Files
SonicForgeStudio/native_bridge/include
admin 0696545ae9 fix: bridge crash/stall when opening native VST GUI while playing
- Fix A (USER32 crash): WM_CLOSE no longer destroys the native VST
  window from the main thread (plugin editor children live on the
  channel worker thread). WM_CLOSE -> hide + closeGUI on worker;
  WM_DESTROY erases registry. LOAD_INSTRUMENT close uses closeGUI +
  SW_HIDE, waits on hasAttachedView() instead of registry erase.
- Fix B: per-process SHM name SonicForge_DAW_IPC_{pid} so stale
  bridges from old builds can never attach to a new app's ring buffer.
- Fix C (stall): opening editor for a plugin whose other channel still
  has a live instance of the same DLL (Nexus) deadlocked the audio
  loop (reload+createView on worker while audio thread processed the
  other instance). Silence same-path channels via setReloading during
  reload/attach, restore afterwards; audio resumes.
- Rebuild bridge + update install/ portable package.
2026-08-14 14:36:34 +07:00
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