164 lines
6.1 KiB
C++
164 lines
6.1 KiB
C++
// native_bridge/src/plugin_host_main.cpp - G4.1 sandbox VST3 host (child process).
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// Proof-of-concept (NOT shipped): runs ONE VST3 out-of-process. The plugin's
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// own crash can only kill this process, never the DAW/bridge. Audio + MIDI +
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// heartbeat travel over a child-owned SHM mapping reusing the SharedAudioBufferIPC
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// layout, so the bridge can later adopt the same struct without layout churn.
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//
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// argv: --shm <name> --path <vst3> [--sr <rate>] [--block <n>] [--parent <pid>]
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#include "Vst3Instrument.h"
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#include "SharedMemoryIPC.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <mmsystem.h>
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#endif
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#include <chrono>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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#include <thread>
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static bool parent_alive(uint32_t pid) {
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#ifdef _WIN32
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HANDLE h = OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE, pid);
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if (!h) return false;
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CloseHandle(h);
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return true;
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#else
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return pid == 0 || (kill(pid, 0) == 0);
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#endif
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}
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int main(int argc, char* argv[]) {
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std::string shmName, path;
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double sr = 44100.0;
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uint32_t block = AUDIO_BLOCK_SIZE;
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uint32_t parentPid = 0;
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bool isOpen = false;
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for (int i = 1; i < argc; ++i) {
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if (strcmp(argv[i], "--shm") == 0 && i + 1 < argc) shmName = argv[++i];
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else if (strcmp(argv[i], "--path") == 0 && i + 1 < argc) path = argv[++i];
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else if (strcmp(argv[i], "--sr") == 0 && i + 1 < argc) sr = atof(argv[++i]);
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else if (strcmp(argv[i], "--block") == 0 && i + 1 < argc) block = (uint32_t)atoi(argv[++i]);
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else if (strcmp(argv[i], "--parent") == 0 && i + 1 < argc) parentPid = (uint32_t)strtoul(argv[++i], nullptr, 0);
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else if (strcmp(argv[i], "--open") == 0) isOpen = true;
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}
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if (shmName.empty() || path.empty()) {
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printf("usage: plugin_host --shm <name> --path <vst3> [--sr rate] [--block n] [--parent pid]\n");
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return 2;
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}
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#ifdef _WIN32
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CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
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timeBeginPeriod(1); // Sleep(1) really sleeps ~1ms, not the 15.6ms timer tick
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#endif
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printf("[plugin_host] pid=%lu shm=%s path=%s sr=%.0f block=%u\n",
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(unsigned long)GetCurrentProcessId(), shmName.c_str(), path.c_str(), sr, block);
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fflush(stdout);
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// --open: bridge already created the mapping (G4.2); default PoC: child owns.
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ShmHandle* shm = isOpen ? shm_open(shmName.c_str(), sizeof(SandboxHostIPC)) : shm_create(shmName.c_str(), sizeof(SandboxHostIPC));
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if (!shm) {
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printf("[plugin_host] FAILED shm_create %s\n", shmName.c_str());
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return 3;
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}
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SandboxHostIPC* ipc = shm_sandbox_ptr(shm);
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Vst3Instrument inst;
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inst.init(sr, block); // sets sampleRate_/maxBlockSize_ used by setupProcessing
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if (!inst.loadPlugin(path, sr)) {
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printf("[plugin_host] loadPlugin failed\n");
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return 4;
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}
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// GUI on the main thread (editorhost pattern: attach then pump below).
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HWND hwnd = nullptr;
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{
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WNDCLASSEX wc = {};
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wc.cbSize = sizeof(wc);
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wc.lpfnWndProc = DefWindowProc;
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wc.hInstance = GetModuleHandle(nullptr);
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wc.lpszClassName = "PluginHostClass";
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RegisterClassEx(&wc);
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hwnd = CreateWindowEx(0, "PluginHostClass", "PluginHost", WS_OVERLAPPEDWINDOW,
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0, 0, 800, 600, nullptr, nullptr, wc.hInstance, nullptr);
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}
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printf("[plugin_host] ownHwnd=%p openGUI...\n", (void*)hwnd);
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fflush(stdout);
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bool gui = inst.openGUI(hwnd);
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printf("[plugin_host] openGUI=%d\n", gui ? 1 : 0);
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fflush(stdout);
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// Heartbeat ~10Hz, independent of the audio loop (G3.1 pattern).
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std::thread([ipc]() {
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for (;;) {
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Sleep(100);
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ipc->base.heartbeat++;
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}
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}).detach();
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int activeNotes = 0;
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bool idle = false;
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for (;;) {
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MSG msg;
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while (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) {
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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uint32_t n = ipc->base.midiQueueCount > 64 ? 64 : ipc->base.midiQueueCount;
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bool midiActivity = n > 0;
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for (uint32_t i = 0; i < n; ++i) {
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const SharedAudioBufferIPC::MidiEventIPC& e = ipc->base.midiQueue[i];
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switch (e.command) {
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case 0x9:
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if (e.velocity > 0) { inst.noteOn(e.channel, e.pitch, e.velocity / 127.0f, 0); ++activeNotes; }
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else { inst.noteOff(e.channel, e.pitch, 0); if (activeNotes > 0) --activeNotes; }
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break;
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case 0x8: inst.noteOff(e.channel, e.pitch, 0); if (activeNotes > 0) --activeNotes; break;
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case 0xB: inst.controlChange(e.channel, e.pitch, e.data2); break;
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case 0xC: inst.programChange(e.channel, e.data2); break;
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case 0xE: inst.pitchBend(e.channel, e.data2 | (uint32_t(e.data3) << 7)); break;
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default: break;
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}
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}
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ipc->base.midiQueueCount = 0;
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if (midiActivity) idle = false;
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if (parentPid && !parent_alive(parentPid)) {
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printf("[plugin_host] parent gone - exiting\n");
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break;
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}
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if (idle) {
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Sleep(15);
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continue;
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}
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// G4.3 double buffer: render into the slot we are NOT publishing, then
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// publish. The bridge keeps the last published block, so a slow child
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// never tears audio (it just repeats the previous block).
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uint32_t slot = 1u - (ipc->writeSlot & 1u);
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inst.processAudioBlock(ipc->audioLeft[slot], ipc->audioRight[slot], block);
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ipc->writeSlot = slot;
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ipc->base.bridgeWriteIndex++;
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if (activeNotes == 0) {
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float peak = 0.0f;
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for (uint32_t i = 0; i < block; ++i) {
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float l = ipc->audioLeft[slot][i];
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if (l < 0.0f) l = -l;
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float r = ipc->audioRight[slot][i];
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if (r < 0.0f) r = -r;
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if (l > peak) peak = l;
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if (r > peak) peak = r;
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}
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if (peak < 0.0005f) idle = true;
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}
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Sleep(0);
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}
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inst.closeGUI();
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#ifdef _WIN32
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timeEndPeriod(1);
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CoUninitialize();
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#endif
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shm_close(shm);
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return 0;
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}
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