feat(core): subagents inherit the parent session's model and thinking level (#38)
Co-authored-by: Alice <alice@prismshadow.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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@@ -5,7 +5,7 @@
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* The tool itself doesn't depend on Agent/Session, only holding an injected `SubagentRunner`
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* (breaking the circular dependency). The model may freely choose the child Agent (`agent_id`)
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* and model (`model_id`) via arguments; if omitted, it falls back to reusing the current Agent
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* and the Project's default Model respectively. The spawned child session is managed by
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* and inheriting the parent session's model respectively. The spawned child session is managed by
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* `ManagedSubagentSession` (sharing the `SubagentSessionManager` injected by Environment with
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* `input_subagent`).
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*
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@@ -87,7 +87,7 @@ export function createSubagentTool(
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// Caught here rather than in createSession so the model is told which half it left out.
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if ((modelId === undefined) !== (provider === undefined)) {
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yield* fail(
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"[run_subagent error: `model_id` and `provider` must be given together (a model reference is the pair), or both omitted to use the Project default model]",
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"[run_subagent error: `model_id` and `provider` must be given together (a model reference is the pair), or both omitted to inherit the parent session's model]",
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);
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return { stopReason: "failed" };
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}
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