d8f8506077
- open_vst_gui: bo WebviewWindowBuilder/thread, chi push_control type=4 (hwnd=0 -> bridge tao window) - main.cpp: create_native_vst_window (class SonicForge_Native_VST3_Class, 800x600, khong TOPMOST), tao trong ChannelWorker job, map guiWindows, capture arg2 by value (fix dangling) - app.jsx: guard isBridgeActive() 8 cho -> bridge active thi moi note di router -> pushEvent -> bridge (truoc day SF2 cam vi HAS_PYFLUIDSYNTH=FALSE -> /soundfont-render 501; VST3 path cu dung nativeSf/Carla) - E2E: SF2 NOTE_ON qua dispatchMidiEvent -> SHM peak 0.029745; Nexus GUI native hwnd OK (license/preset) - docs: TASKS.md + TEST_NOTES.md ghi batch fix + ket qua; gitignore vendor/junk
105 lines
5.8 KiB
PowerShell
105 lines
5.8 KiB
PowerShell
# build_native_bridge.ps1 - Build daw_vst_bridge.exe (C++ Native Host Bridge)
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# Run on Windows x64 with VS Build Tools 2019+ (C++ workload) installed.
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# ASCII only (PowerShell 5.1 reads .ps1 without BOM as ANSI).
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$ErrorActionPreference = "Stop"
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# NOTE: no Set-Location here - this script must not change the caller's CWD
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# (build_windows.ps1 calls it with & and then checks relative paths).
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# All paths below are absolute (derived from $PSScriptRoot).
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$REPO_ROOT = Resolve-Path (Join-Path $PSScriptRoot "..\..") # ...\SonicForgeStudio
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$NB_DIR = Join-Path $REPO_ROOT "native_bridge"
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$VS_GEN = "Visual Studio 16 2019" # VS2019 Build Tools on this machine
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$VS_ARCH = "x64"
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# 1. vcpkg (bootstrap once; skip if already present)
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$VCPKG_ROOT = Join-Path $env:USERPROFILE "vcpkg"
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if (-not (Test-Path (Join-Path $VCPKG_ROOT "vcpkg.exe"))) {
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Write-Host "== [1/7] Bootstrap vcpkg =="
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git clone https://github.com/microsoft/vcpkg $VCPKG_ROOT
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& (Join-Path $VCPKG_ROOT "bootstrap-vcpkg.bat") -disableMetrics
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}
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# 2. fluidsynth via vcpkg manifest (native_bridge/vcpkg.json; pkgconf included)
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Write-Host "== [2/7] vcpkg install fluidsynth (manifest) =="
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Push-Location $NB_DIR
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& (Join-Path $VCPKG_ROOT "vcpkg.exe") install --triplet x64-windows
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if ($LASTEXITCODE -ne 0) { Pop-Location; Write-Host "ERROR: vcpkg install failed" -ForegroundColor Red; exit 1 }
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Pop-Location
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# 3. sfizz 1.2.3 static lib (sfizz has NO vcpkg port: clone + build once)
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Write-Host "== [3/7] sfizz 1.2.3 (clone + build static /MD, skip if built) =="
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$SFIZZ_DIR = Join-Path $NB_DIR "sfizz-src"
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$SFIZZ_BUILD = Join-Path $SFIZZ_DIR "build"
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$SFIZZ_STATIC = Join-Path $SFIZZ_BUILD "library\lib\Release\sfizz_static.lib"
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if (-not (Test-Path $SFIZZ_STATIC)) {
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if (-not (Test-Path (Join-Path $SFIZZ_DIR "CMakeLists.txt"))) {
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git clone --branch 1.2.3 --depth 1 https://github.com/sfztools/sfizz.git $SFIZZ_DIR
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if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: sfizz clone failed" -ForegroundColor Red; exit 1 }
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}
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Push-Location $SFIZZ_DIR
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git submodule update --init --recursive
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if ($LASTEXITCODE -ne 0) { Pop-Location; Write-Host "ERROR: sfizz submodules failed" -ForegroundColor Red; exit 1 }
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Pop-Location
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# Patch: sfizz forces /MT (static CRT) in SfizzConfig.cmake; vcpkg fluidsynth
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# is /MD. Replace the forced line (idempotent; no-op if already patched).
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$cfg = Join-Path $SFIZZ_DIR "cmake\SfizzConfig.cmake"
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$cfgText = [System.IO.File]::ReadAllText($cfg)
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$patched = $cfgText -replace '(?m)^\s*set\(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded\$<\$<CONFIG:Debug>:Debug>"\)\s*$', '# patched for local Windows build: caller picks runtime (/MD) to match vcpkg'
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if ($patched -ne $cfgText) { [System.IO.File]::WriteAllText($cfg, $patched) }
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# Configure + build static lib with /MD to match fluidsynth
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cmake -S $SFIZZ_DIR -B $SFIZZ_BUILD -G $VS_GEN -A $VS_ARCH `
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-DSFIZZ_SHARED=OFF -DSFIZZ_RENDER=OFF -DSFIZZ_TESTS=OFF -DSFIZZ_DEMOS=OFF `
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-DSFIZZ_DEVTOOLS=OFF -DSFIZZ_BENCHMARKS=OFF -DSFIZZ_JACK=OFF `
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-DSFIZZ_USE_SNDFILE=OFF -DSFIZZ_USE_SYSTEM_ABSEIL=OFF `
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-DSFIZZ_USE_SYSTEM_KISS_FFT=OFF -DSFIZZ_USE_SYSTEM_PUGIXML=OFF `
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-DSFIZZ_USE_SYSTEM_CATCH=OFF -DSFIZZ_USE_SYSTEM_CXXOPTS=OFF `
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-DCMAKE_BUILD_TYPE=Release -DBUILD_TESTING=OFF `
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-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL
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if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: sfizz cmake configure failed" -ForegroundColor Red; exit 1 }
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cmake --build $SFIZZ_BUILD --config Release --target sfizz_static -- /m
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if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: sfizz build failed" -ForegroundColor Red; exit 1 }
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} else {
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Write-Host " sfizz_static.lib already present - skip"
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}
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# 4. VST3 SDK submodule (Steinberg; NOT in vcpkg; already registered in repo)
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Write-Host "== [4/7] VST3 SDK (submodule) =="
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if (-not (Test-Path (Join-Path $NB_DIR "vst3sdk"))) {
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Push-Location $REPO_ROOT
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git submodule update --init --recursive -- native_bridge/vst3sdk
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if ($LASTEXITCODE -ne 0) { Pop-Location; Write-Host "ERROR: vst3sdk submodule failed" -ForegroundColor Red; exit 1 }
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Pop-Location
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}
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# 5. Configure + build with CMake + vcpkg toolchain (MSVC, bridge target only)
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Write-Host "== [5/7] CMake configure + build (target daw_vst_bridge) =="
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$BUILD_DIR = Join-Path $NB_DIR "build"
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New-Item -ItemType Directory -Force $BUILD_DIR | Out-Null
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cmake -S $NB_DIR -B $BUILD_DIR -G $VS_GEN -A $VS_ARCH `
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-DCMAKE_TOOLCHAIN_FILE=(Join-Path $VCPKG_ROOT "scripts\buildsystems\vcpkg.cmake") `
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-DCMAKE_BUILD_TYPE=Release `
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-DVCPKG_TARGET_TRIPLET=x64-windows
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if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: cmake configure failed" -ForegroundColor Red; exit 1 }
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cmake --build $BUILD_DIR --config Release --target daw_vst_bridge -- /m
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if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: cmake build failed" -ForegroundColor Red; exit 1 }
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# 6. Copy sidecar to Tauri externalBin location
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Write-Host "== [6/7] Copy to src-tauri\binaries =="
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$BIN_DIR = Join-Path $REPO_ROOT "src-tauri\binaries"
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New-Item -ItemType Directory -Force $BIN_DIR | Out-Null
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$EXE = Join-Path $BUILD_DIR "Release\daw_vst_bridge.exe"
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if (-not (Test-Path $EXE)) { Write-Host "ERROR: $EXE not found" -ForegroundColor Red; exit 1 }
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Copy-Item $EXE (Join-Path $BIN_DIR "daw_vst_bridge-x86_64-pc-windows-msvc.exe") -Force
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# 7. Copy fluidsynth runtime DLL next to sidecar (Tauri externalBin bundles only the exe)
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Write-Host "== [7/7] Copy libfluidsynth-3.dll =="
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$FS_DLL = Join-Path $BUILD_DIR "vcpkg_installed\x64-windows\bin\libfluidsynth-3.dll"
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if (-not (Test-Path $FS_DLL)) { $FS_DLL = Join-Path $VCPKG_ROOT "installed\x64-windows\bin\libfluidsynth-3.dll" }
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if (Test-Path $FS_DLL) {
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Copy-Item $FS_DLL (Join-Path $BIN_DIR "libfluidsynth-3.dll") -Force
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Copy-Item $FS_DLL (Join-Path $BUILD_DIR "Release\libfluidsynth-3.dll") -Force
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Write-Host " libfluidsynth-3.dll copied to src-tauri\binaries"
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} else {
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Write-Host "WARN: libfluidsynth-3.dll not found - bridge needs it at runtime" -ForegroundColor Yellow
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}
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Write-Host "== DONE: sidecar + DLL in src-tauri\binaries =="
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