Files
SonicForgeStudio/app/static/js/services/soundfontPlayer.js
T
3dtours 0271be4484 fix: SpessaSynth CDN URL + AudioWorklet init flow
- Fix CDN URL: spessasynth_lib@4.3.1/dist/index.js (was @latest with wrong path)
- Use WorkletSynthesizer instead of Synthesizer (correct class name)
- Add audioWorklet.addModule() for processor CDN URL
- Await synth.isReady before use
- Use soundBankManager.addSoundBank() (correct API)
- Fallback to WorkerSynthesizer if AudioWorklet fails
2026-07-26 18:05:44 +07:00

380 lines
15 KiB
JavaScript

(function () {
'use strict';
const activeOscillators = {};
let __gainNode = null;
const getCtx = () => {
if (typeof getAudioContext === 'function') {
const ctx = getAudioContext();
if (!__gainNode) {
__gainNode = ctx.createGain();
__gainNode.gain.value = 0.3;
__gainNode.connect(ctx.destination);
}
return ctx;
}
if (!window.__sharedAudioCtx) {
window.__sharedAudioCtx = new (window.AudioContext || window.webkitAudioContext)();
}
if (window.__sharedAudioCtx.state === 'suspended') {
window.__sharedAudioCtx.resume();
}
if (!__gainNode) {
__gainNode = window.__sharedAudioCtx.createGain();
__gainNode.gain.value = 0.3;
__gainNode.connect(window.__sharedAudioCtx.destination);
}
return window.__sharedAudioCtx;
};
const _channels = Array.from({ length: 16 }, () => ({ bank: 0, program: 0, isPercussion: false }));
let _nextMelodicChannel = 0;
// ── SpessaSynth integration state ──
let _synthInstance = null;
let _initialized = false;
let _currentSfId = null;
const SonicSF = {
loadedFonts: {},
// ── SpessaSynth init ──
init: async function (audioContext) {
if (_initialized && _synthInstance) return;
if (!window.SpessaSynthClass || !window.__SpessaSynthCDN) {
console.warn("[SonicSF] SpessaSynth not loaded yet. Retrying in 2s...");
setTimeout(() => {
if (!_initialized && window.SpessaSynthClass && audioContext) {
this.init(audioContext);
}
}, 2000);
return;
}
try {
// Register the AudioWorklet processor from CDN
const procUrl = window.__SpessaSynthCDN + "spessasynth_processor.min.js";
await audioContext.audioWorklet.addModule(procUrl);
// Create WorkletSynthesizer
_synthInstance = new window.SpessaSynthClass(audioContext);
// Wait for synth to be ready (loads default soundbank)
await _synthInstance.isReady;
_initialized = true;
console.log("[SonicSF] SpessaSynth initialized via AudioWorklet.");
// Auto-load default SF3
if (_currentSfId === null) {
this.loadSoundFont("sgm_v2.01");
}
} catch (e) {
console.warn("[SonicSF] SpessaSynth AudioWorklet init failed:", e, "- trying WorkerSynthesizer...");
try {
const { WorkerSynthesizer } = await import(window.__SpessaSynthCDN + "index.js");
_synthInstance = new WorkerSynthesizer(audioContext);
await _synthInstance.isReady;
_initialized = true;
console.log("[SonicSF] SpessaSynth initialized via Worker.");
if (_currentSfId === null) this.loadSoundFont("sgm_v2.01");
} catch (e2) {
console.error("[SonicSF] SpessaSynth init failed completely:", e2);
}
}
},
// ── Load SF3 from IndexedDB cache or server ──
loadSoundFont: async function (sfId) {
if (!_initialized || !_synthInstance) return;
if (_currentSfId === sfId) return;
console.log("[SonicSF] Loading SoundFont:", sfId);
let buffer = null;
if (window.SonicSFStorage) {
buffer = await window.SonicSFStorage.getBuffer(sfId);
}
if (!buffer) {
try {
const resp = await fetch("/api/v1/plugins/soundfonts/download/" + encodeURIComponent(sfId));
if (!resp.ok) throw new Error("Download failed: " + resp.status);
buffer = await resp.arrayBuffer();
if (window.SonicSFStorage) {
await window.SonicSFStorage.saveBuffer(sfId, buffer);
}
} catch (e) {
console.error("[SonicSF] Failed to load SoundFont:", sfId, e);
return;
}
}
try {
await _synthInstance.soundBankManager.addSoundBank(buffer, sfId);
_currentSfId = sfId;
console.log("[SonicSF] SoundFont loaded:", sfId);
} catch (e) {
console.error("[SonicSF] Error parsing SF in SpessaSynth:", e);
}
},
controllerChange: function (channel, controller, value) {
if (channel < 0 || channel > 15) return;
if (_initialized && _synthInstance) {
try { _synthInstance.controllerChange(channel, controller, value); } catch (e) {}
}
if (controller === 0) {
_channels[channel].bank = value;
_channels[channel].isPercussion = (value === 128);
}
},
programChange: function (channel, program) {
if (channel < 0 || channel > 15) return;
if (_initialized && _synthInstance) {
try { _synthInstance.programChange(channel, program); } catch (e) {}
}
_channels[channel].program = program;
},
allocateChannel: function (bank) {
if (bank === 128) return 9;
const ch = _nextMelodicChannel % 9;
_nextMelodicChannel = (_nextMelodicChannel + 1) % 9;
return ch;
},
applyAITrackInstrument: function (bank, program, synthEngine) {
if (synthEngine) {
bank = bank !== undefined ? bank : (synthEngine.soundfont_bank || 0);
program = program !== undefined ? program : (synthEngine.soundfont_program || 0);
}
const channel = this.allocateChannel(bank);
this.controllerChange(channel, 0, bank);
this.programChange(channel, program);
if (_initialized && synthEngine && synthEngine.soundfont_id) {
this.loadSoundFont(synthEngine.soundfont_id);
}
return channel;
},
getChannelState: function (channel) {
if (channel < 0 || channel > 15) return null;
return { ..._channels[channel] };
},
loadSoundFontLegacy: async function (url) {
if (this.loadedFonts[url]) return this.loadedFonts[url];
const resp = await fetch(url);
if (!resp.ok) throw new Error('Failed to load SoundFont: ' + url);
const buffer = await resp.arrayBuffer();
this.loadedFonts[url] = buffer;
return buffer;
},
playNote: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
// SpessaSynth path
if (_initialized && _synthInstance && _currentSfId) {
return this._playNoteSpessa(note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine);
}
// Fallback oscillator path
return this._playNoteOsc(note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine);
},
_playNoteSpessa: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
const ctx = getCtx();
const midiPitch = Math.min(127, Math.max(0, parseInt(note) || 60));
const midiVel = Math.min(127, Math.max(1, Math.floor((typeof velocity === 'number' ? (velocity > 1 ? velocity : velocity * 127) : 100))));
if (synthEngine) {
const ch = channel !== undefined ? channel : (synthEngine.soundfont_bank === 128 ? 9 : 0);
this.controllerChange(ch, 0, synthEngine.soundfont_bank || 0);
this.programChange(ch, synthEngine.soundfont_program || 0);
if (channel === undefined) channel = ch;
}
if (channel === undefined) channel = 0;
const durSec = durationMs / 1000;
const now = ctx.currentTime;
const scheduledTime = (typeof startTime === 'number' && startTime > now) ? (startTime - now) : 0;
if (scheduledTime > 0) {
setTimeout(() => {
if (!_synthInstance) return;
try {
_synthInstance.noteOn(channel, midiPitch, midiVel);
setTimeout(() => { try { _synthInstance.noteOff(channel, midiPitch); } catch (e) {} }, durSec * 1000);
} catch (e) {}
}, scheduledTime * 1000);
} else {
try {
_synthInstance.noteOn(channel, midiPitch, midiVel);
setTimeout(() => { try { _synthInstance.noteOff(channel, midiPitch); } catch (e) {} }, durSec * 1000);
} catch (e) {}
}
},
_playNoteOsc: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
const ctx = getCtx();
const freq = 440 * Math.pow(2, (note - 69) / 12);
if (freq <= 0 || isNaN(freq)) return null;
if (synthEngine) {
const ch = channel !== undefined ? channel : (synthEngine.soundfont_bank === 128 ? 9 : 0);
this.controllerChange(ch, 0, synthEngine.soundfont_bank || 0);
this.programChange(ch, synthEngine.soundfont_program || 0);
if (channel === undefined) channel = ch;
if (program === undefined) program = synthEngine.soundfont_program;
}
const osc = ctx.createOscillator();
const noteGain = ctx.createGain();
let oscType = 'triangle';
let attackTime = 0.03;
let decayTime = 0.1;
let sustainLevel = 0.5;
let releaseTime = 0.2;
let volFactor = 0.25;
let prog = program !== undefined ? parseInt(program) : 0;
if (channel !== undefined && channel >= 0 && channel < 16) {
const chState = _channels[channel];
prog = chState.program || prog;
}
if (prog >= 0 && prog <= 7) {
oscType = 'sine';
decayTime = 0.3;
sustainLevel = 0.1;
releaseTime = 0.2;
} else if (prog >= 8 && prog <= 15) {
oscType = 'sine';
decayTime = 0.1;
sustainLevel = 0.0;
releaseTime = 0.1;
} else if (prog >= 16 && prog <= 23) {
oscType = 'sine';
attackTime = 0.05;
sustainLevel = 0.8;
releaseTime = 0.1;
} else if (prog >= 24 && prog <= 31) {
oscType = 'triangle';
decayTime = 0.4;
sustainLevel = 0.2;
releaseTime = 0.3;
} else if (prog >= 32 && prog <= 39) {
oscType = 'triangle';
attackTime = 0.02;
decayTime = 0.2;
sustainLevel = 0.6;
releaseTime = 0.2;
} else if (prog >= 40 && prog <= 47) {
oscType = 'sawtooth';
attackTime = 0.15;
sustainLevel = 0.8;
releaseTime = 0.5;
volFactor = 0.15;
} else if (prog >= 48 && prog <= 55) {
oscType = 'sawtooth';
attackTime = 0.2;
sustainLevel = 0.8;
releaseTime = 0.6;
volFactor = 0.12;
} else if (prog >= 56 && prog <= 63) {
oscType = 'sawtooth';
attackTime = 0.08;
sustainLevel = 0.7;
releaseTime = 0.3;
volFactor = 0.15;
} else if (prog >= 64 && prog <= 71) {
oscType = 'square';
attackTime = 0.05;
sustainLevel = 0.6;
releaseTime = 0.2;
volFactor = 0.15;
} else if (prog >= 72 && prog <= 79) {
oscType = 'sine';
attackTime = 0.1;
sustainLevel = 0.7;
releaseTime = 0.3;
volFactor = 0.2;
} else if (prog >= 80 && prog <= 119) {
oscType = 'sawtooth';
attackTime = 0.05;
sustainLevel = 0.6;
releaseTime = 0.4;
volFactor = 0.15;
}
osc.type = oscType;
osc.frequency.setValueAtTime(freq, 0);
const startAt = startTime !== undefined ? startTime : ctx.currentTime;
const durSec = durationMs / 1000;
const vel = typeof velocity === 'number' ? (velocity > 1 ? velocity / 127 : velocity) : 0.8;
const targetGain = vel * volFactor;
noteGain.gain.setValueAtTime(0, startAt);
noteGain.gain.linearRampToValueAtTime(targetGain, startAt + attackTime);
noteGain.gain.linearRampToValueAtTime(targetGain * sustainLevel, startAt + attackTime + decayTime);
const releaseStart = startAt + Math.max(attackTime + decayTime, durSec);
noteGain.gain.linearRampToValueAtTime(targetGain * sustainLevel, releaseStart);
noteGain.gain.linearRampToValueAtTime(0, releaseStart + releaseTime);
osc.connect(noteGain);
const dest = destinationNode || __gainNode || ctx.destination;
noteGain.connect(dest);
osc.start(startAt);
const stopAt = releaseStart + releaseTime + 0.02;
osc.stop(stopAt);
const oscId = `${note}_${Date.now()}_${Math.random()}`;
activeOscillators[oscId] = { osc, gain: noteGain };
setTimeout(() => {
delete activeOscillators[oscId];
}, (stopAt - ctx.currentTime) * 1000 + 100);
return osc;
},
stopAll: function () {
if (_initialized && _synthInstance) {
try {
for (let ch = 0; ch < 16; ch++) {
_synthInstance.allNotesOff(ch);
}
} catch (e) {}
}
const ctx = getCtx();
const now = ctx.currentTime;
Object.values(activeOscillators).forEach(entry => {
try {
if (entry.gain) {
entry.gain.gain.cancelScheduledValues(now);
entry.gain.gain.setValueAtTime(0, now);
}
if (entry.osc) {
try { entry.osc.stop(now); } catch (e) { }
}
} catch (e) { }
});
Object.keys(activeOscillators).forEach(k => delete activeOscillators[k]);
},
saveToIndexedDB: async function (name, arrayBuffer) {
if (window.SonicStorage && window.SonicStorage.saveToIndexedDB) {
await window.SonicStorage.saveToIndexedDB('soundfont_' + name, arrayBuffer);
}
},
loadFromIndexedDB: async function (name) {
if (window.SonicStorage && window.SonicStorage.loadFromIndexedDB) {
return await window.SonicStorage.loadFromIndexedDB('soundfont_' + name);
}
return null;
}
};
window.SonicSF = SonicSF;
})();