitext(file.filename)[1]
@@ -139,7 +391,11 @@ async def delete_soundfont(sf_id: str, current_user: dict = Depends(get_current_
@router.get("/soundfonts/download/{sf_id}")
async def download_soundfont_asset(sf_id: str):
clean_id = sf_id.replace("sf_", "") if sf_id.startswith("sf_") else sf_id
for base_dir in [UPLOAD_SF_DIR, SYSTEM_SF_DIR]:
# Cũng tìm trong static/soundfonts (font bundled theo deployment) — trước
# đây chỉ UPLOAD + SYSTEM → font bundled 404 → incognito (IndexedDB rỗng)
# không tải được font → instrument CÂM (browser thường dùng cache nên OK).
static_sf_dir = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))), "static", "soundfonts")
for base_dir in [UPLOAD_SF_DIR, SYSTEM_SF_DIR, static_sf_dir]:
if not os.path.isdir(base_dir):
continue
# Prefer SF2: the client FluidSynth WASM cannot decode SF3 (Ogg Vorbis)
@@ -178,8 +434,13 @@ async def render_project(
req: RenderRequest,
current_user: dict = Depends(get_current_user)
):
enforce_password_changed(current_user)
engine = PythonRenderEngine()
output_path = os.path.join(settings.PROCESSED_DIR, req.output_filename or "render_output.wav")
# Prevent path traversal: strip any directory components and force .wav.
safe_name = os.path.basename((req.output_filename or "render_output.wav").replace("\\", "/"))
if not safe_name.lower().endswith(".wav"):
safe_name += ".wav"
output_path = os.path.join(settings.PROCESSED_DIR, safe_name)
try:
result_path = engine.render_project(req.project_json, output_path)
return {"url": f"/static/audio/processed/{os.path.basename(result_path)}", "path": result_path}
+30 -8
View File
@@ -18,6 +18,11 @@ def upgrade_project_json_if_needed(project_data: dict) -> dict:
return project_data
tracks = project_data.get("tracks", [])
# Legacy format stores item start times in SECONDS; convert using the real
# seconds-per-bar (old code hardcoded /4.0 which shifted every item's
# position for any tempo other than the one where 1 bar = 4s).
bpm_val = float(project_data.get("bpm", 120.0) or 120.0)
seconds_per_bar = (60.0 / bpm_val) * 4
upgraded_tracks = []
for t in tracks:
track_id = str(t.get("id", ""))
@@ -33,8 +38,8 @@ def upgrade_project_json_if_needed(project_data: dict) -> dict:
"id": c.get("id"),
"name": c.get("name", "Audio Clip"),
"type": "AUDIO_ITEM",
"start_bar": c.get("startTime", 0.0) / 4.0,
"duration_bars": 4.0,
"start_bar": round(c.get("startTime", 0.0) / seconds_per_bar, 6),
"duration_bars": round((c.get("duration", 4.0) if c.get("duration") else 4.0) / seconds_per_bar, 6),
"clip_start_offset_bars": 0.0,
"source_data": {
"audio_file_url": f"/static/audio/uploads/{t.get('serverFileId')}" if t.get("serverFileId") else "",
@@ -49,11 +54,11 @@ def upgrade_project_json_if_needed(project_data: dict) -> dict:
"id": m.get("id"),
"name": m.get("name", "MIDI Item"),
"type": "MIDI_ITEM",
"start_bar": m.get("startTime", 0.0) / 4.0,
"duration_bars": m.get("duration", 4.0),
"start_bar": round(m.get("startTime", 0.0) / seconds_per_bar, 6),
"duration_bars": round((m.get("duration", 4.0) or 4.0) / seconds_per_bar, 6),
"clip_start_offset_bars": 0.0,
"source_data": {
"total_buffer_bars": m.get("duration", 8.0),
"total_buffer_bars": round((m.get("duration", 8.0) or 8.0) / seconds_per_bar, 6),
"notes": m.get("notes", [])
}
})
@@ -283,13 +288,30 @@ async def update_cloud_project(project_id: str, req: SaveProjectRequest, current
conn = get_db_connection()
cursor = conn.cursor()
cursor.execute("SELECT id FROM projects WHERE id = ? AND user_id = ? AND is_temp = 0", (project_id, user_id))
exists = cursor.fetchone()
if not exists:
cursor.execute("SELECT id, size_bytes FROM projects WHERE id = ? AND user_id = ? AND is_temp = 0", (project_id, user_id))
existing = cursor.fetchone()
if not existing:
conn.close()
raise HTTPException(status_code=404, detail="Không tìm thấy dự án để cập nhật")
new_size_bytes = len(validated_data_json.encode("utf-8"))
# Enforce storage quota (same rule as save_cloud_project — previously
# update bypassed the quota entirely).
cursor.execute("SELECT storage_limit_mb FROM user_quotas WHERE user_id = ?", (user_id,))
quota_row = cursor.fetchone()
storage_limit_mb = quota_row["storage_limit_mb"] if quota_row else 500
cursor.execute("SELECT SUM(size_bytes) as total_used FROM projects WHERE user_id = ? AND is_temp = 0", (user_id,))
used_row = cursor.fetchone()
used_bytes = (used_row["total_used"] if used_row and used_row["total_used"] else 0) - (existing["size_bytes"] or 0)
max_bytes = storage_limit_mb * 1024 * 1024
if used_bytes + new_size_bytes > max_bytes:
conn.close()
raise HTTPException(
status_code=400,
detail=f"Dung lượng dự án vượt quá hạn mức Quota ({storage_limit_mb}MB). Vui lòng dọn dẹp hoặc nâng cấp tài khoản."
)
now = time.time()
cursor.execute("""
+10 -3
View File
@@ -1,12 +1,19 @@
import os
from fastapi import APIRouter
from celery.result import AsyncResult
from app.tasks.worker import celery_app
router = APIRouter()
# Task status endpoint dung chung cho ca 2 che do:
# - Server/Docker: celery (AsyncResult, broker Redis).
# - Desktop slim (PyInstaller khong bundle celery): in-process registry
# (app/tasks/worker._SimpleAsyncResult) — API contract giong het nhau.
@router.get("/tasks/{task_id}")
async def get_task_status(task_id: str):
res = AsyncResult(task_id, app=celery_app)
from app.tasks.worker import get_task_result
res = get_task_result(task_id)
response_data = {
"task_id": task_id,
"status": res.status,
+1 -1
View File
@@ -96,7 +96,7 @@ async def get_user_ai_config(authorization: Optional[str] = Header(None)):
async def save_user_ai_config(req: SaveAIConfigRequest, authorization: Optional[str] = Header(None)):
uid = _get_user_id(authorization)
configs = _load_ai_configs()
configs[uid] = [p.dict() for p in req.providers]
configs[uid] = [p.model_dump() for p in req.providers]
_save_all(ai_configs=configs)
return {
"success": True,
+24 -3
View File
@@ -1,16 +1,37 @@
import os
import sys
def _app_dir():
if getattr(sys, "frozen", False):
# PyInstaller onefile: assets read-only nằm trong thư mục giải nén tạm
return os.path.join(sys._MEIPASS, "app")
return os.path.dirname(os.path.abspath(__file__))
def _storage_dir():
if getattr(sys, "frozen", False):
# Dữ liệu ghi được (DB, uploads, processed) phải ngoài thư mục tạm
root = os.environ.get("APPDATA") or os.path.expanduser("~")
return os.path.join(root, "SonicForgeDAW", "storage")
return os.path.join(_app_dir(), "storage")
class Settings:
REDIS_URL: str = os.getenv("REDIS_URL", "redis://localhost:6379/0")
CELERY_BROKER_URL: str = os.getenv("CELERY_BROKER_URL", "redis://localhost:6379/0")
CELERY_RESULT_BACKEND: str = os.getenv("CELERY_RESULT_BACKEND", "redis://localhost:6379/0")
# __file__ is app/config.py, so dirname(__file__) = app/, dirname(app/) = project root
APP_DIR: str = os.path.dirname(os.path.abspath(__file__))
APP_DIR: str = _app_dir()
BASE_DIR: str = os.path.dirname(APP_DIR)
TEMPLATES_DIR: str = os.path.join(APP_DIR, "templates")
STORAGE_DIR: str = os.path.join(APP_DIR, "storage")
STORAGE_DIR: str = _storage_dir()
UPLOADS_DIR: str = os.path.join(STORAGE_DIR, "uploads")
PROCESSED_DIR: str = os.path.join(STORAGE_DIR, "processed")
# Plugin dirs — người dùng khai báo qua .env / docker-compose (Docker)
# hoặc qua Plugins Manager (Windows/macOS, lưu theo user).
VST_DIR: str = os.getenv("VST_DIR", "/opt/daw_engine/vst3")
SOUNDFONT_DIR: str = os.getenv("SOUNDFONT_DIR", "/opt/daw_engine/soundfonts")
settings = Settings()
+8 -5
View File
@@ -75,13 +75,16 @@ class AIDSPEngine:
t_end = min(total_duration, 4.0)
try:
import librosa
# 1. Compute harmonic structural properties via Chroma Constant-Q Transform
chroma = librosa.feature.chroma_cqt(y=y_mono, sr=sr)
from app.core.audio_features import chroma_stft as _chroma_stft
# 1. Compute harmonic structural properties via Chroma (STFT-based,
# thay chroma_cqt de lo bo librosa/numba/llvmlite ~171MB)
chroma = _chroma_stft(y=y_mono, sr=sr)
# 2. Compile Self-Similarity Matrix (Cosine Recurrence Plot)
from sklearn.metrics.pairwise import cosine_similarity
ssm = cosine_similarity(chroma.T, chroma.T)
# thay sklearn.metrics.pairwise.cosine_similarity bang numpy
c = chroma.T # (n_frames, 12)
norms = np.linalg.norm(c, axis=1, keepdims=True)
ssm = (c @ c.T) / (norms @ norms.T + 1e-9)
num_frames = ssm.shape[0]
hop_length = 512
+21 -12
View File
@@ -1,19 +1,28 @@
import os
import json
import librosa
import numpy as np
from typing import Optional
# Thay librosa bang shim nhe (numpy/scipy/soundfile) — khong keo numba/llvmlite
from app.core.audio_features import (
load as _load,
beat_track as _beat_track,
frames_to_time as _frames_to_time,
spectral_centroid as _spectral_centroid,
rms as _rms,
zero_crossing_rate as _zcr,
)
def analyze_audio(file_path: str) -> dict:
"""
Phân tích âm thanh: BPM, beat tracking, ước lượng bars.
"""
# Load audio
y, sr = librosa.load(file_path, sr=None)
y, sr = _load(file_path, sr=None)
# Track beats
tempo, beat_frames = librosa.beat.beat_track(y=y, sr=sr)
tempo, beat_frames = _beat_track(y=y, sr=sr)
# Handle tempo which might be scalar or numpy array in different librosa versions
if isinstance(tempo, np.ndarray):
@@ -25,7 +34,7 @@ def analyze_audio(file_path: str) -> dict:
bpm = float(tempo)
# Convert frames to time (seconds)
beat_times = librosa.frames_to_time(beat_frames, sr=sr).tolist()
beat_times = _frames_to_time(beat_frames, sr=sr).tolist()
# Estimate bars (assume 4/4 time signature - grouping every 4 beats)
bar_times = [beat_times[i] for i in range(0, len(beat_times), 4)]
@@ -43,31 +52,31 @@ def analyze_audio_advanced(file_path: str) -> dict:
Phân tích âm thanh nâng cao: BPM, beats, bars, spectral features.
Sử dụng librosa để trích xuất đặc trưng âm học chi tiết.
"""
y, sr = librosa.load(file_path, sr=None)
y, sr = _load(file_path, sr=None)
duration = float(len(y)) / sr
# Beat tracking
tempo, beat_frames = librosa.beat.beat_track(y=y, sr=sr)
tempo, beat_frames = _beat_track(y=y, sr=sr)
if isinstance(tempo, np.ndarray):
bpm = float(tempo[0]) if tempo.size > 0 else 120.0
else:
bpm = float(tempo)
beat_times = librosa.frames_to_time(beat_frames, sr=sr).tolist()
beat_times = _frames_to_time(beat_frames, sr=sr).tolist()
bar_times = [beat_times[i] for i in range(0, len(beat_times), 4)]
# Spectral centroid (brightness)
spectral_centroids = librosa.feature.spectral_centroid(y=y, sr=sr)[0]
spectral_centroids = _spectral_centroid(y=y, sr=sr)[0]
avg_brightness = float(np.mean(spectral_centroids))
# RMS energy
rms = librosa.feature.rms(y=y)[0]
avg_energy = float(np.mean(rms))
rms_vals = _rms(y=y)[0]
avg_energy = float(np.mean(rms_vals))
# Zero crossing rate
zcr = librosa.feature.zero_crossing_rate(y)[0]
avg_zcr = float(np.mean(zcr))
zcr_vals = _zcr(y)[0]
avg_zcr = float(np.mean(zcr_vals))
return {
"bpm": round(bpm, 2),
+363
View File
@@ -0,0 +1,363 @@
"""SonicForge audio_features - librosa-free DSP shim (numpy/scipy/soundfile only).
Thay the toan bo phan librosa duoc dung trong app bang cac ham nhe, cung
ngu nghia, khong keo theo numba/llvmlite (~171MB) + scikit-learn (~17MB).
Cac ham duoc clone theo ngu nghia cua librosa 0.11 tai cac call-site:
- load() ~ librosa.load (sr=None, mono=True)
- frames_to_time() ~ librosa.frames_to_time
- beat_track() ~ librosa.beat.beat_track (onset spectral flux
+ autocorrelation tempo + adaptive peak picking)
- spectral_centroid() ~ librosa.feature.spectral_centroid
- rms() ~ librosa.feature.rms
- zero_crossing_rate() ~ librosa.feature.zero_crossing_rate
- time_stretch() ~ librosa.effects.time_stretch (phase vocoder)
- pitch_shift() ~ librosa.effects.pitch_shift
- chroma_stft() ~ librosa.feature.chroma_cqt (xap xi STFT-based,
dung cho fingerprint/similarity, KHONG dung cho
hien thi pitch chinh xac)
Chi phu thuoc: numpy, scipy.signal, soundfile - tat ca da co trong bundle.
"""
import numpy as np
import soundfile as sf
from scipy import signal as _signal
__all__ = [
"load", "frames_to_time", "beat_track",
"spectral_centroid", "rms", "zero_crossing_rate",
"time_stretch", "pitch_shift", "chroma_stft",
]
# Mat dinh giong librosa (hop_length=512, n_fft=2048, win_length=2048)
HOP_LENGTH = 512
N_FFT = 2048
WIN_LENGTH = 2048
# ── Load / time ──────────────────────────────────────────────────────────────
def load(path, sr=None, mono=True, offset=0.0, duration=None):
"""Doc audio giong librosa.load: float32 [-1,1], mono = mean cac channel.
sr=None -> giu nguyen sample rate goc (tat ca call-site deu dung sr=None).
Neu truyen sr -> resample bang scipy.signal.resample_poly.
"""
if offset or duration:
info = sf.info(path)
start = int(offset * info.samplerate) if offset else 0
n_frames = int(duration * info.samplerate) if duration else -1
data, file_sr = sf.read(path, dtype="float32", start=start, frames=n_frames)
else:
data, file_sr = sf.read(path, dtype="float32")
if data.ndim > 1:
if mono:
data = data.mean(axis=1)
else:
data = data.T # (channels, samples) giong librosa
if sr is not None and sr != file_sr:
from fractions import Fraction
ratio = Fraction(int(sr), int(file_sr))
up, down = ratio.numerator, ratio.denominator
data = _signal.resample_poly(data, up, down).astype(np.float32)
file_sr = sr
return data, file_sr
def frames_to_time(frames, sr=22050, hop_length=HOP_LENGTH, n_fft=None):
"""Chuyen frame index sang giay: frames * hop_length / sr (giong librosa)."""
return np.asanyarray(frames) * float(hop_length) / float(sr)
# ── Framing / STFT (center=True, reflect pad, giong librosa) ────────────────
def _frame(y, frame_length=WIN_LENGTH, hop_length=HOP_LENGTH):
"""Cua so hoa tin hieu voi center padding reflect (nhu librosa center=True)."""
pad = frame_length // 2
yp = np.pad(np.asarray(y, dtype=np.float64), pad, mode="reflect")
n_frames = 1 + (len(yp) - frame_length) // hop_length
if n_frames < 1:
n_frames = 1
idx = np.arange(frame_length)[:, None] + hop_length * np.arange(n_frames)[None, :]
return yp[idx]
def _stft(y, n_fft=N_FFT, hop_length=HOP_LENGTH, win_length=WIN_LENGTH):
"""STFT mot phia (rfft) voi cua so hann periodic, reflect pad."""
y = np.asarray(y, dtype=np.float64)
window = _signal.get_window("hann", win_length, fftbins=False)
f, _t, Zxx = _signal.stft(
y, fs=1.0, window=window, nperseg=win_length,
noverlap=win_length - hop_length, nfft=n_fft,
boundary="even", padded=True,
)
return Zxx
def _istft(Zxx, n_fft=N_FFT, hop_length=HOP_LENGTH, win_length=WIN_LENGTH,
length=None):
"""ISTFT nguoc voi _stft (boi so chinh xac, rate=1 -> ~identity).
boundary=True: cat padding (nperseg//2 moi ben) nhu librosa center=True.
"""
window = _signal.get_window("hann", win_length, fftbins=False)
_t, y = _signal.istft(
Zxx, fs=1.0, window=window, nperseg=win_length,
noverlap=win_length - hop_length, nfft=n_fft,
input_onesided=True, boundary=True,
)
if length is not None and len(y) > length:
y = y[:length]
return y
# ── Features ─────────────────────────────────────────────────────────────────
def spectral_centroid(y=None, sr=22050, n_fft=N_FFT, hop_length=HOP_LENGTH,
S=None):
"""Trong tam pho (brightness) - (1, n_frames) Hz, dung power spectrogram."""
if S is None:
S = np.abs(_stft(y, n_fft, hop_length)) ** 2
freqs = np.fft.rfftfreq(n_fft, d=1.0 / sr)
mag = np.abs(S)
denom = mag.sum(axis=0)
cent = np.divide(
np.sum(freqs[:, None] * mag, axis=0), denom,
out=np.zeros_like(denom), where=denom > 1e-10,
)
return cent[None, :]
def rms(y=None, frame_length=WIN_LENGTH, hop_length=HOP_LENGTH, S=None):
"""RMS nang luong moi frame - (1, n_frames)."""
if S is not None:
frames = S # caller truyen power spectrogram
else:
frames = _frame(y, frame_length, hop_length)
return np.sqrt(np.mean(frames ** 2, axis=0))[None, :]
def zero_crossing_rate(y, frame_length=WIN_LENGTH, hop_length=HOP_LENGTH):
"""Ti le zero-crossing moi frame - (1, n_frames)."""
frames = _frame(y, frame_length, hop_length)
signs = np.signbit(frames).astype(np.int8)
zcr = np.mean(np.abs(np.diff(signs, axis=0)), axis=0)
return zcr[None, :]
def chroma_stft(y=None, sr=22050, n_fft=4096, hop_length=HOP_LENGTH):
"""Chroma 12 pitch class (xap xi chroma_cqt bang STFT bin folding).
Tra ve (12, n_frames), chuan hoa L2 tung frame - tuong thich voi
cosine_similarity trong ai_dsp_engine.
"""
mag = np.abs(_stft(y, n_fft, hop_length))
freqs = np.fft.rfftfreq(n_fft, d=1.0 / sr)
# Chi giu bin <= 5kHz (tranh nhieu alias o high freq)
keep = freqs <= 5000.0
freqs = freqs[keep]
mag = mag[keep]
# note number -> pitch class
note = 12.0 * np.log2(np.maximum(freqs, 1e-6) / 440.0) + 69.0
pc = np.mod(np.round(note).astype(int), 12)
chroma = np.zeros((12, mag.shape[1]), dtype=np.float64)
np.add.at(chroma, pc, mag)
# L2 normalize tung frame (giong librosa)
norms = np.linalg.norm(chroma, axis=0)
chroma = np.divide(chroma, norms, out=np.zeros_like(chroma), where=norms > 1e-10)
return chroma
# ── Onset / tempo / beat (thay librosa.beat) ─────────────────────────────────
def _onset_strength(y, sr, hop_length=HOP_LENGTH, n_fft=N_FFT):
"""Onset envelope: spectral flux (log-magnitude diff, chi chieu duong)."""
mag = np.abs(_stft(y, n_fft, hop_length))
logmag = np.log1p(1000.0 * mag)
flux = np.diff(logmag, axis=1)
onset = np.maximum(flux, 0.0).sum(axis=0)
if onset.size == 0:
return onset
# Tru moving-average ~1s de loai trend (giong librosa detrend)
win = max(1, int(round(1.0 * sr / hop_length)))
if len(onset) >= win:
kernel = np.ones(win) / win
ma = np.convolve(onset, kernel, mode="same")
onset = np.maximum(onset - ma, 0.0)
return onset
def _autocorr(x):
"""Autocorrelation chuan hoa (FFT, O(n log n)), r[0]=1."""
n = len(x)
if n < 2:
return np.ones(n)
x = x - x.mean()
nfft = 2 ** int(np.ceil(np.log2(2 * n)))
X = np.fft.rfft(x, nfft)
r = np.fft.irfft(X * np.conj(X), nfft)[:n]
denom = np.maximum(n - np.arange(n), 1)
r = r / denom
r0 = r[0] if r[0] != 0 else 1.0
return r / r0
def _estimate_tempo(onset, sr, hop_length=HOP_LENGTH, bpm_range=(30.0, 300.0),
start_bpm=120.0):
"""Uoc luong BPM bang autocorrelation cua onset envelope.
Co them prior Gaussian quanh start_bpm (mac dinh 120, nhu librosa) de
chon dung octave (tranh roi vao nua/double tempo khi autocorrelation
bi mo ho giua cac harmonic).
"""
if len(onset) < 4:
return float(start_bpm)
min_lag = int(np.ceil(60.0 * sr / (bpm_range[1] * hop_length)))
max_lag = int(np.floor(60.0 * sr / (bpm_range[0] * hop_length)))
if max_lag <= min_lag or max_lag >= len(onset):
return float(start_bpm)
ac = _autocorr(onset)
lags = np.arange(min_lag, max_lag + 1)
tempi = 60.0 * sr / (hop_length * lags)
# prior rong ~0.7 octave quanh start_bpm (log2 scale)
prior = np.exp(-0.5 * ((np.log2(np.maximum(tempi, 1.0)) - np.log2(start_bpm)) / 0.7) ** 2)
seg = ac[lags] * prior
best = lags[int(np.argmax(seg))]
tempo = 60.0 * sr / (hop_length * best)
# Neu tempo > 200 -> kha nang la harmonic (half-time) -> chia doi
if tempo > 200.0 and best * 2 <= max_lag:
tempo = 60.0 * sr / (hop_length * best * 2)
return float(tempo)
def _localmax(x):
"""Boolean mask cac diem cuc dai dia phuong (lon hon 2 lan can)."""
n = len(x)
if n < 3:
return np.zeros(n, dtype=bool)
out = np.zeros(n, dtype=bool)
out[1:-1] = (x[1:-1] > x[:-2]) & (x[1:-1] >= x[2:])
return out
def _beat_frames(onset, sr, hop_length=HOP_LENGTH, tempo=120.0):
"""Chon beat frames bang peak-picking thich nghi + rang buoc tempo grid."""
n = len(onset)
if n == 0:
return np.array([], dtype=int)
period = 60.0 * sr / (hop_length * max(tempo, 1.0)) # frames/beat
win = max(1, int(round(period)))
kernel = np.ones(win) / win
ma = np.convolve(onset, kernel, mode="same")
thresh = 1.25 * ma + 1e-9
cand = np.where(_localmax(onset) & (onset >= thresh))[0]
if cand.size == 0:
cand = np.where(_localmax(onset))[0]
if cand.size == 0:
cand = np.arange(0, n, max(1, int(round(period))))
beats = [int(cand[0])]
while True:
expected = beats[-1] + period
if expected >= n:
break
lo, hi = expected - 0.45 * period, expected + 0.45 * period
in_win = cand[(cand >= lo) & (cand <= hi)]
if in_win.size == 0:
nxt = int(round(expected))
if nxt >= n:
break
beats.append(nxt)
else:
beats.append(int(in_win[np.argmin(np.abs(in_win - expected))]))
# Chong beat kep (khoang cach < 0.5 period)
if len(beats) >= 2 and beats[-1] - beats[-2] < 0.5 * period:
beats.pop()
continue
if len(beats) > 2000:
break
return np.array(beats, dtype=int)
def beat_track(y=None, sr=22050, hop_length=HOP_LENGTH, start_bpm=120.0,
tightness=100):
"""Beat tracking don gian: (tempo: float, beat_frames: np.ndarray int).
Tempo bang autocorrelation onset; beats bang peak-picking thich nghi.
Tuong thich kieu tra ve cua librosa.beat.beat_track tai call-site
(analyzer xu ly ca scalar lan ndarray).
"""
onset = _onset_strength(y, sr, hop_length)
tempo = _estimate_tempo(onset, sr, hop_length, start_bpm=start_bpm)
beats = _beat_frames(onset, sr, hop_length, tempo)
return tempo, beats
# ── Effects (thay librosa.effects) ───────────────────────────────────────────
def _phase_vocoder(D, rate, hop_length=HOP_LENGTH):
"""Phase vocoder time-stretch kinh dien (DAFX/Puckette).
D: STFT (freq_bins, n_frames). rate > 1 -> nhanh hon (ngan hon).
Tra ve STFT da stretch voi so frame ~ n_frames / rate.
"""
n_freq, n_frames = D.shape
if rate <= 0:
raise ValueError("rate phai > 0")
if rate == 1.0:
return D
time_steps = np.arange(0, n_frames, rate, dtype=float)
n_out = len(time_steps)
if n_out == 0:
return D[:, :0]
out = np.zeros((n_freq, n_out), dtype=np.complex128)
# Phase advance moi hop cua tung bin tan so
phase_adv = np.linspace(0.0, np.pi * hop_length, n_freq)
mag = np.abs(D)
phase_acc = np.angle(D[:, 0])
for t, step in enumerate(time_steps):
idx = int(step)
if idx >= n_frames:
break
if idx + 1 >= n_frames:
out[:, t] = mag[:, idx] * np.exp(1j * phase_acc)
break
# Phase difference that giua 2 frame lien tiep (true frequency)
dphase = np.angle(D[:, idx + 1]) - np.angle(D[:, idx]) - phase_adv
dphase -= 2.0 * np.pi * np.round(dphase / (2.0 * np.pi))
phase_acc = phase_acc + phase_adv + dphase
out[:, t] = 0.5 * (mag[:, idx] + mag[:, idx + 1]) * np.exp(1j * phase_acc)
return out
def time_stretch(y, rate, **kwargs):
"""Time stretch giu nguyen pitch. rate > 1 -> nhanh/ngan hon."""
if rate <= 0:
raise ValueError("rate phai > 0")
if rate == 1.0:
return np.asarray(y, dtype=np.float32)
y = np.asarray(y, dtype=np.float64)
D = _stft(y)
D_stretch = _phase_vocoder(D, rate)
y_out = _istft(D_stretch)
# Cat ve dung do dai ky vong: len(y) / rate
target = int(round(len(y) / rate))
if len(y_out) > target:
y_out = y_out[:target]
return y_out.astype(np.float32)
def pitch_shift(y, sr=22050, n_steps=1, **kwargs):
"""Dich pitch n semitone (positive = cao hon), giu nguyen duration.
Co che (giong librosa): time_stretch voi rate=2^(-n/12) roi resample
nguoc lai ve dung do dai goc -> pitch doi, duration giu nguyen.
"""
if n_steps == 0:
return np.asarray(y, dtype=np.float32)
rate = 2.0 ** (-float(n_steps) / 12.0)
y_shift = time_stretch(y, rate)
# Resample (FFT) ve dung do dai goc: factor = rate
target = int(round(len(y_shift) * rate))
if target != len(y_shift) and target > 0:
y_shift = _signal.resample(y_shift, target)
return np.asarray(y_shift, dtype=np.float32)
+30 -1
View File
@@ -10,7 +10,36 @@ from typing import Optional, Dict, Any
from app.models.user import get_db_connection
from app.config import settings
SECRET_KEY = os.getenv("SECRET_KEY", "sonicforge_secret_key_super_secure_2026")
COOKIE_NAME = "sf_token"
X_AUTH_HEADER = "X-Auth-Token"
def _load_or_create_secret_key() -> str:
"""Persistent random SECRET_KEY.
Priority: env SECRET_KEY > {STORAGE_DIR}/.secret_key (auto-generated on
first run). Never falls back to a hardcoded value: a known secret lets
anyone forge admin tokens.
"""
env_key = os.getenv("SECRET_KEY", "").strip()
if env_key:
return env_key
key_file = os.path.join(settings.STORAGE_DIR, ".secret_key")
try:
os.makedirs(settings.STORAGE_DIR, exist_ok=True)
if os.path.exists(key_file):
with open(key_file, "r") as f:
key = f.read().strip()
if len(key) >= 32:
return key
key = secrets.token_hex(32)
with open(key_file, "w") as f:
f.write(key)
return key
except Exception:
# Last resort: ephemeral random key (all tokens invalid on restart).
return secrets.token_hex(32)
SECRET_KEY = _load_or_create_secret_key()
def hash_password(password: str, salt: Optional[str] = None) -> str:
"""
+4 -4
View File
@@ -1,6 +1,6 @@
import numpy as np
import librosa
from pydub import AudioSegment
from app.core.audio_features import load as _load
def find_zero_crossing(y: np.ndarray, sr: int, target_time: float, window_seconds: float = 0.04) -> float:
"""
@@ -57,7 +57,7 @@ def find_nearest_zero_crossing_file(file_path: str, target_time_sec: float, sear
"""
try:
# Load mono audio for zero crossing analysis
y, sr = librosa.load(file_path, sr=None, mono=True)
y, sr = _load(file_path, sr=None, mono=True)
return find_zero_crossing(y, sr, target_time_sec, search_window_sec)
except Exception as e:
print(f"Error finding zero crossing: {e}")
@@ -136,7 +136,7 @@ def generate_peak_waveform(file_path: str, num_peaks: int = 800) -> dict:
dict: {"peaks": [...], "duration": float, "sample_rate": int}
"""
# Load mono audio
y, sr = librosa.load(file_path, sr=None, mono=True)
y, sr = _load(file_path, sr=None, mono=True)
total_samples = len(y)
duration = float(total_samples) / sr
@@ -181,7 +181,7 @@ def generate_rms_waveform(file_path: str, num_points: int = 800) -> dict:
Returns:
dict: {"rms": [...], "duration": float, "sample_rate": int}
"""
y, sr = librosa.load(file_path, sr=None, mono=True)
y, sr = _load(file_path, sr=None, mono=True)
total_samples = len(y)
duration = float(total_samples) / sr
+42 -18
View File
@@ -1,7 +1,8 @@
import os, logging
import os, logging, math
import numpy as np
import soundfile as sf
import scipy.signal as signal
# scipy.signal import LAZY (chi dung trong ham) — giam thoi gian khoi dong
# engine (khong nap scipy+OpenBLAS ~70MB luc boot)
from app.config import settings
from app.core.vst_engine import (
render_midi_events_to_audio,
@@ -87,12 +88,18 @@ class PythonRenderEngine:
return url_or_id
return url_or_id
def render_session_container(self, session: dict, section_store: dict, bpm: float, time_sig_num: int, total_samples: int) -> np.ndarray:
def render_session_container(self, session: dict, section_store: dict, bpm: float, time_sig_num: int, total_samples: int, _cache: dict = None) -> np.ndarray:
session_buffer = np.zeros((2, total_samples), dtype=np.float32)
# Solo semantics: when any track is soloed, only soloed tracks sound.
tracks = session.get("tracks", [])
solo_ids = {t.get("id") for t in tracks if t.get("solo")}
_channel_counter = 0
for track in session.get("tracks", []):
for track in tracks:
if solo_ids and track.get("id") not in solo_ids:
continue
track_type = track.get("type", "AUDIO")
track_buffer = np.zeros((2, total_samples), dtype=np.float32)
@@ -123,8 +130,17 @@ class PythonRenderEngine:
try:
audio_data, sr = sf.read(resolved_path, dtype='float32')
if sr != self.sample_rate:
# Resampling fallback if simple, otherwise skip
pass
# Proper resampling: previously a silent no-op that
# played 48kHz audio at the wrong speed/pitch.
from scipy.signal import resample_poly
g = math.gcd(sr, self.sample_rate)
audio_data = resample_poly(
audio_data,
up=self.sample_rate // g,
down=sr // g,
axis=-1,
)
sr = self.sample_rate
# Handle channel mapping (Mono/Stereo)
if len(audio_data.shape) == 1:
@@ -148,7 +164,7 @@ class PythonRenderEngine:
if actual_len > 0:
track_buffer[:, start_sample:write_end] += sliced_audio[:, :actual_len]
except Exception as e:
print(f"[RenderEngine] Error reading audio file {resolved_path}: {e}")
logger.warning("[RenderEngine] Error reading audio file %s: %s", resolved_path, e)
elif item_type == "MIDI_ITEM":
source_data = item.get("source_data", {})
@@ -284,21 +300,27 @@ class PythonRenderEngine:
actual_len = min(synth_buffer.shape[1], total_samples)
track_buffer[:, :actual_len] += synth_buffer[:, :actual_len]
except Exception as e:
print(f"[RenderEngine] Error rendering MIDI: {e}")
logger.warning("[RenderEngine] Error rendering MIDI: %s", e)
elif item_type == "SECTION_ITEM":
source_data = item.get("source_data", {})
sec_id = source_data.get("referenced_section_id", "")
if sec_id and sec_id in section_store:
# Render nested section recursively
sec_container = section_store[sec_id]
# Render nested section recursively, cached per section id
# so repeated section instances don't re-render every time.
cache = _cache if _cache is not None else {}
if sec_id in cache:
sec_buffer = cache[sec_id]
else:
sec_buffer = self.render_session_container(
session=sec_container,
session=section_store[sec_id],
section_store=section_store,
bpm=bpm,
time_sig_num=time_sig_num,
total_samples=total_samples
total_samples=total_samples,
_cache=cache,
)
cache[sec_id] = sec_buffer
# Apply non-destructive crop/slicing on section buffer
if offset_sample < total_samples:
@@ -327,7 +349,7 @@ class PythonRenderEngine:
board = Pedalboard([Chorus(rate_hz=1.5, depth=0.25)])
track_buffer = board(track_buffer, sample_rate=self.sample_rate)
except Exception as e:
print(f"[RenderEngine] Pedalboard Chorus failed: {e}")
logger.warning("[RenderEngine] Pedalboard Chorus failed: %s", e)
else:
# Fallback chorus using simple LFO delay modulation in scipy/numpy
try:
@@ -341,14 +363,14 @@ class PythonRenderEngine:
wet[ch, :] = track_buffer[ch, indices]
track_buffer = dry + wet * 0.5
except Exception as e:
print(f"[RenderEngine] Fallback Chorus failed: {e}")
logger.warning("[RenderEngine] Fallback Chorus failed: %s", e)
elif fx_type == "reverb":
if HAS_PEDALBOARD:
try:
board = Pedalboard([Reverb(room_size=0.5, wet_level=0.4, dry_level=0.6)])
track_buffer = board(track_buffer, sample_rate=self.sample_rate)
except Exception as e:
print(f"[RenderEngine] Pedalboard Reverb failed: {e}")
logger.warning("[RenderEngine] Pedalboard Reverb failed: %s", e)
else:
# Fallback reverb using exponentially decaying noise room impulse response
try:
@@ -364,11 +386,12 @@ class PythonRenderEngine:
for ch in range(2):
ir = ir_l if ch == 0 else ir_r
# Convolve
conv = signal.convolve(track_buffer[ch, :], ir, mode='full')[:total_samples]
from scipy.signal import convolve
conv = convolve(track_buffer[ch, :], ir, mode='full')[:total_samples]
wet[ch, :] = conv
track_buffer = dry + wet * 0.4
except Exception as e:
print(f"[RenderEngine] Fallback Reverb failed: {e}")
logger.warning("[RenderEngine] Fallback Reverb failed: %s", e)
# Process track volume
if HAS_PEDALBOARD:
@@ -410,7 +433,8 @@ class PythonRenderEngine:
section_store=section_store,
bpm=bpm,
time_sig_num=time_sig_num,
total_samples=total_samples
total_samples=total_samples,
_cache={},
)
# Normalization to prevent clipping
+16 -10
View File
@@ -280,31 +280,37 @@ class SoundFontConverter:
@staticmethod
def _sf3_plays_audio(path: str) -> bool:
"""Verify a SoundFont actually loads and renders audible audio (guards
against shipping malformed SF3 files that silently play nothing)."""
against shipping malformed SF3 files that silently play nothing).
Uses the low-level CFFI binding (new_fluid_synth / write_float) the
high-level Synth() class does not exist in this binding, so it is never
used here.
"""
if not os.path.exists(path):
return False
try:
import fluidsynth
import fluidsynth as _fs
import numpy as np
fl = fluidsynth.Synth()
_settings = _fs.new_fluid_settings()
_fl = _fs.new_fluid_synth(_settings)
try:
h = fl.sfload(path)
h = _fs.fluid_synth_sfload(_fl, path.encode("utf-8"), 1)
if h < 0:
return False
fl.program_select(0, h, 0, 0)
fl.noteon(0, 60, 100)
_fs.fluid_synth_program_select(_fl, 0, h, 0, 0)
_fs.fluid_synth_noteon(_fl, 0, 60, 100)
frames = 8820 # 0.2s
buf = np.zeros(frames * 2, dtype=np.float32)
fluidsynth._fl.fluid_synth_write_float(
fl.synth, frames, buf.ctypes.data, 0, 1,
_fs.fluid_synth_write_float(
_fl, frames, buf.ctypes.data, 0, 1,
buf.ctypes.data + frames * 4, 0, 1
)
fl.noteoff(0, 60)
_fs.fluid_synth_noteoff(_fl, 0, 60)
rms = float(np.sqrt(np.mean(buf ** 2)))
return rms > 1e-4
finally:
try:
fl.delete()
_fs.delete_fluid_synth(_fl)
except Exception:
pass
except Exception:
+17 -5
View File
@@ -8,7 +8,7 @@ from app.config import settings
logger = logging.getLogger(__name__)
TRACK_FILE = os.path.join(settings.STORAGE_DIR, "sf_scan_state.json")
SYSTEM_SF_DIR = "/opt/daw_engine/soundfonts"
SYSTEM_SF_DIR = settings.SOUNDFONT_DIR
UPLOAD_SF_DIR = os.path.join(settings.STORAGE_DIR, "soundfonts")
@@ -19,8 +19,11 @@ def _file_sig(path: str) -> tuple:
class SoundFontAutoScanner:
def __init__(self, system_sf_dir=SYSTEM_SF_DIR, upload_sf_dir=UPLOAD_SF_DIR):
self.system_sf_dir = system_sf_dir
def __init__(self, system_sf_dir=SYSTEM_SF_DIR, upload_sf_dir=UPLOAD_SF_DIR,
system_sf_dirs=None):
# system_sf_dirs (list) — nhiều thư mục user khai báo trong Plugins
# Manager. Fallback system_sf_dir (env/.env) nếu list rỗng.
self.system_sf_dirs = [d for d in (system_sf_dirs or []) if d] or [system_sf_dir]
self.upload_sf_dir = upload_sf_dir
self._catalog = {}
self._lock = threading.Lock()
@@ -50,6 +53,15 @@ class SoundFontAutoScanner:
out.append((fname, os.path.join(directory, fname)))
return out
def _all_sf_files(self) -> list:
"""Gộp file .sf2/.sf3 từ TẤT CẢ thư mục hiệu lực (user dirs + upload)."""
out = []
for d in self.system_sf_dirs:
out.extend(self._sf_files(d))
if self.upload_sf_dir and os.path.isdir(self.upload_sf_dir):
out.extend(self._sf_files(self.upload_sf_dir))
return out
def _inspect_single(self, fname: str, full: str, inspector) -> dict:
if fname.lower().endswith(".sf2"):
sf_info = inspector.inspect_sf2_file(full) or {}
@@ -68,9 +80,9 @@ class SoundFontAutoScanner:
def scan_once(self) -> bool:
from app.core.soundfont_inspector import SoundFontInspector
inspector = SoundFontInspector(self.system_sf_dir, self.upload_sf_dir)
inspector = SoundFontInspector(self.system_sf_dirs[0], self.upload_sf_dir)
found_new = False
dirs = [(self.system_sf_dir, "system")]
dirs = [(d, "system") for d in self.system_sf_dirs]
if self.upload_sf_dir and os.path.isdir(self.upload_sf_dir):
dirs.append((self.upload_sf_dir, "upload"))
+3 -3
View File
@@ -1,6 +1,6 @@
import numpy as np
import scipy.signal as signal
import librosa
from app.core.audio_features import time_stretch as _time_stretch, pitch_shift as _pitch_shift
class SubTabDSPEngine:
@staticmethod
@@ -12,7 +12,7 @@ class SubTabDSPEngine:
return y
if preserve_pitch:
return librosa.effects.time_stretch(y, rate=speed_ratio)
return _time_stretch(y, rate=speed_ratio)
else:
num_samples_new = int(len(y) / speed_ratio)
return signal.resample(y, num_samples_new)
@@ -80,7 +80,7 @@ class SubTabDSPEngine:
"""
if n_steps == 0:
return y
return librosa.effects.pitch_shift(y, sr=sr, n_steps=n_steps)
return _pitch_shift(y, sr=sr, n_steps=n_steps)
@staticmethod
def merge_back_to_parent(
+110 -51
View File
@@ -1,8 +1,9 @@
# SonicForge Studio VST / VSTi Engine Service
import os
import json
import numpy as np
import functools
from ctypes import c_int, c_char_p, c_void_p
from ctypes import c_char_p
def midi_note_to_freq(note_number: int) -> float:
return 440.0 * (2.0 ** ((note_number - 69) / 12.0))
@@ -49,27 +50,29 @@ def render_midi_events_to_audio(midi_events: list, sr: int = 44100, bpm: float =
out_r /= max_peak
return np.vstack([out_l, out_r])
def check_pedalboard_safe():
import subprocess, sys
def _module_available(name: str) -> bool:
"""Kiem tra module co san khong — KHONG spawn subprocess.
Truoc day dung subprocess.run([sys.executable, '-c', 'import X'])
khi app dong goi (PyInstaller frozen), sys.executable = daw_engine.exe
-> subprocess chay CA ENGINE (bootloader bo qua '-c', chay desktop_engine)
-> moi lan check lai sinh ra engine moi -> de quy spawn vo han
(Task Manager day daw_engine, port 8000-8005 leo thang, load rat cham).
find_spec() nhanh (micro-giay) va hoat dong ca source lan frozen.
"""
import importlib.util
try:
res = subprocess.run(
[sys.executable, "-c", "import pedalboard"],
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, timeout=2.0
)
return res.returncode == 0
except Exception:
return importlib.util.find_spec(name) is not None
except (ImportError, AttributeError, ValueError):
return False
def check_pedalboard_safe():
return _module_available("pedalboard")
def check_pyfluidsynth_safe():
import subprocess, sys
try:
res = subprocess.run(
[sys.executable, "-c", "import fluidsynth"],
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, timeout=2.0
)
return res.returncode == 0
except Exception:
return False
return _module_available("fluidsynth")
HAS_PEDALBOARD = check_pedalboard_safe()
HAS_PYFLUIDSYNTH = check_pyfluidsynth_safe()
@@ -99,18 +102,47 @@ _PLUGIN_MANAGER_INSTANCE = None
_PLUGIN_MANAGER_ARGS = None
_SF_INSTRUMENTS_CACHE = {} # sf_id → list[presets]
def get_plugin_manager(vst_dir="/opt/daw_engine/vst3", sf_dir="/opt/daw_engine/soundfonts", upload_sf_dir=None) -> "PluginManager":
"""Singleton: reuse PluginManager when args match, else create new."""
def _load_user_plugin_dirs() -> list:
"""Đọc plugin_dirs.json (Plugin Manager user chọn) — cùng file với
plugins.py (STORAGE_DIR/plugin_dirs.json). Không import plugins.py để
tránh vòng import (plugins.py import vst_engine)."""
try:
from app.config import settings as _st
path = os.path.join(_st.STORAGE_DIR, "plugin_dirs.json")
if os.path.exists(path):
with open(path, "r", encoding="utf-8") as f:
data = json.load(f)
return [d for d in (data.get("plugin_dirs") or []) if d]
except Exception:
pass
return []
def get_plugin_manager(vst_dir=None, sf_dir=None, upload_sf_dir=None) -> "PluginManager":
"""Singleton: reuse PluginManager when args match, else create new.
Default dirs từ settings (env/.env/docker-compose hoặc user override).
VST scan gộp thêm plugin_dirs user (Plugin Manager) nút Synth phải liệt
được VSTi đã scan load_vst phải tìm thấy chúng khi render."""
from app.config import settings as _st
vst_dir = vst_dir or _st.VST_DIR
sf_dir = sf_dir or _st.SOUNDFONT_DIR
upload_sf_dir = upload_sf_dir or _st.STORAGE_DIR + "/soundfonts"
extra = _load_user_plugin_dirs()
global _PLUGIN_MANAGER_INSTANCE, _PLUGIN_MANAGER_ARGS
args = (vst_dir, sf_dir, upload_sf_dir)
args = (vst_dir, sf_dir, upload_sf_dir, tuple(extra))
if _PLUGIN_MANAGER_INSTANCE is not None and _PLUGIN_MANAGER_ARGS == args:
return _PLUGIN_MANAGER_INSTANCE
_PLUGIN_MANAGER_ARGS = args
_PLUGIN_MANAGER_INSTANCE = PluginManager(vst_dir, sf_dir, upload_sf_dir)
_PLUGIN_MANAGER_INSTANCE = PluginManager(vst_dir, sf_dir, upload_sf_dir, extra_vst_dirs=extra)
return _PLUGIN_MANAGER_INSTANCE
def load_soundfont_cached(path: str):
"""Return a cached FluidSynth instance for path, incrementing refcount."""
"""Return a cached low-level FluidSynth instance for path, incrementing refcount.
Uses the CFFI binding API (new_fluid_synth / fluid_synth_sfload) the same
API render_engine relies on. The high-level `FluidSynth()`/`Synth()` classes
do not exist in this binding, so they are never used here.
"""
global _FLUID_CACHE
if not HAS_PYFLUIDSYNTH:
return None
@@ -119,10 +151,15 @@ def load_soundfont_cached(path: str):
_FLUID_CACHE[path] = (fl, ref + 1)
return fl
try:
import fluidsynth
fl = fluidsynth.FluidSynth(sample_rate=44100, gain=0.5)
font_id = fl.sfload(path)
fl.program_select(0, font_id, 0, 0)
import fluidsynth as _fs
_settings = _fs.new_fluid_settings()
_fs.fluid_settings_setnum(_settings, b'synth.sample-rate', 44100.0)
fl = _fs.new_fluid_synth(_settings)
font_id = _fs.fluid_synth_sfload(fl, path.encode("utf-8"), 1)
if font_id < 0:
_fs.delete_fluid_synth(fl)
return None
_fs.fluid_synth_program_select(fl, 0, font_id, 0, 0)
_FLUID_CACHE[path] = (fl, 1)
return fl
except Exception:
@@ -136,7 +173,8 @@ def release_soundfont(path: str):
fl, ref = _FLUID_CACHE[path]
if ref <= 1:
try:
fl.delete()
import fluidsynth as _fs
_fs.delete_fluid_synth(fl)
except Exception:
pass
del _FLUID_CACHE[path]
@@ -144,21 +182,33 @@ def release_soundfont(path: str):
_FLUID_CACHE[path] = (fl, ref - 1)
class PluginManager:
def __init__(self, vst_dir="/opt/daw_engine/vst3", sf_dir="/opt/daw_engine/soundfonts", upload_sf_dir=None):
self.vst_dir = vst_dir
self.sf_dir = sf_dir
def __init__(self, vst_dir=None, sf_dir=None, upload_sf_dir=None, extra_vst_dirs=None):
from app.config import settings as _st
self.vst_dir = vst_dir or _st.VST_DIR
self.sf_dir = sf_dir or _st.SOUNDFONT_DIR
self.upload_sf_dir = upload_sf_dir
# Thư mục VST thêm (plugin_dirs user scan trong Plugin Manager) —
# list_available()/load_vst phải thấy VSTi user đã scan (bug: nút
# Synth chỉ quét vst_dir env mặc định /opt/daw_engine/vst3).
self.extra_vst_dirs = [d for d in (extra_vst_dirs or []) if d]
self._sf_scan_cache = None # cache for _scan_soundfonts()
def _scan_plugins(self) -> dict:
plugins = {}
if not os.path.isdir(self.vst_dir):
return plugins
for root, dirs, files in os.walk(self.vst_dir):
for scan_dir in [self.vst_dir] + self.extra_vst_dirs:
if not scan_dir or not os.path.isdir(scan_dir):
continue
for root, dirs, files in os.walk(scan_dir):
# Windows: VST3 là FOLDER tên X.vst3 (chứa X.vst3.dll bên trong)
for d in list(dirs):
if d.lower().endswith(".vst3"):
plugins[os.path.splitext(d)[0]] = os.path.join(root, d)
for file in files:
if file.endswith(".vst3") or file.endswith(".so"):
low = file.lower()
if low.endswith(".vst3") or low.endswith(".so") or low.endswith(".dll"):
plugin_path = os.path.join(root, file)
plugin_name = os.path.splitext(file)[0]
if plugin_name not in plugins:
plugins[plugin_name] = plugin_path
return plugins
@@ -245,38 +295,47 @@ class PluginManager:
if base == sf_id or base == sf_id.replace("sf_", ""):
path = os.path.join(d, f)
try:
import fluidsynth
fl = fluidsynth.Synth()
fid = fl.sfload(path)
import fluidsynth as _fs
# Low-level CFFI API (same as render_engine); never use
# the high-level Synth() class that this binding lacks.
_settings = _fs.new_fluid_settings()
_synth = _fs.new_fluid_synth(_settings)
try:
fid = _fs.fluid_synth_sfload(_synth, path.encode("utf-8"), 1)
if fid < 0:
fl.delete()
continue
sfont = _fs.fluid_synth_get_sfont_by_id(_synth, fid)
presets = []
_fl = fluidsynth._fl
_fl.fluid_synth_get_sfont_by_id.restype = c_void_p
_fl.fluid_preset_get_name.restype = c_char_p
_fl.fluid_sfont_get_preset.restype = c_void_p
sfont_ptr = _fl.fluid_synth_get_sfont_by_id(c_void_p(fl.synth), c_int(fid))
if sfont_ptr:
if sfont:
for bank in range(0, 2):
for prog_num in range(0, 128):
try:
preset = fluidsynth.fluid_sfont_get_preset(sfont_ptr, c_int(bank), c_int(prog_num))
preset = _fs.fluid_sfont_get_preset(sfont, bank, prog_num)
except Exception:
break
if preset:
name_ptr = fluidsynth.fluid_preset_get_name(preset)
try:
name_ptr = _fs.fluid_preset_get_name(preset)
if name_ptr:
name_val = c_char_p(name_ptr).value
if name_val:
if hasattr(_fs, "ffi"):
raw = _fs.ffi.string(name_ptr)
else:
raw = c_char_p(name_ptr).value
if raw:
presets.append({
"bank": bank,
"program": prog_num,
"name": name_val.decode("utf-8", errors="replace")
"name": raw.decode("utf-8", errors="replace")
})
fl.delete()
except Exception:
continue
_SF_INSTRUMENTS_CACHE[sf_id] = presets[:256]
return presets[:256]
finally:
try:
_fs.delete_fluid_synth(_synth)
except Exception:
pass
except Exception:
import traceback; traceback.print_exc()
_SF_INSTRUMENTS_CACHE[sf_id] = []
+54 -23
View File
@@ -1,8 +1,11 @@
import os
from contextlib import asynccontextmanager
from fastapi import FastAPI
from fastapi.responses import HTMLResponse
from fastapi.responses import HTMLResponse, FileResponse
from fastapi.staticfiles import StaticFiles
from fastapi.middleware.cors import CORSMiddleware
from fastapi.middleware.gzip import GZipMiddleware
from app.config import settings
from app.api.v1.audio import router as audio_router
from app.api.v1.tasks import router as tasks_router
@@ -22,16 +25,32 @@ from app.core.soundfont_scanner import SoundFontAutoScanner
os.makedirs(settings.UPLOADS_DIR, exist_ok=True)
os.makedirs(settings.PROCESSED_DIR, exist_ok=True)
app = FastAPI(title="SonicForge API Engine")
_SF_SCANNER_STOP = None
from fastapi.middleware.gzip import GZipMiddleware
@asynccontextmanager
async def lifespan(app: FastAPI):
# Startup
seed_admin()
scanner = SoundFontAutoScanner()
global _SF_SCANNER_STOP
_SF_SCANNER_STOP = scanner.start_background(interval=30)
yield
# Shutdown
if _SF_SCANNER_STOP is not None:
_SF_SCANNER_STOP.set()
app = FastAPI(title="SonicForge API Engine", lifespan=lifespan)
app.add_middleware(GZipMiddleware, minimum_size=500)
# Auth is token/cookie based (no cookies required for CORS), so credentials are
# disabled — "*" + allow_credentials=True is rejected by browsers anyway.
app.add_middleware(
CORSMiddleware,
allow_origins=["*"],
allow_credentials=True,
allow_credentials=False,
allow_methods=["*"],
allow_headers=["*"],
)
@@ -39,7 +58,27 @@ app.add_middleware(
# Mount storage directory (must come before general /static mount)
app.mount("/static/audio", StaticFiles(directory=settings.STORAGE_DIR), name="audio")
# Mount app static files (js, css)
STATIC_DIR = os.path.join(os.path.dirname(__file__), "static")
# Dùng settings.APP_DIR (freeze-aware) thay vì os.path.dirname(__file__):
# khi PyInstaller onefile, __file__ trỏ vào thư mục giải nén tạm _MEI...
# nhưng static/templates nằm trong sys._MEIPASS/app (config.py đã xử lý).
STATIC_DIR = os.path.join(settings.APP_DIR, "static")
# ⚠️ Fallback an toàn: nếu vì lý do nào đó static không nằm đúng chỗ (vd
# bundle thiếu file, chạy từ nơi khác), thử các vị trí khác; nếu vẫn không
# có → TỰ TẠO thư mục rỗng để app KHÔNG crash khi khởi động (lỗi "Directory
# does not exist" từ StaticFiles làm engine chết ngay lúc import — đã gặp).
if not os.path.isdir(STATIC_DIR):
for cand in [
os.path.join(getattr(sys, "_MEIPASS", ""), "app", "static"),
os.path.join(os.path.dirname(os.path.abspath(__file__)), "static"),
]:
if cand and os.path.isdir(cand):
STATIC_DIR = cand
break
else:
try:
os.makedirs(STATIC_DIR, exist_ok=True)
except OSError:
pass
app.mount("/static", StaticFiles(directory=STATIC_DIR), name="static")
# Include routers
@@ -55,22 +94,10 @@ app.include_router(ai_presets_router, prefix="/api/v1/ai", tags=["ai"])
app.include_router(plugins_router, prefix="/api/v1/plugins", tags=["plugins"])
app.include_router(media_router, prefix="/api/v1/media", tags=["media"])
# Seed admin user on startup
@app.on_event("startup")
async def startup_seed_admin():
seed_admin()
@app.on_event("startup")
async def startup_convert_soundfonts():
# SF2 -> SF3 conversion is disabled: the client FluidSynth WASM cannot decode
# Ogg Vorbis (SF3) samples, so converted SF3s would play silence. The download
# endpoint serves SF2 when available and converts SF3 -> SF2 on demand instead.
pass
@app.on_event("startup")
async def startup_sf_scanner():
scanner = SoundFontAutoScanner()
scanner.start_background(interval=30)
@app.get("/health")
async def health():
return {"status": "ok"}
@app.get("/", response_class=HTMLResponse)
async def get_index():
@@ -78,14 +105,18 @@ async def get_index():
if not os.path.exists(index_path):
return HTMLResponse(content=f"<h1>SonicForge Studio: index.html not found at {index_path}</h1>", status_code=404)
with open(index_path, "r", encoding="utf-8") as file:
return HTMLResponse(content=file.read(), status_code=200)
resp = HTMLResponse(content=file.read(), status_code=200)
# no-cache: index.html PHẢI luôn mới (các bundle JS dùng ?v= để bust) —
# nếu browser cache HTML cũ → stamp cũ → tải bundle cũ (bug "không load
# được bundle mới" ở incognito — cache heuristic không có Cache-Control).
resp.headers["Cache-Control"] = "no-cache, no-store, must-revalidate"
return resp
@app.get("/favicon.svg")
async def get_favicon():
import os
favicon_path = os.path.join(settings.TEMPLATES_DIR, "favicon.svg")
if os.path.exists(favicon_path):
from fastapi.responses import FileResponse
return FileResponse(favicon_path, media_type="image/svg+xml")
return HTMLResponse(content="", status_code=404)
+1
View File
@@ -45,6 +45,7 @@
"id": { "type": "string" },
"name": { "type": "string" },
"type": { "type": "string", "enum": ["AUDIO", "MIDI", "SECTION"] },
"color": { "type": ["string", "null"], "default": null },
"volume_db": { "type": "number", "default": 0.0 },
"pan": { "type": "number", "minimum": -1.0, "maximum": 1.0, "default": 0.0 },
"mute": { "type": "boolean", "default": false },
+17 -1
View File
@@ -5,12 +5,18 @@ import time
from typing import Optional, Dict, Any, List
from app.config import settings
DB_PATH = os.path.join(settings.STORAGE_DIR, "sonicforge.db")
# Default DB lives in storage/; tests override via SONICFORGE_DB_PATH so the
# dev database is never touched by the test suite.
DB_PATH = os.getenv("SONICFORGE_DB_PATH") or os.path.join(settings.STORAGE_DIR, "sonicforge.db")
def get_db_connection():
os.makedirs(settings.STORAGE_DIR, exist_ok=True)
conn = sqlite3.connect(DB_PATH)
conn.row_factory = sqlite3.Row
# WAL improves concurrent read/write; FK enforcement makes quota/backup
# cleanup consistent when users are deleted.
conn.execute("PRAGMA journal_mode=WAL")
conn.execute("PRAGMA foreign_keys=ON")
return conn
def init_db():
@@ -89,6 +95,16 @@ def init_db():
);
""")
# Placeholder user for anonymous autosave: projects are saved with
# user_id='anonymous' when no token is present, so the FK must resolve.
cursor.execute("SELECT id FROM users WHERE id = 'anonymous'")
if not cursor.fetchone():
import secrets as _secrets
cursor.execute("""
INSERT OR IGNORE INTO users (id, username, email, hashed_password, role, must_change_password, created_at, is_active)
VALUES ('anonymous', 'anonymous', 'anonymous@local', ?, 'standard', 0, ?, 0)
""", (_secrets.token_hex(32), time.time()))
conn.commit()
conn.close()
+6663 -664
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File diff suppressed because it is too large Load Diff
File diff suppressed because one or more lines are too long
+56 -1
View File
@@ -121,6 +121,57 @@ const AIGateway = (function() {
}
};
// ai_midi_rearrange_specification.md §3 — Function Tool Schema hỗ trợ 2 mode:
// SIMILAR_VARIATION (biến tấu cùng độ dài) / EXTEND_CONTINUATION (viết tiếp
// các bar sau). AI trả gói dữ liệu có vị trí target trên Timeline.
const REARRANGE_EXTEND_TOOL_SPEC = {
type: 'function',
function: {
name: 'rearrange_or_extend_midi_melody',
description: 'Analyzes source MIDI melody data and returns either a variation (Variation) or continuation (Extend) based on user instructions.',
parameters: {
type: 'object',
properties: {
mode: {
type: 'string',
enum: ['SIMILAR_VARIATION', 'EXTEND_CONTINUATION'],
description: "Mode: 'SIMILAR_VARIATION' (new arrangement of equal length) or 'EXTEND_CONTINUATION' (writes subsequent bars)."
},
composition_title: {
type: 'string',
description: 'Short title describing the new melody style (e.g., Jazz Swing Variation, Epic Extension Part 2)'
},
target_start_bar: {
type: 'number',
description: 'Starting bar number for the generated notes on the Timeline'
},
target_duration_bars: {
type: 'number',
description: 'Total bar duration covered by the generated sequence'
},
soundfont_id: { type: 'string', default: 'generaluser_gs' },
soundfont_bank: { type: 'integer', default: 0 },
soundfont_program: { type: 'integer', default: 0 },
generated_notes: {
type: 'array',
description: 'Array of AI-generated MIDI notes.',
items: {
type: 'object',
properties: {
pitch: { type: 'integer', minimum: 0, maximum: 127 },
start_beat: { type: 'number', description: 'Starting beat position relative to beat 0.0 of the generated item' },
duration_beats: { type: 'number', minimum: 0.1 },
velocity: { type: 'number', minimum: 0.0, maximum: 1.0 }
},
required: ['pitch', 'start_beat', 'duration_beats', 'velocity']
}
}
},
required: ['mode', 'composition_title', 'target_start_bar', 'target_duration_bars', 'generated_notes']
}
}
};
const REARRANGE_SCENARIOS = [
{
id: 'arpeggio',
@@ -275,7 +326,10 @@ ${rules.join('\n')}` },
} else {
response = await fetch(`${origin}/api/v1/ai/proxy`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
headers: {
'Content-Type': 'application/json',
...(localStorage.getItem('sonic_token') ? { 'X-Auth-Token': localStorage.getItem('sonic_token') } : {})
},
body: JSON.stringify({ url, headers, body })
});
}
@@ -453,6 +507,7 @@ Ví dụ: "Hãy chọn và copy từ bar 4 đến bar 12 của track 1 sau đó
return {
DEFAULT_TOOLS,
REARRANGE_TOOL_SPEC,
REARRANGE_EXTEND_TOOL_SPEC,
REARRANGE_SCENARIOS,
detectRearrangeScenario,
buildRearrangeMessage,
+10
View File
@@ -64,6 +64,16 @@ window.API_BASE_URL = window.API_BASE_URL || window.location.origin;
savePreferences: (prefs) => apiRequest('/api/v1/user/preferences', { method: 'POST', body: JSON.stringify({ preferences: prefs }) }),
listPlugins: () => apiRequest('/api/v1/plugins/available', { method: 'GET' }),
getPluginDirs: () => apiRequest('/api/v1/plugins/dirs', { method: 'GET' }),
savePluginDirs: (dirs) => apiRequest('/api/v1/plugins/dirs', { method: 'POST', body: JSON.stringify(dirs) }),
scanPluginDirs: () => apiRequest('/api/v1/plugins/scan', { method: 'POST' }),
// Native folder picker (Explorer qua Tauri bridge / PowerShell) —
// user yêu cầu dùng window explorer, không nhập tay
pickPluginDir: () => apiRequest('/api/v1/plugins/pick-dir', { method: 'POST' }),
// Folder picker cho Plugin Manager: duyet thu muc qua backend (media)
// — hoat dong moi OS, khong can window.__TAURI__ (UI chay tren localhost:8000)
browseComputer: () => apiRequest('/api/v1/media/computer', { method: 'GET' }),
browseDir: (path) => apiRequest(`/api/v1/media/browse?path=${encodeURIComponent(path)}`, { method: 'GET' }),
getSoundfontCatalog: () => apiRequest('/api/v1/plugins/soundfonts/catalog', { method: 'GET' }),
listDefaultSoundfonts: () => apiRequest('/api/v1/plugins/default-soundfonts', { method: 'GET' }),
listSoundfontInstruments: (sfId) => apiRequest(`/api/v1/plugins/soundfont-instruments/${sfId}`, { method: 'GET' }),
+250 -32
View File
@@ -22,14 +22,21 @@
let _loadedFonts = {};
let _activeOscillators = {};
let _gainNode = null;
let _pendingOutputDestination = null;
let _outputDestination = null; // cache đích route — dedupe swap dư giữa stream
let _validPercCache = {}; // { sfId: [bank, prog] | null } — preset percussion hợp lệ
let _sfLoadFailAt = {}; // { sfId: timestamp } — cooldown 10s sau load fail
let _scheduledNotes = [];
let _loadPromises = {};
let _sfloadSeq = 0;
const getCtx = function () {
if (_audioCtx) {
if (!_gainNode) {
_gainNode = _audioCtx.createGain();
_gainNode.gain.value = 0.3;
_gainNode.connect(window.masterBus ? window.masterBus.input : _audioCtx.destination);
_outputDestination = _pendingOutputDestination || (window.masterBus ? window.masterBus.input : _audioCtx.destination);
_gainNode.connect(_outputDestination);
}
return _audioCtx;
}
@@ -38,7 +45,8 @@
if (!_gainNode) {
_gainNode = ctx.createGain();
_gainNode.gain.value = 0.3;
_gainNode.connect(window.masterBus ? window.masterBus.input : ctx.destination);
_outputDestination = _pendingOutputDestination || (window.masterBus ? window.masterBus.input : ctx.destination);
_gainNode.connect(_outputDestination);
}
return ctx;
}
@@ -51,7 +59,8 @@
if (!_gainNode) {
_gainNode = window.__sharedAudioCtx.createGain();
_gainNode.gain.value = 0.3;
_gainNode.connect(window.__sharedAudioCtx.destination);
_outputDestination = _pendingOutputDestination || window.__sharedAudioCtx.destination;
_gainNode.connect(_outputDestination);
}
return window.__sharedAudioCtx;
};
@@ -59,6 +68,41 @@
const SonicSF = {
loadedFonts: _loadedFonts,
// Route the shared FluidSynth output through a per-track node (e.g. the
// track's gainNode) so the track's FX chain / fader / pan affect the
// soundfont instrument. Pass null to restore the default master-bus route.
setOutputDestination: function (node) {
try {
if (_gainNode) {
const dest = node || (window.masterBus ? window.masterBus.input : ((_audioCtx || window.__sharedAudioCtx).destination));
// DEDUPE: đích không đổi → KHÔNG disconnect/reconnect.
// Swap dư giữa dòng notes đang phát (applyAllTrackMuteSolo →
// updateSfRouting gọi lại cùng đích sfEntry sau noteon đầu)
// làm ScriptProcessor xuất buffer uninitialized → NaN →
// 11 biquad "state is bad" → CÂM (mọi log: state-bad nổ
// ngay sau setOutputDestination lần 2).
if (dest === _outputDestination) return;
_gainNode.disconnect();
_gainNode.connect(dest);
// Reconnect VU analyser tap (app.jsx VU tick gắn __vuAnalyser
// trên _gainNode): disconnect() không đối số ngắt MỌI kết
// nối kể cả analyser → sfAudioPeak = 0 mãi → track VU MIDI
// không nhảy khi có âm (user bug 06:35).
if (_gainNode.__vuAnalyser) _gainNode.connect(_gainNode.__vuAnalyser);
_outputDestination = dest;
console.log('[SonicSF] setOutputDestination to:', node ? 'track node (sfEntry)' : 'masterBus.input');
} else {
_pendingOutputDestination = node || null;
console.log('[SonicSF] setOutputDestination pending:', node ? 'track node (sfEntry)' : 'null');
}
} catch (e) {
console.warn('[SonicSF] setOutputDestination error:', e);
}
},
getOutputNode: function () {
return _gainNode;
},
init: async function (audioContext) {
if (_initialized && _fluidModule) return;
if (_initPromise) return _initPromise;
@@ -79,19 +123,27 @@
if (!_gainNode) {
_gainNode = _audioCtx.createGain();
_gainNode.gain.value = 0.3;
_gainNode.connect(window.masterBus ? window.masterBus.input : _audioCtx.destination);
_outputDestination = _pendingOutputDestination || (window.masterBus ? window.masterBus.input : _audioCtx.destination);
_gainNode.connect(_outputDestination);
}
console.log("[SonicSF] AudioCtx state:", _audioCtx.state, "sampleRate:", _audioCtx.sampleRate);
// ── Renderer selection ──
// ScriptProcessor is the default and FINAL choice: it is
// pull-based (onaudioprocess is invoked by the audio thread),
// so it cannot starve when the main thread is busy (font
// loading, WASM decode, UI). The AudioWorklet push model
// (setInterval on the main thread) starves under load and
// produces SILENCE on this machine — repeatedly confirmed.
// The deprecation console warning is purely cosmetic.
var _useScriptNode = true;
try {
await _audioCtx.audioWorklet.addModule('/static/js/worklets/fluidsynth-bridge.js');
console.log("[SonicSF] Worklet registered OK");
await _audioCtx.audioWorklet.addModule('/static/js/worklets/fluidsynth-bridge.js?v=202608031240');
console.log("[SonicSF] Worklet registered OK (unused)");
} catch (e) {
console.warn("[SonicSF] Worklet reg failed:", e);
}
console.log("[SonicSF] Using ScriptProcessorNode (forced for debug)");
console.log("[SonicSF] Initializing FluidSynth WASM Engine...");
var TOTAL_MEMORY = 256 * 1024 * 1024;
@@ -104,6 +156,11 @@
},
TOTAL_MEMORY: TOTAL_MEMORY,
printErr: function (msg) {
// "No preset found on channel" is FluidSynth's
// expected notice when a soundfont simply has no
// preset for a bank (e.g. bank 128 on a melodic-only
// font) — the note is just silent, not an error.
if (msg && (msg.indexOf('No preset found on channel') !== -1 || msg.indexOf('There is no preset with bank number') !== -1)) return;
console.warn('[FluidSynth:err]', msg);
}
});
@@ -132,7 +189,15 @@
if (!_useScriptNode) {
try {
_workletNode = new AudioWorkletNode(_audioCtx, 'fluidsynth-bridge');
// Force stereo output regardless of the device's
// channel count — FluidSynth renders stereo, and a
// mono output would crash the worklet (out[1] undefined).
_workletNode = new AudioWorkletNode(_audioCtx, 'fluidsynth-bridge', {
numberOfOutputs: 1,
outputChannelCount: [2],
channelCount: 2,
channelCountMode: 'explicit'
});
_workletNode.connect(_gainNode);
console.log("[SonicSF] AudioWorklet node connected via gain");
_startRenderLoop();
@@ -146,17 +211,31 @@
var spn = _audioCtx.createScriptProcessor(spBufSz, 0, 2);
var lp = _fluidModule._malloc(spBufSz * 4);
var rp = _fluidModule._malloc(spBufSz * 4);
// Heap WASM có thể realloc khi load SoundFont lớn (SGM-V2.01
// ~300MB) → lp/rp DANGLE → đọc vùng nhớ đã free → NaN/garbage
// → master chain "state is bad" → CÂM + stuck. Theo dõi
// buffer + re-malloc khi đổi.
var _heapBufRef = _fluidModule.HEAPU8.buffer;
spn.onaudioprocess = function (e) {
var left = e.outputBuffer.getChannelData(0);
var right = e.outputBuffer.getChannelData(1);
var sz = left.length;
try {
if (_fluidModule.HEAPU8.buffer !== _heapBufRef) {
try { _fluidModule._free(lp); _fluidModule._free(rp); } catch (er2) {}
lp = _fluidModule._malloc(sz * 4);
rp = _fluidModule._malloc(sz * 4);
_heapBufRef = _fluidModule.HEAPU8.buffer;
}
_fluidModule._fluid_synth_write_float(_synthPtr, sz, lp, 0, 1, rp, 0, 1);
var hf = _fluidModule.HEAPF32;
var lpb = lp >> 2, rpb = rp >> 2;
for (var si = 0; si < sz; si++) {
left[si] = hf[lpb + si];
right[si] = hf[rpb + si];
// NaN sweep: mẫu NaN/Inf → 0 (chain biquad
// KHÔNG BAO GIỜ được nhận NaN → không state-bad).
var L = hf[lpb + si], R = hf[rpb + si];
left[si] = isFinite(L) ? L : 0;
right[si] = isFinite(R) ? R : 0;
}
} catch (er) {}
};
@@ -186,11 +265,16 @@
},
_tryLoadSFL: function (buf, ext) {
var fname = '/' + ext + '_' + Date.now();
var fname = '/' + ext + '_' + (++_sfloadSeq) + '_' + Date.now();
try { _fluidModule.FS.unlink(fname); } catch (e) {}
_fluidModule.FS.writeFile(fname, new Uint8Array(buf));
var cPath = this._allocCStr(fname);
var handle = _fluidModule._fluid_synth_sfload(_synthPtr, cPath, 1);
// reset_presets = 0: loading a NEW soundfont must NOT reset the
// presets already selected on other channels. With 1, FluidSynth
// re-points every channel to the new font's preset 0, so loading a
// second instrument silently changes the first one's sound
// (decay/loop envelope…).
var handle = _fluidModule._fluid_synth_sfload(_synthPtr, cPath, 0);
_fluidModule._free(cPath);
try { _fluidModule.FS.unlink(fname); } catch (e) {}
return handle;
@@ -203,7 +287,31 @@
_currentSfId = sfId;
return true;
}
// Deduplicate concurrent loads: rapid key presses (or several armed
// tracks) all call loadSoundFont for the same font before the first
// load resolves. Without this, the same soundfont is sfload'd several
// times (handles 1,2,3,4…) — wasting the 256MB WASM heap and stalling
// notes until each load finishes (audible lag, then silence).
if (!_loadPromises[sfId]) {
_loadPromises[sfId] = this._doLoadSoundFont(sfId).then(function (ok) {
// Do NOT cache failures: a transient error (network hiccup,
// memory pressure) must not permanently kill the instrument —
// the next note retries the load and recovers.
if (!ok) delete _loadPromises[sfId];
return ok;
});
}
return _loadPromises[sfId];
},
_doLoadSoundFont: async function (sfId) {
try {
// KHÔNG unload SF cũ khi sfload SF mới: unload làm handle cũ
// thành rác trong khi channel state vẫn trỏ tới → program_select
// bị skip (progAlreadySet) → noteon trên handle đã unload →
// "Instrument not found ... substituted prog 0". Heap 256MB đủ
// cho vài SF (SGM + latin = 2 handle — log OK). SF cũ khi cần
// lại chỉ được sfload lại nếu map bị xóa (không xảy ra ở đây).
var cache = window.SonicSFStorage;
var buf = cache ? await cache.getBuffer(sfId) : null;
if (buf) {
@@ -224,9 +332,16 @@
var url = "/api/v1/plugins/soundfonts/download/" + encodeURIComponent(sfId) + "?t=" + Date.now();
var resp = await fetch(url);
if (!resp.ok) {
// Fallback: font bundled theo deployment (static/soundfonts —
// serve qua /soundfonts/{f} — catalog default-soundfonts).
var url2 = "/soundfonts/" + encodeURIComponent(sfId.replace(/^sf_/, '')) + "?t=" + Date.now();
var resp2 = await fetch(url2);
if (!resp2.ok) {
console.warn("[SonicSF] SoundFont not found:", sfId);
return false;
}
resp = resp2;
}
buf = await resp.arrayBuffer();
if (cache) await cache.saveBuffer(sfId, buf);
var sfHandle = this._tryLoadSFL(buf, '.sf3');
@@ -258,17 +373,17 @@
if (!ok) return;
}
var engKey = (sfId || '') + ':' + bank + ':' + program;
if (!_engineChMap[engKey]) {
if (channel === undefined || channel === null) {
if (!_engineChMap[engKey]) {
var allocCh = this.allocateChannel(bank);
_engineChMap[engKey] = allocCh;
channel = allocCh;
} else {
_engineChMap[engKey] = channel;
}
} else {
channel = _engineChMap[engKey];
}
} else if (!_engineChMap[engKey]) {
_engineChMap[engKey] = channel;
}
var sfHandle = _sfHandleMap.get(sfId);
if (sfHandle !== undefined) {
try {
@@ -384,10 +499,11 @@
},
_playNoteFluid: function (note, velocity, durationMs, startTime, program, channel, synthEngine) {
var midiPitch = Math.min(127, Math.max(0, parseInt(note) || 60));
var midiVel = Math.min(127, Math.max(1, Math.floor(
typeof velocity === 'number' ? (velocity > 1 ? velocity : velocity * 127) : 100
)));
var parsedPitch = parseInt(note);
var midiPitch = isNaN(parsedPitch) ? 60 : Math.min(127, Math.max(0, parsedPitch));
var rawVel = (typeof velocity === 'number' && isFinite(velocity)) ? (velocity > 1 ? velocity : velocity * 127) : 100;
if (isNaN(rawVel)) rawVel = 100;
var midiVel = Math.min(127, Math.max(1, Math.floor(rawVel)));
var _origChannel = channel;
var usedBank = 0, usedProg = 0;
if (synthEngine) {
@@ -420,27 +536,88 @@
var self = this;
var doNote = function () {
try {
var finalBank = usedBank;
var finalProg = usedProg;
var finalBank = parseInt(usedBank);
if (isNaN(finalBank) || !isFinite(finalBank)) finalBank = 0;
var finalProg = parseInt(usedProg);
if (isNaN(finalProg) || !isFinite(finalProg)) finalProg = 0;
var finalSfId = synthEngine ? synthEngine.soundfont_id : undefined;
if (_channels[ch] && _channels[ch].program !== undefined) {
finalBank = _channels[ch].bank;
finalProg = _channels[ch].program;
if (_channels[ch].sfId !== undefined) {
finalSfId = _channels[ch].sfId;
var cachedCh = _channels[ch];
// The note's own synth engine (track instrument) is
// authoritative. Channel state is only a cache: it must never
// mask the track's instrument, otherwise multi-track ARM or a
// re-picked instrument plays the wrong soundfont. Without an
// engine, fall back to the soundfont configured on the channel.
if (!synthEngine && cachedCh && cachedCh.sfId !== undefined) {
finalBank = parseInt(cachedCh.bank) || 0;
finalProg = parseInt(cachedCh.program) || 0;
finalSfId = cachedCh.sfId;
}
// Ensure the soundfont is actually loaded before the note plays.
// Quick instrument pick on a track does not pre-load it, so load
// lazily here and retry the note once the font is ready.
if (finalSfId && !_sfHandleMap.has(finalSfId)) {
// Cooldown lỗi: font 404 → KHÔNG spam fetch mỗi note (10s)
// — note chạy thẳng fallback để CÓ ÂM.
var _lastFail = _sfLoadFailAt[finalSfId] || 0;
if (Date.now() - _lastFail < 10000) {
try { self._playNoteFallback(note, velocity, durationMs, startTime, program, null, channel, synthEngine); } catch (e) {}
return;
}
console.log('[SonicSF] soundfont not loaded yet, loading:', finalSfId);
self.loadSoundFont(finalSfId).then(function (ok) {
console.log('[SonicSF] loadSoundFont result:', ok, 'for:', finalSfId);
if (ok) {
doNote();
} else {
// Font KHÔNG tải được (404/format) → KHÔNG drop note
// câm lặng ("bỏ qua WASM") — fallback oscillator.
_sfLoadFailAt[finalSfId] = Date.now();
try { self._playNoteFallback(note, velocity, durationMs, startTime, program, null, channel, synthEngine); } catch (e) {}
}
});
return;
}
// Program change at note time, not call time — ensures correct
// instrument for each item regardless of processing order.
// Skip if the channel already has this exact instrument (avoids
// per-note soundfont reloads that cause audible crackle/glitches).
var cachedCh = _channels[ch];
var progAlreadySet = cachedCh && cachedCh.program === finalProg && cachedCh.bank === finalBank && cachedCh.sfId === finalSfId;
// ⚠️ Chỉ skip khi handle SF vẫn CÒN HỢP LỆ trong map — nếu
// không → vẫn program_select lại (tránh dùng handle đã unload).
var progAlreadySet = cachedCh && cachedCh.program === finalProg && cachedCh.bank === finalBank && cachedCh.sfId === finalSfId
&& (finalSfId ? _sfHandleMap.has(finalSfId) : true);
if ((synthEngine || program !== undefined) && !progAlreadySet) {
var sfHandle = finalSfId ? _sfHandleMap.get(finalSfId) : undefined;
console.log('[SonicSF] selectProgram for channel:', ch, 'sfHandle:', sfHandle, 'bank:', finalBank, 'prog:', finalProg);
if (sfHandle !== undefined) {
try {
_fluidModule._fluid_synth_program_select(_synthPtr, ch, sfHandle, finalBank, finalProg);
// Percussion (bank 128): tìm preset HỢP LỆ trong
// font — quét bank 128 + bank 0 (0-127) MỘT LẦN,
// cache theo sfId. Trước đây chỉ thử 4 preset cố
// định → font không có → cache channel = (128,0)
// INVALID → note sau skip re-select (progAlreadySet)
// → noteon preset rỗng = CÂM ("1 âm đầu rồi câm").
if (finalBank === 128) {
var _vKey = finalSfId || ('h' + sfHandle);
if (_validPercCache[_vKey] === undefined) {
var _found = null;
for (var _b = 0; _b < 2 && !_found; _b++) {
var _bk = _b === 0 ? 128 : 0;
for (var _p = 0; _p < 128 && !_found; _p++) {
try {
if (_fluidModule._fluid_synth_program_select(_synthPtr, 9, sfHandle, _bk, _p) === 0) {
_found = [_bk, _p];
}
} catch (e) {}
}
}
_validPercCache[_vKey] = _found;
}
if (_validPercCache[_vKey]) {
finalBank = _validPercCache[_vKey][0];
finalProg = _validPercCache[_vKey][1];
}
}
var _selRet = _fluidModule._fluid_synth_program_select(_synthPtr, ch, sfHandle, finalBank, finalProg);
} catch (e) {}
} else {
try { _fluidModule._fluid_synth_bank_select(_synthPtr, ch, finalBank); } catch (e) {}
@@ -451,6 +628,7 @@
_channels[ch].program = finalProg;
_channels[ch].sfId = finalSfId;
}
console.log('[SonicSF] noteon channel:', ch, 'pitch:', midiPitch, 'vel:', midiVel, 'sfId:', finalSfId);
_fluidModule._fluid_synth_noteon(_synthPtr, ch, midiPitch, midiVel);
var noteMapKey = (_origChannel !== undefined ? _origChannel : 0) + ':' + midiPitch;
if (!_activeNotes[noteMapKey]) _activeNotes[noteMapKey] = [];
@@ -481,6 +659,31 @@
}
},
// Hủy mọi note-on được schedule (tương lai) + note-off mọi notes đang
// ngân — gọi khi STOP/PAUSE để hết "âm thanh bị stuck" (note-on chưa
// bắn vẫn bắn sau khi dừng; notes durationMs>=60000 không có note-off
// tự động → ngân vô hạn → VU master nhảy dù không play).
panic: function () {
_scheduledNotes.forEach(function (sn) { if (sn.on) { clearTimeout(sn.on); sn.on = null; } });
_scheduledNotes = [];
if (_initialized && _fluidModule) {
// noteoff TỪNG note đang ngân (binding _fluid_synth_noteoff chắc
// chắn tồn tại — đã dùng cho duration hết) — all_notes_off có
// thể không có trong WASM exports (catch nuốt → notes kẹt).
Object.keys(_activeNotes).forEach(function (key) {
var parts = key.split(':');
var pitch = parseInt(parts[1], 10);
(_activeNotes[key] || []).forEach(function (ch) {
try { _fluidModule._fluid_synth_noteoff(_synthPtr, ch, pitch); } catch (e) {}
});
});
try {
for (var c = 0; c < 16; c++) _fluidModule._fluid_synth_all_notes_off(_synthPtr, c);
} catch (e) {}
}
_activeNotes = {};
},
_playNoteFallback: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
var ctx = getCtx();
var freq = 440 * Math.pow(2, (note - 69) / 12);
@@ -497,7 +700,11 @@
var oscType = 'triangle';
var attackTime = 0.03, decayTime = 0.1, sustainLevel = 0.5, releaseTime = 0.2, volFactor = 0.25;
var prog = program !== undefined ? parseInt(program) : 0;
if (channel !== undefined && channel >= 0 && channel < 16) {
// CHỈ dùng cache channel khi KHÔNG có program/synthEngine được
// truyền — trước đây override program của track bằng cache channel
// (bị track khác cùng channel ghi đè → preview note vẽ mới mang
// nhạc cụ của track TRƯỚC).
if (program === undefined && channel !== undefined && channel >= 0 && channel < 16) {
prog = _channels[channel].program || prog;
}
if (prog >= 0 && prog <= 7) { oscType = 'sine'; decayTime = 0.3; sustainLevel = 0.1; releaseTime = 0.2; }
@@ -515,7 +722,8 @@
osc.frequency.setValueAtTime(freq, 0);
var startAt = startTime !== undefined ? startTime : ctx.currentTime;
var durSec = durationMs / 1000;
var vel = typeof velocity === 'number' ? (velocity > 1 ? velocity / 127 : velocity) : 0.8;
var vel = (typeof velocity === 'number' && isFinite(velocity) && !isNaN(velocity)) ? (velocity > 1 ? velocity / 127 : velocity) : 0.8;
if (isNaN(vel)) vel = 0.8;
var targetGain = vel * volFactor;
noteGain.gain.setValueAtTime(0, startAt);
noteGain.gain.linearRampToValueAtTime(targetGain, startAt + attackTime);
@@ -536,6 +744,15 @@
stopAll: function () {
if (_initialized && _fluidModule) {
// noteoff từng note đang ngân (binding chắc chắn tồn tại) —
// phòng all_notes_off không có trong WASM exports.
Object.keys(_activeNotes).forEach(function (key) {
var parts = key.split(':');
var pitch = parseInt(parts[1], 10);
(_activeNotes[key] || []).forEach(function (ch) {
try { _fluidModule._fluid_synth_noteoff(_synthPtr, ch, pitch); } catch (e) {}
});
});
for (var ch = 0; ch < 16; ch++) {
try { _fluidModule._fluid_synth_all_notes_off(_synthPtr, ch); } catch (e) {}
}
@@ -554,6 +771,7 @@
} catch (e) {}
});
Object.keys(_activeOscillators).forEach(function (k) { delete _activeOscillators[k]; });
_activeNotes = {};
},
saveToIndexedDB: async function (name, arrayBuffer) {
+20 -2
View File
@@ -60,11 +60,13 @@
}
let autoSaveTimer = null;
let lastGetProjectStateCallback = null;
function scheduleTempAutoSave(getProjectStateCallback) {
if (getProjectStateCallback) lastGetProjectStateCallback = getProjectStateCallback;
if (autoSaveTimer) clearTimeout(autoSaveTimer);
autoSaveTimer = setTimeout(async () => {
try {
const state = getProjectStateCallback();
const state = lastGetProjectStateCallback ? lastGetProjectStateCallback() : null;
if (!state || (!state.tracks && !state.main_session)) return;
const dataJson = JSON.stringify(state);
localStorage.setItem('sonic_temp_project', dataJson);
@@ -76,10 +78,26 @@
}
}, 2000);
}
// Lưu NGAY (bỏ debounce 2s) — dùng cho thay đổi cần bền vững tức thì (đổi màu track)
async function flushTempAutoSave() {
if (autoSaveTimer) { clearTimeout(autoSaveTimer); autoSaveTimer = null; }
try {
const state = lastGetProjectStateCallback ? lastGetProjectStateCallback() : null;
if (!state || (!state.tracks && !state.main_session)) return;
const dataJson = JSON.stringify(state);
localStorage.setItem('sonic_temp_project', dataJson);
if (window.SonicAPI && localStorage.getItem('sonic_token')) {
await window.SonicAPI.saveTempProject(dataJson).catch(() => {});
}
} catch (e) {
console.warn("Flush temp project warning:", e);
}
}
window.SonicStorage = {
exportProjectToSFS,
importProjectFromSFSFile,
scheduleTempAutoSave
scheduleTempAutoSave,
flushTempAutoSave
};
})();
+11 -4
View File
@@ -15,17 +15,24 @@ class FluidSynthBridge extends AudioWorkletProcessor {
process(inputs, outputs) {
const out = outputs[0];
if (!out) return true;
if (!out || out.length === 0) return true;
this.called++;
const numCh = out.length;
const len = out[0].length;
const qL = this.leftQ;
const qR = this.rightQ;
let fi = 0;
let si = 0;
// Handle any output channel count (mono devices produce 1 channel, so
// out[1] may be undefined — never write into a missing channel).
for (let i = 0; i < len; i++) {
if (fi >= qL.length) { out[0][i] = 0; out[1][i] = 0; continue; }
out[0][i] = qL[fi][si];
out[1][i] = qR[fi][si];
if (fi >= qL.length) {
for (let c = 0; c < numCh; c++) out[c][i] = 0;
continue;
}
for (let c = 0; c < numCh; c++) {
out[c][i] = c % 2 === 0 ? qL[fi][si] : qR[fi][si];
}
si++;
if (si >= qL[fi].length) { fi++; si = 0; }
}
+1
View File
@@ -0,0 +1 @@
8d26e2b55e73579d1bb3c37b4878f1845ef9cbf50a8e4ee6f7deaa2ab80db32d
+110 -17
View File
@@ -3,7 +3,6 @@ import uuid
import time
import glob
import logging
from celery import Celery
from app.config import settings
from app.core.analyzer import analyze_audio, analyze_structure_with_ai
from app.core.audio_editor import (
@@ -13,30 +12,124 @@ from app.core.dsp_utils import find_nearest_zero_crossing_file
logger = logging.getLogger(__name__)
celery_app = Celery(
# ──────────────────────────────────────────────────────────────────────────
# Task layer 2 che do:
# - Server/Docker: celery day du (broker Redis) — dung nhu cu.
# - Desktop slim (PyInstaller KHONG bundle celery/redis): task chay in-process
# (thread nen + registry dict), API contract GIONG het (.delay() tra
# task_id, /tasks/{id} tra status/result) nen frontend khong doi gi.
# ──────────────────────────────────────────────────────────────────────────
try:
from celery import Celery
HAS_CELERY = True
except Exception: # pragma: no cover - frozen desktop slim build
Celery = None
HAS_CELERY = False
if HAS_CELERY:
celery_app = Celery(
"audio_tasks",
broker=settings.CELERY_BROKER_URL,
backend=settings.CELERY_RESULT_BACKEND
)
)
celery_app.conf.update(
celery_app.conf.update(
task_serializer="json",
accept_content=["json"],
result_serializer="json",
timezone="UTC",
enable_utc=True,
)
)
# ── Lịch trình tự động dọn dẹp file hết hạn (Week 5) ──
celery_app.conf.beat_schedule = {
# Che do desktop (SF_DESKTOP=1, do desktop_engine.py set): chay task dong bo
# trong tien trinh (eager) — ban Standalone KHONG kem Redis broker.
if os.getenv("SF_DESKTOP") == "1":
celery_app.conf.update(
task_always_eager=True,
task_eager_propagates=True,
broker_url="memory://",
result_backend="cache+memory://",
)
# ── Lich trinh tu dong don dep file het han (Week 5) ──
celery_app.conf.beat_schedule = {
"cleanup-expired-files-every-hour": {
"task": "app.tasks.worker.cleanup_expired_files_task",
"schedule": 3600.0, # Chy mi gi
"schedule": 3600.0, # Chay moi gio
},
}
}
else:
celery_app = None
# Registry in-process cho desktop slim: task_id -> {"status", "result"/"error"}
_results = {}
@celery_app.task
def _task(fn):
"""Wrapper: celery task (server) hoac in-process task (desktop slim)."""
if HAS_CELERY:
return celery_app.task(fn)
return _InProcessTask(fn)
class _InProcessTask:
"""Task chay tren thread nen, ket qua luu vao registry dict — dung cho
bundle desktop khong kem celery (tiet kiem ~40MB)."""
def __init__(self, fn):
self._fn = fn
def delay(self, *args, **kwargs):
import threading
tid = uuid.uuid4().hex
_results[tid] = {"status": "PENDING"}
def _run():
try:
result = self._fn(*args, **kwargs)
_results[tid] = {"status": "SUCCESS", "result": result}
except Exception as e: # noqa: BLE001 - bao loi day du cho UI
logger.exception("In-process task %s failed", tid)
_results[tid] = {"status": "FAILURE", "error": str(e)}
threading.Thread(target=_run, daemon=True, name=f"task-{tid[:8]}").start()
return _SimpleAsyncResult(tid)
class _SimpleAsyncResult:
"""Giong celery.result.AsyncResult ve mat API cho desktop slim."""
def __init__(self, task_id):
self.task_id = task_id
@property
def id(self):
"""Giong celery.result.AsyncResult.id — audio.py dung task.id."""
return self.task_id
@property
def status(self):
return _results.get(self.task_id, {}).get("status", "PENDING")
@property
def result(self):
return _results.get(self.task_id, {}).get("result")
def ready(self):
return _results.get(self.task_id, {}).get("status") in ("SUCCESS", "FAILURE")
def successful(self):
return self.status == "SUCCESS"
def get_task_result(task_id):
"""Tra AsyncResult (celery) hoac _SimpleAsyncResult (desktop slim)."""
if HAS_CELERY:
from celery.result import AsyncResult
return AsyncResult(task_id, app=celery_app)
return _SimpleAsyncResult(task_id)
@_task
def analyze_audio_task(file_id: str):
file_path = os.path.join(settings.UPLOADS_DIR, file_id)
if not os.path.exists(file_path):
@@ -44,7 +137,7 @@ def analyze_audio_task(file_id: str):
return analyze_audio(file_path)
@celery_app.task
@_task
def analyze_ai_task(file_id: str, api_base_url: str = None,
model: str = "deepseek-chat"):
"""
@@ -68,7 +161,7 @@ def analyze_ai_task(file_id: str, api_base_url: str = None,
)
@celery_app.task
@_task
def edit_audio_task(config: dict):
file_id = config.get("file_id")
@@ -88,7 +181,7 @@ def edit_audio_task(config: dict):
}
@celery_app.task
@_task
def export_audio_task(file_id: str, format: str = "wav",
sample_rate: int = 44100, bit_depth: int = 16):
"""
@@ -121,7 +214,7 @@ def export_audio_task(file_id: str, format: str = "wav",
return result
@celery_app.task
@_task
def mix_multitrack_task(session_config: dict):
"""
Task xử hòa âm đa kênh (Multitrack Mixdown).
@@ -174,7 +267,7 @@ def mix_multitrack_task(session_config: dict):
return result
@celery_app.task
@_task
def process_multitrack_session_task(session_config: dict):
"""
Task xử toàn bộ session với nhiều tracks clips.
@@ -270,7 +363,7 @@ def process_multitrack_session_task(session_config: dict):
return result
@celery_app.task
@_task
def cleanup_expired_files_task(max_age_hours: int = 24):
"""
Task tự động dọn dẹp các tệp kết xuất hết hạn (Week 5).
@@ -305,7 +398,7 @@ def cleanup_expired_files_task(max_age_hours: int = 24):
}
@celery_app.task
@_task
def render_project_task(project_id: str, project_name: str, project_json_str: str, sample_rate: int = 44100):
"""
Task Celery để kết xuất dự án ngoại tuyến (Offline Project Mixdown) áp dụng specs 30_DAW_ARCHITECT.md.
+60 -6
View File
@@ -3,8 +3,27 @@
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<title>SonicForge Studio - Professional DAW Editor</title>
<script>
// ── Chặn BROWSER ZOOM toàn trang ──
// UI dùng px cố định cho item/button/label — browser zoom (Ctrl+wheel,
// Ctrl+plus/minus/0, pinch) scale TOÀN BỘ làm control phóng to theo.
// Chặn ở capture phase bằng preventDefault() (KHÔNG stopPropagation —
// các vùng zoom chuyên dụng: timeline, piano roll, canvas, EQ vẫn nhận
// event và tự xử lý zoom nội dung của chúng).
document.addEventListener('wheel', function (e) {
if (e.ctrlKey || e.metaKey) e.preventDefault();
}, { capture: true, passive: false });
document.addEventListener('keydown', function (e) {
if ((e.ctrlKey || e.metaKey) && ['+', '-', '=', '_', '0'].indexOf(e.key) !== -1) {
e.preventDefault();
}
}, { capture: true });
// Pinch zoom (Safari/WebKit gesture events)
document.addEventListener('gesturestart', function (e) { e.preventDefault(); }, { passive: false });
document.addEventListener('gesturechange', function (e) { e.preventDefault(); }, { passive: false });
</script>
<link rel="icon" type="image/svg+xml" href="/favicon.svg">
<script src="https://cdn.tailwindcss.com"></script>
<script src="https://unpkg.com/lucide@latest"></script>
@@ -12,19 +31,19 @@
<script src="https://unpkg.com/react@18.3.1/umd/react.production.min.js"></script>
<script src="https://unpkg.com/react-dom@18.3.1/umd/react-dom.production.min.js"></script>
<script src="/static/js/services/fluidsynthLoader.js?v=202607271245"></script>
<script src="/static/js/services/api.js?v=202607271016"></script>
<script src="/static/js/services/api.js?v=202608091300"></script>
<script src="/static/js/services/audioEngine.js?v=202607271016"></script>
<script src="/static/js/services/storage.js?v=202607271016"></script>
<script src="/static/js/services/storage.js?v=202608038200"></script>
<script src="/static/js/services/soundfontStorage.js?v=202607271016"></script>
<script src="/static/js/services/soundfontPlayer.js?v=202607311050"></script>
<script src="/static/js/services/aiGateway.js?v=202607271016"></script>
<script src="/static/js/services/soundfontPlayer.js?v=202608070635"></script>
<script src="/static/js/services/aiGateway.js?v=202608037200"></script>
<script src="/static/js/services/dawCommandDispatcher.js?v=202607271016"></script>
<script src="/static/js/services/pianoRollTabService.js?v=202607272044"></script>
<script src="/static/js/services/ghostNoteExtractor.js?v=202607271727"></script>
<script src="/static/js/services/midiExtractor.js?v=202607281052"></script>
<script src="/static/js/services/promptTemplateManager.js?v=202607281039"></script>
<script src="/static/js/services/undoRedoEngine.js?v=202607290941"></script>
<script src="/static/js/app.precompiled.js?v=202608022001" defer></script>
<script src="/static/js/app.precompiled.js?v=202608091300" defer></script>
<link rel="stylesheet" href="/static/css/styles.css?v=202607271016">
<style>
:root {
@@ -33,8 +52,43 @@
--top-bar-height: 80px;
--status-bar-height: 25px;
--panel-border-color: #2a2a2a;
/* Theme (Preferences) — có thể override bằng data-theme trên <html> */
--sf-bg: #1e1e1e;
--sf-panel: #262626;
--sf-header: #2e2e2e;
--sf-border: #181818;
--sf-accent: #00ffcc;
}
/* ── THEME presets (Tools → Preferences) ── */
html[data-theme="dark"] {
--sf-bg: #1e1e1e; --sf-panel: #262626; --sf-header: #2e2e2e; --sf-border: #181818; --sf-accent: #00ffcc;
}
html[data-theme="midnight"] {
--sf-bg: #0f172a; --sf-panel: #1e293b; --sf-header: #1e293b; --sf-border: #0f172a; --sf-accent: #38bdf8;
}
html[data-theme="forest"] {
--sf-bg: #111c15; --sf-panel: #1b2a1e; --sf-header: #1e2d21; --sf-border: #0c1510; --sf-accent: #34d399;
}
html[data-theme="violet"] {
--sf-bg: #170f26; --sf-panel: #221537; --sf-header: #251640; --sf-border: #110a1c; --sf-accent: #a78bfa;
}
html[data-theme="graphite"] {
--sf-bg: #18181b; --sf-panel: #232327; --sf-header: #27272a; --sf-border: #101012; --sf-accent: #e4e4e7;
}
/* Áp theme lên các vùng chính của app shell */
.daw-app-shell { background-color: var(--sf-bg) !important; }
.daw-panel { background-color: var(--sf-panel) !important; }
.daw-header { background-color: var(--sf-header) !important; }
body { background-color: var(--sf-bg) !important; }
::-webkit-scrollbar-thumb { background: var(--sf-accent); }
/* ── BUTTON FONT SIZE (Tools → Preferences) ── */
html[data-btnfont="sm"] button { font-size: 10px !important; }
html[data-btnfont="md"] button { font-size: 12px !important; }
html[data-btnfont="lg"] button { font-size: 14px !important; }
body {
background-color: #1a1a1a;
color: #c0c0c0;
+20
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@@ -0,0 +1,20 @@
import os
import sys
sys.path.insert(0, "/app")
try:
import fluidsynth
print("fluidsynth import successful.")
fl = fluidsynth.Synth()
# Try to load a pre-existing system SF3
sf3_path = "/opt/daw_engine/soundfonts/Equinox_Grand_Pianos.sf3"
print(f"Checking if {sf3_path} exists: {os.path.exists(sf3_path)}")
if os.path.exists(sf3_path):
h = fl.sfload(sf3_path)
print(f"Loaded {sf3_path}, handle: {h}")
else:
print("Equinox_Grand_Pianos.sf3 not found.")
except Exception as e:
print(f"Failed: {e}")
+66
View File
@@ -0,0 +1,66 @@
import os
import sys
import logging
# Ensure app is in path
sys.path.insert(0, "/app")
logging.basicConfig(level=logging.INFO)
logger = logging.getLogger("test_sf_convert")
from app.core.soundfont_converter import SoundFontConverter
def test():
sf2_dir = "/app/app/storage/soundfonts"
sf2_files = [os.path.join(sf2_dir, f) for f in os.listdir(sf2_dir) if f.endswith(".sf2") and "_decomp" not in f]
if not sf2_files:
logger.error("No SF2 files found in /app/app/storage/soundfonts")
return
sf2_path = sf2_files[0]
logger.info(f"Testing with SF2 file: {sf2_path}")
converter = SoundFontConverter()
# Check ffmpeg encoder support
has_ogg = converter._check_ffmpeg_ogg()
logger.info(f"ffmpeg with libvorbis available: {has_ogg}")
# Convert SF2 -> SF3
sf3_path = sf2_path.replace(".sf2", ".sf3")
if os.path.exists(sf3_path):
os.remove(sf3_path)
logger.info("Converting SF2 -> SF3...")
result_path = converter.convert_sf2_to_sf3(sf2_path)
logger.info(f"Result path from convert_sf2_to_sf3: {result_path}")
if result_path.endswith(".sf3"):
logger.info(f"SF3 file exists: {os.path.exists(sf3_path)}")
if os.path.exists(sf3_path):
logger.info(f"SF3 size: {os.path.getsize(sf3_path)} bytes")
# Verify if it plays audio
plays = converter._sf3_plays_audio(sf3_path)
logger.info(f"SF3 plays audio (pyfluidsynth verify): {plays}")
# Now test decompression back to SF2
decomp_sf2 = sf3_path.replace(".sf3", "_decomp.sf2")
if os.path.exists(decomp_sf2):
os.remove(decomp_sf2)
logger.info("Decompressing SF3 -> SF2...")
try:
decomp_result = converter.sf3_to_sf2(sf3_path, decomp_sf2)
logger.info(f"Decompress result path: {decomp_result}")
if os.path.exists(decomp_sf2):
logger.info(f"Decompressed SF2 size: {os.path.getsize(decomp_sf2)} bytes")
# Check if it plays
decomp_plays = converter._sf3_plays_audio(decomp_sf2)
logger.info(f"Decompressed SF2 plays audio: {decomp_plays}")
except Exception as e:
logger.error(f"Decompression failed: {e}", exc_info=True)
else:
logger.warning("Conversion did not produce an SF3 path.")
if __name__ == "__main__":
test()
+14
View File
@@ -0,0 +1,14 @@
// Rebuild app.precompiled.js from app.jsx using @babel/standalone (avoids the
// Babel 8 ESM-only CLI conflict). Mirrors package.json's build script:
// babel app/static/js/app.jsx --config-file ./babel.config.json -o app/static/js/app.precompiled.js
import * as Babel from '@babel/standalone';
import { readFileSync, writeFileSync } from 'fs';
const src = readFileSync('app/static/js/app.jsx', 'utf8');
const out = Babel.transform(src, {
presets: ['react'],
filename: 'app.jsx',
sourceType: 'script',
}).code;
writeFileSync('app/static/js/app.precompiled.js', out);
console.log('BUILD OK', out.length, 'bytes');
Executable
+52
View File
@@ -0,0 +1,52 @@
#!/usr/bin/env bash
# build_linux.sh - build daw_engine (PyInstaller ONEDIR) + Tauri v2 (deb + AppImage)
# Chay tren Linux: bash build_linux.sh
# Yeu cau: python3, pip, node/npm, rust/cargo, webkit2gtk-4.1, libappindicator,
# librsvg (xem README / DISTRIBUTION_PLAN.md)
set -euo pipefail
cd "$(dirname "$0")"
echo "== [1/6] Python dependencies =="
# PyInstaller tren Linux can objdump (binutils). May build that phai co:
# sudo apt-get install -y binutils
python3 -m pip install --upgrade pip >/dev/null
python3 -m pip install -r requirements.txt pyinstaller
echo "== [2/6] Frontend bundle (app.jsx -> app.precompiled.js) =="
npm install --no-audit --no-fund
if [ ! -d "node_modules/@babel/standalone" ]; then
echo "Thieu @babel/standalone - dang cai them..."
npm install @babel/standalone --no-audit --no-fund
fi
node build.mjs
echo "== [3/6] Build daw_engine (PyInstaller ONEDIR) =="
python3 -m PyInstaller engine.spec --clean --noconfirm
echo "== [3.5/6] Verify bundle contents (app/static, app/templates phai co) =="
python3 tools/verify_bundle.py || { echo "ERROR: Bundle thieu asset - dung build!"; exit 1; }
echo "== [4/6] Copy onedir engine -> src-tauri/resources/daw_engine =="
if [ ! -f "dist/daw_engine/daw_engine" ]; then
echo "ERROR: dist/daw_engine/daw_engine khong ton tai (onedir build loi?)"
exit 1
fi
rm -rf src-tauri/resources/daw_engine
mkdir -p src-tauri/resources/daw_engine
cp -a dist/daw_engine/. src-tauri/resources/daw_engine/
echo "Copied onedir engine -> src-tauri/resources/daw_engine"
echo "== [5/6] Kiem tra resources truoc khi tauri build =="
if [ ! -f "src-tauri/resources/daw_engine/daw_engine" ] || [ ! -d "src-tauri/resources/daw_engine/_internal" ]; then
echo "ERROR: thieu src-tauri/resources/daw_engine/{daw_engine,_internal}"
exit 1
fi
echo "== [6/6] Tauri build (deb + AppImage) =="
npm install -D @tauri-apps/cli --no-audit --no-fund
npx tauri build
echo ""
echo "== DONE =="
echo " deb : src-tauri/target/release/bundle/deb/sonicforge-daw_1.0.0_amd64.deb"
echo " AppImage: src-tauri/target/release/bundle/appimage/SonicForgeDAW_1.0.0_amd64.AppImage"
Executable
+50
View File
@@ -0,0 +1,50 @@
#!/usr/bin/env bash
# build_macos.sh - build daw_engine (PyInstaller ONEDIR) + Tauri v2 (.app + .dmg)
# Chay tren macOS: bash build_macos.sh
# LUU Y: macOS yeu cau codesign + notarize truoc khi phat hanh ra ngoai
# (Gatekeeper). Xem DISTRIBUTION_PLAN.md.
set -euo pipefail
cd "$(dirname "$0")"
echo "== [1/6] Python dependencies =="
python3 -m pip install --upgrade pip >/dev/null
python3 -m pip install -r requirements.txt pyinstaller
echo "== [2/6] Frontend bundle =="
npm install --no-audit --no-fund
if [ ! -d "node_modules/@babel/standalone" ]; then
npm install @babel/standalone --no-audit --no-fund
fi
node build.mjs
echo "== [3/6] Build daw_engine (PyInstaller ONEDIR) =="
python3 -m PyInstaller engine.spec --clean --noconfirm
echo "== [3.5/6] Verify bundle contents =="
python3 tools/verify_bundle.py || { echo "ERROR: Bundle thieu asset - dung build!"; exit 1; }
echo "== [4/6] Copy onedir engine -> src-tauri/resources/daw_engine =="
if [ ! -f "dist/daw_engine/daw_engine" ]; then
echo "ERROR: dist/daw_engine/daw_engine khong ton tai (onedir build loi?)"
exit 1
fi
rm -rf src-tauri/resources/daw_engine
mkdir -p src-tauri/resources/daw_engine
cp -a dist/daw_engine/. src-tauri/resources/daw_engine/
echo "Copied onedir engine -> src-tauri/resources/daw_engine"
echo "== [5/6] Kiem tra resources =="
if [ ! -f "src-tauri/resources/daw_engine/daw_engine" ] || [ ! -d "src-tauri/resources/daw_engine/_internal" ]; then
echo "ERROR: thieu src-tauri/resources/daw_engine/{daw_engine,_internal}"
exit 1
fi
echo "== [6/6] Tauri build (dmg) =="
npm install -D @tauri-apps/cli --no-audit --no-fund
npx tauri build
echo ""
echo "== DONE =="
echo " dmg: src-tauri/target/release/bundle/dmg/SonicForgeDAW_1.0.0_x64.dmg"
echo " (Codesign/notarize: codesign --deep -s \"Developer ID Application: ...\" "
echo " src-tauri/target/release/bundle/macos/SonicForgeDAW.app ; xcrun notarytool submit ...)"
+95
View File
@@ -0,0 +1,95 @@
# build_windows.ps1 - ONE-COMMAND build: daw_engine.exe (PyInstaller) + Tauri v2 (NSIS + MSI)
# Chay tren Windows: powershell -ExecutionPolicy Bypass -File build_windows.ps1
# LUU Y: file nay chi dung ky tu ASCII (khong dau, khong em-dash) - PowerShell 5.1
# doc .ps1 khong BOM theo ANSI, ky tu Unicode bi hong -> "String is missing terminator".
$ErrorActionPreference = "Stop"
Set-Location $PSScriptRoot
# Kill moi daw_engine con song tu build/truoc (windowed, khong console ->
# de quen -> file exe dang chay bi khoa -> Tauri build loi PermissionDenied
# khi doc externalBin). Stop-Process im lang neu khong co tien trinh nao.
Write-Host "== [0/6] Kill daw_engine.exe cu (neu dang chay) =="
Get-Process -Name "daw_engine" -ErrorAction SilentlyContinue | Stop-Process -Force -ErrorAction SilentlyContinue
Start-Sleep -Milliseconds 500
Write-Host "== [1/6] Python dependencies =="
python -m pip install --upgrade pip
python -m pip install -r requirements.txt pyinstaller pywin32
Write-Host "== [2/6] Frontend bundle (app.jsx -> app.precompiled.js) =="
npm install
# Dam bao @babel/standalone co (build.mjs import truc tiep - da gap
# ERR_MODULE_NOT_FOUND tren may Windows khi package.json cu thieu dep).
if (-not (Test-Path "node_modules\@babel\standalone")) {
Write-Host "Thieu @babel/standalone - dang cai them..."
npm install @babel/standalone --no-audit --no-fund
}
if (-not (Test-Path "node_modules\@babel\standalone")) {
Write-Host "ERROR: Khong cai duoc @babel/standalone. Kiem tra ket noi npm!" -ForegroundColor Red
exit 1
}
node build.mjs # @babel/standalone; thay cho 'npm run build' (Babel 8 ESM-only CLI conflict)
Write-Host "== [3/6] Build daw_engine.exe (PyInstaller) =="
pyinstaller engine.spec --clean --noconfirm
Write-Host "== [3.5/6] Verify bundle contents (app/static, app/templates phai co) =="
# Bat loi bundle NGAY tai build (da gap 2 lan: chay pyinstaller tu noi khac
# -> static/templates thieu -> exe crash 'Directory ...\app\static does not exist').
# Dung tools/verify_bundle.py (parse TOC bang ast, chap nhan ca / va \) thay
# vi regex thong thuong (TOC Windows co the dung backslash -> false positive).
# Truoc tien kiem tra engine.spec phai la ban moi (collect_data_files).
$specContent = Get-Content "engine.spec" -Raw -ErrorAction SilentlyContinue
if ($specContent -notmatch "collect_data_files\('app'") {
Write-Host "ERROR: engine.spec CU (thieu collect_data_files('app')). Pull code moi truoc khi build!" -ForegroundColor Red
exit 1
}
python tools\verify_bundle.py
if ($LASTEXITCODE -ne 0) {
Write-Host "ERROR: Bundle thieu asset - dung build, kiem tra engine.spec datas!" -ForegroundColor Red
exit 1
}
Write-Host "== [4/6] ONEDIR engine -> src-tauri/resources/daw_engine (Tauri resources) =="
# ONEDIR: copy ca thu muc dist\daw_engine\ (exe + _internal) vao resources.
# Tauri bundle resources -> resource_dir()/daw_engine/daw_engine.exe luc runtime.
if (-not (Test-Path "dist\daw_engine\daw_engine.exe")) {
Write-Host "ERROR: dist\daw_engine\daw_engine.exe khong ton tai (onedir build loi?)" -ForegroundColor Red
exit 1
}
if (Test-Path "src-tauri\resources\daw_engine") {
Remove-Item -Recurse -Force "src-tauri\resources\daw_engine"
}
New-Item -ItemType Directory -Force "src-tauri\resources\daw_engine" | Out-Null
Copy-Item "dist\daw_engine\*" "src-tauri\resources\daw_engine\" -Recurse -Force
Write-Host "Copied onedir engine -> src-tauri\resources\daw_engine"
Write-Host "== [5/6] VC++ Redistributable cho hooks.nsh =="
if (-not (Test-Path src-tauri\vc_redist.x64.exe)) {
Invoke-WebRequest -Uri "https://aka.ms/vs/17/release/vc_redist.x64.exe" -OutFile src-tauri\vc_redist.x64.exe
}
Write-Host "== [6/6] Tauri build (NSIS .exe + MSI) =="
# Guard: resources/daw_engine PHAI co exe + _internal truoc khi tauri build
# (glob trong tauri.conf.json fail ngay "path not found" neu thieu).
if (-not (Test-Path "src-tauri\resources\daw_engine\daw_engine.exe")) {
Write-Host "ERROR: src-tauri\resources\daw_engine\daw_engine.exe khong co - buoc [4/6] that bai?" -ForegroundColor Red
exit 1
}
if (-not (Test-Path "src-tauri\resources\daw_engine\_internal")) {
Write-Host "ERROR: thieu src-tauri\resources\daw_engine\_internal (onedir khong day du)" -ForegroundColor Red
exit 1
}
npm install -D @tauri-apps/cli
npx tauri build
Write-Host ""
Write-Host "== DONE =="
Write-Host " NSIS: src-tauri\target\release\bundle\nsis\SonicForgeDAW_1.0.0_x64-setup.exe"
Write-Host " MSI : src-tauri\target\release\bundle\msi\SonicForgeDAW_1.0.0_x64_en-US.msi"
Write-Host ""
Write-Host "== XAC MINH SAU KHI CAI DAT (quan trong) =="
Write-Host " Mo %APPDATA%\SonicForgeDAW\logs\spawn.log - phai thay:"
Write-Host " [resource_dir/daw_engine (map layout)] ...exists=True"
Write-Host " Neu exists=False: bundle resources KHONG vao installer (chay lai buoc [4/6])."
Write-Host " Engine phai nam o: <thu muc cai dat>\daw_engine\daw_engine.exe"
+126
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@@ -0,0 +1,126 @@
"""SonicForge DAW — Desktop engine launcher (PyInstaller entry point).
Chay FastAPI backend duoi dang tien trinh nen (sidecar) cho ban cai Standalone
Windows (Tauri v2 shell). Tu chon port 8000-8010 (fallback neu bi chiem), tu
thoat khi tien trinh cha (Tauri) ket thuc Graceful Shutdown.
"""
import logging
import os
import socket
import sys
import threading
import time
PORT_RANGE = (8000, 8010)
APP_DATA_DIR_NAME = "SonicForgeDAW"
def _pick_port():
for port in range(PORT_RANGE[0], PORT_RANGE[1] + 1):
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
# KHONG dung SO_REUSEADDR: tren Windows no CHO PHEP bind trung port
# (2 engine cung 8000 -> request roi vao engine ngau nhien -> UI loi).
# Listen socket khong can SO_REUSEADDR (TIME_WAIT chi ap dung cho
# connection socket, khong phai listen socket).
try:
s.bind(("127.0.0.1", port))
return port
except OSError:
continue
return PORT_RANGE[0]
def _parent_alive(pid):
# Windows: os.kill(pid, 0) KHONG kiem tra ton tai — no goi
# TerminateProcess (giai thich: moi sig khac CTRL_C/BREAK deu terminate).
# => watchdog se GIET LUON tien trinh cha (Tauri) sau 1s dau tien.
# Dung OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION): tra ve NULL khi
# pid khong con ton tai.
if os.name == "nt":
import ctypes
PROCESS_QUERY_LIMITED_INFORMATION = 0x1000
h = ctypes.windll.kernel32.OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, False, pid)
if not h:
return False # tien trinh da chet
ctypes.windll.kernel32.CloseHandle(h)
return True
try:
os.kill(pid, 0)
return True
except OSError:
return False
def main():
# PHONG THU (fix ban 1.1.2): neu exe bi goi nhu 'python -c ...' — vd code
# cu kiem tra thu vien bang subprocess.run([sys.executable, '-c', 'import X'])
# thi frozen sys.executable = daw_engine.exe -> se chay CA ENGINE o day.
# Thoat ngay, KHONG khoi dong server, tranh de quy spawn vo han.
if len(sys.argv) > 1 and sys.argv[1] == "-c":
return
os.environ.setdefault("SF_DESKTOP", "1")
# Log dir tao SOM de stderr co the tro vao file (xem duoi).
log_dir = os.path.join(
os.environ.get("APPDATA") or os.path.expanduser("~"),
APP_DATA_DIR_NAME, "logs",
)
try:
os.makedirs(log_dir, exist_ok=True)
except OSError:
log_dir = os.path.expanduser("~")
# Windowed app (engine.spec console=False): Windows khong tao console ->
# sys.stdout/sys.stderr = None -> uvicorn logging crash
# ('NoneType' object has no attribute 'isatty'). Tro stdout/stderr vao
# FILE (KHONG phai devnull) — neu devnull thi moi exception bi nuot im
# lang (trieu chung 'stuck khong logs, khong loi').
if sys.stdout is None:
sys.stdout = open(os.path.join(log_dir, "stdout.log"), "w", encoding="utf-8")
if sys.stderr is None:
sys.stderr = open(os.path.join(log_dir, "stderr.log"), "w", encoding="utf-8")
port = _pick_port()
os.environ["SF_PORT"] = str(port)
# Log ra file — khi dong goi console=False, stdout khong nhin thay duoc.
try:
logging.basicConfig(
level=logging.INFO,
format="%(asctime)s %(levelname)s %(name)s: %(message)s",
handlers=[
logging.FileHandler(os.path.join(log_dir, "engine.log"), encoding="utf-8"),
logging.StreamHandler(),
],
)
except Exception:
logging.basicConfig(level=logging.INFO)
import uvicorn
import app.main # noqa: F401 — import tuong minh de PyInstaller bundle du package app
config = uvicorn.Config(app.main.app, host="127.0.0.1", port=port,
log_level="info", access_log=False)
server = uvicorn.Server(config)
parent_pid = os.environ.get("SF_PARENT_PID")
if parent_pid:
def _watchdog():
pid = int(parent_pid)
while True:
time.sleep(1.0)
if not _parent_alive(pid):
logging.getLogger("desktop_engine").info(
"Parent process exited — shutting down engine")
server.should_exit = True
return
threading.Thread(target=_watchdog, daemon=True).start()
logging.getLogger("desktop_engine").info(
"SonicForge engine listening on 127.0.0.1:%d", port)
server.run()
if __name__ == "__main__":
main()
+58
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@@ -0,0 +1,58 @@
# ── Production compose — KHÔNG mount source, image từ registry, bí mật qua .env ──
# Dùng: docker compose -f docker-compose.prod.yml up -d
services:
redis:
image: redis:7-alpine
restart: unless-stopped
web:
image: ${IMAGE:-sonicforge-studio:latest}
restart: unless-stopped
ports:
- "${WEB_PORT:-8000}:8000"
env_file: .env
volumes:
- sf_uploads:/app/app/storage/uploads
- sf_processed:/app/app/storage/processed
- sf_db:/app/app/storage
- ${VST3_DIR:-./vst_plugins}:/opt/daw_engine/vst3:ro
- ${SOUNDFONTS_DIR:-./soundfonts}:/opt/daw_engine/soundfonts:ro
- ${PIANOBOOK_DIR:-./samples/pianobook}:/opt/daw_engine/samples/pianobook:ro
healthcheck:
test: ["CMD", "python", "-c", "import urllib.request;urllib.request.urlopen('http://localhost:8000/health')"]
interval: 30s
timeout: 5s
retries: 3
start_period: 15s
depends_on:
- redis
worker:
image: ${IMAGE:-sonicforge-studio:latest}
restart: unless-stopped
command: celery -A app.tasks.worker.celery_app worker --loglevel=info
env_file: .env
volumes:
- sf_uploads:/app/app/storage/uploads
- sf_processed:/app/app/storage/processed
- sf_db:/app/app/storage
- ${VST3_DIR:-./vst_plugins}:/opt/daw_engine/vst3:ro
- ${SOUNDFONTS_DIR:-./soundfonts}:/opt/daw_engine/soundfonts:ro
- ${PIANOBOOK_DIR:-./samples/pianobook}:/opt/daw_engine/samples/pianobook:ro
depends_on:
- redis
beat:
image: ${IMAGE:-sonicforge-studio:latest}
restart: unless-stopped
command: celery -A app.tasks.worker.celery_app beat --loglevel=info
env_file: .env
volumes:
- sf_db:/app/app/storage
depends_on:
- redis
volumes:
sf_uploads:
sf_processed:
sf_db:
+15 -9
View File
@@ -10,13 +10,15 @@ services:
- "8000:8000"
volumes:
- .:/app
- /home/locpham/daw_assets/vst3:/opt/daw_engine/vst3
- /home/locpham/daw_assets/soundfonts:/opt/daw_engine/soundfonts
- /home/locpham/daw_assets/pianobook:/opt/daw_engine/samples/pianobook
- ${VST_DIR:-/home/locpham/daw_assets/vst3}:/opt/daw_engine/vst3
- ${SOUNDFONT_DIR:-/home/locpham/daw_assets/soundfonts}:/opt/daw_engine/soundfonts
- ${PIANOBK_DIR:-/home/locpham/daw_assets/pianobook}:/opt/daw_engine/samples/pianobook
environment:
- REDIS_URL=redis://redis:6379/0
- CELERY_BROKER_URL=redis://redis:6379/0
- CELERY_RESULT_BACKEND=redis://redis:6379/0
- VST_DIR=/opt/daw_engine/vst3
- SOUNDFONT_DIR=/opt/daw_engine/soundfonts
depends_on:
- redis
@@ -25,13 +27,15 @@ services:
command: celery -A app.tasks.worker.celery_app worker --loglevel=info
volumes:
- .:/app
- /home/locpham/daw_assets/vst3:/opt/daw_engine/vst3
- /home/locpham/daw_assets/soundfonts:/opt/daw_engine/soundfonts
- /home/locpham/daw_assets/pianobook:/opt/daw_engine/samples/pianobook
- ${VST_DIR:-/home/locpham/daw_assets/vst3}:/opt/daw_engine/vst3
- ${SOUNDFONT_DIR:-/home/locpham/daw_assets/soundfonts}:/opt/daw_engine/soundfonts
- ${PIANOBK_DIR:-/home/locpham/daw_assets/pianobook}:/opt/daw_engine/samples/pianobook
environment:
- REDIS_URL=redis://redis:6379/0
- CELERY_BROKER_URL=redis://redis:6379/0
- CELERY_RESULT_BACKEND=redis://redis:6379/0
- VST_DIR=/opt/daw_engine/vst3
- SOUNDFONT_DIR=/opt/daw_engine/soundfonts
depends_on:
- redis
@@ -40,12 +44,14 @@ services:
command: celery -A app.tasks.worker.celery_app beat --loglevel=info
volumes:
- .:/app
- /home/locpham/daw_assets/vst3:/opt/daw_engine/vst3
- /home/locpham/daw_assets/soundfonts:/opt/daw_engine/soundfonts
- /home/locpham/daw_assets/pianobook:/opt/daw_engine/samples/pianobook
- ${VST_DIR:-/home/locpham/daw_assets/vst3}:/opt/daw_engine/vst3
- ${SOUNDFONT_DIR:-/home/locpham/daw_assets/soundfonts}:/opt/daw_engine/soundfonts
- ${PIANOBK_DIR:-/home/locpham/daw_assets/pianobook}:/opt/daw_engine/samples/pianobook
environment:
- REDIS_URL=redis://redis:6379/0
- CELERY_BROKER_URL=redis://redis:6379/0
- CELERY_RESULT_BACKEND=redis://redis:6379/0
- VST_DIR=/opt/daw_engine/vst3
- SOUNDFONT_DIR=/opt/daw_engine/soundfonts
depends_on:
- redis
+160
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@@ -0,0 +1,160 @@
# engine.spec — PyInstaller config cho daw_engine (sidecar Python)
# Chay: pyinstaller engine.spec --clean --noconfirm (Windows/Linux/macOS)
# -*- mode: python ; coding: utf-8 -*-
import os
from PyInstaller.utils.hooks import collect_dynamic_libs, collect_data_files
# Native DLL cho pedalboard va soundfile (Windows .pyd/.dll, Linux .so)
binaries = collect_dynamic_libs('pedalboard')
binaries += collect_dynamic_libs('soundfile')
# Root tuyet doi cua thu muc chua spec — dung cho cac datas KHONG nam trong
# package 'app' (vd thu muc md/). Cac assets cua app (static/templates/models)
# duoc bundle qua collect_data_files('app').
_SPEC_ROOT = os.path.abspath(SPECPATH)
# ⚠️ GOC ROOT CUA MOI LOI 'app\\static does not exist' (gap 3 lan):
# lenh `pyinstaller engine.spec` (entry-point script) KHONG them CWD vao
# sys.path (chi `python -m PyInstaller` moi them). collect_data_files('app')
# import package qua sys.path -> khong thay 'app' -> tra ve [] AM THAM ->
# bundle thieu static/templates -> exe crash luc chay. Fix: chen _SPEC_ROOT
# vao sys.path TRUOC khi collect de import 'app' luon hoạt dong.
import sys as _sys
if _SPEC_ROOT not in _sys.path:
_sys.path.insert(0, _SPEC_ROOT)
# Assets cua app: bundle QUA IMPORT SYSTEM (collect_data_files) — an toan nhat.
# Loai tru storage (57MB soundfonts/uploads — vo ich, config.py da chuyen
# storage sang %APPDATA%\\SonicForgeDAW khi frozen) va __pycache__.
datas = collect_data_files('app', excludes=['**/storage/**', '**/__pycache__/**', '**/*.pyc'])
# Fallback cuoi cung: neu collect_data_files van tra ve rong (phong moi truong
# hop ky la), dung datas TINH absolute — tinh huong xau nhat van co du assets.
if not datas:
print("WARN: collect_data_files('app') tra ve rong - dung datas tinh absolute")
datas = [
(os.path.join(_SPEC_ROOT, 'app', 'templates'), 'app/templates'), # index.html, favicon.svg
(os.path.join(_SPEC_ROOT, 'app', 'static'), 'app/static'), # js/css/processors
(os.path.join(_SPEC_ROOT, 'app', 'models'), 'app/models'), # project_schema.json (projects.py)
]
datas += [
(os.path.join(_SPEC_ROOT, 'md'), 'md'), # /ai-prompt-generator (doc, ngoai package app)
]
# ══════════════════════════════════════════════════════════════════════════
# TOI UU BUNDLE (SonicForgeStudio 1.1): 409MB -> ~120MB
# ──────────────────────────────────────────────────────────────────────────
# 1. librosa/numba/llvmlite (~171MB) + scikit-learn (~17MB) da DUOC LOAI BO
# khoi code (app/core/audio_features.py thay the, numpy/scipy/soundfile).
# 2. celery/kombu/billiard/redis (~40MB) KHONG bundle — desktop chay task
# eager dong bo, khong can broker (app/api/v1/tasks.py da lazy + fallback).
# 3. scipy: KHONG con quet toan bo site-packages/scipy (truoc day bundle ca
# scipy.stats/sparse/optimize/linalg ~48MB). Chi quet scipy.signal — goi
# lazy-import noi bo cua no van duoc bat day du (scipy.signal.windows,
# _savitzky_golay, _spectral_py... duoc import bang ten ben trong ham).
# scipy.signal la goi DUY NHAT con duoc app dung (sub_tab_dsp,
# render_engine, audio_features).
# ══════════════════════════════════════════════════════════════════════════
import importlib.util as _ilu
import glob as _glob
def _scan_pkg_modules(pkg_name: str):
"""Scan filesystem cua 1 package con (khong import, khong walk) ->
bat moi module .py/.pyd/.so -> hiddenimports day du, tranh lazy-import miss."""
_spec = _ilu.find_spec(pkg_name)
if _spec is None or _spec.origin is None:
print(f"WARN: khong tim thay package '{pkg_name}' - bo qua scan")
return []
_pkg_dir = os.path.dirname(os.path.abspath(_spec.origin))
_out = []
for _ext in ('*.py', '*.pyd', '*.so'):
for _f in _glob.glob(os.path.join(_pkg_dir, '**', _ext), recursive=True):
_rel = os.path.relpath(_f, _pkg_dir)
_base = os.path.basename(_rel).split('.')[0] # bo .cpython-312-x86_64... .so
_sub = os.path.dirname(_rel).replace(os.sep, '.')
_mod = (pkg_name + '.' + _sub + '.' + _base) if _sub else (pkg_name + '.' + _base)
if _mod not in _out:
_out.append(_mod)
return _out
_scipy_signal_hidden = _scan_pkg_modules('scipy.signal')
# Uvicorn lazy-load loop/protocol theo ten (string) -> hiddenimport tinh.
_hidden = [
'uvicorn.logging',
'uvicorn.loops',
'uvicorn.loops.auto',
'uvicorn.protocols',
'uvicorn.protocols.http',
'uvicorn.protocols.http.auto',
'uvicorn.protocols.websockets',
'uvicorn.protocols.websockets.auto',
'pedalboard',
'soundfile',
'sf2utils',
'mido.backends.rtmidi',
] + _scipy_signal_hidden
# Khoa khong bundle: loai toan bo cay nang khong con duoc dung.
_excludes = [
'tkinter',
# libs da thay the (audio_features.py)
'librosa', 'numba', 'llvmlite', 'sklearn', 'scikit-learn',
'joblib', 'threadpoolctl', 'audioread', 'lazy_loader', 'soxr',
# celery/redis chi dung cho server (Docker), khong cho desktop
'celery', 'kombu', 'billiard', 'vine', 'amqp', 'redis',
'click_didyoumean', 'click_plugins', 'click_repl',
# LUU Y: KHONG exclude 'click' — uvicorn.main import click (CLI parser)!
'dateutil', 'pytz', 'tzdata', 'msgpack', 'yaml',
# khong dung trong desktop
'matplotlib', 'pandas', 'IPython', 'jupyter', 'pytest', 'setuptools',
# keo vao nham boi hooks_contrib (app khong import bao gio)
'PIL', 'Pillow', 'cairosvg', 'zstandard', 'imageio',
]
a = Analysis(
['desktop_engine.py'],
pathex=[_SPEC_ROOT],
binaries=binaries,
datas=datas,
hiddenimports=_hidden,
hookspath=[],
hooksconfig={},
runtime_hooks=[],
excludes=_excludes,
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=None,
noarchive=False,
)
pyz = PYZ(a.pure, a.zipped_data, cipher=None)
exe = EXE(
pyz,
a.scripts,
[],
exclude_binaries=True,
name='daw_engine',
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
upx_exclude=[],
runtime_tmpdir=None,
console=False, # True khi debug (xem log truc tiep), False cho production
# Icon exe = favicon cua app (app/templates/favicon.svg -> render PNG -> ICO,
# sinh boi tools/gen_favicon_ico.py). Cung nguon voi icon hien thi trong app.
icon='src-tauri/icons/favicon.ico',
)
# ONEDIR (khong phai onefile): exe 700MB+ onefile phai giai nen toan bo vao
# %TEMP% moi lan chay -> load RAT CHAM tren Windows. Onedir chay truc tiep tu
# thu muc (bundle qua Tauri resources), khoi dong gan nhu tuc thi.
coll = COLLECT(
exe,
a.binaries,
a.zipfiles,
a.datas,
name='daw_engine',
)
+10
View File
@@ -9,6 +9,7 @@
"@babel/cli": "^8.0.4",
"@babel/core": "^8.0.1",
"@babel/preset-react": "^8.0.1",
"@babel/standalone": "^7.29.8",
"jsdom": "^30.0.1",
"react": "^19.2.8",
"react-dom": "^19.2.8"
@@ -355,6 +356,15 @@
"@babel/core": "^8.0.0"
}
},
"node_modules/@babel/standalone": {
"version": "7.29.8",
"resolved": "https://registry.npmjs.org/@babel/standalone/-/standalone-7.29.8.tgz",
"integrity": "sha512-XgbPNz+u6JzB7cKGnPDoS1U24J5td8yp3HFWbT/6f4/ASZ0PqaQGIvts1o5v5AI+f6i3jdVB/L/o2CYLCv101A==",
"license": "MIT",
"engines": {
"node": ">=6.9.0"
}
},
"node_modules/@babel/template": {
"version": "8.0.0",
"resolved": "https://registry.npmjs.org/@babel/template/-/template-8.0.0.tgz",
+1
View File
@@ -8,6 +8,7 @@
"@babel/cli": "^8.0.4",
"@babel/core": "^8.0.1",
"@babel/preset-react": "^8.0.1",
"@babel/standalone": "^7.29.8",
"jsdom": "^30.0.1",
"react": "^19.2.8",
"react-dom": "^19.2.8"
+24
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@@ -0,0 +1,24 @@
[package]
name = "sonicforge-daw"
version = "1.0.0"
description = "SonicForge DAW desktop shell (Tauri v2 + Python sidecar)"
edition = "2021"
[lib]
name = "sonicforge_daw_lib"
crate-type = ["staticlib", "cdylib", "rlib"]
[build-dependencies]
tauri-build = { version = "2", features = [] }
[dependencies]
tauri = { version = "2", features = [] }
tauri-plugin-shell = "2"
tauri-plugin-dialog = "2"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
[profile.release]
strip = true
lto = true
codegen-units = 1
+3
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@@ -0,0 +1,3 @@
fn main() {
tauri_build::build()
}
+7
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@@ -0,0 +1,7 @@
{
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "default",
"description": "Default capability for the main window",
"windows": ["main"],
"permissions": ["core:default", "dialog:default"]
}
+7
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@@ -0,0 +1,7 @@
; NSIS installer hooks cai Microsoft Visual C++ Redistributable neu thieu
; (MSVCP140.dll missing). Dat vc_redist.x64.exe CANH tauri.conf.json
; (build_windows.ps1 tu tai ve neu chua co).
!macro customInstall
File "/oname=$PLUGINSDIR\vc_redist.x64.exe" "vc_redist.x64.exe"
ExecWait '"$PLUGINSDIR\vc_redist.x64.exe" /install /quiet /norestart'
!macroend
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@@ -0,0 +1 @@
PLACEHOLDER - duoc thay boi build_windows.ps1 buoc [4/6] (copy dist\daw_engine)
+233
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@@ -0,0 +1,233 @@
// SonicForge DAW — desktop shell: spawn/terminate daw_engine sidecar.
//
// QUAN TRONG (fix bản 1.1.1 — engine không chạy trên Windows):
// tauri.conf.json bundle.resources giờ dùng dạng MAP:
// { "resources/daw_engine": "daw_engine/" }
// vì dạng ARRAY ("resources/daw_engine") copy file tới
// $RESOURCE_DIR/resources/daw_engine/... (giữ tiền tố "resources/"),
// trong khi code cũ tìm ở $RESOURCE_DIR/daw_engine/... -> exists=false.
// Dạng map (Walk mode) giữ nguyên cây thư mục (_internal) dưới đích
// "daw_engine/" — đúng layout lib.rs chờ.
// Ngoài ra lib.rs còn dò THÊM các vị trí fallback (legacy/portable/dev)
// và ghi đầy đủ diagnostic vào %APPDATA%/SonicForgeDAW/logs/spawn.log.
use tauri::Manager;
use tauri_plugin_dialog::{DialogExt, FilePath};
use tauri_plugin_shell::process::CommandChild;
use tauri_plugin_shell::ShellExt;
use std::path::{Path, PathBuf};
use std::sync::Mutex;
struct EngineProcess(Mutex<Option<CommandChild>>);
/// Các vị trí có thể chứa daw_engine, theo thứ tự ưu tiên.
fn engine_candidates(res_dir: &Path, exe_dir: &Path) -> Vec<(PathBuf, String)> {
let exe_name = if cfg!(windows) { "daw_engine.exe" } else { "daw_engine" };
vec![
// 1. Layout chuẩn (resources map): $RESOURCE/daw_engine/daw_engine.exe
(
res_dir.join("daw_engine").join(exe_name),
"resource_dir/daw_engine (map layout)".into(),
),
// 2. Legacy (resources array cũ giữ tiền tố resources/)
(
res_dir.join("resources").join("daw_engine").join(exe_name),
"resource_dir/resources/daw_engine (legacy array)".into(),
),
// 3. Portable: engine đặt cạnh exe
(
exe_dir.join("daw_engine").join(exe_name),
"exe_dir/daw_engine (portable)".into(),
),
// 4. Dev mode: target/{debug,release} -> src-tauri/resources
(
exe_dir.join("..").join("resources").join("daw_engine").join(exe_name),
"exe_dir/../resources/daw_engine (dev)".into(),
),
]
}
fn list_dir_snippet(dir: &Path) -> String {
let mut s = String::new();
match std::fs::read_dir(dir) {
Ok(rd) => {
let mut n = 0;
for e in rd.flatten() {
if n > 0 {
s.push_str(", ");
}
s.push_str(&e.file_name().to_string_lossy());
n += 1;
if n >= 15 {
s.push_str(", ...");
break;
}
}
}
Err(_) => s.push_str("<khong doc duoc dir>"),
}
s
}
#[cfg_attr(mobile, tauri::mobile_entry_point)]
pub fn run() {
tauri::Builder::default()
.plugin(tauri_plugin_shell::init())
.plugin(tauri_plugin_dialog::init())
.setup(|app| {
let res_dir = app
.path()
.resource_dir()
.expect("resource dir not found");
let exe_dir = std::env::current_exe()
.ok()
.and_then(|p| p.parent().map(|d| d.to_path_buf()))
.unwrap_or_default();
let candidates = engine_candidates(&res_dir, &exe_dir);
// Ghi log spawn de chan doan — vao %APPDATA%/SonicForgeDAW/logs/
// spawn.log (thu muc luon ton tai), KHONG ghi vao engine_dir.
let log_dir = std::env::var("APPDATA").unwrap_or_else(|_| ".".into());
let spawn_log_path = std::path::Path::new(&log_dir)
.join("SonicForgeDAW")
.join("logs")
.join("spawn.log");
if let Some(parent) = spawn_log_path.parent() {
let _ = std::fs::create_dir_all(parent);
}
let mut log_line = format!(
"resource_dir={}\nexe_dir={}\n",
res_dir.display(),
exe_dir.display()
);
let mut found: Option<(PathBuf, String)> = None;
for (path, label) in &candidates {
let exists = path.exists();
log_line.push_str(&format!(
" [{label}] {} exists={}\n",
path.display(),
exists
));
if found.is_none() && exists {
found = Some((path.clone(), label.clone()));
}
}
if found.is_none() {
log_line.push_str(&format!(
" NOT FOUND — resource_dir contents: {}\n exe_dir contents: {}\n",
list_dir_snippet(&res_dir),
list_dir_snippet(&exe_dir)
));
}
if let Ok(mut f) = std::fs::OpenOptions::new()
.create(true)
.append(true)
.open(&spawn_log_path)
{
use std::io::Write;
let _ = f.write_all(log_line.as_bytes());
}
match found {
Some((engine_exe, label)) => {
match app
.shell()
.command(&engine_exe)
.env("SF_PARENT_PID", std::process::id().to_string())
.spawn()
{
Ok((_rx, child)) => {
app.manage(EngineProcess(Mutex::new(Some(child))));
println!(
"Python Background Engine started ({label}): {}",
engine_exe.display()
);
}
Err(e) => {
println!("Failed to spawn daw_engine {engine_exe:?}: {e}");
app.manage(EngineProcess(Mutex::new(None)));
}
}
}
None => {
println!(
"daw_engine binary not found in any candidate path — xem spawn.log de biet chi tiet"
);
app.manage(EngineProcess(Mutex::new(None)));
}
}
// ── Native folder picker bridge (folder picker cho Plugin Manager) ──
// UI chay tren http://127.0.0.1:8000 (engine) — KHONG co __TAURI__
// (WebView2 cung khong ho tro window.prompt) → engine goi qua file
// IPC: engine ghi ipc/pick_dir.request → thread nay mo NATIVE dialog
// (IFileDialog/Explorer — tauri-plugin-dialog) → ghi ket qua vao
// ipc/pick_dir.response → engine tra ve cho frontend.
let data_root = std::env::var("APPDATA").unwrap_or_else(|_| ".".into());
let ipc_dir = std::path::Path::new(&data_root)
.join("SonicForgeDAW")
.join("ipc");
if let Ok(()) = std::fs::create_dir_all(&ipc_dir) {
// Marker: engine biet bridge ton tai (khong phai chay standalone)
let _ = std::fs::write(ipc_dir.join("tauri_bridge_ready"), "1");
}
let ipc_dir_for_thread = ipc_dir.clone();
let app_handle = app.handle().clone();
std::thread::spawn(move || {
loop {
let req = ipc_dir_for_thread.join("pick_dir.request");
if req.exists() {
let _ = std::fs::remove_file(&req);
let resp = ipc_dir_for_thread.join("pick_dir.response");
let _ = std::fs::remove_file(&resp);
// Dialog phai chay tren main thread (GTK/Windows message loop)
let handle = app_handle.clone();
let resp_for_main = resp.clone();
// Clone rieng cho closure: run_on_main_thread(&self, F)
// borrow `handle`, closure (move) phai dung ban clone.
let handle_for_closure = handle.clone();
let _ = handle.run_on_main_thread(move || {
// tauri-plugin-dialog v2: blocking_pick_folder() tra
// Option<FilePath> (enum Path(PathBuf) | Url(Url))
let picked: Option<FilePath> = handle_for_closure
.dialog()
.file()
.blocking_pick_folder();
let val = picked
.map(|p| match p {
FilePath::Path(pb) => pb.to_string_lossy().to_string(),
FilePath::Url(u) => u.to_string(),
})
.unwrap_or_default();
let _ = std::fs::write(&resp_for_main, val);
});
// Cho den khi co response (user co the de dialog mo lau)
let mut waited_ms = 0u32;
while !resp.exists() && waited_ms < 300_000 {
std::thread::sleep(std::time::Duration::from_millis(100));
waited_ms += 100;
}
}
std::thread::sleep(std::time::Duration::from_millis(150));
}
});
Ok(())
})
.on_window_event(|window, event| {
// Terminate sidecar khi DAW window dong — tranh orphan process
if let tauri::WindowEvent::Destroyed = event {
let child = window
.state::<EngineProcess>()
.0
.lock()
.ok()
.and_then(|mut lock| lock.take());
if let Some(child) = child {
let _ = child.kill();
println!("daw_engine sidecar terminated.");
}
}
})
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
+5
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@@ -0,0 +1,5 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
fn main() {
sonicforge_daw_lib::run()
}
+45
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@@ -0,0 +1,45 @@
{
"$schema": "https://schema.tauri.app/config/2",
"productName": "SonicForgeDAW",
"version": "1.0.0",
"identifier": "com.sonicforge.daw",
"build": {
"frontendDist": "ui",
"devUrl": "http://localhost:8000"
},
"app": {
"withGlobalTauri": true,
"windows": [
{
"title": "Sonic Forge DAW - Professional Desktop Studio",
"width": 1440,
"height": 900,
"resizable": true,
"fullscreen": false,
"devtools": true
}
],
"security": {
"csp": null
}
},
"bundle": {
"active": true,
"targets": ["nsis", "msi"],
"icon": [
"icons/32x32.png",
"icons/128x128.png",
"icons/128x128@2x.png",
"icons/favicon.ico"
],
"resources": {
"resources/daw_engine": "daw_engine/"
},
"externalBin": [],
"windows": {
"nsis": {
"installerHooks": "hooks.nsh"
}
}
}
}
+35
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@@ -0,0 +1,35 @@
<!doctype html>
<html lang="vi">
<head>
<meta charset="utf-8">
<title>SonicForge DAW</title>
<style>
body { font-family: system-ui, sans-serif; background: #12141a; color: #e8eaf0;
display: flex; align-items: center; justify-content: center; height: 100vh; margin: 0; }
#msg { text-align: center; max-width: 480px; line-height: 1.6; }
</style>
</head>
<body>
<div id="msg">Đang khởi động SonicForge Engine…</div>
<script>
// Engine (sidecar) có thể cần vài giây để boot (import librosa/pedalboard).
// Thử health-check trên dải port 8000-8010, redirect tới port đầu tiên OK.
(async function () {
var tries = 0;
while (tries < 90) { // ~60s tối đa
for (var p = 8000; p <= 8010; p++) {
try {
var r = await fetch('http://127.0.0.1:' + p + '/health', { cache: 'no-store' });
if (r.ok) { location.href = 'http://127.0.0.1:' + p + '/'; return; }
} catch (e) { /* port chưa mở */ }
}
tries++;
await new Promise(function (res) { setTimeout(res, 700); });
}
document.getElementById('msg').textContent =
'Không tìm thấy SonicForge Engine (port 80008010). Hãy đóng và chạy lại ứng dụng. ' +
'Nếu lặp lại, xem log: %APPDATA%\\SonicForgeDAW\\logs\\engine.log';
})();
</script>
</body>
</html>
+14
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@@ -0,0 +1,14 @@
"""Pytest bootstrap: isolate the test suite from the development database.
Must be imported before any app module (pytest imports conftest.py first), so
app.models.user picks up the test DB path instead of the dev DB. Without this,
tests that seed/rotate the admin password (test_auth_and_quota) permanently
mutate the developer's sonicforge.db.
"""
import os
import tempfile
os.environ.setdefault(
"SONICFORGE_DB_PATH",
os.path.join(tempfile.gettempdir(), "sonicforge_test.db"),
)
+63 -1
View File
@@ -13,7 +13,17 @@ client = TestClient(app)
def get_admin_token():
resp = client.post("/api/v1/auth/login", json={"username": "admin", "password": "admin123"})
if resp.status_code == 200:
return resp.json()["access_token"]
token = resp.json()["access_token"]
# Admin is seeded with must_change_password=1; the app blocks music
# processing until the first password change. Complete that flow here
# (keeping the same password) so feature tests run unblocked.
user = resp.json()["user"]
if user.get("must_change_password"):
r = client.post("/api/v1/auth/change-password", headers={"Authorization": f"Bearer {token}"},
json={"old_password": "admin123", "new_password": "admin123"})
if r.status_code == 200:
token = r.json()["access_token"]
return token
return None
@@ -83,3 +93,55 @@ class TestPluginAPI:
assert data["size_bytes"] == len(valid_content)
elif resp.status_code == 403:
pytest.skip("Permission denied for admin user")
def test_plugin_dirs_save_list(self):
"""plugin_dirs (list) — save/get/effective + scan phân loại riêng rẽ."""
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
h = {"Authorization": f"Bearer {token}"}
import tempfile
with tempfile.TemporaryDirectory() as td:
# 2 dir giả: 1 chứa VST, 1 chứa SoundFont
vst_dir = os.path.join(td, "vsts")
sf_dir = os.path.join(td, "sfs")
os.makedirs(vst_dir)
os.makedirs(sf_dir)
open(os.path.join(vst_dir, "Synth1.vst3"), "w").write("x")
open(os.path.join(sf_dir, "piano.sf2"), "w").write("x")
# Save list
r = client.post("/api/v1/plugins/dirs", headers=h,
json={"plugin_dirs": [vst_dir, sf_dir]})
assert r.status_code == 200
assert r.json()["plugin_dirs"] == [vst_dir, sf_dir]
# Get lại
g = client.get("/api/v1/plugins/dirs", headers=h)
assert g.json()["plugin_dirs"] == [vst_dir, sf_dir]
# Scan → phân loại riêng rẽ
s = client.post("/api/v1/plugins/scan", headers=h)
assert s.status_code == 200
data = s.json()
assert any(v["name"] == "Synth1" for v in data["vst_found"])
assert any(x["name"] == "piano" for x in data["soundfonts"])
assert data["vst_count"] == 1
assert data["soundfont_count"] == 1
# Mỗi entry có dir gốc
assert data["vst_found"][0]["dir"] == vst_dir
assert data["soundfonts"][0]["dir"] == sf_dir
def test_plugin_dirs_remove(self):
"""Xóa 1 dir khỏi list → save lại → không còn trong effective."""
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
h = {"Authorization": f"Bearer {token}"}
import tempfile
with tempfile.TemporaryDirectory() as td:
d1 = os.path.join(td, "d1")
d2 = os.path.join(td, "d2")
os.makedirs(d1)
os.makedirs(d2)
client.post("/api/v1/plugins/dirs", headers=h, json={"plugin_dirs": [d1, d2]})
client.post("/api/v1/plugins/dirs", headers=h, json={"plugin_dirs": [d1]})
g = client.get("/api/v1/plugins/dirs", headers=h)
assert g.json()["plugin_dirs"] == [d1]
+68
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@@ -0,0 +1,68 @@
"""Regression tests for legacy project upgrade (items must stay on their tracks
with correct bar positions)."""
import json
from app.api.v1.projects import upgrade_project_json_if_needed
def _legacy_project():
return {
"id": "legacy_1",
"name": "Legacy",
"bpm": 120.0, # 1 bar = 2.0s
"tracks": [
{
"id": "1",
"name": "Track 1",
"volumeDb": 0.0,
"pan": 0.0,
"muted": False,
"solo": False,
"serverFileId": "abc.wav",
"clips": [{"id": "c1", "name": "clip1", "startTime": 2.0}],
"midiItems": [],
},
{
"id": "2",
"name": "Track 2",
"volumeDb": 0.0,
"pan": 0.0,
"muted": False,
"solo": False,
"serverFileId": None,
"clips": [],
"midiItems": [
{"id": "m1", "name": "midi1", "startTime": 4.0, "duration": 4.0,
"notes": [{"id": "n1", "pitch": 60, "start_beat": 0.0, "duration_beats": 1.0, "velocity": 0.8}]}
],
},
],
}
def test_upgrade_keeps_items_on_their_tracks():
upgraded = upgrade_project_json_if_needed(_legacy_project())
tracks = upgraded["main_session"]["tracks"]
assert len(tracks) == 2
t1_items = tracks[0]["items"]
t2_items = tracks[1]["items"]
# Items must NOT be merged into the first track
assert [i["type"] for i in t1_items] == ["AUDIO_ITEM"]
assert [i["type"] for i in t2_items] == ["MIDI_ITEM"]
assert t1_items[0]["id"] == "c1"
assert t2_items[0]["id"] == "m1"
def test_upgrade_uses_bpm_based_seconds_per_bar():
upgraded = upgrade_project_json_if_needed(_legacy_project())
tracks = upgraded["main_session"]["tracks"]
# 120bpm -> 1 bar = 2.0s; clip at 2.0s -> start_bar 1.0
assert tracks[0]["items"][0]["start_bar"] == 1.0
# midi at 4.0s -> start_bar 2.0; duration 4.0s -> 2.0 bars
assert tracks[1]["items"][0]["start_bar"] == 2.0
assert tracks[1]["items"][0]["duration_bars"] == 2.0
def test_upgrade_skips_new_format():
data = {"main_session": {"tracks": []}}
assert upgrade_project_json_if_needed(data) is data
+234
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@@ -0,0 +1,234 @@
"""Regression tests for security hardening.
Covers the vulnerabilities found during the 2026-08 audit:
- SSRF / open proxy on /api/v1/ai/proxy
- path traversal on render output and audio file ids
- unauthenticated filesystem access via /api/v1/media/*
- hardcoded SECRET_KEY
- quota bypass on project update
- audio resampling correctness in the render engine
"""
import os
import json
import numpy as np
import pytest
import soundfile as sf
from fastapi.testclient import TestClient
from app.main import app
from app.config import settings
from app.core import auth as core_auth
client = TestClient(app)
def get_admin_token():
# test_auth_and_quota.py may have rotated the admin password; try both.
for pwd in ("admin123", "admin_new_password_2026"):
resp = client.post("/api/v1/auth/login", json={"username": "admin", "password": pwd})
if resp.status_code != 200:
continue
token = resp.json()["access_token"]
user = resp.json()["user"]
if user.get("must_change_password"):
r = client.post("/api/v1/auth/change-password", headers={"Authorization": f"Bearer {token}"},
json={"old_password": pwd, "new_password": pwd})
if r.status_code == 200:
token = r.json()["access_token"]
return token
return None
def auth_headers():
return {"Authorization": f"Bearer {get_admin_token()}"}
# ── 1. SSRF / open proxy ──
class TestAIProxySSRF:
def test_proxy_requires_auth(self):
resp = client.post("/api/v1/ai/proxy", json={"url": "https://api.openai.com/v1", "body": {}})
assert resp.status_code == 401
def test_proxy_blocks_cloud_metadata(self):
resp = client.post("/api/v1/ai/proxy", headers=auth_headers(),
json={"url": "http://169.254.169.254/latest/meta-data/", "body": {}})
assert resp.status_code == 403
def test_proxy_blocks_private_ip_not_configured(self):
resp = client.post("/api/v1/ai/proxy", headers=auth_headers(),
json={"url": "http://10.0.0.5/", "body": {}})
assert resp.status_code == 403
def test_proxy_rejects_non_http_scheme(self):
resp = client.post("/api/v1/ai/proxy", headers=auth_headers(),
json={"url": "file:///etc/passwd", "body": {}})
assert resp.status_code == 400
def test_proxy_allows_configured_localhost_provider(self):
# localhost:11434 is in the default AI provider list; it must pass the
# SSRF check (and then fail to connect in this environment -> 502).
resp = client.post("/api/v1/ai/proxy", headers=auth_headers(),
json={"url": "http://localhost:11434/v1/chat/completions", "body": {}})
assert resp.status_code == 502
# ── 2. Path traversal ──
class TestPathTraversal:
def test_render_output_filename_sanitized(self):
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
project = {
"metadata": {"bpm": 120, "time_signature_numerator": 4},
"main_session": {"length_bars": 1, "tracks": []},
"section_store": {},
}
resp = client.post("/api/v1/plugins/render", headers=auth_headers(),
json={"project_json": project, "output_filename": "/tmp/evil_traversal.wav"})
# Absolute paths must be reduced to a basename inside PROCESSED_DIR.
assert resp.status_code == 200, resp.text
out_path = resp.json()["path"]
assert os.path.dirname(out_path) == settings.PROCESSED_DIR
assert os.path.basename(out_path) == "evil_traversal.wav"
assert os.path.isfile(out_path)
def test_audio_download_rejects_traversal(self):
resp = client.get("/api/v1/audio/download/..%2F..%2Fapp%2Fconfig.py")
assert resp.status_code == 404
def test_ai_scan_rejects_traversal_file_id(self):
resp = client.post("/api/v1/audio/ai-scan",
json={"track_id": "1", "file_id": "../../app/config.py"})
# Traversal must NOT read the file: falls through to the demo branch.
assert resp.status_code == 200
assert resp.json()["success"] is True
# ── 3. Filesystem exposure via media endpoints ──
class TestMediaAuth:
# Use a fresh client (no cookies from earlier logins) to prove 401.
@pytest.fixture(autouse=True)
def _fresh_client(self):
self.fresh = TestClient(app)
yield
self.fresh.close()
def test_media_computer_requires_auth(self):
resp = self.fresh.get("/api/v1/media/computer")
assert resp.status_code == 401
def test_media_browse_requires_auth(self):
resp = self.fresh.get("/api/v1/media/browse", params={"path": "/etc"})
assert resp.status_code == 401
def test_media_file_requires_auth(self):
resp = self.fresh.get("/api/v1/media/file", params={"path": "/etc/passwd"})
assert resp.status_code == 401
# ── 4. Secret key ──
class TestSecretKey:
def test_secret_key_not_hardcoded_default(self):
assert core_auth.SECRET_KEY != "sonicforge_secret_key_super_secure_2026"
assert len(core_auth.SECRET_KEY) >= 32
# ── 5. Quota enforcement on update ──
class TestQuotaUpdate:
def test_update_cloud_project_enforces_quota(self):
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
# Register a fresh user with a small quota (unique name per run so the
# test is re-runnable against a persistent DB).
import uuid as _uuid
uname = f"quota_user_{_uuid.uuid4().hex[:8]}"
resp = client.post("/api/v1/auth/register", json={
"username": uname, "email": f"{uname}@studio.com", "password": "quota_pass_123"})
assert resp.status_code == 200, resp.text
user_token = resp.json()["access_token"]
user_headers = {"Authorization": f"Bearer {user_token}"}
# Shrink quota to 1 MB via admin API.
uid = resp.json()["user"]["id"]
r = client.put(f"/api/v1/admin/quotas/{uid}", headers=auth_headers(),
json={"storage_limit_mb": 1, "max_tracks": 16})
assert r.status_code == 200, r.text
# Save a small project.
small = json.dumps({
"project_id": "p1",
"metadata": {"title": "small", "bpm": 120, "time_signature_numerator": 4,
"time_signature_denominator": 4, "sample_rate": 44100},
"main_session": {"id": "main", "name": "MAIN SESSION", "is_root": True,
"length_bars": 16.0, "auto_compute_length": True, "tracks": []},
"section_store": {}})
r = client.post("/api/v1/projects/cloud", headers=user_headers,
json={"name": "small", "data_json": small})
assert r.status_code == 200, r.text
pid = r.json()["project_id"]
# Updating with a payload over the quota must be rejected (was a bypass).
items = [{
"type": "AUDIO_ITEM", "id": f"it_{i}", "name": "n",
"start_bar": 0.0, "duration_bars": 1.0, "clip_start_offset_bars": 0.0,
"source_data": {"audio_file_url": "", "gain": 1.0},
} for i in range(20000)]
huge = json.dumps({
"project_id": "p1",
"metadata": {"title": "huge", "bpm": 120, "time_signature_numerator": 4,
"time_signature_denominator": 4, "sample_rate": 44100},
"main_session": {"id": "main", "name": "MAIN SESSION", "is_root": True,
"length_bars": 16.0, "auto_compute_length": True,
"tracks": [{"id": "t", "name": "x", "type": "AUDIO", "items": items}]},
"section_store": {}})
r = client.put(f"/api/v1/projects/cloud/{pid}", headers=user_headers,
json={"name": "huge", "data_json": huge})
assert r.status_code == 400, r.text
assert "Quota" in r.json()["detail"]
# ── 6. Render engine: resampling correctness ──
class TestRenderResample:
def test_audio_item_resampled_to_engine_rate(self, tmp_path):
from app.core.render_engine import PythonRenderEngine
# 44.1kHz source, engine at 22.05kHz -> exactly 2x downsampling.
sr_src = 44100
t = np.arange(sr_src) / sr_src
tone = (0.5 * np.sin(2 * np.pi * 440 * t)).astype(np.float32)
src_path = os.path.join(settings.UPLOADS_DIR, "resample_test_tone.wav")
sf.write(src_path, tone, sr_src)
engine = PythonRenderEngine(sample_rate=22050)
session = {
"tracks": [{
"type": "AUDIO",
"volume_db": 0.0, "pan": 0.0, "mute": False,
"items": [{
"type": "AUDIO_ITEM",
"start_bar": 0.0, "duration_bars": 4.0,
"clip_start_offset_bars": 0.0,
"source_data": {"audio_file_url": "/static/audio/uploads/resample_test_tone.wav", "gain": 1.0},
}],
}]
}
buf = engine.render_session_container(session, {}, bpm=120.0, time_sig_num=4,
total_samples=engine.sample_rate * 2)
# A 1s 440Hz tone must actually render energy (previously the SR
# mismatch silently skipped the audio).
assert np.max(np.abs(buf)) > 0.01
# Duration should be ~1 second at the engine rate, not 2.
nonzero = np.where(np.abs(buf[0]) > 1e-4)[0]
assert len(nonzero) > 0
assert (nonzero[-1] - nonzero[0]) < int(engine.sample_rate * 1.3)
try:
os.remove(src_path)
except OSError:
pass
+993
View File
@@ -0,0 +1,993 @@
[
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"time_signature_numerator": 4,
"time_signature_denominator": 4,
"sample_rate": 44100
},
"main_session": {
"id": "main",
"name": "MAIN SESSION",
"is_root": true,
"length_bars": 16.0,
"auto_compute_length": true,
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{
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"name": "Track 01",
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]
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},
{
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"metadata": {
"title": "Test",
"bpm": 120.0,
"time_signature_numerator": 4,
"time_signature_denominator": 4,
"sample_rate": 44100
},
"main_session": {
"id": "main",
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},
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"id": "main",
"name": "MAIN SESSION",
"is_root": true,
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{
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"name": "Track 01",
"type": "AUDIO",
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{
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{
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},
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{
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},
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// Sinh src-tauri/icons/favicon.ico tu app/templates/favicon.svg (icon exe).
// Dung: node tools/gen_favicon_ico.js
// (Can @resvg/resvg-js — npm install @resvg/resvg-js trong thu muc lam viec,
// hoac chay trong thu muc da cai. Output: src-tauri/icons/favicon.ico.)
// ICO chua cac size 16/24/32/48/64/128 — Windows dung cho exe icon.
const fs = require('fs');
const path = require('path');
const ROOT = path.resolve(__dirname, '..');
const SVG = path.join(ROOT, 'app', 'templates', 'favicon.svg');
const OUT = path.join(ROOT, 'src-tauri', 'icons', 'favicon.ico');
let Resvg;
try {
({ Resvg } = require('@resvg/resvg-js'));
} catch (e) {
console.error('Thieu @resvg/resvg-js. Chay: npm install @resvg/resvg-js');
process.exit(1);
}
const svg = fs.readFileSync(SVG, 'utf8');
const SIZES = [16, 24, 32, 48, 64, 128];
function buildIco(images) {
const header = Buffer.alloc(6);
header.writeUInt16LE(0, 0);
header.writeUInt16LE(1, 2);
header.writeUInt16LE(images.length, 4);
const entries = [];
const datas = [];
let offset = 6 + 16 * images.length;
for (const { size, data } of images) {
const entry = Buffer.alloc(16);
const dim = size >= 256 ? 0 : size;
entry.writeUInt8(dim, 0);
entry.writeUInt8(dim, 1);
entry.writeUInt8(0, 2);
entry.writeUInt8(0, 3);
entry.writeUInt16LE(1, 4);
entry.writeUInt16LE(32, 6);
entry.writeUInt32LE(data.length, 8);
entry.writeUInt32LE(offset, 12);
entries.push(entry);
datas.push(data);
offset += data.length;
}
return Buffer.concat([header, ...entries, ...datas]);
}
const pngs = SIZES.map(s => ({
size: s,
data: new Resvg(svg, { fitTo: { mode: 'width', value: s }, background: 'rgba(0,0,0,0)' }).render().asPng(),
}));
fs.writeFileSync(OUT, buildIco(pngs));
console.log('favicon.ico ->', OUT, fs.statSync(OUT).size, 'bytes');
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"""Sinh bo icon cho Tauri v2 + PyInstaller (chay 1 lan, co the tai chay).
Usage: python tools/gen_icons.py
Output: src-tauri/icons/{32x32,128x128,128x128@2x}.png, icon.png, icon.ico
"""
import os
from PIL import Image, ImageDraw, ImageFont
ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
ICONS = os.path.join(ROOT, "src-tauri", "icons")
BG = (18, 20, 26, 255) # #12141a — trùng màu nền loader
FG = (77, 182, 255, 255) # xanh dương sáng
RING = (46, 52, 66, 255)
def _font(size):
for p in ("/usr/share/fonts/truetype/dejavu/DejaVuSans-Bold.ttf",
"C:/Windows/Fonts/segoeuib.ttf"):
if os.path.exists(p):
return ImageFont.truetype(p, size)
return ImageFont.load_default()
def _draw(size):
img = Image.new("RGBA", (size, size), (0, 0, 0, 0))
d = ImageDraw.Draw(img)
# nền bo góc + viền
r = size // 8
d.rounded_rectangle([0, 0, size - 1, size - 1], radius=r, fill=BG)
d.rounded_rectangle([size // 32, size // 32, size - 1 - size // 32, size - 1 - size // 32],
radius=max(1, r - size // 32), outline=RING, width=max(2, size // 64))
# chữ "SF"
font = _font(int(size * 0.42))
text = "SF"
bbox = d.textbbox((0, 0), text, font=font)
w, h = bbox[2] - bbox[0], bbox[3] - bbox[1]
d.text(((size - w) / 2 - bbox[0], (size - h) / 2 - bbox[1]), text,
font=font, fill=FG)
return img
def main():
os.makedirs(ICONS, exist_ok=True)
sizes = {"32x32.png": 32, "128x128.png": 128, "128x128@2x.png": 256, "icon.png": 512}
imgs = []
for name, size in sizes.items():
img = _draw(size)
img.save(os.path.join(ICONS, name))
imgs.append((img, size))
print("generated", name)
# icon.ico: multi-size
base = _draw(256)
base.save(os.path.join(ICONS, "icon.ico"),
sizes=[(16, 16), (32, 32), (48, 48), (64, 64), (128, 128), (256, 256)])
print("generated icon.ico")
if __name__ == "__main__":
main()
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"""Khôi phục các dự án cloud cũ (từ git history) vào bất kỳ sonicforge.db nào.
Cách dùng trên máy deployment thật (host game):
python3 tools/restore_cloud_projects.py /path/to/sonicforge.db
Script đọc backup projects (JSON) đã xuất từ git history chèn vào DB chỉ định,
gán tất cả cho user_id được yêu cầu (mặc định: admin đầu tiên tìm thấy).
"""
import json
import os
import sqlite3
import sys
PROJECTS_BACKUP = os.path.join(os.path.dirname(__file__), "cloud_projects_backup.json")
def main(db_path: str, user_id: str = None):
if not os.path.exists(PROJECTS_BACKUP):
print(f"Không tìm thấy {PROJECTS_BACKUP}")
return 1
if not os.path.exists(db_path):
print(f"Không tìm thấy DB: {db_path}")
return 1
with open(PROJECTS_BACKUP) as f:
projects = json.load(f)
conn = sqlite3.connect(db_path)
conn.row_factory = sqlite3.Row
if user_id is None:
row = conn.execute("SELECT id FROM users WHERE role='admin' ORDER BY created_at LIMIT 1").fetchone()
if not row:
print("Không có user admin nào trong DB")
conn.close()
return 1
user_id = row["id"]
print(f"Gán tất cả cho admin: {user_id}")
restored = 0
for p in projects:
if conn.execute("SELECT id FROM projects WHERE id=?", (p["id"],)).fetchone():
print(f" bỏ qua (đã tồn tại): {p['name']}")
continue
conn.execute(
"INSERT INTO projects (id, user_id, name, data_json, is_temp, size_bytes, updated_at) VALUES (?,?,?,?,0,?,?)",
(p["id"], user_id, p["name"], json.dumps(p["data_json"], ensure_ascii=False),
len(json.dumps(p["data_json"]).encode("utf-8")), p["updated_at"]))
restored += 1
print(f" đã khôi phục: {p['name']}")
conn.commit()
conn.close()
print(f"\nHoàn tất: {restored} dự án đã khôi phục cho user {user_id}")
return 0
if __name__ == "__main__":
if len(sys.argv) < 2:
print("Usage: python3 restore_cloud_projects.py <path/to/sonicforge.db> [user_id]")
sys.exit(1)
sys.exit(main(sys.argv[1], sys.argv[2] if len(sys.argv) > 2 else None))
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#!/usr/bin/env python3
"""Verify PyInstaller bundle TOC chua du app assets (app/static, app/templates).
Dung boi build_windows.ps1 (buoc 3.5/6) de bat loi bundle NGAY tai build:
python tools/verify_bundle.py
Exit code 0 = OK, 1 = thieu asset.
Ly do ton tai: da gap 2 lan exe crash 'Directory ...\\app\\static does not exist'
vi chay pyinstaller tu noi khac -> datas relative khong resolve -> bo qua am tham.
"""
import glob
import os
import re
import sys
REQUIRED = ["app/static", "app/templates"]
def find_toc(build_dir: str) -> str:
# PyInstaller 6.x: build/engine/Analysis-00.toc (hoac *-00.toc khac)
for pattern in (
os.path.join(build_dir, "engine", "Analysis-00.toc"),
os.path.join(build_dir, "engine", "*-00.toc"),
os.path.join(build_dir, "**", "Analysis-00.toc"),
os.path.join(build_dir, "**", "*-00.toc"),
):
hits = glob.glob(pattern, recursive=True)
if hits:
return hits[0]
return ""
def main() -> int:
build_dir = os.path.abspath(os.path.join(os.path.dirname(__file__), "..", "build"))
toc = find_toc(build_dir)
if not toc:
print(f"WARN: khong tim thay TOC trong {build_dir} - bo qua verify (tiep tuc build)")
return 0
print(f"Verify TOC: {toc}")
with open(toc, "r", encoding="utf-8", errors="replace") as f:
raw = f.read()
# TOC Windows co the dung backslash (app\\static) — normalize het ve forward
# slash de kiem tra khong bi false positive. TOC la Python literal nen
# backslash bi DOUBLE-escape ('app\\\\static') — thay 2 lan (\\\\ truoc,
# roi \\) de ca 2 dang deu ve '/'.
text = raw.replace("\\\\", "/").replace("\\", "/")
missing = []
for req in REQUIRED:
# Tim theo prefix thuc su trong TOC (vd 'app/static/js/...' hoac
# string repr 'app/static/...' trong tuple DATA entry).
if not re.search(re.escape(req) + r"(?=[/'\"]|$)", text):
missing.append(req)
if missing:
print(f"ERROR: Bundle thieu: {', '.join(missing)}. Kiem tra engine.spec datas!")
return 1
print("OK: app/static + app/templates co trong bundle.")
return 0
if __name__ == "__main__":
sys.exit(main())
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