Files
SonicForgeStudio/app/static/js
3dtours cca970c348 fix: selectInstrument auto-inits SpessaSynth if not ready
Root cause: selectInstrument called before getAudioContext triggers init.
_initialized=false → selectInstrument returns immediately → no sound bank.
Fix: selectInstrument creates AudioContext + calls init() if not ready,
waits for completion before proceeding with bank/program routing.
2026-07-26 20:09:22 +07:00
..
2026-07-20 10:39:07 +07:00