feat(web): drop "none" from the offered thinking levels (#34)
Co-authored-by: Alice <alice@prismshadow.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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@@ -64,7 +64,7 @@ import { ProviderLogo } from "../../components/ui/provider-logo";
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import { hasConfiguredKey, sameModelRef, visibleChatModels } from "../models/model-grouping";
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import { filterAgents, matchMention, splitLeadingMention } from "./agent-mentions";
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import { matchSlash, removeSlashToken } from "./slash-token";
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import { THINKING_LEVELS, thinkingLevelLabel } from "./thinking-level";
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import { SELECTABLE_THINKING_LEVELS, thinkingLevelLabel } from "./thinking-level";
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import {
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BOOK_ICON,
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buildSkillsMessage,
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@@ -393,8 +393,10 @@ const SPARK_ICON = "M12 3l1.9 5.1L19 10l-5.1 1.9L12 17l-1.9-5.1L5 10l5.1-1.9L12
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* level straight through to the Agent settings — llmConfig is assembled once per session, so
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* the level applies to the session created on first send and becomes the Agent's new default
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* (switch-becomes-default). Per review: a title bar names the control, and the menu lists
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* exactly the five levels with short names only (no descriptions, no "default" row) — an
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* Agent without an explicit override shows an em dash until a level is picked.
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* the selectable levels with short names only (no descriptions, no "default" row, and no
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* "none" — many models cannot disable thinking); an Agent without an explicit override shows
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* an em dash until a level is picked, and a stored legacy "none" still displays via the
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* label table (just never offered).
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*/
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function ThinkingLevelSelect({
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value,
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@@ -449,7 +451,7 @@ function ThinkingLevelSelect({
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<div className="border-b border-gray-100 px-3 pb-1.5 pt-0.5 text-xs font-semibold text-gray-500 dark:border-gray-800 dark:text-gray-400">
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{S.chat.thinkingLevel}
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</div>
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{THINKING_LEVELS.map((level) => (
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{SELECTABLE_THINKING_LEVELS.map((level) => (
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<button
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key={level}
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type="button"
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