d8f8506077
- open_vst_gui: bo WebviewWindowBuilder/thread, chi push_control type=4 (hwnd=0 -> bridge tao window) - main.cpp: create_native_vst_window (class SonicForge_Native_VST3_Class, 800x600, khong TOPMOST), tao trong ChannelWorker job, map guiWindows, capture arg2 by value (fix dangling) - app.jsx: guard isBridgeActive() 8 cho -> bridge active thi moi note di router -> pushEvent -> bridge (truoc day SF2 cam vi HAS_PYFLUIDSYNTH=FALSE -> /soundfont-render 501; VST3 path cu dung nativeSf/Carla) - E2E: SF2 NOTE_ON qua dispatchMidiEvent -> SHM peak 0.029745; Nexus GUI native hwnd OK (license/preset) - docs: TASKS.md + TEST_NOTES.md ghi batch fix + ket qua; gitignore vendor/junk
53 lines
2.1 KiB
C++
53 lines
2.1 KiB
C++
// native_bridge/include/SharedMemoryIPC.h
|
|
#pragma once
|
|
#include <cstdint>
|
|
|
|
#ifdef _WIN32
|
|
#include <windows.h>
|
|
#endif
|
|
|
|
#define AUDIO_BLOCK_SIZE 256
|
|
|
|
// WARNING: volatile is NOT a sync primitive. Real impl should use an
|
|
// interlocked/index-flag pair or a Win32 event (SetEvent) signalled by the
|
|
// writer. This struct follows the spec layout so Rust/JS mapping stays in sync.
|
|
struct SharedAudioBufferIPC {
|
|
// Synchronization Flags
|
|
volatile uint32_t clientReadIndex;
|
|
volatile uint32_t bridgeWriteIndex;
|
|
|
|
// PCM Float32 Audio Buffers
|
|
float masterLeft[AUDIO_BLOCK_SIZE];
|
|
float masterRight[AUDIO_BLOCK_SIZE];
|
|
|
|
// Latency probe: bridge stamps every rendered block (QueryPerformanceCounter)
|
|
volatile uint64_t blockTimestamp;
|
|
|
|
// MIDI Event Exchange Queue
|
|
struct MidiEventIPC {
|
|
uint8_t command; // 0x9 note on / 0x8 note off / 0xB CC / 0xC program / 0xE pitch bend
|
|
uint8_t channel;
|
|
uint8_t pitch; // note number (0x9/0x8) or CC number (0xB)
|
|
uint8_t velocity; // 0-127 (0x9 + vel=0 == note off)
|
|
uint8_t data2; // CC value / program number / PB LSB
|
|
uint8_t data3; // PB MSB (0xE only)
|
|
uint8_t reserved[2]; // explicit padding — keeps C/Rust layout stable
|
|
uint32_t sampleOffset;
|
|
} midiQueue[64];
|
|
|
|
volatile uint32_t midiQueueCount;
|
|
|
|
// Transport / Control (added vs spec: Stop/Play flush, instrument switch)
|
|
struct ControlEventIPC {
|
|
uint32_t type; // 0 = NONE, 1 = PANIC/ALL_NOTES_OFF, 2 = LOAD_INSTRUMENT,
|
|
// 3 = TRANSPORT, 4 = OPEN_GUI
|
|
uint32_t arg0; // LOAD: instrument type (InstrumentType);
|
|
// TRANSPORT: 0=STOP, 1=PLAY, 2=SET_POSITION
|
|
uint32_t arg1; // LOAD: string length (bytes) of path;
|
|
// TRANSPORT: playheadSamples (for timeline sync)
|
|
uint32_t channel; // LOAD: MIDI channel to assign instrument to (A10)
|
|
char arg2[1024]; // LOAD: UTF-8 path
|
|
} controlQueue[8];
|
|
volatile uint32_t controlQueueCount;
|
|
};
|