c884f3c533
- Clone ArrayBuffer before sendToWorklet (transfer neuters original) - Re-await synthInstance.isReady after addSoundBank - Force controllerChange(0,0,0) + programChange(0,0) after load
396 lines
16 KiB
JavaScript
396 lines
16 KiB
JavaScript
(function () {
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'use strict';
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const activeOscillators = {};
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let __gainNode = null;
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const getCtx = () => {
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if (typeof getAudioContext === 'function') {
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const ctx = getAudioContext();
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if (!__gainNode) {
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__gainNode = ctx.createGain();
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__gainNode.gain.value = 0.3;
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__gainNode.connect(ctx.destination);
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}
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return ctx;
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}
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if (!window.__sharedAudioCtx) {
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window.__sharedAudioCtx = new (window.AudioContext || window.webkitAudioContext)();
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}
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if (window.__sharedAudioCtx.state === 'suspended') {
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window.__sharedAudioCtx.resume();
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}
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if (!__gainNode) {
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__gainNode = window.__sharedAudioCtx.createGain();
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__gainNode.gain.value = 0.3;
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__gainNode.connect(window.__sharedAudioCtx.destination);
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}
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return window.__sharedAudioCtx;
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};
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const _channels = Array.from({ length: 16 }, () => ({ bank: 0, program: 0, isPercussion: false }));
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let _nextMelodicChannel = 0;
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// ── SpessaSynth integration state ──
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let _synthInstance = null;
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let _initialized = false;
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let _initInProgress = false;
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let _currentSfId = null;
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const SonicSF = {
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loadedFonts: {},
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// ── SpessaSynth init ──
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init: async function (audioContext) {
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if (_initialized && _synthInstance) return;
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if (_initInProgress) return;
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_initInProgress = true;
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if (!window.SpessaSynthClass || !window.__SpessaSynthCDN) {
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console.warn("[SonicSF] SpessaSynth not loaded yet. Retrying in 2s...");
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_initInProgress = false;
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setTimeout(() => {
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if (!_initialized && window.SpessaSynthClass && audioContext) {
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this.init(audioContext);
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}
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}, 2000);
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return;
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}
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try {
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const procUrl = window.__SpessaSynthCDN + "spessasynth_processor.min.js";
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await audioContext.audioWorklet.addModule(procUrl);
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_synthInstance = new window.SpessaSynthClass(audioContext);
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await _synthInstance.isReady;
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_initialized = true;
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_initInProgress = false;
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console.log("[SonicSF] SpessaSynth initialized via AudioWorklet.");
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} catch (e) {
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_initInProgress = false;
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console.warn("[SonicSF] SpessaSynth AudioWorklet init failed:", e, "- trying WorkerSynthesizer...");
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try {
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const mod = await import("https://esm.sh/spessasynth_lib@4.3.1");
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const WorkerSynthesizer = mod.WorkerSynthesizer;
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_synthInstance = new WorkerSynthesizer(audioContext);
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await _synthInstance.isReady;
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_initialized = true;
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console.log("[SonicSF] SpessaSynth initialized via Worker.");
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} catch (e2) {
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console.error("[SonicSF] SpessaSynth init failed completely:", e2);
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}
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}
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},
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// ── Load SF3 from IndexedDB cache or server ──
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loadSoundFont: async function (sfId) {
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if (!_initialized || !_synthInstance) return;
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if (_currentSfId === sfId) return;
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console.log("[SonicSF] Loading SoundFont:", sfId);
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let buffer = null;
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if (window.SonicSFStorage) {
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buffer = await window.SonicSFStorage.getBuffer(sfId);
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}
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if (!buffer) {
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try {
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const resp = await fetch("/api/v1/plugins/soundfonts/download/" + encodeURIComponent(sfId) + "?t=" + Date.now());
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if (!resp.ok) throw new Error("Download failed: " + resp.status);
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buffer = await resp.arrayBuffer();
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if (window.SonicSFStorage) {
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await window.SonicSFStorage.saveBuffer(sfId, buffer);
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}
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} catch (e) {
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console.error("[SonicSF] Failed to load SoundFont:", sfId, e);
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return;
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}
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}
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try {
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// Clone buffer before sending to worklet (avoids transfer neutering)
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const bufCopy = buffer.slice(0);
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await _synthInstance.soundBankManager.addSoundBank(bufCopy, sfId);
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await _synthInstance.isReady;
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// Force program 0 on channel 0 to activate loaded bank
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this.controllerChange(0, 0, 0);
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this.programChange(0, 0);
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_currentSfId = sfId;
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console.log("[SonicSF] SoundFont loaded:", sfId);
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} catch (e) {
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console.error("[SonicSF] Error parsing SF in SpessaSynth:", sfId, e);
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// Invalidate cache and retry once with fresh download
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if (window.SonicSFStorage) {
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try {
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const db = await window.SonicSFStorage.openDB();
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const tx = db.transaction(window.SonicSFStorage.storeName, "readwrite");
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tx.objectStore(window.SonicSFStorage.storeName).delete(sfId);
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console.log("[SonicSF] Invalidated cache for:", sfId);
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} catch (ce) {}
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}
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// Clear current SF so next load will actually run
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_currentSfId = null;
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}
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},
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controllerChange: function (channel, controller, value) {
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if (channel < 0 || channel > 15) return;
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if (_initialized && _synthInstance) {
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try { _synthInstance.controllerChange(channel, controller, value); } catch (e) {}
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}
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if (controller === 0) {
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_channels[channel].bank = value;
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_channels[channel].isPercussion = (value === 128);
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}
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},
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programChange: function (channel, program) {
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if (channel < 0 || channel > 15) return;
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if (_initialized && _synthInstance) {
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try { _synthInstance.programChange(channel, program); } catch (e) {}
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}
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_channels[channel].program = program;
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},
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allocateChannel: function (bank) {
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if (bank === 128) return 9;
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const ch = _nextMelodicChannel % 9;
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_nextMelodicChannel = (_nextMelodicChannel + 1) % 9;
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return ch;
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},
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applyAITrackInstrument: function (bank, program, synthEngine) {
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if (synthEngine) {
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bank = bank !== undefined ? bank : (synthEngine.soundfont_bank || 0);
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program = program !== undefined ? program : (synthEngine.soundfont_program || 0);
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}
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const channel = this.allocateChannel(bank);
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this.controllerChange(channel, 0, bank);
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this.programChange(channel, program);
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if (_initialized && synthEngine && synthEngine.soundfont_id) {
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this.loadSoundFont(synthEngine.soundfont_id);
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}
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return channel;
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},
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getChannelState: function (channel) {
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if (channel < 0 || channel > 15) return null;
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return { ..._channels[channel] };
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},
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loadSoundFontLegacy: async function (url) {
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if (this.loadedFonts[url]) return this.loadedFonts[url];
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const resp = await fetch(url);
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if (!resp.ok) throw new Error('Failed to load SoundFont: ' + url);
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const buffer = await resp.arrayBuffer();
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this.loadedFonts[url] = buffer;
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return buffer;
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},
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playNote: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
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// SpessaSynth path
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if (_initialized && _synthInstance && _currentSfId) {
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return this._playNoteSpessa(note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine);
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}
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// Fallback oscillator path
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return this._playNoteOsc(note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine);
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},
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_playNoteSpessa: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
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const ctx = getCtx();
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const midiPitch = Math.min(127, Math.max(0, parseInt(note) || 60));
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const midiVel = Math.min(127, Math.max(1, Math.floor((typeof velocity === 'number' ? (velocity > 1 ? velocity : velocity * 127) : 100))));
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if (synthEngine) {
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const ch = channel !== undefined ? channel : (synthEngine.soundfont_bank === 128 ? 9 : 0);
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this.controllerChange(ch, 0, synthEngine.soundfont_bank || 0);
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this.programChange(ch, synthEngine.soundfont_program || 0);
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if (channel === undefined) channel = ch;
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}
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if (channel === undefined) channel = 0;
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const durSec = durationMs / 1000;
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const now = ctx.currentTime;
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const scheduledTime = (typeof startTime === 'number' && startTime > now) ? (startTime - now) : 0;
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if (scheduledTime > 0) {
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setTimeout(() => {
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if (!_synthInstance) return;
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try {
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_synthInstance.noteOn(channel, midiPitch, midiVel);
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setTimeout(() => { try { _synthInstance.noteOff(channel, midiPitch); } catch (e) {} }, durSec * 1000);
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} catch (e) {}
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}, scheduledTime * 1000);
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} else {
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try {
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_synthInstance.noteOn(channel, midiPitch, midiVel);
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setTimeout(() => { try { _synthInstance.noteOff(channel, midiPitch); } catch (e) {} }, durSec * 1000);
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} catch (e) {}
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}
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},
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_playNoteOsc: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
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const ctx = getCtx();
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const freq = 440 * Math.pow(2, (note - 69) / 12);
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if (freq <= 0 || isNaN(freq)) return null;
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if (synthEngine) {
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const ch = channel !== undefined ? channel : (synthEngine.soundfont_bank === 128 ? 9 : 0);
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this.controllerChange(ch, 0, synthEngine.soundfont_bank || 0);
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this.programChange(ch, synthEngine.soundfont_program || 0);
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if (channel === undefined) channel = ch;
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if (program === undefined) program = synthEngine.soundfont_program;
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}
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const osc = ctx.createOscillator();
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const noteGain = ctx.createGain();
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let oscType = 'triangle';
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let attackTime = 0.03;
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let decayTime = 0.1;
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let sustainLevel = 0.5;
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let releaseTime = 0.2;
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let volFactor = 0.25;
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let prog = program !== undefined ? parseInt(program) : 0;
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if (channel !== undefined && channel >= 0 && channel < 16) {
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const chState = _channels[channel];
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prog = chState.program || prog;
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}
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if (prog >= 0 && prog <= 7) {
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oscType = 'sine';
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decayTime = 0.3;
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sustainLevel = 0.1;
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releaseTime = 0.2;
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} else if (prog >= 8 && prog <= 15) {
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oscType = 'sine';
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decayTime = 0.1;
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sustainLevel = 0.0;
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releaseTime = 0.1;
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} else if (prog >= 16 && prog <= 23) {
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oscType = 'sine';
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attackTime = 0.05;
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sustainLevel = 0.8;
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releaseTime = 0.1;
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} else if (prog >= 24 && prog <= 31) {
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oscType = 'triangle';
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decayTime = 0.4;
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sustainLevel = 0.2;
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releaseTime = 0.3;
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} else if (prog >= 32 && prog <= 39) {
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oscType = 'triangle';
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attackTime = 0.02;
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decayTime = 0.2;
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sustainLevel = 0.6;
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releaseTime = 0.2;
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} else if (prog >= 40 && prog <= 47) {
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oscType = 'sawtooth';
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attackTime = 0.15;
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sustainLevel = 0.8;
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releaseTime = 0.5;
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volFactor = 0.15;
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} else if (prog >= 48 && prog <= 55) {
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oscType = 'sawtooth';
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attackTime = 0.2;
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sustainLevel = 0.8;
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releaseTime = 0.6;
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volFactor = 0.12;
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} else if (prog >= 56 && prog <= 63) {
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oscType = 'sawtooth';
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attackTime = 0.08;
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sustainLevel = 0.7;
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releaseTime = 0.3;
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volFactor = 0.15;
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} else if (prog >= 64 && prog <= 71) {
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oscType = 'square';
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attackTime = 0.05;
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sustainLevel = 0.6;
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releaseTime = 0.2;
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volFactor = 0.15;
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} else if (prog >= 72 && prog <= 79) {
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oscType = 'sine';
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attackTime = 0.1;
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sustainLevel = 0.7;
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releaseTime = 0.3;
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volFactor = 0.2;
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} else if (prog >= 80 && prog <= 119) {
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oscType = 'sawtooth';
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attackTime = 0.05;
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sustainLevel = 0.6;
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releaseTime = 0.4;
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volFactor = 0.15;
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}
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osc.type = oscType;
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osc.frequency.setValueAtTime(freq, 0);
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const startAt = startTime !== undefined ? startTime : ctx.currentTime;
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const durSec = durationMs / 1000;
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const vel = typeof velocity === 'number' ? (velocity > 1 ? velocity / 127 : velocity) : 0.8;
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const targetGain = vel * volFactor;
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noteGain.gain.setValueAtTime(0, startAt);
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noteGain.gain.linearRampToValueAtTime(targetGain, startAt + attackTime);
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noteGain.gain.linearRampToValueAtTime(targetGain * sustainLevel, startAt + attackTime + decayTime);
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const releaseStart = startAt + Math.max(attackTime + decayTime, durSec);
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noteGain.gain.linearRampToValueAtTime(targetGain * sustainLevel, releaseStart);
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noteGain.gain.linearRampToValueAtTime(0, releaseStart + releaseTime);
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osc.connect(noteGain);
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const dest = destinationNode || __gainNode || ctx.destination;
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noteGain.connect(dest);
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osc.start(startAt);
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const stopAt = releaseStart + releaseTime + 0.02;
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osc.stop(stopAt);
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const oscId = `${note}_${Date.now()}_${Math.random()}`;
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activeOscillators[oscId] = { osc, gain: noteGain };
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setTimeout(() => {
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delete activeOscillators[oscId];
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}, (stopAt - ctx.currentTime) * 1000 + 100);
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return osc;
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},
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stopAll: function () {
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if (_initialized && _synthInstance) {
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try {
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for (let ch = 0; ch < 16; ch++) {
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_synthInstance.allNotesOff(ch);
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}
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} catch (e) {}
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}
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const ctx = getCtx();
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const now = ctx.currentTime;
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Object.values(activeOscillators).forEach(entry => {
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try {
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if (entry.gain) {
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entry.gain.gain.cancelScheduledValues(now);
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entry.gain.gain.setValueAtTime(0, now);
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}
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if (entry.osc) {
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try { entry.osc.stop(now); } catch (e) { }
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}
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} catch (e) { }
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});
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Object.keys(activeOscillators).forEach(k => delete activeOscillators[k]);
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},
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saveToIndexedDB: async function (name, arrayBuffer) {
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if (window.SonicStorage && window.SonicStorage.saveToIndexedDB) {
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await window.SonicStorage.saveToIndexedDB('soundfont_' + name, arrayBuffer);
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}
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},
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loadFromIndexedDB: async function (name) {
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if (window.SonicStorage && window.SonicStorage.loadFromIndexedDB) {
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return await window.SonicStorage.loadFromIndexedDB('soundfont_' + name);
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}
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return null;
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}
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};
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window.SonicSF = SonicSF;
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})();
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