# build_native_bridge.ps1 - Build daw_vst_bridge.exe (C++ Native Host Bridge) # Run on Windows x64 with VS Build Tools 2019+ (C++ workload) installed. # ASCII only (PowerShell 5.1 reads .ps1 without BOM as ANSI). $ErrorActionPreference = "Stop" # NOTE: no Set-Location here - this script must not change the caller's CWD # (build_windows.ps1 calls it with & and then checks relative paths). # All paths below are absolute (derived from $PSScriptRoot). $REPO_ROOT = Resolve-Path (Join-Path $PSScriptRoot "..\..") # ...\SonicForgeStudio $NB_DIR = Join-Path $REPO_ROOT "native_bridge" $VS_GEN = "Visual Studio 16 2019" # VS2019 Build Tools on this machine $VS_ARCH = "x64" # 1. vcpkg (bootstrap once; skip if already present) $VCPKG_ROOT = Join-Path $env:USERPROFILE "vcpkg" if (-not (Test-Path (Join-Path $VCPKG_ROOT "vcpkg.exe"))) { Write-Host "== [1/7] Bootstrap vcpkg ==" git clone https://github.com/microsoft/vcpkg $VCPKG_ROOT & (Join-Path $VCPKG_ROOT "bootstrap-vcpkg.bat") -disableMetrics } # 2. fluidsynth via vcpkg manifest (native_bridge/vcpkg.json; pkgconf included) Write-Host "== [2/7] vcpkg install fluidsynth (manifest) ==" Push-Location $NB_DIR & (Join-Path $VCPKG_ROOT "vcpkg.exe") install --triplet x64-windows if ($LASTEXITCODE -ne 0) { Pop-Location; Write-Host "ERROR: vcpkg install failed" -ForegroundColor Red; exit 1 } Pop-Location # 3. sfizz 1.2.3 static lib (sfizz has NO vcpkg port: clone + build once) Write-Host "== [3/7] sfizz 1.2.3 (clone + build static /MD, skip if built) ==" $SFIZZ_DIR = Join-Path $NB_DIR "sfizz-src" $SFIZZ_BUILD = Join-Path $SFIZZ_DIR "build" $SFIZZ_STATIC = Join-Path $SFIZZ_BUILD "library\lib\Release\sfizz_static.lib" if (-not (Test-Path $SFIZZ_STATIC)) { if (-not (Test-Path (Join-Path $SFIZZ_DIR "CMakeLists.txt"))) { git clone --branch 1.2.3 --depth 1 https://github.com/sfztools/sfizz.git $SFIZZ_DIR if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: sfizz clone failed" -ForegroundColor Red; exit 1 } } Push-Location $SFIZZ_DIR git submodule update --init --recursive if ($LASTEXITCODE -ne 0) { Pop-Location; Write-Host "ERROR: sfizz submodules failed" -ForegroundColor Red; exit 1 } Pop-Location # Patch: sfizz forces /MT (static CRT) in SfizzConfig.cmake; vcpkg fluidsynth # is /MD. Replace the forced line (idempotent; no-op if already patched). $cfg = Join-Path $SFIZZ_DIR "cmake\SfizzConfig.cmake" $cfgText = [System.IO.File]::ReadAllText($cfg) $patched = $cfgText -replace '(?m)^\s*set\(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded\$<\$:Debug>"\)\s*$', '# patched for local Windows build: caller picks runtime (/MD) to match vcpkg' if ($patched -ne $cfgText) { [System.IO.File]::WriteAllText($cfg, $patched) } # Configure + build static lib with /MD to match fluidsynth cmake -S $SFIZZ_DIR -B $SFIZZ_BUILD -G $VS_GEN -A $VS_ARCH ` -DSFIZZ_SHARED=OFF -DSFIZZ_RENDER=OFF -DSFIZZ_TESTS=OFF -DSFIZZ_DEMOS=OFF ` -DSFIZZ_DEVTOOLS=OFF -DSFIZZ_BENCHMARKS=OFF -DSFIZZ_JACK=OFF ` -DSFIZZ_USE_SNDFILE=OFF -DSFIZZ_USE_SYSTEM_ABSEIL=OFF ` -DSFIZZ_USE_SYSTEM_KISS_FFT=OFF -DSFIZZ_USE_SYSTEM_PUGIXML=OFF ` -DSFIZZ_USE_SYSTEM_CATCH=OFF -DSFIZZ_USE_SYSTEM_CXXOPTS=OFF ` -DCMAKE_BUILD_TYPE=Release -DBUILD_TESTING=OFF ` -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: sfizz cmake configure failed" -ForegroundColor Red; exit 1 } cmake --build $SFIZZ_BUILD --config Release --target sfizz_static -- /m if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: sfizz build failed" -ForegroundColor Red; exit 1 } } else { Write-Host " sfizz_static.lib already present - skip" } # 4. VST3 SDK submodule (Steinberg; NOT in vcpkg; already registered in repo) Write-Host "== [4/7] VST3 SDK (submodule) ==" if (-not (Test-Path (Join-Path $NB_DIR "vst3sdk"))) { Push-Location $REPO_ROOT git submodule update --init --recursive -- native_bridge/vst3sdk if ($LASTEXITCODE -ne 0) { Pop-Location; Write-Host "ERROR: vst3sdk submodule failed" -ForegroundColor Red; exit 1 } Pop-Location } # 5. Configure + build with CMake + vcpkg toolchain (MSVC, bridge target only) Write-Host "== [5/7] CMake configure + build (target daw_vst_bridge) ==" $BUILD_DIR = Join-Path $NB_DIR "build" New-Item -ItemType Directory -Force $BUILD_DIR | Out-Null cmake -S $NB_DIR -B $BUILD_DIR -G $VS_GEN -A $VS_ARCH ` -DCMAKE_TOOLCHAIN_FILE=(Join-Path $VCPKG_ROOT "scripts\buildsystems\vcpkg.cmake") ` -DCMAKE_BUILD_TYPE=Release ` -DVCPKG_TARGET_TRIPLET=x64-windows if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: cmake configure failed" -ForegroundColor Red; exit 1 } cmake --build $BUILD_DIR --config Release --target daw_vst_bridge -- /m if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: cmake build failed" -ForegroundColor Red; exit 1 } # 6. Copy sidecar to Tauri externalBin location Write-Host "== [6/7] Copy to src-tauri\binaries ==" $BIN_DIR = Join-Path $REPO_ROOT "src-tauri\binaries" New-Item -ItemType Directory -Force $BIN_DIR | Out-Null $EXE = Join-Path $BUILD_DIR "Release\daw_vst_bridge.exe" if (-not (Test-Path $EXE)) { Write-Host "ERROR: $EXE not found" -ForegroundColor Red; exit 1 } Copy-Item $EXE (Join-Path $BIN_DIR "daw_vst_bridge-x86_64-pc-windows-msvc.exe") -Force # 7. Copy fluidsynth runtime DLL next to sidecar (Tauri externalBin bundles only the exe) Write-Host "== [7/7] Copy libfluidsynth-3.dll ==" $FS_DLL = Join-Path $BUILD_DIR "vcpkg_installed\x64-windows\bin\libfluidsynth-3.dll" if (-not (Test-Path $FS_DLL)) { $FS_DLL = Join-Path $VCPKG_ROOT "installed\x64-windows\bin\libfluidsynth-3.dll" } if (Test-Path $FS_DLL) { Copy-Item $FS_DLL (Join-Path $BIN_DIR "libfluidsynth-3.dll") -Force Copy-Item $FS_DLL (Join-Path $BUILD_DIR "Release\libfluidsynth-3.dll") -Force Write-Host " libfluidsynth-3.dll copied to src-tauri\binaries" } else { Write-Host "WARN: libfluidsynth-3.dll not found - bridge needs it at runtime" -ForegroundColor Yellow } Write-Host "== DONE: sidecar + DLL in src-tauri\binaries =="