Smooth blur: replace O(N*r) box blur with O(N) sliding window box blur and scale intensity linearly from 1 to 40
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@@ -1664,7 +1664,7 @@ class MainActivity : AppCompatActivity() {
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if (!isAiSupported) {
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if (blurIntensity > 0f) {
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val radius = (25 * blurIntensity).toInt().coerceIn(1, 25)
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val radius = (40 * blurIntensity).toInt().coerceIn(1, 40)
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return blurBitmap(capturedImage, radius)
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}
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return capturedImage
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@@ -1723,7 +1723,7 @@ class MainActivity : AppCompatActivity() {
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val bgPixels = IntArray(w * h)
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var blurredBg: android.graphics.Bitmap? = null
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if (blurIntensity > 0f) {
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val radius = (15 * blurIntensity).toInt().coerceIn(1, 25)
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val radius = (25 * blurIntensity).toInt().coerceIn(1, 25)
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blurredBg = blurBitmap(baseBg, radius)
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blurredBg.getPixels(bgPixels, 0, w, 0, 0, w, h)
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} else {
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@@ -1778,7 +1778,7 @@ class MainActivity : AppCompatActivity() {
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}
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if (blurIntensity > 0f) {
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val radius = (15 * blurIntensity).toInt().coerceIn(1, 15)
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val radius = (25 * blurIntensity).toInt().coerceIn(1, 25)
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return blurBitmap(capturedImage, radius)
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}
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return capturedImage
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@@ -1835,7 +1835,7 @@ class MainActivity : AppCompatActivity() {
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val bgPixels = IntArray(w * h)
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var blurredBg: android.graphics.Bitmap? = null
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if (blurIntensity > 0f) {
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val radius = (25 * blurIntensity).toInt().coerceIn(1, 25)
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val radius = (40 * blurIntensity).toInt().coerceIn(1, 40)
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blurredBg = blurBitmap(baseBg, radius)
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blurredBg.getPixels(bgPixels, 0, w, 0, 0, w, h)
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} else {
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@@ -1890,7 +1890,7 @@ class MainActivity : AppCompatActivity() {
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}
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if (blurIntensity > 0f) {
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val radius = (25 * blurIntensity).toInt().coerceIn(1, 25)
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val radius = (40 * blurIntensity).toInt().coerceIn(1, 40)
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return blurBitmap(capturedImage, radius)
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}
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return capturedImage
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@@ -1950,74 +1950,84 @@ class MainActivity : AppCompatActivity() {
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}
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private fun blurBitmap(src: android.graphics.Bitmap, radius: Int): android.graphics.Bitmap {
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val scaleFactor = 4
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val w = src.width
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val h = src.height
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val output = android.graphics.Bitmap.createBitmap(w, h, android.graphics.Bitmap.Config.ARGB_8888)
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val downscaledW = (w / scaleFactor).coerceAtLeast(1)
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val downscaledH = (h / scaleFactor).coerceAtLeast(1)
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val downscaledBitmap = android.graphics.Bitmap.createScaledBitmap(src, downscaledW, downscaledH, true)
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val pixels = IntArray(w * h)
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src.getPixels(pixels, 0, w, 0, 0, w, h)
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val r = (radius / scaleFactor).coerceAtLeast(1)
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val temp = IntArray(w * h)
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val r = radius.coerceAtLeast(1)
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val windowSize = r * 2 + 1
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val width = downscaledBitmap.width
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val height = downscaledBitmap.height
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val pixels = IntArray(width * height)
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downscaledBitmap.getPixels(pixels, 0, width, 0, 0, width, height)
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downscaledBitmap.recycle()
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val blurredPixels = IntArray(width * height)
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for (y in 0 until height) {
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for (x in 0 until width) {
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// Horizontal pass
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for (y in 0 until h) {
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val rowOffset = y * w
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var rSum = 0
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var gSum = 0
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var bSum = 0
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var count = 0
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// Initialize window sum
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for (dx in -r..r) {
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val px = x + dx
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if (px in 0 until width) {
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val color = pixels[y * width + px]
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rSum += android.graphics.Color.red(color)
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gSum += android.graphics.Color.green(color)
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bSum += android.graphics.Color.blue(color)
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count++
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val px = dx.coerceIn(0, w - 1)
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val pixel = pixels[rowOffset + px]
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rSum += (pixel shr 16) and 0xFF
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gSum += (pixel shr 8) and 0xFF
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bSum += pixel and 0xFF
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}
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}
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val idx = y * width + x
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blurredPixels[idx] = android.graphics.Color.rgb(rSum / count, gSum / count, bSum / count)
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temp[rowOffset] = (0xFF shl 24) or ((rSum / windowSize) shl 16) or ((gSum / windowSize) shl 8) or (bSum / windowSize)
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// Slide window
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for (x in 1 until w) {
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val oldPixelX = (x - 1 - r).coerceIn(0, w - 1)
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val newPixelX = (x + r).coerceIn(0, w - 1)
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val oldPixel = pixels[rowOffset + oldPixelX]
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val newPixel = pixels[rowOffset + newPixelX]
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rSum += ((newPixel shr 16) and 0xFF) - ((oldPixel shr 16) and 0xFF)
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gSum += ((newPixel shr 8) and 0xFF) - ((oldPixel shr 8) and 0xFF)
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bSum += (newPixel and 0xFF) - (oldPixel and 0xFF)
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temp[rowOffset + x] = (0xFF shl 24) or ((rSum / windowSize) shl 16) or ((gSum / windowSize) shl 8) or (bSum / windowSize)
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}
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}
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val finalPixels = IntArray(width * height)
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for (x in 0 until width) {
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for (y in 0 until height) {
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// Vertical pass
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for (x in 0 until w) {
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var rSum = 0
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var gSum = 0
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var bSum = 0
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var count = 0
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// Initialize window sum
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for (dy in -r..r) {
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val py = y + dy
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if (py in 0 until height) {
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val color = blurredPixels[py * width + x]
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rSum += android.graphics.Color.red(color)
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gSum += android.graphics.Color.green(color)
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bSum += android.graphics.Color.blue(color)
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count++
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val py = dy.coerceIn(0, h - 1)
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val pixel = temp[py * w + x]
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rSum += (pixel shr 16) and 0xFF
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gSum += (pixel shr 8) and 0xFF
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bSum += pixel and 0xFF
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}
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}
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val idx = y * width + x
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finalPixels[idx] = android.graphics.Color.rgb(rSum / count, gSum / count, bSum / count)
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pixels[x] = (0xFF shl 24) or ((rSum / windowSize) shl 16) or ((gSum / windowSize) shl 8) or (bSum / windowSize)
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// Slide window
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for (y in 1 until h) {
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val oldPixelY = (y - 1 - r).coerceIn(0, h - 1)
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val newPixelY = (y + r).coerceIn(0, h - 1)
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val oldPixel = temp[oldPixelY * w + x]
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val newPixel = temp[newPixelY * w + x]
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rSum += ((newPixel shr 16) and 0xFF) - ((oldPixel shr 16) and 0xFF)
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gSum += ((newPixel shr 8) and 0xFF) - ((oldPixel shr 8) and 0xFF)
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bSum += (newPixel and 0xFF) - (oldPixel and 0xFF)
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pixels[y * w + x] = (0xFF shl 24) or ((rSum / windowSize) shl 16) or ((gSum / windowSize) shl 8) or (bSum / windowSize)
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}
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}
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val tinyBlurred = android.graphics.Bitmap.createBitmap(width, height, android.graphics.Bitmap.Config.ARGB_8888)
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tinyBlurred.setPixels(finalPixels, 0, width, 0, 0, width, height)
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val upscaledDest = android.graphics.Bitmap.createScaledBitmap(tinyBlurred, w, h, true)
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tinyBlurred.recycle()
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return upscaledDest
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output.setPixels(pixels, 0, w, 0, 0, w, h)
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return output
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}
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override fun onDestroy() {
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