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SonicForgeStudio/app/api/v1/plugins.py
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209 lines
9.0 KiB
Python

import os, uuid, json, tempfile
from fastapi import APIRouter, HTTPException, Depends, UploadFile, File, BackgroundTasks
from fastapi.responses import FileResponse
from pydantic import BaseModel
from typing import Optional, Any
from app.config import settings
from app.core.vst_engine import PluginManager, HAS_PEDALBOARD, HAS_PYFLUIDSYNTH
from app.core.render_engine import PythonRenderEngine
from app.core.soundfont_inspector import SoundFontInspector
from app.core.soundfont_converter import SoundFontConverter
from app.core.soundfont_scanner import SoundFontAutoScanner
from app.api.v1.auth import get_current_user, enforce_password_changed
router = APIRouter()
UPLOAD_SF_DIR = os.path.join(settings.STORAGE_DIR, "soundfonts")
os.makedirs(UPLOAD_SF_DIR, exist_ok=True)
SYSTEM_SF_DIR = "/opt/daw_engine/soundfonts"
_inspector = None
_scanner = None
def get_inspector():
global _inspector
if _inspector is None:
_inspector = SoundFontInspector(system_sf_dir=SYSTEM_SF_DIR, upload_sf_dir=UPLOAD_SF_DIR)
return _inspector
def get_scanner():
global _scanner
if _scanner is None:
_scanner = SoundFontAutoScanner(system_sf_dir=SYSTEM_SF_DIR, upload_sf_dir=UPLOAD_SF_DIR)
_scanner.scan_once()
return _scanner
@router.get("/available")
async def list_plugins(current_user: dict = Depends(get_current_user)):
pm = PluginManager(upload_sf_dir=UPLOAD_SF_DIR)
return pm.list_available()
@router.get("/default-soundfonts")
async def list_default_soundfonts():
static_sf_dir = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))), "static", "soundfonts")
result = []
if os.path.isdir(static_sf_dir):
for f in os.listdir(static_sf_dir):
if f.endswith(".sf2") or f.endswith(".sf3"):
result.append({
"id": os.path.splitext(f)[0],
"name": f,
"file": f,
"url": f"/soundfonts/{f}"
})
return result
@router.get("/soundfonts/catalog")
async def soundfont_catalog(current_user: dict = Depends(get_current_user)):
scanner = get_scanner()
full_catalog = scanner.get_catalog()
inspector = get_inspector()
condensed_catalog = inspector.get_condensed_catalog_summary(full_catalog)
return {"full_catalog": full_catalog, "condensed_catalog": condensed_catalog}
@router.get("/soundfont-instruments/{sf_id}")
async def list_soundfont_instruments(sf_id: str, current_user: dict = Depends(get_current_user)):
pm = PluginManager(upload_sf_dir=UPLOAD_SF_DIR)
presets = pm.list_soundfont_instruments(sf_id)
return {"presets": presets, "count": len(presets)}
@router.post("/upload-soundfont")
async def upload_soundfont(
file: UploadFile = File(...),
background_tasks: BackgroundTasks = None,
current_user: dict = Depends(get_current_user)
):
enforce_password_changed(current_user)
if not (file.filename and (file.filename.endswith(".sf2") or file.filename.endswith(".sf3"))):
raise HTTPException(status_code=400, detail="Only .sf2 / .sf3 files are allowed")
# Stream upload in chunks with a hard size cap (SGM-class fonts can exceed
# 500MB; reading the whole body into RAM would OOM the server).
MAX_SF_UPLOAD_BYTES = 2 * 1024 * 1024 * 1024 # 2 GB
contents = bytearray()
while True:
chunk = await file.read(1024 * 1024)
if not chunk:
break
contents.extend(chunk)
if len(contents) > MAX_SF_UPLOAD_BYTES:
raise HTTPException(status_code=413, detail="SoundFont quá lớn (giới hạn 2GB)")
if not PluginManager.validate_sf2_header(bytes(contents[:4096])):
raise HTTPException(status_code=400, detail="Invalid SoundFont file: missing RIFF/sfbk header")
file_ext = os.path.splitext(file.filename)[1]
file_uuid = str(uuid.uuid4())
# Store original name in a sidecar file
base_name = os.path.splitext(file.filename)[0].replace('/', '_').replace('\\', '_')
file_id = file_uuid + file_ext
dest_path = os.path.join(UPLOAD_SF_DIR, file_id)
with open(dest_path, "wb") as f:
f.write(contents)
# Save metadata with original name
meta_path = os.path.join(UPLOAD_SF_DIR, file_uuid + ".meta")
with open(meta_path, "w", encoding="utf-8") as f:
import json
json.dump({"original_name": file.filename, "uuid": file_uuid, "file": file_id}, f)
scanner = get_scanner()
if background_tasks:
background_tasks.add_task(scanner.scan_once)
else:
scanner.scan_once()
return {"id": file_id, "name": file.filename, "path": dest_path, "size_bytes": len(contents)}
@router.delete("/soundfont/{sf_id}")
async def delete_soundfont(sf_id: str, current_user: dict = Depends(get_current_user)):
base_id = sf_id.replace("sf_", "")
deleted = False
for d in [UPLOAD_SF_DIR, os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))), "static", "soundfonts"), SYSTEM_SF_DIR]:
if not os.path.isdir(d):
continue
for f in os.listdir(d):
if os.path.splitext(f)[0] == base_id:
# Skip system dir — only allow deleting uploads
if d == SYSTEM_SF_DIR:
raise HTTPException(status_code=403, detail="System soundfonts cannot be deleted via this endpoint")
path = os.path.join(d, f)
os.remove(path)
meta_path = os.path.join(d, os.path.splitext(f)[0] + ".meta")
if os.path.isfile(meta_path):
os.remove(meta_path)
deleted = True
break
if deleted:
break
if not deleted:
raise HTTPException(status_code=404, detail="SoundFont not found")
get_scanner().scan_once()
return {"deleted": True, "sf_id": sf_id}
@router.get("/soundfonts/download/{sf_id}")
async def download_soundfont_asset(sf_id: str):
clean_id = sf_id.replace("sf_", "") if sf_id.startswith("sf_") else sf_id
# Cũng tìm trong static/soundfonts (font bundled theo deployment) — trước
# đây chỉ UPLOAD + SYSTEM → font bundled 404 → incognito (IndexedDB rỗng)
# không tải được font → instrument CÂM (browser thường dùng cache nên OK).
static_sf_dir = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))), "static", "soundfonts")
for base_dir in [UPLOAD_SF_DIR, SYSTEM_SF_DIR, static_sf_dir]:
if not os.path.isdir(base_dir):
continue
# Prefer SF2: the client FluidSynth WASM cannot decode SF3 (Ogg Vorbis)
# samples, so any SF3 would play silence in the browser.
for fname in os.listdir(base_dir):
fbase, fext = os.path.splitext(fname)
if fext.lower() == ".sf2" and fbase.lower() == clean_id.lower():
full = os.path.join(base_dir, fname)
return FileResponse(full, media_type="application/octet-stream", filename="soundfont.sf2")
# Only an SF3 exists -> decompress it to a playable SF2 on demand (cached)
for fname in os.listdir(base_dir):
fbase, fext = os.path.splitext(fname)
if fext.lower() == ".sf3" and fbase.lower() == clean_id.lower():
full = os.path.join(base_dir, fname)
try:
from app.core.soundfont_converter import SoundFontConverter
sf2_path = os.path.join(UPLOAD_SF_DIR, clean_id + ".sf2")
if os.path.exists(sf2_path) and os.path.getmtime(sf2_path) >= os.path.getmtime(full):
return FileResponse(sf2_path, media_type="application/octet-stream", filename="soundfont.sf2")
result = SoundFontConverter().sf3_to_sf2(full, sf2_path)
if result != full and os.path.exists(result):
return FileResponse(result, media_type="application/octet-stream", filename="soundfont.sf2")
except Exception as e:
print(f"[soundfont-download] SF3->SF2 conversion failed for {full}: {e}")
return FileResponse(full, media_type="application/octet-stream", filename="soundfont.sf3")
raise HTTPException(status_code=404, detail="SoundFont asset not found")
class RenderRequest(BaseModel):
project_json: dict
output_filename: Optional[str] = "render_output.wav"
@router.post("/render")
async def render_project(
req: RenderRequest,
current_user: dict = Depends(get_current_user)
):
enforce_password_changed(current_user)
engine = PythonRenderEngine()
# Prevent path traversal: strip any directory components and force .wav.
safe_name = os.path.basename((req.output_filename or "render_output.wav").replace("\\", "/"))
if not safe_name.lower().endswith(".wav"):
safe_name += ".wav"
output_path = os.path.join(settings.PROCESSED_DIR, safe_name)
try:
result_path = engine.render_project(req.project_json, output_path)
return {"url": f"/static/audio/processed/{os.path.basename(result_path)}", "path": result_path}
except Exception as e:
raise HTTPException(status_code=500, detail=f"Render failed: {str(e)}")