feat: added pitch bend support
This commit is contained in:
@@ -1,24 +1,39 @@
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import * as Tone from 'tone';
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import { AUDIO_INTERFACE_CONSTANTS } from '../../constants/coreConstants';
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import { FLUIDR3_INSTRUMENT_MAP } from '../../constants/generalMidiConstants';
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import type { InstrumentType } from '../track/KGMidiTrack';
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import { KGToneBuffersPool } from './KGToneBuffersPool';
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import { KGToneSamplerFactory } from './KGToneSamplerFactory';
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// InstrumentType is defined in KGMidiTrack and re-used here
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interface LiveMidiSource {
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source: Tone.ToneBufferSource;
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basePlaybackRate: number;
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}
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/**
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* KGAudioBus - Represents a complete audio bus for a track
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* Replaces the separate trackSynths, trackInstruments, trackVolumes, trackMuted, trackSolo maps
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* Each instance manages a single track's audio processing chain
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*/
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export class KGAudioBus {
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// Fixed at +/-2 semitones for now. Future work: make this user-configurable
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// or honor MIDI RPN 0,0 (Pitch Bend Sensitivity).
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private static readonly LIVE_MIDI_PITCH_BEND_RANGE_SEMITONES = 2;
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private static readonly LIVE_MIDI_NOTE_NAMES = ['C', 'Db', 'D', 'Eb', 'E', 'F', 'Gb', 'G', 'Ab', 'A', 'Bb', 'B'];
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// Core audio components
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private sampler: Tone.Sampler;
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private audioBuffers: Tone.ToneAudioBuffers;
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private instrument: InstrumentType;
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// Audio properties
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private volume: number;
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private muted: boolean;
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private solo: boolean;
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private liveMidiPitchBend: number = 0;
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private liveMidiSources: Map<number, LiveMidiSource[]> = new Map();
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// Audio processing chain (for future expansion)
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// private gain: Tone.Gain;
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@@ -29,12 +44,14 @@ export class KGAudioBus {
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*/
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private constructor(
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sampler: Tone.Sampler,
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audioBuffers: Tone.ToneAudioBuffers,
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instrument: InstrumentType,
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volume: number,
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muted: boolean,
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solo: boolean
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) {
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this.sampler = sampler;
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this.audioBuffers = audioBuffers;
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this.instrument = instrument;
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this.volume = volume;
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this.muted = muted;
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@@ -60,11 +77,15 @@ export class KGAudioBus {
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console.log(`Creating KGAudioBus for ${instrument}...`);
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// Create the sampler using the factory
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const samplerFactory = KGToneSamplerFactory.instance();
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const sampler = await samplerFactory.createSampler(String(instrument));
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const samplerFactory = KGToneSamplerFactory.instance();
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const buffersPool = KGToneBuffersPool.instance();
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const [sampler, audioBuffers] = await Promise.all([
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samplerFactory.createSampler(String(instrument)),
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buffersPool.getToneAudioBuffers(String(instrument)),
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]);
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// Create the audio bus instance
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const audioBus = new KGAudioBus(sampler, instrument, volume, muted, solo);
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const audioBus = new KGAudioBus(sampler, audioBuffers, instrument, volume, muted, solo);
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console.log(`KGAudioBus created successfully for ${instrument}`);
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return audioBus;
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@@ -117,6 +138,42 @@ export class KGAudioBus {
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}
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}
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/**
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* Trigger note attack for live MIDI keyboard monitoring.
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* This path tracks the underlying buffer sources so pitch bend can retune held notes.
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*/
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public triggerLiveMidiAttack(
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pitch: number,
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time?: number,
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velocity?: number
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): void {
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this.triggerPitchBendAwareAttack(pitch, time, velocity);
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}
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public triggerPitchBendAwareAttack(
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pitch: number,
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time?: number,
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velocity?: number,
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duration?: number
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): void {
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if (!this.shouldPlay()) {
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return;
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}
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try {
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const liveSource = this.createPitchBendAwareSource(pitch, time, velocity, duration);
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if (!liveSource) {
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return;
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}
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const activeSources = this.liveMidiSources.get(pitch) ?? [];
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activeSources.push(liveSource);
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this.liveMidiSources.set(pitch, activeSources);
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} catch (error) {
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console.error(`Error triggering live MIDI attack for pitch ${pitch} on ${this.instrument}:`, error);
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}
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}
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/**
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* Release a specific note
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* Used for ending sustained notes like piano key releases
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@@ -132,12 +189,61 @@ export class KGAudioBus {
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}
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}
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/**
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* Release a live MIDI note and forget any active bent sources tied to that pitch.
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*/
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public releaseLiveMidiNote(pitch: number, time?: number): void {
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try {
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const activeSources = this.liveMidiSources.get(pitch);
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if (!activeSources || activeSources.length === 0) {
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return;
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}
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const stopTime = time ?? Tone.now();
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activeSources.forEach(({ source }) => {
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try {
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source.stop(stopTime);
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} catch (error) {
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console.error(`Error stopping live MIDI source for pitch ${pitch} on ${this.instrument}:`, error);
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}
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});
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this.liveMidiSources.delete(pitch);
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} catch (error) {
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console.error(`Error releasing live MIDI note ${pitch} on ${this.instrument}:`, error);
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}
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}
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public setLiveMidiPitchBend(normalizedBend: number): void {
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this.liveMidiPitchBend = Math.max(-1, Math.min(1, normalizedBend));
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for (const activeSources of this.liveMidiSources.values()) {
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activeSources.forEach(({ source, basePlaybackRate }) => {
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source.playbackRate.value = this.applyPitchBendToPlaybackRate(basePlaybackRate);
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});
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}
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}
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public resetLiveMidiPitchBend(): void {
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this.setLiveMidiPitchBend(0);
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}
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/**
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* Release all currently playing notes
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*/
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public releaseAll(): void {
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try {
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this.sampler.releaseAll();
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this.liveMidiSources.forEach((activeSources) => {
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activeSources.forEach(({ source }) => {
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try {
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source.stop();
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} catch (error) {
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console.error(`Error stopping live MIDI source on ${this.instrument}:`, error);
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}
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});
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});
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this.liveMidiSources.clear();
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this.resetLiveMidiPitchBend();
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} catch (error) {
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console.error(`Error releasing all notes on ${this.instrument}:`, error);
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}
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@@ -206,12 +312,20 @@ export class KGAudioBus {
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try {
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console.log(`Changing instrument from ${this.instrument} to ${newInstrument}...`);
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this.releaseAll();
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// Dispose of the current sampler
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this.sampler.dispose();
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// Create new sampler with new instrument
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const samplerFactory = KGToneSamplerFactory.instance();
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this.sampler = await samplerFactory.createSampler(String(newInstrument));
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const buffersPool = KGToneBuffersPool.instance();
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const [sampler, audioBuffers] = await Promise.all([
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samplerFactory.createSampler(String(newInstrument)),
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buffersPool.getToneAudioBuffers(String(newInstrument)),
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]);
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this.sampler = sampler;
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this.audioBuffers = audioBuffers;
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this.instrument = newInstrument;
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// Restore volume settings
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@@ -269,6 +383,7 @@ export class KGAudioBus {
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*/
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public dispose(): void {
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try {
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this.releaseAll();
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this.sampler.dispose();
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console.log(`Disposed KGAudioBus for ${this.instrument}`);
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} catch (error) {
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@@ -352,4 +467,80 @@ export class KGAudioBus {
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solo: this.solo
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};
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}
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}
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private createPitchBendAwareSource(
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pitch: number,
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time?: number,
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velocity?: number,
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duration?: number
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): LiveMidiSource | null {
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const closestPitch = this.findClosestBufferedPitch(pitch);
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if (closestPitch === null) {
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console.warn(`No audio buffer found for live MIDI pitch ${pitch} on ${this.instrument}`);
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return null;
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}
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const bufferKey = this.midiPitchToBufferKey(closestPitch);
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const buffer = this.audioBuffers.get(bufferKey);
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if (!buffer) {
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console.warn(`Missing audio buffer ${bufferKey} for ${this.instrument}`);
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return null;
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}
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const basePlaybackRate = Math.pow(2, (pitch - closestPitch) / 12);
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const source = new Tone.ToneBufferSource({
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url: buffer,
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fadeIn: this.sampler.attack,
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fadeOut: this.sampler.release,
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curve: this.sampler.curve,
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playbackRate: this.applyPitchBendToPlaybackRate(basePlaybackRate),
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}).connect(this.sampler.output);
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source.onended = () => {
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const currentSources = this.liveMidiSources.get(pitch);
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if (!currentSources) {
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return;
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}
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const nextSources = currentSources.filter((entry) => entry.source !== source);
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if (nextSources.length === 0) {
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this.liveMidiSources.delete(pitch);
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} else {
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this.liveMidiSources.set(pitch, nextSources);
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}
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};
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source.start(time, 0, duration ?? buffer.duration / basePlaybackRate, velocity ?? 1);
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return { source, basePlaybackRate };
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}
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private applyPitchBendToPlaybackRate(basePlaybackRate: number): number {
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const bendSemitones = this.liveMidiPitchBend * KGAudioBus.LIVE_MIDI_PITCH_BEND_RANGE_SEMITONES;
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return basePlaybackRate * Math.pow(2, bendSemitones / 12);
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}
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private findClosestBufferedPitch(targetPitch: number): number | null {
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const [minPitch, maxPitch] = FLUIDR3_INSTRUMENT_MAP[this.instrument]?.pitchRange || [21, 108];
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const boundedPitch = Math.max(minPitch, Math.min(maxPitch, targetPitch));
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for (let offset = 0; offset <= 96; offset++) {
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const upwardPitch = boundedPitch + offset;
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if (upwardPitch <= maxPitch && this.audioBuffers.has(this.midiPitchToBufferKey(upwardPitch))) {
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return upwardPitch;
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}
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const downwardPitch = boundedPitch - offset;
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if (downwardPitch >= minPitch && this.audioBuffers.has(this.midiPitchToBufferKey(downwardPitch))) {
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return downwardPitch;
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}
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}
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return null;
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}
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private midiPitchToBufferKey(pitch: number): string {
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const octave = Math.floor((pitch - 12) / 12);
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const noteIndex = (pitch - 12) % 12;
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return `${KGAudioBus.LIVE_MIDI_NOTE_NAMES[noteIndex]}${octave}`;
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}
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}
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